Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 01:10:52 Player: Daniexpert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (1684) 1684 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 4838 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 80/125 System Corruption 1% Temperature Cool (12) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Flight Unit > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Core Analyzer > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Experimental Sensor Array Relay Coupler [NC] (36) Pulse Rifle Remote Datajack Mining Laser Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Cooling System Structural Scanner Experimental Sensor Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Light Assault Rifle Light Assault Rifle Remote Datajack Mining Laser Katana [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 101 | 7 15 1 1 2 17 58 Power 11 | 1 1 . . . . 9 Engine 10 | 1 1 . . . . 8 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 25 | 2 3 . . . 4 16 Treads 14 | 2 2 . . . 4 6 Leg 5 | . . . . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . 1 . . . . 5 Utility 36 | 2 6 1 1 2 8 16 Device 15 | 1 3 . 1 1 4 5 Storage 5 | 1 1 . . . . 3 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 15 | . 2 1 . 1 4 7 Artifact . | . . . . . . . Weapon 29 | 2 5 . . . 5 17 Energy Gun . | . . . . . . . Energy Cannon 5 | . . . . . 2 3 Ballistic Gun 16 | 2 3 . . . 3 8 Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon 5 | . 1 . . . . 4 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 38 | . . . . . 1 37 Power 7 | . . . . . . 7 Propulsion 14 | . . . . . . 14 Utility 10 | . . . . . 1 9 Weapon 7 | . . . . . . 7 Highest Loss Streak 16 | . . . . . 1 16 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 100 100 98 89 Engine 11 | . 14 14 14 14 9 8 Treads 26 | . 27 28 28 28 35 22 Leg 2 | . . . . . . 6 Flight 1 | . . . . . . 4 Device 9 | . 11 6 13 11 12 7 Storage 12 | . 14 14 14 14 9 11 Protection 7 | . 2 7 . 2 13 10 Energy Cannon 2 | . . . . . 3 5 Ballistic Gun 18 | . 27 28 28 28 13 9 Naked Turns . | . . . . . . . Heaviest Build 70 | 14 34 34 34 34 41 70 Greatest Support 80 | 40 40 40 40 40 80 80 Greatest Overweight (x) 16 | . . . . . . 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 14 | 7 9 15 15 15 15 17 Most Carried 20 | 4 15 15 15 15 15 20 Average Carried 12 | 2 8 14 15 15 13 13 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 15 | 4 15 15 15 15 14 6 Class Distribution -------------------- 51% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Matter Collected 2148 | 330 246 118 291 22 446 695 Remotely . | . . . . . . . Salvage Created 2621 | 182 533 99 . 25 543 1239 Parts 179 | 16 46 5 . 6 40 66 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 5 | 1 3 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 63 | . 10 2 . 2 13 36 Melee 7 | . . . . . . 7 Guns 42 | . 10 2 . 2 11 17 Cannons 13 | . . . . . 2 11 Classes Destroyed 13 | 3 6 . . . 1 3 Worker 3 | 2 1 . . . . . Builder 1 | . 1 . . . . . Tunneler 4 | 3 1 . . . . . Hauler 2 | . 2 . . . . . Recycler 4 | 1 1 1 . . 1 . Operator 1 | . 1 . . . . . Watcher 2 | . 1 . . . 1 . Swarmer 37 | . 6 2 . 2 7 20 Grunt 13 | . 4 . . . 2 7 Duelist 1 | . . . . . . 1 Sentry 9 | . . . . . 4 5 Specialist 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 7 | 4 4 2 . 2 4 7 Combat Bots Only 7 | . 3 2 . 2 4 7 Max Kills in Single Turn 2 | 1 2 1 . 2 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Damage Taken 4541 | . 163 33 . 55 458 3832 Core 576 | . 11 9 . . 45 511 Absorbed by Shields 94 | . . . . . . 94 Redirected to Shielding 37 | . . . . . . 37 Regen/Repaired (Parts) 84 | . . . . . 84 . Core Remaining (%) 96 | 100 . . . 92 . . Volleys Fired 244 | 15 50 5 . 2 40 132 Largest 2 | 2 2 2 . 2 2 2 Hottest 120 | 40 100 40 . 40 120 120 Shots Fired 455 | 30 85 10 1 4 80 245 Gun 303 | 30 75 10 1 4 62 121 Cannon 125 | . . . . . 18 107 Launcher 5 | . 5 . . . . . Special 22 | . 5 . . . . 17 Kinetic 303 | 30 75 10 1 4 62 121 Thermal 137 | . 5 . . . 18 114 Explosive . | . . . . . . . Electromagnetic 5 | . 5 . . . . . Robot Hit Streak 19 | 6 6 2 . 3 19 13 Robot Miss Streak 4 | 1 3 2 . 2 4 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . . 1 1 4 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 298 | 20 40 5 . 2 57 174 Core Hits 126 | 9 24 3 . 2 27 61 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 6 | . . . . . 1 5 Meltdown 1 | . . . . . . 1 Destroy 2 | . . . . . 1 1 Sever 3 | . . . . . . 3 Melee Attacks 22 | . . . . . . 22 Impact . | . . . . . . . Slashing 22 | . . . . . . 22 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4766 | 210 566 79 . 45 877 2989 Guns 2606 | 210 550 79 . 44 588 1135 Cannons 1558 | . . . . . 284 1274 Explosions 16 | . 16 . . . . . Melee 573 | . . . . . . 573 Ramming 13 | . . . . 1 5 7 Kinetic 2606 | 210 550 79 . 44 588 1135 Thermal 1558 | . . . . . 284 1274 Explosive . | . . . . . . . Electromagnetic 16 | . 16 . . . . . Impact . | . . . . . . . Slashing 573 | . . . . . . 573 Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . 1 Average Corruption 1 | . 2 2 2 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . 8 3 7 1 . 10 Message Errors 4 | . 1 1 1 . . 1 Matter Fused 2 | . . 1 . . . 1 Heat Flow Errors 5 | . 1 1 3 . . . Energy Discharges 5 | . 2 . 1 . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 6 | . 3 . 1 1 . 1 Misfires 4 | . . . 1 . . 3 Alerts 1 | . 1 . . . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 9 | . . . . 2 1 6 Targets Rammed 9 | . . . . 2 1 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 253 | . 253 132 193 . 35 178 Average Temperature 59 | . 69 72 84 . 16 58 Received Heat Transfer 1350 | . 42 . . . 153 1155 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Melted 10 | . . . . . 2 8 Heat Transferred 3145 | . . . . . 592 2553 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Peak Influence 956 | 30 129 123 . 50 328 956 Initial 161 | . 19 48 . . 19 161 Average 278 | 10 60 86 . 50 183 523 Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 50 | 100 100 100 . 100 49 3 Level 1 18 | . . . . . 50 26 Level 2 21 | . . . . . . 49 Level 3 9 | . . . . . . 20 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . 4 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Distress Signals 5 | . 2 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 17 3 . 1 25 49 Peak Tracking Total 11 | . 5 3 . 1 6 11 Tactical Retreats 8 | . 1 1 . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Traps Triggered 11 | . 5 . . . . 6 Indirectly 4 | . 4 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Machines Accessed 17 | . 7 . 4 . 4 2 Terminals 9 | . 6 . . . 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 52 | . 26 . 4 . 16 6 Successful 27 | . 15 . 4 . 6 2 Failed 24 | . 10 . . . 10 4 Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 12 | . 9 . . . . 3 Terminals 33 | . 22 . . . 5 6 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 6 . Recycling Units 4 | . 4 . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 19 | . 13 . 4 . 1 1 Record 4 | . . . 4 . . . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 2 | . 2 . . . . . Emergency Access Points 3 | . 3 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Zone Layout 2 | . 2 . . . . . Security Stations 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . . 1 Terminals 1 | . . . . . . 1 Disrupt 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 7 . . . 3 2 Full Trace Events 3 | . 1 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . . 3 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 120 | . . . . . . 120 Highest-Rated Ally 40 | . . . . . . 40 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 322 | . . . . . . 322 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Turns Passed 4920 | 131 1192 307 676 182 584 1848 Spaces Moved 2308 | 49 612 179 421 103 217 727 Core 8 | 3 . . . . . 5 Treads 2158 | 46 612 179 421 103 217 580 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 142 | . . . . . . 142 Fastest Speed 31 | 50 160 160 160 160 160 31 Average Speed 162 | 153 160 160 160 160 160 167 Slowest Speed 850 | 160 160 160 160 160 160 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 77 36 90 13 17 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 4 | . 4 . . . . . Terrain Destroyed 7 | . 7 . . . . . Melee . | . . . . . . . Projectile 4 | . 4 . . . . . AOE 3 | . 3 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Total 2973 | 74 735 190 423 114 374 1063 Wait 197 | . 25 4 . 6 83 79 Move 2301 | 48 611 178 420 102 217 725 Hop 1 | . . . . . . 1 Pick Up 53 | 4 18 1 1 . 7 22 Fast Attach 30 | 7 4 . . . 2 17 Attach 32 | . . . . . 5 27 Detach 6 | . 2 . . . 1 3 Swap 39 | . 11 1 1 2 10 14 Drop 36 | . 14 1 1 . 8 12 Fire 244 | 15 50 5 . 2 40 132 Melee 22 | . . . . . . 22 Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . . . . 2 1 6 Escape Stasis 2 | . . . . . . 2 Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 132 | -11/Junkyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 3) 974 | -10/Materials | Central database locked down 979 | -10/Materials | Discovered new exit (range 15) 1324 | -10/Materials | Entered Mines 1340 | -10/Mines | Met a Derelict bent on vengeance 1370 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1374 | -10/Mines | Found Prototype Device 1423 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1423 | -10/Mines | Discovered new exit (range 6) 1491 | -10/Mines | Learned 2 Materials zone layouts 1509 | -10/Mines | Discovered new exit (range 15) 1631 | -10/Mines | Entered Exiles 1631 | -10/Exiles | Found Exiles lab abandoned 1657 | -10/Exiles | Discovered new exit (range 15) 2294 | -10/Exiles | Discovered new exit (range 10) 2307 | -10/Exiles | Entered Mines 2308 | -9/Mines | Assembled infested the area 2313 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2394 | -9/Mines | Discovered new exit (range 9) 2489 | -9/Mines | Entered Materials 2489 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2490 | -8/Materials | Identified exit to Factory 2532 | -8/Materials | Repaired Assault Rifle 2592 | -8/Materials | Identified Exp. Sensor Array 2829 | -8/Materials | Build established: Scavenger-Mutant 2848 | -8/Materials | Garrison activated, responded to threat 3073 | -8/Materials | Identified exit to Garrison 3073 | -8/Materials | Entered Garrison 3096 | -8/Garrison | Triggered checkpoint 3160 | -8/Garrison | Triggered checkpoint 3682 | -8/Garrison | Lost 3 parts (1n2u) 3702 | -8/Garrison | Triggered checkpoint 3763 | -8/Garrison | Triggered checkpoint 3816 | -8/Garrison | Triggered checkpoint 3817 | -8/Garrison | Core integrity fell below 50% 3856 | -8/Garrison | Lost 10 parts (1p4n3u2w) 4019 | -8/Garrison | Learned Materials security intel 4052 | -8/Garrison | Discovered new exit (range 12) 4182 | -8/Garrison | Triggered checkpoint 4445 | -8/Garrison | Spotted B-75 Beast 4450 | -8/Garrison | Discovered new exit (range 14) 4549 | -8/Garrison | Core integrity fell below 20% 4558 | -8/Garrison | Triggered checkpoint 4565 | -8/Garrison | Lost 16 parts (4p6n2u4w) 4576 | -8/Garrison | Destroyed 7 combat bots 4921 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04869_ Triggered Stasis Trap. 04869_ A bubble of rippling energy engulfs the area. 04869_ Field strength at 70. 04873_ ALERT: Garrison interior compromised. 04874_ S-10 Pest suffers critical hit (Destroy). 04874_ S-10 Pest destroyed. 04877_ Switching to secondary target: S-10 Pest. 04880_ S-10 Pest destroyed. 04888_ System corrupted: Hvy. Assault Rifle jammed. 04889_ Core Shielding destroyed. 04899_ Stasis field depleted. 04901_ S-10 Pest destroyed. 04901_ Lgt. Armor Plating destroyed. 04907_ Lgt. Treads destroyed. 04913_ Critical hit (Burn: +37). 04914_ Flight Unit destroyed. 04917_ Triggered Stasis Trap. 04917_ A bubble of rippling energy engulfs the area. 04917_ Field strength at 70. 04919_ Imp. Ion Engine destroyed. 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" #??# < | | ???????????????????????## ###### #??# | | ???????????????????????## #????#!#??#""####+#### | | ???????????????????????# #????#=###! #?????????? | | ???????????????????????# #????#!!!"= #?????????? | | ???????????????????????# #????#!!!"! #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyAntimatterStabilizer Manual? 0 Play Time 00:54:06 Cumulative 198.2 hours Start 2023.03.29 @ 00:14:26 End 2023.03.29 @ 01:10:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49fb1531-4666-435c-9cfe-a0431a854709