Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 13:38:59 Player: Mr Goldstein Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8906) 8906 TOTAL SCORE: 16416 Bonus ------- Pacifist 7906 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 234/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Signal Interpreter Improved Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Field Propulsion Array Advanced Signal Interpreter Improved Hacking Suite [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Flight Unit Impulse Thruster Utility Improved Hacking Suite Processor Machine Analyzer Hackware Improved Hacking Suite Weapon Improved Datajack Energy Gun Enhanced Quantum Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 . 2 2 2 . 2 Power 2 | . . . . . . . . . 1 . 1 . . . . Propulsion 6 | . . . . 2 2 . . 1 . . . . 1 . . Utility 10 | . . 2 . . . . . 1 1 . 1 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 34 | . . 1 . . 5 . 1 1 . 10 1 . . 13 2 Power 5 | . . . . . 1 . . . . 2 . . . 2 . Engine 1 | . . . . . . . . . . 1 . . . . . Core 3 | . . . . . 1 . . . . 1 . . . 1 . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 24 | . . . . . 3 . . . . 8 1 . . 11 1 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 24 | . . . . . 3 . . . . 8 1 . . 11 1 Utility 2 | . . 1 . . . . . 1 . . . . . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor 1 | . . 1 . . . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 3 | . . . . . 1 . 1 . . . . . . . 1 Energy Gun 1 | . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 27 | . . . . . 3 1 1 . . 3 8 . . 1 10 Power 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 22 | . . . . . 2 1 . . . 2 7 . . 1 9 Utility 1 | . . . . . . . . . . 1 . . . . . Weapon 2 | . . . . . 1 . 1 . . . . . . . . Highest Loss Streak 9 | . . . . . 3 1 1 . . 3 6 . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 12 | . . . 11 5 27 7 2 1 . 15 28 . . 17 23 Core 1 | . . . . . 2 . . . . . 4 . . . 2 Flight 8 | . . . . . 21 7 . . . 10 19 . . 15 18 Naked Turns 490 | . 34 47 . 17 . 5 129 151 . . 7 22 19 12 47 Heaviest Build 20 | . . . . . 7 . 1 . . 15 15 . . 14 20 Greatest Support 57 | 3 3 3 3 3 10 4 3 3 3 40 46 3 3 57 49 Greatest Overweight (x) 2 | . . . . . 1 . . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 3 3 5 4 2 5 5 5 5 3 4 4 4 5 Average Carried 3 | . . . 3 3 1 2 4 5 5 4 1 3 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 3 5 2 2 5 5 5 2 3 4 4 3 3 Class Distribution -------------------- 70% | Mutant 29% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Matter Collected 351 | 50 . . . 5 . . 65 . . 190 22 . . . 19 Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Damage Taken 5685 | 2 . 112 63 139 213 47 366 373 . 513 1270 56 . 327 2204 Core 4331 | 2 . 112 63 139 83 47 338 373 . 361 989 56 . 159 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 99 99 . 56 74 . . 33 56 . 63 14 95 . 89 . Volleys Fired 2 | . . . . . . . . . . . . . . . 2 Largest 1 | . . . . . . . . . . . . . . . 1 Hottest 65 | . . . . . . . . . . . . . . . 65 Shots Fired 2 | . . . . . . . . . . . . . . . 2 Gun 2 | . . . . . . . . . . . . . . . 2 Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . 1 . . . . . . . . . . Core Hits 2 | 1 . . . 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 50 | 5 . . . 10 . . . . . 6 6 2 . . 21 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 50 | 5 . . . 10 . . . . . 6 6 2 . . 21 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 8 11 . . . 2 . . 1 . Average Corruption 5 | . . . . . . 8 8 . . . 1 . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . . 1 7 . . . 2 . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . . Matter Fused 2 | . . . . . . . 2 . . . . . . . . Heat Flow Errors 4 | . . . . . . 1 3 . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | 2 . . . 5 . . . . . 3 3 1 . . 10 Shots . | . . . . . . . . . . . . . . . . Rammed 10 | 2 . . . 1 . . . . . 1 2 1 . . 3 Targets Rammed 10 | 2 . . . 1 . . . . . 1 2 1 . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 204 | . . . . . . 107 169 . . . 76 . . 9 204 Average Temperature 84 | . . . . . . 61 86 . . . 49 . . 6 101 Received Heat Transfer 614 | . . 72 33 36 72 . 30 144 . 40 106 18 . . 63 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Peak Influence 305 | . . 30 11 3 20 30 165 305 149 104 173 95 68 56 131 Initial 149 | . . . 11 3 . . 10 80 149 104 38 80 53 51 33 Average 79 | . . 17 11 3 8 20 70 204 149 91 78 82 53 46 72 Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . Low Security (%) 90 | 100 100 100 100 100 100 100 100 45 100 100 100 100 100 100 100 Level 1 9 | . . . . . . . . 54 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . 2 1 . 2 1 . 1 2 . . 1 2 Investigation 6 | . . . . . 1 . 1 . . . 2 . . . 2 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . 2 . . 1 1 . 1 . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Distress Signals 3 | . . . . . . . . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 114 | . . 3 3 7 6 4 10 13 . 12 26 1 1 6 22 Peak Tracking Total 22 | . . 3 3 5 5 4 6 9 . 11 22 1 1 6 21 Tactical Retreats 13 | . . . . . . . 3 4 . . 2 . . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Traps Triggered 8 | . . . . . 2 . 3 . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Machines Disabled 1 | . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Machines Accessed 10 | . . . . . 1 . 1 . 1 . 3 . 1 . 3 Terminals 9 | . . . . . 1 . 1 . 1 . 2 . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 24 | . . . . . 4 . 2 . 1 . 10 . 1 . 6 Successful 6 | . . . . . . . . . 1 . 3 . 1 . 1 Failed 18 | . . . . . 4 . 2 . . . 7 . . . 5 Catastrophic 5 | . . . . . 1 . . . . . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . . . . . 4 . . . . . 2 . . . . Terminals 20 | . . . . . 4 . 2 . 1 . 6 . 1 . 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . . . . . . 1 . 2 . 1 . 1 Open DSF 2 | . . . . . . . . . 1 . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 1 . 1 . . . 3 . . . 3 Full Trace Events 6 | . . . . . 1 . 1 . . . 2 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Total Allies 1 | . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . . . . Total Damage 65 | . . . . . . 65 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Turns Passed 1115 | 10 34 53 4 49 118 28 185 198 9 57 135 22 19 46 148 Spaces Moved 2515 | 16 67 96 8 91 352 75 359 393 18 91 402 41 38 69 399 Core 1312 | 16 67 96 8 91 . 9 359 393 18 53 14 41 38 20 89 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1203 | . . . . . 352 66 . . . 38 388 . . 49 310 Fastest Speed 20 | 50 50 50 50 50 29 35 50 50 50 25 22 50 50 20 24 Average Speed 40 | 50 50 50 50 50 31 36 50 50 50 42 31 50 50 33 31 Slowest Speed 150 | 50 50 50 50 50 115 50 50 50 50 50 100 50 50 50 150 Overloaded Moves 3 | . . . . . 3 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . 4 . . . 1 16 . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 15 10 6 15 9 64 12 16 1 77 14 2 2 59 17 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 17 | . . . . . . . . . . . . . . . 17 Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 17 | . . . . . . . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Res Res DSF Acc Total 2566 | 17 66 99 7 93 359 70 363 393 17 104 395 42 37 87 417 Wait 22 | . . . . . . . . . . 4 5 . . 2 11 Move 2461 | 15 66 95 7 90 352 68 358 392 17 88 375 41 37 68 392 Hop 17 | . . . . . . 2 . . . 1 11 . . . 3 Pick Up 14 | . . 3 . 2 . . 4 . . . 1 1 . 1 2 Fast Attach 20 | . . 1 . . 1 . . 1 . 7 . . . 10 . Attach 14 | . . . . . 4 . 1 . . 3 1 . . 3 2 Detach 3 | . . . . . 1 . . . . . 1 . . . 1 Swap . | . . . . . . . . . . . . . . . . Drop 3 | . . . . . . . . . . . . . . 2 1 Fire 2 | . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . 1 . . . . . . . . . . Ram 8 | 2 . . . 1 . . . . . 1 1 . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 13) 11 | -11/Junkyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 16) 45 | -10/Materials | Entered another Materials area 45 | -9/Materials | Evolved 2 slots: Utility x2 77 | -9/Materials | Discovered new exit (range 10) 98 | -9/Materials | Entered Mines 98 | -9/Mines | Discovered new exit (range 8) 101 | -9/Mines | Received a Mining Laser from a helpful Derelict 102 | -9/Mines | Entered Materials 102 | -8/Materials | Evolved 2 slots: Propulsion x2 103 | -8/Materials | Identified exit to Factory 151 | -8/Materials | Entered Factory 151 | -7/Factory | Evolved 2 slots: Propulsion x2 269 | -7/Factory | Sucked down chute 269 | -7/Factory | Entered Waste 270 | -7/Waste | Met a frightened Derelict 272 | -7/Waste | Spotted C-40 Crusher 272 | -7/Waste | Spotted C-40 Crusher 272 | -7/Waste | Spotted C-40 Crusher 284 | -7/Waste | EMP discharged 287 | -7/Waste | Spotted C-40 Crusher 289 | -7/Waste | Discovered new exit (range 16) 291 | -7/Waste | Lost 3 parts (2n1w) 292 | -7/Waste | Crushed by Compactor (1 part destroyed) 297 | -7/Waste | Entered Factory 390 | -7/Factory | Core integrity fell below 50% 451 | -7/Factory | System corruption reached 10% 477 | -7/Factory | Discovered new exit (range 12) 482 | -7/Factory | Entered another Factory area 482 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 545 | -6/Factory | Build established: Mutant 673 | -6/Factory | Discovered new exit (range 14) 680 | -6/Factory | Entered another Factory area 680 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 689 | -5/Factory | Identified exit to DSF 689 | -5/Factory | Entered DSF 695 | -5/DSF | Wild Derelicts raided the area 711 | -5/DSF | Additional patrols routed to DSF 741 | -5/DSF | Discovered new exit (range 14) 746 | -5/DSF | Entered Factory 746 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 806 | -4/Factory | Lost 6 parts (5n1u) 867 | -4/Factory | Discovered new exit (range 15) 874 | -4/Factory | Core integrity fell below 50% 881 | -4/Factory | Core integrity fell below 20% 881 | -4/Factory | Entered Research 881 | -3/Research | Evolved 2 slots: Utility x2 898 | -3/Research | Discovered new exit (range 11) 900 | -3/Research | Lost 5 parts (1p4n) 903 | -3/Research | Entered another Research area 903 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 922 | -2/Research | Identified exit to DSF 922 | -2/Research | Entered DSF 944 | -2/DSF | Additional patrols routed to DSF 966 | -2/DSF | Discovered new exit (range 11) 968 | -2/DSF | Entered Access 968 | -1/Access | Evolved 2 slots: Utility x2 1054 | -1/Access | Energy Cycler disabled 1093 | -1/Access | Core integrity fell below 50% 1098 | -1/Access | Lost 9 parts (1p8n) 1102 | -1/Access | Core integrity fell below 20% 1116 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01057_ Field Propulsion Drive destroyed. 01061_ C-30 ARC bursts open, deploying its payload. 01061_ G-73 Enforcer unfolds itself. 01064_ K-01 Serf collects debris. 01067_ Field Propulsion Array destroyed. 01079_ Slammed into T-07 Excavator. 01081_ ALERT: Security rotation in progress. 01082_ Slammed into K-01 Serf. 01089_ S-43 Plague destroyed. 01090_ K-01 Serf collects debris. 01093_ K-01 Serf destroyed. 01095_ Connecting with Terminal... 01095_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 01097_ Slammed into S-43 Plague. 01099_ W-44 Eye sends out distress signal. 01112_ U-05 Engineer destroyed. 01113_ Acquired 19 matter. 01114_ C-30 ARC bursts open, deploying its payload. 01114_ P-80 Master unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###+###?#######??????????????? | | ????????????????????# R #?# #############??? | | ?????????????????# ## ### s #??? | | ?????????????????# %p@ == ss #??? | | ?????????????????# ## ###! ! s #??? | | ????????????????????# k #?#*! ######### #??? | | ????????????????????## ##?#######???????# #??? | | ?????????????????????# ?????????????????# #??? | | ?????????????????????# ?????????????????# #??? | | ?????????????????????# ?????????????????# #??? | | ?????????????????????# ?????????????????# #??? | | ?????????????????????## #?????????????????# #??? | | ??????????????????????#+??????????????????# /??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ?????????????????????????????####+######### #??? | | ?????????????????????????????# #??? | | ?????????????????????????????# #??? | | ?????????????????????????????# ##?? | | ???????????????????????????? + """ #?? | | ?????????????????????????????# ""T"" #?? | | ?????????????????????????????# "" "" +?? | | ?????????????????????????????# #?? | | ?????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 65 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallAssembledInsulator Manual? 0 Play Time 00:23:17 Cumulative 118.3 hours Start 2023.04.17 @ 13:19:33 End 2023.04.17 @ 13:38:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 981012bd-3a49-4d6e-a505-d18ed7cc5383