Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.15 @ 02:07:46 Player: XenoFiery Result: Destroyed by as-22551 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (135) 135 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 600 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Seismic Analyzer Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Bore Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Seismic Analyzer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Analyzer Processor Seismic Analyzer Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | 5 1 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device . | . . . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 77 | . 77 77 Engine 12 | . 14 12 Wheel 27 | . 28 26 Processor 11 | . 6 14 Ballistic Gun 25 | . 28 24 Naked Turns . | . . . Heaviest Build 9 | 9 9 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 1 1 Average Carried . | 2 . . Final Capacity 4 | 4 4 4 Final Carried 1 | . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 352 | 209 49 94 Remotely . | . . . Salvage Created 191 | . 49 142 Parts 6 | . 1 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 1 5 Guns 6 | . 1 5 Classes Destroyed 3 | . 1 2 Swarmer 2 | . . 2 Grunt 3 | . 1 2 Assembled 1 | . . 1 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 604 | . 96 508 Core 255 | . 34 221 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 22 | . 3 19 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 36 | . 6 30 Gun 36 | . 6 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 36 | . 6 30 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . 5 17 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 26 | . 5 21 Core Hits 10 | . 2 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 332 | . 60 272 Guns 332 | . 60 272 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 332 | . 60 272 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 17 | . 3 17 Average Temperature 5 | . 2 6 Received Heat Transfer 275 | . 69 206 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 146 | . 50 146 Initial 16 | . . 16 Average 46 | . 21 67 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 5 16 Peak Tracking Total 10 | . 3 10 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 340 | 48 85 207 Spaces Moved 346 | 56 93 197 Core 26 | 19 . 7 Treads . | . . . Legs . | . . . Wheels 320 | 37 93 190 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 77 | 69 80 78 Slowest Speed 80 | 80 80 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 14 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 380 | 64 97 219 Wait . | . . . Move 344 | 55 92 197 Hop . | . . . Pick Up 7 | 4 1 2 Fast Attach 1 | 1 . . Attach 6 | 4 1 1 Detach . | . . . Swap . | . . . Drop . | . . . Fire 22 | . 3 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 134 | -10/Materials | Entered Mines 259 | -10/Mines | Assembled infested the area 264 | -10/Mines | Assisted by a Guerilla fighting off Assembled 307 | -10/Mines | Build established: Mutant 332 | -10/Mines | Core integrity fell below 50% 339 | -10/Mines | Core integrity fell below 20% 341 | -10/Mines | Destroyed by as-22551 with Assembled Rifle Last Messages --------------- 00264_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00296_ Assault Rifle destroyed. 00311_ S-10 Pest destroyed. 00316_ Ion Engine destroyed. 00317_ The unstable cave ceiling collapses. 00317_ S-10 Pest destroyed. 00318_ Acquired 14 matter. 00328_ The unstable cave ceiling collapses. 00329_ Acquired 3 matter. 00330_ Wheel destroyed. 00331_ as-85099 destroyed. 00332_ Acquired 3 matter. 00336_ as-40138 sneak attacks. 00336_ Assault Rifle destroyed. 00339_ Acquired Targeting Computer. 00339_ T-07 Excavator destroyed. 00340_ The unstable cave ceiling collapses. 00341_ Acquired Bore Cannon. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #??????????????? | | ?????????????????????????????## #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????## ##??????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????#?????????????# #???????????????? | | ???????????????? ##?????????### #???????????????? | | ???????????????? ?????????# #???????????????? | | ???????????????? ?????????# ####???????????????? | | ???????????????? ?????????# #??????????????????? | | ???????????????? ?????##### #??????????????????? | | ????????????????# #?????# %=% #??????????????????? | | ????????????????# #?????# [####??????????????????? | | ????????????????# #?????# #???#?##??????????????? | | ????????????????# #?????# #?? ##!#????????? | | ???????????????## ####### ##""" %%=?????????? | | ??####?????????#;=## """ #???????????? | | ### ##??????####%; %! # ##""" #???????????? | | ####???# %%]%%aa# a #???????????? | | ##??# a=% #% a #???????????? | | #??# ###### @ aa #???????????? | | ##?# #???# # #???????????? | | # ### #???### a ### ####???????????? | | #### #?????## # ###??? #??????????????? | | #??# #??????#####??????#??????????????? | | #?## """ ####????????????????????????????????? | | #?# """ #???????????????????????????????????? | | ### """ #???????????????????????????????????? | | #### ##???????????????????????????????????? | | ####????????????????????????????????????? | | ##???????????????????????????????????????? | | ## ##????????????????????????????????????????? | | #### ##?????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveGuidanceExtractor Manual? 0 Play Time 00:06:42 Cumulative 8.5 hours Start 2021.09.15 @ 02:03:05 End 2021.09.15 @ 02:07:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 25 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86150bf8-819e-47fb-adfa-12178a54694d