Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.21 @ 15:13:07 Player: Rudolf Result: Destroyed by RI-S0H(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (528) 528 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1243 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Battle Rifle Subdweller Machine Gun > --- INVENTORY (5) ---- Subdweller Power Source Carbon-fiber Leg Medium Laser Small Laser Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Makeshift Flight Unit > --- UTILITY ---------- Improved Heat Sink Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Subdweller Optics Scrap Shield Small Laser Battle Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Multitool Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 . 2 18 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 1 | . . . 1 Hover . | . . . . Flight 4 | . . . 4 Utility 7 | 1 . 2 4 Device 3 | . . 1 2 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 . . 5 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power . | . . . . Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 85 98 72 Engine 14 | . 14 14 14 Leg 20 | . 28 28 12 Flight 7 | . . . 14 Device 7 | . . 13 1 Storage 1 | . 14 1 . Processor 5 | . . 11 1 Energy Gun 9 | . 14 14 4 Ballistic Gun 18 | . 14 14 23 Naked Turns . | . . . . Heaviest Build 28 | 13 13 14 28 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 7 8 5 5 Most Carried 5 | 5 4 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 4 4 5 5 Class Distribution -------------------- 77% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 612 | 199 . 103 310 Remotely . | . . . . Salvage Created 575 | . . 211 364 Parts 48 | . . 21 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 27 | . . . 27 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . . 10 12 Guns 22 | . . 10 12 Classes Destroyed 4 | . . 3 1 Worker 1 | . . 1 . Swarmer 12 | . . 9 3 Grunt 1 | . . 1 . Subdweller 9 | . . . 9 Best Kill Streak 4 | . . 4 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | . . 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 160 | . . 38 122 Missed 43 | . . 10 33 Damage Taken 1266 | . . 233 1033 Core 250 | . . 16 234 Absorbed by Shields . | . . . . Ignored by Resistances 375 | . . 74 301 Core Remaining (%) 100 | 100 . . . Volleys Fired 84 | . . 22 62 Largest 2 | . . 2 2 Hottest 85 | . . 70 85 Shots Fired 161 | . . 44 117 Gun 161 | . . 44 117 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 111 | . . 22 89 Thermal 50 | . . 22 28 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . . 11 16 Robot Miss Streak 3 | . . 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 104 | . . 31 73 Core Hits 39 | . . 15 24 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 1 | . . 1 . Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1437 | . . 326 1111 Guns 1436 | . . 325 1111 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 1004 | . . 110 894 Thermal 432 | . . 215 217 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 249 | . . 249 12 Average Temperature 41 | . . 70 5 Received Heat Transfer 357 | . . 129 228 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1051 | . . 703 348 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 140 | . 7 140 . Initial 2 | . . 2 . Average 79 | . 6 87 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 1 11 67 Peak Tracking Total 10 | . 1 3 10 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1859 | 63 28 883 885 Spaces Moved 1651 | 46 24 669 912 Core 16 | 13 . . 3 Treads . | . . . . Legs 993 | 33 24 669 267 Wheels . | . . . . Hover . | . . . . Flight 642 | . . . 642 Fastest Speed 44 | 50 120 120 44 Average Speed 93 | 100 120 120 73 Slowest Speed 214 | 120 120 120 214 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 9 95 44 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 10 | . . 1 9 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1821 | 63 23 711 1024 Wait 15 | 2 . 8 5 Move 1644 | 45 23 668 908 Hop 2 | . . . 2 Pick Up 28 | 10 . 6 12 Fast Attach 4 | . . . 4 Attach 19 | 6 . 2 11 Detach 3 | . . . 3 Swap 3 | . . . 3 Drop 18 | . . 4 14 Fire 84 | . . 22 62 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 92 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 406 | -10/Mines | Discovered new exit (range 7) 416 | -10/Mines | Identified exit to Materials 506 | -10/Mines | Discovered exit to Materials (range 3) 702 | -10/Mines | Learned Materials emergency access door positions 792 | -10/Mines | Met a Derelict shopkeep closing up shop 966 | -10/Mines | Discovered new exit (range 5) 974 | -10/Mines | Identified exit to Subcaves 975 | -10/Mines | Entered Subcaves 989 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1005 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1005 | -10/Subcaves | Discovered new exit (range 8) 1063 | -10/Subcaves | Learned location of Zion (-6) 1089 | -10/Subcaves | Ambushed by swarm of Subdwellers 1107 | -10/Subcaves | Discovered new exit (range 10) 1152 | -10/Subcaves | Lost 4 allies 1153 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1281 | -10/Subcaves | Core integrity fell below 50% 1505 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1769 | -10/Subcaves | Core integrity fell below 20% 1770 | -10/Subcaves | Build established: Scavenger-Mutant 1860 | -10/Subcaves | Destroyed by RI-S0H(R) with Subdweller Machine Gun Last Messages --------------- 01763_ Found Mak. Laser. 01763_ Found 25 Matter. 01764_ Y9-0QB(R) affixes Scrap Shield Fragment to Scrap Shield. 01764_ Searching scrap... 01764_ Found Battle Cannon. 01764_ Found Mak. Leg. 01764_ Found 26 Matter. 01765_ Searching scrap... 01765_ Found Battle Cannon. 01765_ Found 16 Matter. 01766_ Searching scrap... 01766_ Found Battle Rifle. 01766_ Found 11 Matter. 01772_ Y9-0QB(R) destroyed. 01775_ Acquired 10 matter. 01846_ Sub. Machine Gun shoots sparks and powers down. 01848_ Carbon-fiber Leg destroyed. 01851_ 9J-OK6(R) destroyed. 01855_ C3-XU5(O) collects matter. 01856_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ###?????????????????????????????? | | ????????????????? #???????????????????????????? | | ?????????????????? #??????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????# |"?????????????????????????? | | ???????????????????# " ?????????????????????????? | | ????????????????????# "#????????????????????????? | | ????????????????????? 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"# #?????## #?????????????? | | ?????????##" ## #??#### #?????????????? | | ??????????# " "## #?## #?????????????? | | ??????????##"" " ### ### #?????????????? | | ???????????###" ""##"# ## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 61 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularGuidanceUnit Manual? 0 Play Time 00:26:03 Cumulative 61.0 hours Start 2024.03.21 @ 14:46:31 End 2024.03.21 @ 15:13:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 520972ee-18f6-4efc-b43d-eab614e60c04