Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.20 @ 10:10:38 // Winter2019/RPGLIKE Player: Salamander Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (308) 1540 Value Destroyed (13600) 13600 Prototype IDs (37) 740 Alien Tech Used (3) 600 Bonus (6875) 6875 TOTAL SCORE: 31555 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2806 Follower Combat Kills 657 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1692 Friendly Fire -80 Cogmind --------- Core Integrity 0/1400 Matter 300/300 Energy 1000/1000 System Corruption 0% Temperature Cool (-119) Movement Hovering (45) Location -2/Research Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY (7) ------ Advanced Cryofiber Web Improved Cooling System Advanced Signal Interpreter Advanced Armor Integrity Analyzer Subatomic Replicator > --- WEAPON (4) ------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY (5) ---- Protomatter-76 Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Advanced Signal Interpreter Advanced Terrain Scanner Advanced Armor Integrity Analyzer Advanced Shield Generator Subatomic Replicator > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- (None) [Rating: 134] Favorites ----------- Power Vortex Chain Reactor Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Leg Carbon-fiber Leg Hover Unit Cooled Antigrav System Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Processor Advanced Signal Interpreter Hackware System Shield Protection Medium Reactive Plating Artifact Subatomic Replicator Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Slots Evolved 13 | 3 . . . . 3 2 . . . . 3 . . 1 . . . . . . 1 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | 1 . . . . 1 . . . . . 1 . . . . . . . . . . Utility 6 | 1 . . . . 1 1 . . . . 2 . . . . . . . . . 1 Weapon 3 | 1 . . . . 1 1 . . . . . . . . . . . . . . . Parts Attached 122 | 7 2 1 5 3 40 13 3 . . 1 9 . . 7 1 7 3 2 3 7 8 Power 11 | 1 . . . 1 5 1 . . . . 2 . . 1 . . . . . . . Engine 5 | 1 . . . . 4 . . . . . . . . . . . . . . . . Core 5 | . . . . 1 1 1 . . . . 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 29 | 2 1 . 1 . 11 4 . . . 1 2 . . 2 . . 2 . 3 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 . . . . 4 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . 1 . 1 . 7 4 . . . 1 2 . . 2 . . 2 . 3 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 43 | 2 . . 2 . 9 3 2 . . . 3 . . 3 1 6 1 2 . 7 2 Device 28 | 1 . . 1 . 3 2 2 . . . 2 . . 3 . 5 1 2 . 5 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 8 | 1 . . . . 4 . . . . . 1 . . . 1 . . . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . Protection 5 | . . . 1 . 1 1 . . . . . . . . . 1 . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 39 | 2 1 1 2 2 15 5 1 . . . 2 . . 1 . 1 . . . . 6 Energy Gun 35 | 1 1 1 2 1 14 4 1 . . . 2 . . 1 . 1 . . . . 6 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 3 3 . . . . . . . 3 . . 1 1 1 4 . Parts Lost 8 | . . . . . 5 1 . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Utility 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 3 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 96 85 96 100 93 92 100 100 100 99 98 93 93 87 87 86 87 87 87 86 84 Engine 3 | . 14 14 14 5 9 6 . . . . . . . . . . . . . . . Core 2 | . . . . 8 1 2 8 8 8 8 6 6 6 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 6 6 6 6 6 6 5 Leg 2 | . 21 . . . 7 . . . . . . . . . . . . . . . . Hover 18 | . 3 14 24 28 13 21 25 25 25 24 22 20 20 18 18 18 18 18 18 18 17 Device 21 | . 14 14 18 28 19 17 16 16 16 16 23 26 26 25 20 25 31 31 31 25 19 Processor 7 | . 14 14 . . 8 8 8 8 8 8 6 6 6 6 10 7 6 6 6 6 11 Protection 3 | . . . 8 . . 3 8 8 8 8 6 6 6 6 6 3 . . . . . Energy Gun 27 | . 19 28 28 26 29 30 33 33 33 33 28 26 26 25 25 25 25 25 25 25 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 10 10 11 18 14 30 50 45 45 45 45 52 52 52 83 83 83 67 67 67 67 69 Greatest Support 79 | 25 25 11 17 17 35 30 35 35 35 43 52 52 52 61 61 61 61 61 67 67 79 Greatest Overweight (x) 2 | 1 . . 1 . 2 2 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . . . 1 . 1 1 . . . Largest Inventory Capacity 5 | 2 2 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 4 Average Carried 3 | 1 1 2 2 3 3 3 3 5 5 5 4 5 5 4 2 2 3 4 3 4 . Final Capacity 5 | 2 2 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 3 4 2 2 5 5 5 5 5 5 5 5 5 2 2 4 4 4 3 1 Class Distribution -------------------- 58% | Hacker-Skirmisher 12% | Hacker-Scout 8% | Scavenger-Scout 8% | Gunner 3% | Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Skirmisher | -10/Materials Scavenger-Scout | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Scout | -9/Mines Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Scout | -3/Quarantine Hacker-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Matter Collected 1789 | 202 160 10 40 108 432 161 30 . . 42 136 10 9 70 13 91 . 67 30 70 108 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12728 | 188 261 87 107 308 2280 1171 433 . . 469 919 116 501 550 881 720 . 330 1271 892 1244 Parts 638 | 16 11 18 23 18 138 58 20 . . 5 53 8 17 24 31 25 4 12 75 44 38 Haulers Intercepted 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . . . . . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 134 | . . . . . . . . . . 9 . 7 17 66 35 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Combat Hostiles Destroyed 272 | . 5 10 6 23 51 27 7 . . 8 21 4 9 16 11 13 1 3 23 15 19 Guns 238 | . 4 10 6 11 49 24 6 . . 7 17 4 9 15 10 10 1 2 21 15 17 AOE 14 | . . . . 12 . . . . . . . . . . . 2 . . . . . Classes Destroyed 23 | 2 2 1 3 2 4 2 . . . . 1 1 . 2 1 . 1 . . . 1 Worker 8 | . . . 1 1 . 1 . . . . 1 . . . . 1 . . 3 . . Builder 7 | . . . . . 3 1 1 . . . 1 . . . . . . . 1 . . Tunneler 8 | 5 . 1 . 1 . . . . . . . . . . . 1 . . . . . Hauler 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . . . . . . 1 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . Operator 8 | . . . . . 3 1 1 . . . 1 . . . . . . . 1 1 . Watcher 21 | . 1 . 1 . 5 . 2 . . . 4 . . . . . . . 5 2 1 Swarmer 66 | . . 9 3 . 6 3 . . . . 10 . 5 1 . 5 . . 14 6 4 Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . . . Grunt 108 | . 5 1 1 4 32 17 2 . . 8 5 2 3 7 3 1 . 2 4 5 6 Brawler 4 | . . . . . . . . . . . 1 . . 1 2 . . . . . . Duelist 5 | . . . . . 2 . . . . . 1 1 . . 1 . . . . . . Sentry 25 | . . . 2 2 9 4 2 . . . 1 1 1 . 1 2 . . . . . Demolisher 4 | . . . . 2 . . . . . . . . . 2 . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . Hunter 12 | . . . . . . 1 3 . . . 1 . . . . . . . 2 . 5 Programmer 19 | . . . . . . 2 . . . . 2 . . 2 3 4 . . 2 2 2 Heavy 4 | . . . . . 2 . . . . . . . . . . . . 1 . . 1 Behemoth 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 6 3 4 5 20 11 8 3 . . 4 4 3 5 6 8 6 1 2 9 8 6 Combat Bots Only 17 | . 3 3 4 17 10 5 2 . . 4 4 3 5 6 8 6 1 2 6 7 4 Max Kills in Single Turn 4 | 1 1 2 1 4 2 1 1 . . 1 2 1 2 2 1 2 1 1 2 2 2 Gunslinging 1 | . . 1 . . 1 . . . . . 1 . 1 1 . 1 . . 1 1 1 Exploded 4 | . . . . 4 . . . . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Damage Taken 13218 | . 269 410 194 879 2633 1005 280 . . 332 631 93 135 361 1297 550 . 333 952 723 2141 Core 10338 | . 223 349 136 719 2149 814 222 . . 220 414 68 93 256 939 404 . 300 755 569 1708 Absorbed by Shields 2477 | . . . 46 136 186 . 108 . . 121 208 34 53 . . 160 . 116 346 298 665 Redirected to Core 8057 | . 157 177 92 529 1581 601 100 . . 201 382 56 87 217 776 317 . 123 671 473 1517 Core Remaining (%) 78 | 100 . 82 . 56 77 64 . . . 100 . . . . 89 . . 75 . 59 . Volleys Fired 676 | 14 19 22 28 34 153 58 20 . . 14 41 9 11 27 24 36 3 7 59 51 46 Largest 4 | 2 2 2 2 2 3 4 4 . . 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 376 | 70 100 100 121 112 203 235 254 . . 254 266 266 266 266 266 279 279 279 279 279 376 Shots Fired 2060 | 28 38 44 48 59 363 185 66 . . 58 162 36 40 90 80 133 12 28 229 177 184 Gun 2053 | 28 38 44 48 53 363 184 66 . . 58 162 36 40 90 80 133 12 28 229 177 184 Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 6 . 1 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | 14 10 . . . 26 . . . . . . . . . . . . . . . . Thermal 2003 | 14 28 44 48 53 337 184 66 . . 58 162 36 40 90 80 133 12 28 229 177 184 Explosive 7 | . . . . 6 . 1 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 8 11 6 6 10 25 21 16 . . 27 13 12 11 18 25 21 8 24 31 15 41 Robot Miss Streak 5 | 1 2 3 2 4 3 2 4 . . 2 3 2 2 1 2 4 1 . 5 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 77 | . . 5 1 4 12 7 1 . . 3 5 1 2 6 3 3 . . 10 7 7 Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 2 . . 2 2 1 Shots Hit Robots 1393 | 21 26 24 30 41 264 130 46 . . 42 107 28 28 74 68 77 9 16 146 88 128 Core Hits 617 | 7 10 14 14 56 114 49 20 . . 19 43 10 14 36 27 28 2 7 60 37 50 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 89 | 2 . 4 2 1 15 12 3 . . 3 13 1 2 3 4 6 . 1 10 5 2 Burn 89 | 2 . 4 2 1 15 12 3 . . 3 13 1 2 3 4 6 . 1 10 5 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37965 | 256 311 313 492 1580 5239 2910 1052 . . 1015 3049 837 842 2176 1992 3137 270 511 4878 2749 4356 Guns 36407 | 256 311 313 492 707 5239 2910 1052 . . 1015 3049 837 842 2176 1992 2452 270 511 4878 2749 4356 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 1558 | . . . . 873 . . . . . . . . . . . 685 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 461 | 95 87 . . . 279 . . . . . . . . . . . . . . . . Thermal 36631 | 161 224 313 492 707 4960 2910 1052 . . 1015 3049 837 842 2176 1992 3137 270 511 4878 2749 4356 Explosive 873 | . . . . 873 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 3 3 . . 6 6 6 6 12 12 12 12 3 3 3 3 2 4 . Average Corruption 4 | . . . 2 3 . . 4 6 6 6 10 12 12 12 2 2 3 3 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . 6 5 . . 8 1 2 10 18 6 9 . 8 6 1 4 3 8 . Message Errors 19 | . . . 1 2 . . 1 . 1 2 2 2 2 . 1 3 . . . 2 . Matter Fused 23 | . . . . 1 . . 3 1 . 3 4 2 . . 4 1 . 2 . 2 . Heat Flow Errors 11 | . . . . 1 . . 1 . 1 1 2 . 1 . 2 . . 2 . . . Energy Discharges 14 | . . . 3 1 . . 1 . . . 5 . 1 . 1 . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 14 | . . . 2 . . . 1 . . 2 1 . 2 . . 2 1 . . 3 . Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Misfires 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . 1 1 2 . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 55 | . . . . 28 . . . . . . . . . . . 27 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 55 | . . . . 28 . . . . . . . . . . . 27 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . 37 . 9 . . . . . . . . . . . . . . . Shots 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | 54 403 294 132 222 90 299 265 . 150 223 221 324 117 289 471 241 . 192 . 2 54 Average Temperature 76 | 23 117 92 32 32 16 91 62 . 150 81 70 136 55 106 187 99 . 109 . 2 21 Received Heat Transfer 3751 | . 168 66 32 90 1513 414 32 . . 189 174 48 24 147 365 62 . 14 55 88 270 Effects 9 | . 1 . . . . . 3 . . . . 3 . . 2 . . . . . . Shutdowns 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Interference 6 | . . . . . . . 3 . . . . 2 . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 21 | . 1 . . . 2 3 1 . . 1 4 . . 1 1 1 . 1 3 . 2 Combat Hostiles 20 | . 1 . . . 2 3 1 . . 1 4 . . 1 1 1 . 1 2 . 2 Parts Melted 176 | 1 1 6 2 4 26 20 8 . . 7 21 1 1 7 6 12 . 1 18 11 23 Heat Transferred 58907 | 629 666 1221 1295 1628 10397 5624 2011 . . 1993 5646 1240 1288 2436 2886 3593 333 703 6586 3663 5069 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Peak Influence 1826 | 30 185 451 487 361 1209 1826 1213 . . . 843 . . . . 561 70 202 709 976 511 Initial 1100 | . 19 72 97 138 140 549 1100 . . . 179 . . . . 31 70 49 105 398 189 Average 611 | 13 77 359 261 275 804 1104 1027 . . . 554 . . . . 309 70 102 470 684 247 Maximum Alert Level 5 | . . 2 2 1 4 5 4 . . . 3 . . . . 2 . 1 3 3 2 Low Security (%) 17 | 100 100 14 21 25 2 . . . . . 4 . . . . 33 100 95 11 . 25 Level 1 16 | . . 25 66 74 5 . . . . . 15 . . . . 27 . 4 25 6 71 Level 2 27 | . . 59 11 . 23 31 . . . . 54 . . . . 38 . . 57 45 2 Level 3 22 | . . . . . 40 26 50 . . . 25 . . . . . . . 4 48 . Level 4 11 | . . . . . 27 9 49 . . . . . . . . . . . . . . Level 5 3 | . . . . . . 25 . . . . . . . . . . . . . . . High Security . | . . . . . . 5 . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 3 . 1 . 9 14 2 . . . 8 . . . . 4 . 4 5 2 13 Investigation 14 | . 2 . 1 . 1 3 2 . . . 1 . . . . 1 . 1 . . 2 Extermination 7 | . . . . . . 2 . . . . 2 . . . . 1 . 1 . 1 . Reinforcement 31 | . 1 . . . 7 4 . . . . 1 . . . . 1 . 2 4 . 11 Assault 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . . Garrison 8 | . . . . . . 3 . . . . 2 . . . . 1 . . 1 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Haulers Reinforced 8 | . . . . . 2 . . . . . 1 . . . . . . 1 1 . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Distress Signals 17 | . 1 . 2 . 2 1 . . . . 2 . . . . 1 . . 3 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 11 14 17 28 73 35 9 . . 10 54 4 9 35 13 16 1 6 36 20 35 Peak Tracking Total 20 | . 4 3 3 19 10 6 2 . . 4 13 3 5 8 9 5 1 6 6 5 20 Tactical Retreats 11 | . . . . . 3 3 . . . . 1 . . . . . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Traps Triggered 24 | . 2 . 2 . 4 3 5 . . . 3 . . . . 4 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 3 . . . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . 1 . 1 . . . . . 9 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Machines Disabled 28 | . . . . . 4 . . . . . 3 . . . . 10 . 1 1 7 2 Max in Single Turn 4 | . . . . . 1 . . . . . 1 . . . . 4 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Machines Accessed 60 | . 2 . 5 . 8 6 6 . 4 . 7 . 2 . . 4 . 3 1 10 2 Terminals 42 | . 2 . 5 . 7 4 5 . . . 5 . . . . 2 . 2 1 8 1 Fabricators 4 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . 1 1 1 . . . 1 . . . . 1 . . . 1 1 Total Hacks 245 | . 7 . 16 . 33 16 28 . 32 . 33 . 4 . . 17 . 14 4 32 9 Successful 134 | . 3 . 11 . 17 8 5 . 32 . 15 . 4 . . 10 . 6 2 18 3 Failed 111 | . 4 . 5 . 16 8 23 . . . 18 . . . . 7 . 8 2 14 6 Catastrophic 14 | . . . . . . 4 6 . . . 1 . . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 7 . 11 . 23 9 11 . . . 17 . . 1 . 12 . 11 1 12 1 Terminals 172 | . 7 . 16 . 30 11 25 . . . 25 . . . . 9 . 9 4 30 6 Fabricators 18 | . . . . . . 2 . . . . 4 . . . . 7 . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 18 | . . . . . 3 3 3 . . . 4 . . . . 1 . . . 1 3 Terminal Hacks 76 | . . . 4 . 6 1 5 . 32 . 6 . 4 . . 2 . 1 2 10 3 Record 18 | . . . . . . . . . 11 . . . 3 . . . . . . 4 . Part Schematic 12 | . . . . . . . . . 11 . . . . . . . . . . 1 . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 2 . 3 . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 5 | . . . . . . . 2 . . . 1 . . . . . . . 1 . 1 Unreport Threat 12 | . . . 1 . . . 2 . . . 3 . . . . 2 . . . 3 1 Reprogram Traps 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . . 2 . 1 . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . Seal Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . Unauthorized Hacks 49 | . 3 . 7 . 11 7 . . . . 6 . . . . 5 . 4 . 6 . Terminals 40 | . 3 . 7 . 9 4 . . . . 6 . . . . 3 . 2 . 6 . Track 11 | . 1 . 1 . 3 2 . . . . 2 . . . . 1 . . . 1 . Assimilate 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Botnet 18 | . 2 . 3 . 3 1 . . . . 3 . . . . 1 . 1 . 4 . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operators 7 | . . . 1 . 2 1 . . . . . . . . . 1 . 1 . 1 . Fabricators 6 | . . . . . . 2 . . . . . . . . . 2 . 2 . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Siphon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 . 5 . 8 5 6 . . . 7 . . . . 3 . 3 1 8 2 Full Trace Events 12 | . 1 . 1 . 1 2 2 . . . 1 . . . . 1 . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Matter 238 | . . . . . . . . . . . . . . . . 238 . . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 12 | . . . . . . . . . 11 . . . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . Matter 190 | . . . . . . . . . . . 190 . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 Programmers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Total Allies 32 | . . 5 . . . 21 . . . 1 1 . . . 2 2 . . . . . Largest Group 17 | . . 5 5 1 . 17 . . . 1 2 . . . 2 2 . . . . . Highest-Rated Group 672 | . . 81 81 16 . 672 . . . 95 121 . . . 79 108 . . . . . Highest-Rated Ally 95 | . . 31 31 16 . 74 . . . 95 95 . . . 49 54 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 194 | . . 5 31 10 . 73 . . . 10 45 . . . . 20 . . . . . Total Damage 4387 | . . 83 455 56 . 1310 . . . 384 1725 . . . . 374 . . . . . Kills 40 | . . 4 8 2 . 12 . . . 2 11 . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Turns Passed 10448 | 112 267 409 362 223 1964 1072 765 30 79 341 996 127 176 496 475 610 188 289 488 461 518 Spaces Moved 8149 | 56 186 412 266 184 1116 751 618 29 76 249 762 196 328 387 321 479 171 262 378 540 382 Core 24 | 15 . . . . 9 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 643 | 41 146 . . . 456 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 7482 | . 40 412 266 184 651 751 618 29 76 249 762 196 328 387 321 479 171 262 378 540 382 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 60 60 56 56 56 105 105 105 105 105 42 42 42 42 95 45 95 95 45 45 36 Average Speed 89 | 103 107 60 93 56 115 109 105 105 105 108 98 42 42 88 95 94 95 95 68 45 79 Slowest Speed 200 | 120 120 60 120 56 200 171 105 105 105 111 115 42 42 105 95 95 101 95 95 45 95 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . . . 31 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 41 86 34 58 86 19 17 7 69 51 25 39 56 53 61 19 90 12 19 82 14 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 2 . . . . . 2 . 3 2 . . . . . . . . Spaces Dug 129 | . . . . . 5 4 . . . . . . . . . 47 . 21 20 21 11 Terrain Destroyed 248 | . . . . 36 13 4 . . . . 11 6 4 4 4 63 . 22 33 31 17 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 147 | . . . . . 13 . . . . . 11 6 4 4 4 17 . 7 33 31 17 AOE 101 | . . . . 36 . 4 . . . . . . . . . 46 . 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Total 9842 | 78 215 529 331 244 1465 869 690 28 75 285 915 220 340 487 439 552 189 285 471 648 487 Wait 227 | . . 76 5 4 12 . . . . 3 58 . . 26 33 . . . 2 6 2 Move 8129 | 55 185 411 265 183 1115 750 617 28 75 248 761 195 327 386 320 479 170 261 377 539 382 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 58 | 2 1 1 2 . 10 6 5 . . . 9 1 . 5 1 2 3 . 1 5 4 Fast Attach 86 | 7 1 . 4 1 31 9 . . . 1 5 . . 4 . 4 2 2 3 8 4 Attach 8 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . 2 Detach 1 | . . . . . . . . . . . . . . . . 1 . . . . . Swap 29 | . 1 1 1 2 7 3 3 . . . 2 . . 3 1 2 1 . . . 2 Drop 123 | . 3 1 5 3 32 8 7 . . 1 12 1 . 11 4 3 3 2 4 14 9 Fire 676 | 14 19 22 28 34 153 58 20 . . 14 41 9 11 27 24 36 3 7 59 51 46 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . 13 . . . Rewire 12 | . . . . . . . . . . . . . . . 12 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 480 | . 5 17 21 17 103 34 38 . . 18 25 14 2 25 44 24 7 . 25 25 36 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / [Exi] / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 17) 303 | -10/Materials | Build established: Skirmisher 372 | -10/Materials | Discovered new exit (range 9) 380 | -10/Materials | Entered Mines 398 | -10/Mines | Met a Derelict bent on vengeance 432 | -10/Mines | Reached level 2 459 | -10/Mines | Learned location of Mines (-8) 471 | -10/Mines | Discovered new exit (range 9) 492 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 501 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 543 | -10/Mines | Reached level 3 789 | -10/Mines | Entered Materials 789 | -9/Materials | Accompanied by 5 allies 791 | -9/Materials | Reached level 4 794 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 890 | -9/Materials | Discovered new exit (range 12) 1063 | -9/Materials | Reached level 5 1069 | -9/Materials | Discovered new exit (range 9) 1115 | -9/Materials | Discovered new exit (range 11) 1151 | -9/Materials | Entered Mines 1151 | -9/Mines | Accompanied by 1 ally 1165 | -9/Mines | Discovered new exit (range 7) 1168 | -9/Mines | Discovered new exit (range 15) 1176 | -9/Mines | Reached level 6 1195 | -9/Mines | Found a hidden stash of uninstalled traps 1295 | -9/Mines | Assembled infested the area 1298 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1327 | -9/Mines | Core integrity fell below 50% 1336 | -9/Mines | Core integrity fell below 20% 1338 | -9/Mines | Build established: Scavenger-Scout 1357 | -9/Mines | Destroyed 17 combat bots 1371 | -9/Mines | Discovered new exit (range 6) 1374 | -9/Mines | Entered Materials 1376 | -8/Materials | Reached level 7 1460 | -8/Materials | Core integrity fell below 50% 1492 | -8/Materials | Reached level 8 1561 | -8/Materials | Destroyed 8 combat bots 1700 | -8/Materials | Reached level 9 1706 | -8/Materials | Upgraded with Utility slot (x1) 1706 | -8/Materials | Upgraded with Weapon slot (x1) 1750 | -8/Materials | Core integrity fell below 20% 1771 | -8/Materials | Destroyed 10 combat bots 1774 | -8/Materials | First assault squad dispatched 1778 | -8/Materials | Lost 3 parts (2n1u) 1878 | -8/Materials | Reached level 10 2126 | -8/Materials | Discovered new exit (range 14) 2203 | -8/Materials | Build established: Gunner 2434 | -8/Materials | Discovered new exit (range 17) 2689 | -8/Materials | Discovered new exit (range 8) 2715 | -8/Materials | Reached level 11 2733 | -8/Materials | Upgraded with Propulsion slot (x1) 2815 | -8/Materials | Destroyed 8 combat bots 3000 | -8/Materials | Reached level 12 3048 | -8/Materials | Build established: Hacker-Gunner 3186 | -8/Materials | Identified exit to Factory 3338 | -8/Materials | Entered Factory 3340 | -7/Factory | Reached level 13 3356 | -7/Factory | Build established: Hacker-Skirmisher 3499 | -7/Factory | Identified exit to Storage 3499 | -7/Factory | Identified exit to Lower Caves 3680 | -7/Factory | Garrison activated, responded to threat 3692 | -7/Factory | Reached level 14 3710 | -7/Factory | Upgraded with Utility slot (x1) 3919 | -7/Factory | Reached level 15 3922 | -7/Factory | Upgraded with Weapon slot (x1) 4002 | -7/Factory | Discovered new exit (range 10) 4018 | -7/Factory | Identified exit to Factory 4051 | -7/Factory | Cargo convoy interrupted 4138 | -7/Factory | First assault squad dispatched 4352 | -7/Factory | High security lockdown imminent 4410 | -7/Factory | Entered another Factory area 4412 | -6/Factory | Reached level 16 4553 | -6/Factory | Reached level 17 5037 | -6/Factory | Discovered new exit (range 13) 5172 | -6/Factory | Identified exit to Lower Caves 5175 | -6/Factory | Entered Lower Caves 5202 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5204 | -6/Lower Caves | Identified exit to Data Miner 5205 | -6/Lower Caves | Entered Data Miner 5205 | -6/Data Miner | Discovered new exit (range 6) 5224 | -6/Data Miner | Met Data Miner 5224 | -6/Data Miner | Reached level 18 5244 | -6/Data Miner | Learned location of Section 7 (-2) 5244 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5260 | -6/Data Miner | Received God Mode back door access code from Data Miner 5283 | -6/Data Miner | Identified exit to Proximity Caves 5284 | -6/Data Miner | Entered Proximity Caves 5289 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 5436 | -5/Proximity Caves | Reached level 19 5440 | -5/Proximity Caves | Escorted by Enhanced Grunt 5565 | -5/Proximity Caves | Learned Factory stockpile data 5608 | -5/Proximity Caves | Discovered new exit (range 12) 5620 | -5/Proximity Caves | Identified exit to Factory 5625 | -5/Proximity Caves | Entered Factory 5625 | -5/Factory | Accompanied by 1 ally 5627 | -5/Factory | Reached level 20 5629 | -5/Factory | Upgraded with Utility slot (x1) 5674 | -5/Factory | Reached level 21 5838 | -5/Factory | Incoming investigation squad redirected 5869 | -5/Factory | Fabricated Tactical Coordination Suite (x1) 5920 | -5/Factory | Garrison activated, responded to threat 5925 | -5/Factory | First assault squad dispatched 6293 | -5/Factory | Discovered new exit (range 17) 6326 | -5/Factory | Identified exit to Factory 6348 | -5/Factory | Reached level 22 6368 | -5/Factory | Upgraded with Propulsion slot (x1) 6368 | -5/Factory | Upgraded with Utility slot (x1) 6424 | -5/Factory | System corruption reached 10% 6510 | -5/Factory | Discovered new exit (range 14) 6538 | -5/Factory | Discovered exit to Factory (range 20) 6562 | -5/Factory | Identified exit to Upper Caves 6593 | -5/Factory | Garrison activated, responded to threat 6621 | -5/Factory | Entered Upper Caves 6622 | -5/Upper Caves | Identified exit to Upper Caves 6637 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6748 | -5/Upper Caves | Entered another Upper Caves area 6752 | -5/Upper Caves | Discovered exit to Factory (range 11) 6805 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6818 | -5/Upper Caves | Build established: Hacker-Scout 6879 | -5/Upper Caves | Discovered new exit (range 15) 6905 | -5/Upper Caves | Learned 8 Research zone layouts 6905 | -5/Upper Caves | Learned Extension security intel 6923 | -5/Upper Caves | Identified exit to Warlord 6924 | -5/Upper Caves | Entered Warlord 6926 | -5/Warlord | Reached level 23 6926 | -5/Warlord | Upgraded with Power slot (x1) 6938 | -5/Warlord | System corruption cleaned by Quarantine Array 7098 | -5/Warlord | Met Warlord 7108 | -5/Warlord | Opened Warlord's prototype stash 7113 | -5/Warlord | Found Prototype Device 7113 | -5/Warlord | Identified System Purifier 7123 | -5/Warlord | Warlord's base attacked by MAIN.C 7125 | -5/Warlord | Found Exp. Targeting Computer 7128 | -5/Warlord | Found Prototype Reactor 7128 | -5/Warlord | Identified Vortex Chain Reactor 7275 | -5/Warlord | Build established: Hacker-Skirmisher 7326 | -5/Warlord | Warlord forces counterattacked 7407 | -5/Warlord | Discovered new exit (range 15) 7419 | -5/Warlord | Identified exit to Proximity Caves 7420 | -5/Warlord | Entered Proximity Caves 7538 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7541 | -4/Proximity Caves | Reached level 24 7579 | -4/Proximity Caves | Core integrity fell below 50% 7621 | -4/Proximity Caves | Destroyed 8 combat bots 7821 | -4/Proximity Caves | Spotted B-86 Titan 7822 | -4/Proximity Caves | Discovered exit to Factory (range 13) 7832 | -4/Proximity Caves | Destroyed B-86 Titan 7848 | -4/Proximity Caves | Learned location of Testing (-2) 7895 | -4/Proximity Caves | Entered Factory 7895 | -4/Factory | Accompanied by 2 allies 7932 | -4/Factory | Reached level 25 8064 | -4/Factory | Incoming investigation squad redirected 8115 | -4/Factory | Garrison activated, responded to threat 8130 | -4/Factory | Spotted B-86 Titan 8131 | -4/Factory | Fabricated P-70 Sage (x2) 8147 | -4/Factory | Destroyed B-86 Titan 8382 | -4/Factory | Discovered new exit (range 17) 8505 | -4/Factory | Sucked down chute 8505 | -4/Factory | Entered Waste 8505 | -4/Waste | The area was eerily silent 8570 | -4/Waste | A Compactor rumbled back to life 8570 | -4/Waste | Spotted C-40 Crusher 8579 | -4/Waste | Destroyed C-40 Crusher 8670 | -4/Waste | Discovered new exit (range 13) 8692 | -4/Waste | Identified exit to Factory 8693 | -4/Waste | Entered Factory 8880 | -4/Factory | Incoming investigation squad redirected 8925 | -4/Factory | Identified exit to Research 8982 | -4/Factory | Entered Research 8984 | -3/Research | Reached level 26 8984 | -3/Research | Reached level 27 9281 | -3/Research | Identified exit to Quarantine 9326 | -3/Research | Spotted B-86 Titan 9341 | -3/Research | Destroyed B-86 Titan 9443 | -3/Research | Garrison activated, responded to threat 9450 | -3/Research | Reached level 28 9470 | -3/Research | Entered Quarantine 9477 | -3/Quarantine | Found Alien Artifact 9477 | -3/Quarantine | Identified Terrabomb 9477 | -3/Quarantine | Used Terrabomb 9485 | -3/Quarantine | Found Terrabomb 9507 | -3/Quarantine | Found Alien Artifact 9507 | -3/Quarantine | Identified Matter Drive 9556 | -3/Quarantine | Found Alien Artifact 9556 | -3/Quarantine | Identified Subatomic Replicator 9575 | -3/Quarantine | Discovered new exit (range 15) 9582 | -3/Quarantine | Build established: Hacker-Scout 9584 | -3/Quarantine | Identified exit to Research 9598 | -3/Quarantine | Found Alien Artifact 9640 | -3/Quarantine | Cryocooling Duct disabled 9655 | -3/Quarantine | Ambient heat levels rising (+20) 9655 | -3/Quarantine | Non-combat units ordered to evacuate 9737 | -3/Quarantine | Garrison activated, responded to threat 9800 | -3/Quarantine | Destroyed 7 combat bots 9843 | -3/Quarantine | Identified Core Reset Matrix 9931 | -3/Quarantine | Entered Research 9931 | -2/Research | Warlord forces began assault on 0b10 9933 | -2/Research | Reached level 29 9933 | -2/Research | Reached level 30 9933 | -2/Research | Upgraded with Utility slot (x1) 9955 | -2/Research | Core integrity fell below 50% 10041 | -2/Research | Research machine network offline 10372 | -2/Research | Spotted Striker 10373 | -2/Research | Borebot progress halted 10380 | -2/Research | Destroyed Striker 10416 | -2/Research | Reached level 31 10427 | -2/Research | Spotted B-90 Cyclops 10433 | -2/Research | Spotted B-90 Cyclops 10440 | -2/Research | Core integrity fell below 20% 10449 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 10416_ G-73 Enforcer critical meltdown. 10416_ Reached level 31. 10416_ Switching to secondary target: G-73 Enforcer. 10417_ Critical hit (Burn: +26). 10420_ Upgraded: Mass Support (+5) 10429_ Adv. Terrain Scanner blasted off. 10430_ Dark Matter Chamber disabled. 10430_ W-44 Eye sends out distress signal. 10433_ W-44 Eye destroyed. 10437_ S-43 Plague destroyed. 10437_ Switching to secondary target: S-43 Plague. 10437_ S-43 Plague destroyed. 10438_ S-43 Plague suffers critical hit (Destroy). 10440_ S-43 Plague destroyed. 10440_ Switching to secondary target: S-43 Plague. 10442_ Adv. Shield Generator destroyed. 10443_ B-90 Cyclops activates siege mode. 10444_ Destroyed Xenon Bombardment Thruster. 10444_ Xenon Bombardment Thruster melted. 10444_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????T???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????????? ? ???????????????????????????? | | ????????????????#????# ????????????????????????? | | ???????????????????#?# ????????????????????????? | | ???????????? ?######## #####+#######??????????? | | ?????????? ???# ??????????? | | ????#?????? ?# BB?????????? | | ????#?????????# BB?????????? | | ????????? ???+ #????????? | | ??????? ?? ???# """"""" #????????? | | ?????????? ?? # """""" %% ?????????? | | ????##?###+#### "" """" =%s ?????????? | | ????#### =%%=[ ???????????? | | ??? ???# ["" ""????????????? | | ???? # g ""F""????????????? | | ?# ? + g @ """ ????????????? | | # # %gg######;### ###??????????????? | | # # # ???? ???????????????? | | ###### !# # ? ? ????????????? | | ##### !!= # """"" + ??????????????????? | | H !!= # ""T"" # ? ? ?"???????????? | | !== # #???? ??"???????????? | | ##### +% ] # ?? ?????????????? | | ######### " # # ??????"???????????? | | ######### # # # #? ??????????????? | | ############ ########### ??????????????????? | | #?########## #### # ? ?????????????? | | #### ? ???????????????? | | ############### =%! #### ###??????????????? | | ## # #### ????????????? | | ## #S "" #### ####? ???????????? | | ## # "F ####+#####?????????????? | | ## # " " %# * #????????????? | | " " " % ?????????????? | | " " #????????????? | | " * [ " " ????????????? | | #" =% * " " ""T"" #????????????? | | ## [ " ######## """"" ##???????????? | | ## # ######## #????????????? | | ## # !%*######## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 80 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 610 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Evasion (%) 68 Targeting Accuracy 12 Armor Integrity Analysis 40 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Enh. Quantum Rifle | -3/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Tactical Coordination Suite | x1 | -5/Factory P-70 Sage | x2 | -4/Factory Alien Tech Used ----------------- Terrabomb Matter Drive Subatomic Replicator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Levels Raised 30 | . . 2 2 1 6 3 2 . 1 1 3 . . 1 1 1 . . 3 . 3 XP Earned 48305 | 3000 635 2396 3726 1607 8261 5871 2281 349 453 2473 4042 321 504 836 1320 1711 67 173 3520 1397 3362 XP Spent 47860 | 2950 50 2990 2995 1490 7525 5855 2830 . 1800 1400 4200 250 . 1600 1375 1570 . . 3890 . 5090 Upgrades 110 | 12 1 11 12 4 20 14 7 . 3 2 3 1 . 3 2 2 . . 7 . 6 Power Slot 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion Slot 3 | 1 . . . . 1 . . . . . 1 . . . . . . . . . . Utility Slot 6 | 1 . . . . 1 1 . . . . 2 . . . . . . . . . 1 Weapon Slot 3 | 1 . . . . 1 1 . . . . . . . . . . . . . . . Core Integrity 16 | . . 1 2 1 4 4 . . . . . . . . . . . . 2 . 2 Heat Dissipation 13 | . . 2 1 1 1 2 3 . . . . 1 . . . 1 . . 1 . . Energy Generation 5 | . . 1 . . 1 . . . . . . . . 1 1 1 . . . . . Energy Storage 6 | . . . 2 . 2 . . . . . . . . 1 1 . . . . . . Mass Support 4 | 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 Inventory Capacity 5 | 2 . 2 . . . 1 . . . . . . . . . . . . . . . Sight Range 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . Sensor Range 10 | 5 . 2 . 1 . 2 . . . . . . . . . . . . . . . Terrain Scan Density 6 | . 1 2 . . . 2 . . . . . . . . . . . . . . 1 Ranged Accuracy 6 | . . . 1 . 2 1 . . . . . . . . . . . . 1 . 1 Hack Attack % 4 | . . 1 . . 1 . . . . . . . . . . . . . 2 . . Hack Defense % 4 | . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . KI Resistance % 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . TH Resistance % 4 | . . . 1 . 2 . . . 1 . . . . . . . . . . . . EX Resistance % 4 | . . . . . 2 . 1 . 1 . . . . . . . . . . . . TH Damage % 4 | . . . 3 1 . . . . . . . . . . . . . . . . . Protomatter Created 4101 | . 33 129 127 91 852 467 163 . . 134 322 176 13 259 134 141 82 . 347 196 435 Integrity Restored 10272 | . 99 360 381 388 2277 751 828 . . 372 413 287 39 477 983 543 151 . 534 564 825 Core 8929 | . 99 360 249 367 2277 612 617 . . 251 277 205 39 310 809 534 . . 534 564 825 Parts 1343 | . . . 132 21 . 139 211 . . 121 136 82 . 167 174 9 151 . . . . Protomatter Decayed 2701 | . . . 33 46 93 291 . . . 6 278 47 . 207 . 86 . . 90 72 1452 Game ------ Seed LobotomyOpticalMantle Manual? 0 Play Time 02:22:05 Cumulative 99.4 hours Start 2021.07.19 @ 16:57:26 End 2021.07.20 @ 10:10:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 79 Rogue 7 Adventurer 72 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 66 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f488c351-c0b9-4c40-91ec-e27c75e2278d