Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 02:19:00 Player: TheSkyeDoctor Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (4551) 4551 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1799) 1799 TOTAL SCORE: 12145 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 1097 Met Imprinter 300 Was Imprinted 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/1150 Matter 229/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (1400) Ox27 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Fusion Compressor Advanced Cryofiber Web Advanced Recoil Stabilizer Improved Weapon Cycler Advanced ECM Suite Hacking Suite Improved Hacking Suite Relay Coupler [Swarmer] (24) Relay Coupler [Hunter] (14) Improved System Restoration Module Improved System Restoration Module Remote Datajack Improved Remote Datajack Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Huge Storage Unit Energy Well Advanced Visual Processing Unit Target Analyzer Improved Weapon Cycler Advanced ECM Suite Graphene Brace > --- WEAPON ----------- Tesla Rifle Gamma Rifle Phase Cannon Heavy Gauss Cannon > --- INVENTORY -------- Fusion Compressor Wheel Wheel Advanced Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Recoil Stabilizer Improved Weapon Cycler Advanced ECM Suite Hacking Suite Improved Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Hunter] Improved System Restoration Module Improved System Restoration Module Remote Datajack Improved Remote Datajack Axe [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Compact Ion Cannon Energy Gun Precision Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 6 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . 1 1 . . . Utility 7 | . . 2 . . . 3 1 . . 1 Weapon 2 | . . . . . . 1 . . . 1 Parts Attached 105 | 8 1 5 4 1 6 36 7 12 3 22 Power 17 | 1 . . 1 . 1 9 . 2 . 3 Engine 7 | 1 . . . . . 5 . 1 . . Core 10 | . . . 1 . 1 4 . 1 . 3 Reactor . | . . . . . . . . . . . Propulsion 32 | 4 . 2 1 . 1 10 2 3 2 7 Treads 1 | . . . . . . . . 1 . . Leg 7 | . . . . . 1 6 . . . . Wheel 24 | 4 . 2 1 . . 4 2 2 2 7 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 . 2 2 . 2 11 4 4 . 6 Device 24 | . . . 2 . 1 7 4 4 . 6 Storage 4 | 1 . 1 . . . 2 . . . . Processor 3 | . . 1 . . . 2 . . . . Hackware 1 | . . . . . 1 . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 1 1 . 1 2 6 1 3 1 6 Energy Gun 6 | 1 . . . . . 2 . . . 3 Energy Cannon 7 | . . . . . . 3 1 2 . 1 Ballistic Gun 2 | 1 . . . . . 1 . . . . Ballistic Cannon 3 | . . . . . 1 . . 1 . 1 Launcher 3 | . 1 1 . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon 1 | . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 2 4 . 1 . 1 Parts Lost 78 | . . 4 1 . 6 19 4 12 6 26 Power 13 | . . 1 . . . 3 . 3 2 4 Propulsion 25 | . . 2 1 . 2 6 1 3 2 8 Utility 20 | . . . . . 2 5 2 4 . 7 Weapon 20 | . . 1 . . 2 5 1 2 2 7 Highest Loss Streak 12 | . . 2 1 . 6 4 2 7 6 12 To Critical Strikes 2 | . . . . . . . . 2 . . Average Backups 11 | 1 6 6 7 7 4 9 18 17 13 17 Power 1 | . . . . 1 . 1 3 2 1 . Propulsion 1 | . 2 2 2 1 . 1 2 2 . . Utility 4 | . . . . 2 2 3 8 8 10 11 Weapon 3 | . 3 4 4 2 1 3 4 3 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | 1 . . 1 7 2 4 1 . . 12 Power 1 | . . . . . 1 . . . . . Propulsion 7 | 1 . . 1 3 . 1 1 . . . Utility 12 | . . . . . 1 1 . . . 10 Weapon 6 | . . . . 4 . 2 . . . . Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 86 | . 85 66 96 99 82 88 87 82 72 61 Engine 3 | . 14 5 . . . 3 5 5 5 2 Core 7 | . . . 9 11 11 7 5 5 . 1 Leg 3 | . . . . . . 9 . . . . Wheel 9 | . 28 22 21 22 15 2 11 6 6 5 Device 18 | . . . 11 22 16 16 16 21 17 20 Storage 13 | . 14 13 22 22 22 12 11 6 11 10 Processor 6 | . . 3 9 . . 6 11 11 11 10 Hackware 3 | . . . . . 1 6 5 5 5 3 Energy Gun 1 | . 7 . . . . 3 . . . 4 Energy Cannon 6 | . . . . . . 8 11 15 5 . Ballistic Gun 3 | . 14 11 11 8 . . 5 . . . Ballistic Cannon 1 | . . . . . 1 3 . . . . Launcher 3 | . 6 11 11 11 7 . . . . . Piercing Weapon 1 | . . . . 1 7 2 . . . . Peak Build Rating 89 | 6 6 8 22 29 43 73 85 84 72 89 Average Rating 52 | 4 6 6 14 24 26 61 81 76 54 70 On Entrance 34 | . 6 6 8 22 29 34 69 85 69 52 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 131 | 13 14 14 21 23 23 127 128 131 125 128 Greatest Support 56 | 32 20 20 20 20 20 53 56 56 28 40 Greatest Overweight (x) 40 | . . 1 1 1 7 11 2 4 6 40 Average Overweight (x) 2 | . . . . 1 1 3 2 3 5 7 Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 25 25 25 Average Capacity 19 | 5 8 8 8 8 8 24 25 25 25 25 Most Carried 25 | 3 8 8 8 8 8 25 25 25 21 20 Average Carried 13 | . 6 6 7 7 7 13 23 20 16 17 Final Capacity 25 | 8 8 8 8 8 8 25 25 25 25 25 Final Carried 25 | 2 8 6 8 8 6 25 25 21 16 14 Class Distribution -------------------- 50% | Mutant 24% | Gunner 12% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Matter Collected 3058 | 290 54 44 153 39 477 828 409 452 20 292 Remotely . | . . . . . . . . . . . Salvage Created 4995 | 143 243 149 126 . 143 1400 657 1021 227 886 Parts 243 | 10 16 5 14 . 12 62 29 25 8 62 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 11 | . 3 . . . . 4 4 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . 26 . . 11 9 . Prevented 1 | . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 89 | . 8 6 7 . 4 22 8 16 4 14 Guns 15 | . 1 2 3 . . 2 1 . . 6 Cannons 46 | . . . . . 1 18 6 12 4 5 AOE 21 | . 7 4 4 . 3 . . . . 3 Classes Destroyed 15 | 2 6 1 . . 3 1 1 1 . . Worker 9 | . 1 . . . . 1 2 . . 5 Builder 10 | . 1 . . . . 2 2 . . 5 Tunneler 4 | 4 . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . Recycler 4 | 1 2 . . . . 1 . . . . Operator 2 | . 1 . . . . 1 . . . . Drone 1 | . . . . . 1 . . . . . Watcher 4 | . 1 . . . . 3 . . . . Swarmer 17 | . 6 . 4 . . 3 . . . 4 Grunt 42 | . 2 4 3 . . 13 4 8 4 4 Duelist 2 | . . . . . . 1 . 1 . . Sentry 4 | . . 2 . . . 1 . 1 . . Specialist 2 | . . . . . 2 . . . . . Programmer 14 | . . . . . 1 4 4 . . 5 Z-Courier 1 | . . . . . . . . . . 1 Thug 6 | . . . . . . . . 5 . 1 Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 14 | 3 14 4 4 . 2 5 4 4 4 6 Combat Bots Only 8 | . 8 4 4 . 2 4 3 4 4 4 Max Kills in Single Turn 5 | 1 4 1 4 . 1 2 2 1 1 5 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 3 . 1 . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Hostile Shots Fired 917 | . 26 33 10 . 64 227 65 126 51 315 Missed 323 | . 11 8 5 . 17 88 21 43 14 116 Hits 594 | . 15 25 5 . 47 139 44 83 37 199 Melee 13 | . . . . . . 5 3 5 . . Projectile 581 | . 15 25 5 . 47 134 41 78 37 199 Critical Strikes 37 | . . 4 . . 1 11 3 7 2 9 Actively Blocked 9 | . . . . . . . . . . 9 Part Disruptions 3 | . . . . . . 1 . 2 . . Damage Taken 10584 | . 132 369 86 . 873 2240 994 1407 700 3783 Core 2233 | . 38 112 12 . 172 195 60 338 77 1229 Absorbed by Shields 95 | . . . . . . 95 . . . . Ignored by Resistances 54 | . . . . . . . . 54 . . Regen/Repaired (Parts) 226 | . . . . 226 . . . . . . Core Remaining (%) 67 | 100 84 . . . 26 77 . . 52 . Volleys Fired 258 | 20 11 17 5 . 17 78 29 39 15 27 Largest 3 | 2 2 2 2 . 1 3 3 3 2 3 Hottest 260 | 70 70 53 53 . 44 260 213 164 65 250 Shots Fired 610 | 40 21 30 10 . 17 219 86 115 25 47 Gun 183 | 40 13 17 5 . . 52 29 3 . 24 Cannon 383 | . . . . . 3 167 57 112 25 19 Launcher 39 | . 8 13 5 . 9 . . . . 4 Special 5 | . . . . . 5 . . . . . Kinetic 146 | 20 11 17 5 . 3 47 29 4 . 10 Thermal 385 | 20 2 . . . . 149 57 111 25 21 Explosive 39 | . 8 13 5 . 9 . . . . 4 Electromagnetic 35 | . . . . . . 23 . . . 12 Robot Hit Streak 17 | 7 6 14 4 . 3 12 10 14 17 4 Robot Miss Streak 17 | 2 3 2 1 . 3 9 5 2 1 17 Penetration Max 2 | . . . . . . . 1 2 . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 376 | 26 12 22 6 . 8 127 45 83 21 26 Core Hits 263 | 9 23 14 9 . 13 84 26 27 10 48 Critical Kills 8 | . . . . . . 4 3 1 . . Critical Parts Destroyed 7 | . . . . . . 1 4 2 . . Critical Strikes 19 | 3 . . . . . 5 7 3 . 1 Burn 3 | 3 . . . . . . . . . . Meltdown 5 | . . . . . . 3 1 1 . . Destroy 10 | . . . . . . 2 6 2 . . Corrupt 1 | . . . . . . . . . . 1 Melee Attacks 1 | . . . . . 1 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1 | . . . . . 1 . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12814 | 264 658 531 237 . 313 3735 1124 2488 602 2862 Guns 2843 | 264 49 105 44 . . 731 117 33 . 1500 Cannons 7406 | . . . . . 46 3001 1007 2455 602 295 Explosions 2562 | . 609 426 193 . 267 . . . . 1067 Melee . | . . . . . . . . . . . Ramming 3 | . . . . . . 3 . . . . Kinetic 1588 | 118 49 105 44 . 46 894 117 66 . 149 Thermal 8251 | 146 . . . . . 2454 1007 2422 602 1620 Explosive 2354 | . 609 426 193 . 267 . . . . 859 Electromagnetic 618 | . . . . . . 384 . . . 234 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 6 3 3 . 4 Average Corruption 2 | . . . . . 1 2 2 1 . 3 Corruption Purged 10 | . . . . . . 6 1 3 . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . . . . 2 15 3 . . 14 Message Errors 10 | . . . . . . 3 1 . . 6 Matter Fused 9 | . . . . . 1 7 . . . 1 Heat Flow Errors 3 | . . . . . . 1 . . . 2 Energy Discharges 3 | . . . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 1 2 . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots 4 | . . . . . . 4 . . . . Overflow Damage 143 | . 13 . 10 . . 50 10 32 . 28 Projectiles 92 | . . . . . . 50 10 32 . . Explosions 51 | . 13 . 10 . . . . . . 28 Melee . | . . . . . . . . . . . Knockbacks 25 | . . . . . . 25 . . . . Impact . | . . . . . . . . . . . Kinetic 23 | . . . . . . 23 . . . . Secondary 2 | . . . . . . 2 . . . . Self-Inflicted Damage 53 | . . . 28 . 25 . . . . . Shots 3 | . . . 2 . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 735 | 140 69 31 7 . 12 438 251 88 142 735 Average Temperature 112 | 47 16 10 4 . 7 118 92 36 70 248 Received Heat Transfer 2440 | . 24 183 24 . 189 604 153 456 357 450 Effects 9 | . . . . . . 2 . . . 7 Shutdowns 2 | . . . . . . 2 . . . . Energy Bleed 3 | . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 9 | . . . . . . 3 1 4 . 1 Combat Hostiles 7 | . . . . . . 2 1 4 . . Parts Melted 30 | 3 . . . . . 9 3 9 . 6 Heat Transferred 11502 | 666 . . . . . 3253 1308 3472 840 1963 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Maximum Alert Level 2 | . 1 1 . . . 2 1 . . . Low Security (%) 48 | 100 64 89 100 . . 30 18 . . 100 Level 1 15 | . 35 10 . . . 6 81 . . . Level 2 36 | . . . . . . 63 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 666 | 5 245 215 177 . . 666 340 . . 162 Initial 316 | . . 94 79 . . 177 316 . . . Average 287 | . 97 162 117 . . 406 245 . . 41 Influence Increases 3749 | 25 281 211 217 . 282 1466 426 280 90 471 Destroy 0b10 Robot/C 2180 | . 160 120 140 . 200 740 260 200 80 280 Destroy 0b10 Robot/NC 200 | 25 30 . . . 10 60 25 . . 50 Destroy Leader 400 | . 32 30 20 . 20 166 62 20 10 40 Allied During Kill 300 | . . . . . 52 207 41 . . . Successful Hack 16 | . 16 . . . . . . . . . Disable Machine 105 | . 15 . 15 . . 45 30 . . . Destroy Structure 248 | . 28 46 42 . . 38 8 . . 86 Advance Influence 150 | . . . . . . 150 . . . . Lose Combat Pursuer 150 | . . 15 . . . 60 . 60 . 15 Influence Decreases 3665 | 25 56 231 316 106 238 863 757 596 90 387 Entered New Map 829 | . . 131 126 106 . 17 331 118 . . Time Decay 2020 | 25 56 60 180 . 189 576 326 428 40 140 Lost Part 659 | . . 40 10 . 32 190 40 50 50 247 Lost Ally 157 | . . . . . 17 80 60 . . . Squads Dispatched 14 | . 1 1 . . . 8 3 . . 1 Investigation . | . . . . . . . . . . . Extermination 7 | . . . . . . 5 1 . . 1 Reinforcement 7 | . 1 1 . . . 3 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Distress Signals 6 | . 2 1 . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 161 | . 10 10 7 . 11 48 19 20 5 31 Peak Tracking Total 10 | . 6 7 4 . 4 6 6 4 5 10 Tactical Retreats 9 | . . 1 . . . 4 . 3 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Traps Triggered 2 | . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Disabled 8 | . 1 . 1 . 1 3 2 . . . Max in Single Turn 1 | . 1 . 1 . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Accessed 2 | . 1 1 . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 7 | . 4 3 . . . . . . . . Successful 2 | . 2 . . . . . . . . . Failed 5 | . 2 3 . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 1 . . . 1 6 2 . . 2 Terminals 7 | . 4 3 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 1 1 . . . . . . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Total Allies 15 | . . . . 8 . 2 4 . . 1 Largest Group 8 | . . . . 8 8 4 4 . . 1 Highest-Rated Group 256 | . . . . 256 256 254 112 . . 28 Highest-Rated Ally 96 | . . . . 39 39 96 28 . . 28 Zionite Dispatches 2 | . . . . . . . 1 . . 1 Fire 1 | . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 152 | . . . . . 59 74 19 . . . Total Damage 3534 | . . . . . 819 2354 361 . . . Kills 32 | . . . . . 8 19 5 . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Active Infowar (turns) 9254 | . . . 72 1746 655 3330 729 1695 189 838 Optics 6781 | . . . . . . 3330 729 1695 189 838 Sensors 2778 | . . . 72 1746 655 . 305 . . . ECM 981 | . . . . . . . . 822 40 119 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 3 1 1 . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Turns Passed 10326 | 160 179 128 375 1746 956 3331 729 1695 189 838 Spaces Moved 5897 | 102 177 91 401 1476 724 1162 427 976 81 280 Core 105 | 14 . . . . 82 . . . . 9 Treads . | . . . . . . . . . . . Legs 603 | . . . . . 15 588 . . . . Wheels 5189 | 88 177 91 401 1476 627 574 427 976 81 271 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 130 130 130 160 110 Average Speed 146 | 81 80 80 82 95 117 251 130 151 189 244 Slowest Speed 2050 | 100 80 95 95 95 400 720 130 160 190 2050 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 5 42 10 75 90 79 23 15 91 10 8 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . . . 3 2 . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . . . 1 1 . 1 1 1 . Scrap Searched 5 | . . . 1 1 1 . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 323 | . 27 57 52 . 65 27 4 15 2 74 Melee . | . . . . . . . . . . . Projectile 53 | . . . . . . 27 4 15 2 5 AOE 270 | . 27 57 52 . 65 . . . . 69 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Total 7049 | 143 194 118 438 1823 807 1405 537 1106 100 378 Wait 622 | . . 4 20 334 52 66 60 64 . 22 Move 5887 | 101 176 90 400 1475 723 1161 426 975 80 280 Hop . | . . . . . . . . . . . Pick Up 126 | 11 6 2 6 5 4 49 11 10 . 22 Fast Attach 6 | . . 1 2 . 1 2 . . . . Attach 93 | 6 . 4 2 1 4 28 7 13 5 23 Detach 2 | . . . . . . . . . . 2 Swap 19 | 2 1 . . . 1 9 1 4 . 1 Drop 34 | 3 . . 3 8 4 11 3 1 . 1 Fire 258 | 20 11 17 5 . 17 78 29 39 15 27 Melee 1 | . . . . . 1 . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Identified exit to Mines 176 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Destroyed 8 combat bots 313 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Utility x2 414 | -9/Materials | Discovered new exit (range 14) 459 | -9/Materials | Identified exit to Mines 468 | -9/Materials | Entered Mines 472 | -9/Mines | Learned location of Zion (-7) 533 | -9/Mines | Learned location of Storage (-9) 596 | -9/Mines | Discovered new exit (range 6) 658 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 665 | -9/Mines | Identified exit to Zion 673 | -9/Mines | Discovered new exit (range 6) 678 | -9/Mines | Identified exit to Materials 769 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 771 | -9/Mines | Found Prototype Device 771 | -9/Mines | Identified Exp. Sensor Array 781 | -9/Mines | Learned 2 Materials zone layouts 843 | -9/Mines | Entered Zion 890 | -7/Zion | Given the Hacking Drone Bay 890 | -7/Zion | Found Prototype Device 983 | -7/Zion | Visited the Megawrench Repair Shop 983 | -7/Zion | Megawrench repaired 9 parts 1161 | -7/Zion | Learned Factory stockpile data 1218 | -7/Zion | Learned location of Warlord (-4) 1463 | -7/Zion | Met Imprinter 1482 | -7/Zion | Imprinted 1484 | -7/Zion | Declared Zion's savior 1612 | -7/Zion | Gained Derelict followers 1871 | -7/Zion | Discovered new exit (range 14) 1941 | -7/Zion | Found CR-A16's Pointy Stick 2005 | -7/Zion | Given A8's code to call for help 2271 | -7/Zion | Found Prototype Energy Gun 2589 | -7/Zion | Entered Proximity Caves 2589 | -6/Proximity Caves | Accompanied by 8 allies 2591 | -6/Proximity Caves | Spotter reported a threat 2751 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2817 | -6/Proximity Caves | Found Prototype Special Weapon 3021 | -6/Proximity Caves | Learned 4 Factory zone layouts 3169 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 3236 | -6/Proximity Caves | Identified Molecular Deconstructor 3247 | -6/Proximity Caves | Core integrity fell below 50% 3299 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 3442 | -6/Proximity Caves | Identified Hacking Drone Bay 3504 | -6/Proximity Caves | Discovered new exit (range 11) 3545 | -6/Proximity Caves | Entered Factory 3545 | -6/Factory | Accompanied by 2 allies 3545 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3546 | -6/Factory | Identified exit to Factory 3908 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3910 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4722 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4801 | -6/Factory | Lost 4 parts (1p1n2u) 4852 | -6/Factory | Lost 3 parts (1n1u1w) 5119 | -6/Factory | Build established: Scavenger-Skirmisher 5132 | -6/Factory | Terminal network hard line cut 5536 | -6/Factory | Lost 3 parts (1p1n1w) 5702 | -6/Factory | Lost 3 parts (1p1n1w) 6500 | -6/Factory | Lost 4 parts (1n2u1w) 6711 | -6/Factory | Spotted B-75 Beast 6867 | -6/Factory | Discovered exit to Factory (range 6) 6876 | -6/Factory | Entered another Factory area 6876 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6978 | -5/Factory | Zion Fire squad teleported in 6992 | -5/Factory | Build established: Gunner 7492 | -5/Factory | P-70 Sage assimilated allied 85-BO1(i) 7594 | -5/Factory | Discovered new exit (range 7) 7605 | -5/Factory | Entered Upper Caves 7801 | -5/Upper Caves | Lost 4 parts (2n1u1w) 8534 | -5/Upper Caves | Learned location of 1 exit from Factory 8804 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9002 | -5/Upper Caves | Attacked by a faux Warlord 9060 | -5/Upper Caves | Lost 7 parts (3p1n2u1w) 9284 | -5/Upper Caves | Discovered new exit (range 8) 9300 | -5/Upper Caves | Entered another Upper Caves area 9367 | -5/Upper Caves | Lost 6 parts (2p2n2w) 9466 | -5/Upper Caves | Discovered new exit (range 11) 9489 | -5/Upper Caves | Entered Factory 9489 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9490 | -4/Factory | Identified exit to Research 9551 | -4/Factory | Identified Storm Laser 9622 | -4/Factory | Allied Derelicts emerged from ambush trap array 9648 | -4/Factory | Zion Explosive Resupply teleported in 9928 | -4/Factory | P-70 Sage assimilated allied HR-DMG(g) 9931 | -4/Factory | P-70 Sage assimilated allied WA-FEQ(g) 10233 | -4/Factory | Core integrity fell below 50% 10279 | -4/Factory | Lost 12 parts (2p4n3u3w) 10309 | -4/Factory | Cargo convoy interrupted 10315 | -4/Factory | Core integrity fell below 20% 10327 | -4/Factory | Destroyed by exploding Power Conduit Last Messages --------------- M-36 Artificer repairs X-82 Rainmaker. Wheel destroyed. Imp. Heat Sink destroyed. Slug penetrates Wall. Slug penetrates X-82 Rainmaker. Slug penetrates Wall. Penetrated by Slug. System corrupted: Imp. Heat Sink rejected. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. The unstable cave ceiling collapses. Slug penetrates Wall. Triggered Hellfire Trap. An explosion rips through the floor. Centrium Wheel destroyed. Energy Well destroyed. Power Conduit explodes. P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | """"""" #???# #????????????????????????????? | | """"""" #???# ##########???????????????????? | | """"""" #???# / #???????????????????? | | #???# # #???????????????????? | | """"""" #???# # #???????????????????? | | """"""" #???# # "" ]#???????????????????? | | """"""" #???# / "" #???####????????????? | | """"""" #???# # """ #??## ??????????? | | ? ! #???# # """ ### #?????????? | | ###########???# # """ # # #?????????? | | ??????????????# # # # ?????? | | ??????????????# ####### # ######+#### | | ??????????????# !A = | | ??????????????# i = | | ??????????????# ![[ | | ??????????????# %* !!*%% ! = ! | | ??????????????# % !|%!! =% % | | ??????????????######## *%! # ! ######## | | ?????????????????????# = = =## | | ?????????????????????# ## | | ?????????????????????# hm ## | | ?????????????????????# ; ## | | ?????????????????????# #hh ## | | ?????????????????????# ! xx! ## | | ????????????????######+# ! ###;;##"######## | | ????????????????# %@ ! #????????# | | ????????????????# #????????# | | ????????????????# #????????? | | ????????????????# !! #????????? | | ????????????????# !! #????????? | | ????????????????# * !* #????????? | | ????????????????# #?????????####### | | ????????????????# """"""""" #???????????????? | | ????????????????# #???????????????? | | ????????????????##################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 100 Energy Generation 38 Energy Capacity 710 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Resistance: KI 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Target Analysis 5 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- About That Survey... Botjacking Deconstruction Fancy Inventory Hey, That's Mine! I Laugh At Your Crits Look Less Dangerous Next Time The More The Merrier Challenges ------------ None Game ------ Seed HeatPortableBallwheel Manual? 0 Play Time 01:29:13 Cumulative 18.0 hours Start 2026.02.11 @ 00:51:00 End 2026.02.11 @ 02:19:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f426978-3e2a-4f1d-9107-7ad8c7a68d51