Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 19:15:00 Player: Xcalibur Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2691) 2691 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 5435 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 79/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Medium Treads > --- UTILITY (5) ------ Thermal Shield Remote Shield Remote Shield > --- WEAPON (2) ------- Beamcaster EMP Blaster > --- INVENTORY (5) ---- Relay Coupler [Sentry] (18) Enhanced Autogun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Power Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Phase Shifter Light Armor Plating Thermal Shield Remote Shield Remote Shield > --- WEAPON ----------- Beamcaster Magnetic Acceleration Cannon > --- INVENTORY -------- Relay Coupler [Sentry] Enhanced Autogun Magnetic Acceleration Cannon EMP Blaster Power Sword [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Scrap Suit Device Scrap Suit Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 61 | 7 6 5 10 13 20 Power 6 | 1 1 1 2 . 1 Engine 5 | 1 1 . 2 . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 21 | 2 3 2 2 6 6 Treads 16 | . 2 . 2 6 6 Leg 5 | 2 1 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 1 1 4 4 8 Device 9 | 1 . 1 1 1 5 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . . . 3 3 3 Artifact . | . . . . . . Weapon 14 | 2 1 1 2 3 5 Energy Gun 4 | . . . 1 1 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 1 1 2 . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Corrupted Parts 1 | . . . 1 . . System Corruption 4 | . . . 4 . . Parts Lost 23 | . 1 2 1 2 17 Power 2 | . . 1 . . 1 Propulsion 8 | . . . 1 . 7 Utility 9 | . . 1 . 1 7 Weapon 4 | . 1 . . 1 2 Highest Loss Streak 12 | . 1 2 1 2 12 To Critical Strikes . | . . . . . . Average Backups 5 | 5 9 5 4 4 4 Power . | . 1 . . . . Propulsion 1 | 3 3 1 . . . Utility . | . . 1 1 1 . Weapon 2 | 1 3 2 2 3 2 Tool/Special . | . . . . . . Unused Backups 21 | . 2 5 9 1 4 Power 3 | . . 1 1 . 1 Propulsion 5 | . 1 1 3 . . Utility 3 | . . . 1 1 1 Weapon 10 | . 1 3 4 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 99 85 83 88 79 Engine 8 | . 14 3 9 9 6 Core 1 | . . 8 1 . . Treads 9 | . 2 . 1 24 26 Leg 18 | . 25 28 27 2 . Device 17 | . 14 14 14 25 20 Storage 3 | . 14 2 . . . Protection 5 | . . . 7 9 7 Energy Gun 6 | . . 5 13 2 6 Ballistic Gun 13 | . 27 16 5 15 3 Ballistic Cannon 1 | . . 5 2 . . Peak Build Rating 42 | 7 8 21 26 37 42 Average Rating 20 | 5 7 15 22 27 31 On Entrance 15 | . 7 8 21 21 37 Naked Turns . | . . . . . . Heaviest Build 41 | 13 18 18 23 41 41 Greatest Support 70 | 20 40 25 40 60 70 Greatest Overweight (x) 3 | 3 . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 Average Capacity 6 | 7 9 6 5 5 5 Most Carried 10 | 7 10 10 5 5 5 Average Carried 5 | 5 9 5 4 4 4 Final Capacity 10 | 8 10 5 5 5 5 Final Carried 10 | 6 10 4 5 5 5 Class Distribution -------------------- 49% | Scavenger-Mutant 36% | Mutant 8% | Scavenger-Scrapper 5% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scrapper | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1714 | 288 200 132 270 547 277 Remotely . | . . . . . . Salvage Created 3722 | 104 541 444 1137 924 572 Parts 210 | 4 26 15 80 45 40 Haulers Intercepted 4 | . 1 . 2 1 . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 68 | . 13 4 24 13 14 Melee 4 | . . . . . 4 Guns 47 | . 13 3 17 13 1 Cannons 7 | . . 1 6 . . AOE 10 | . . . 1 . 9 Classes Destroyed 14 | 2 3 2 3 2 2 Worker 1 | . . 1 . . . Builder 1 | . . . 1 . . Tunneler 2 | 1 . . 1 . . Hauler 4 | . 1 . 2 1 . Recycler 7 | 1 . 3 1 2 . Operator 1 | . . . 1 . . Watcher 4 | . . . 3 1 . Swarmer 16 | . 3 . 10 . 3 Cutter 3 | . . . . . 3 Grunt 30 | . 10 2 8 7 3 Brawler 1 | . . . . 1 . Sentry 16 | . . 2 6 4 4 Heavy 1 | . . . . 1 . Behemoth 1 | . . . . . 1 Best Kill Streak 5 | 2 4 4 5 5 3 Combat Bots Only 5 | . 4 2 5 5 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 434 | . 55 42 100 74 163 Missed 102 | . 14 8 29 23 28 Hits 332 | . 41 34 71 51 135 Melee 14 | . . . . 2 12 Projectile 318 | . 41 34 71 49 123 AOE 3 | . . . . . 3 Critical Strikes 14 | . 1 . . 4 9 Damage Taken 5651 | . 500 501 853 921 2876 Core 917 | . 100 108 155 57 497 Absorbed by Shields 211 | . . . . 184 27 Regen/Repaired (Parts) 318 | . . 39 227 52 . Core Remaining (%) 59 | 100 . 16 61 . . Volleys Fired 254 | 9 61 38 60 63 23 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 40 40 105 120 100 108 Shots Fired 478 | 18 121 75 113 126 25 Gun 428 | 18 121 67 89 126 7 Cannon 32 | . . 8 24 . . Launcher 18 | . . . . . 18 Special . | . . . . . . Kinetic 368 | 18 121 68 45 115 1 Thermal 56 | . . 7 32 11 6 Explosive . | . . . . . . Electromagnetic 54 | . . . 36 . 18 Robot Hit Streak 31 | 7 16 11 11 31 4 Robot Miss Streak 4 | 2 3 3 4 4 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 373 | 15 89 51 78 100 40 Core Hits 156 | 5 34 18 38 37 24 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | . 1 1 4 . 1 Burn 3 | . . . 3 . . Destroy 1 | . 1 . . . . Blast 2 | . . 1 1 . . Sever 1 | . . . . . 1 Melee Attacks 36 | . . . . . 36 Impact . | . . . . . . Slashing 36 | . . . . . 36 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6288 | 120 728 535 1574 1629 1702 Guns 4101 | 120 720 433 1132 1616 80 Cannons 351 | . . 93 258 . . Explosions 650 | . . . 178 . 472 Melee 1150 | . . . . . 1150 Ramming 36 | . 8 9 6 13 . Kinetic 3099 | 120 720 417 400 1424 18 Thermal 1025 | . . 109 624 192 100 Explosive . | . . . . . . Electromagnetic 978 | . . . 544 . 434 Impact . | . . . . . . Slashing 1150 | . . . . . 1150 Piercing . | . . . . . . Highest Corruption 4 | . 1 1 4 . . Average Corruption 1 | . 1 1 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 1 5 1 . . Message Errors 1 | . . 1 . . . Energy Discharges 2 | . . 1 1 . . Parts Rejected 1 | . 1 . . . . Parts Fused 1 | . . 1 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 64 | . . . 28 . 36 Projectiles . | . . . . . . Explosions 28 | . . . 28 . . Melee 36 | . . . . . 36 Knockbacks 4 | . . 1 3 . . Impact . | . . . . . . Kinetic 4 | . . 1 3 . . Secondary . | . . . . . . Self-Inflicted Damage 167 | . . . 76 . 91 Shots 9 | . . . 2 . 7 Rammed 1 | . . . . 1 . Targets Rammed 5 | . 2 1 1 1 . Kicked 4 | . 2 1 1 . . Crushed . | . . . . . . Highest Temperature 351 | . 36 330 351 305 308 Average Temperature 79 | . 11 104 93 62 96 Received Heat Transfer 1729 | . 252 204 264 243 766 Effects 1 | . . 1 . . . Shutdowns 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 2 2 1 1 Heat Transferred 1791 | . . 185 1162 333 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 86 | 100 100 100 87 71 69 Level 1 12 | . . . 12 28 28 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 438 | 10 180 42 349 280 438 Initial 145 | . . . 9 145 144 Average 116 | 1 85 5 146 165 190 Influence Increases 2240 | 10 407 110 793 466 454 Destroy 0b10 Robot/C 1360 | . 260 80 480 260 280 Destroy 0b10 Robot/NC 100 | 10 5 20 45 20 . Destroy Leader 306 | . 62 10 130 84 20 Successful Hack 21 | . 5 . 8 8 . Disable Machine 60 | . . . 45 15 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 43 | . . . 10 4 29 Lose Combat Pursuer 300 | . 75 . 75 75 75 Influence Decreases 1812 | 10 407 84 474 588 249 Entered New Map 296 | . . . 17 200 79 Time Decay 1227 | 10 318 84 447 368 . Lost Part 210 | . 10 . 10 20 170 Purge Threat 79 | . 79 . . . . Squads Dispatched 11 | . 3 . 4 4 . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 4 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 11 | . 5 . 2 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 25 4 35 23 22 Peak Tracking Total 8 | . 8 2 7 6 7 Tactical Retreats 12 | . 2 . 4 4 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . . . . . 3 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 5 | . . . 3 1 1 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 14 | . 5 1 6 2 . Terminals 8 | . 3 1 3 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 14 2 18 5 . Successful 21 | . 9 1 8 3 . Failed 18 | . 5 1 10 2 . Catastrophic 4 | . 3 . 1 . . Database Lockouts . | . . . . . . Manual 16 | . 8 2 5 1 . Terminals 23 | . 10 2 7 4 . Fabricators . | . . . . . . Repair Stations 7 | . . . 7 . . Recycling Units 4 | . 4 . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 5 1 1 1 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 1 1 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 3 . 1 1 . Terminals 5 | . 3 . 1 1 . Track 1 | . 1 . . . . Botnet 4 | . 2 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 1 5 1 . Full Trace Events 2 | . 2 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 88 | . . . 88 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 2510 | 27 938 154 359 850 182 Seismic 2510 | 27 938 154 359 850 182 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 4473 | 113 938 742 1221 850 609 Spaces Moved 2213 | 63 440 512 627 330 241 Core 18 | 13 . . . . 5 Treads 634 | . 5 . 63 330 236 Legs 1561 | 50 435 512 564 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 50 Average Speed 133 | 112 120 120 130 161 159 Slowest Speed 200 | 200 160 120 190 166 166 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 67 75 48 19 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . 6 . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . . . 6 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 3272 | 88 752 580 921 551 380 Wait 596 | 3 225 10 190 129 39 Move 2208 | 62 439 511 626 329 241 Hop . | . . . . . . Pick Up 46 | 7 9 5 15 4 6 Fast Attach 37 | 6 1 1 6 3 20 Attach 17 | 1 1 2 4 4 5 Detach . | . . . . . . Swap 23 | . 7 2 3 7 4 Drop 50 | . 7 10 16 11 6 Fire 254 | 9 61 38 60 63 23 Melee 35 | . . . . . 35 Ram . | . . . . . . Kick 4 | . 2 1 1 . . Crush 1 | . . . . 1 . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 691 | -10/Materials | Discovered new exit (range 7) 814 | -10/Materials | Derelicts attacked the area 957 | -10/Materials | Discovered new exit (range 7) 1052 | -10/Materials | Entered Mines 1087 | -10/Mines | Met a Derelict bent on vengeance 1110 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1114 | -10/Mines | Found Scrap Suit 1193 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1213 | -10/Mines | Core integrity fell below 50% 1621 | -10/Mines | Discovered new exit (range 8) 1734 | -10/Mines | Build established: Scavenger-Scrapper 1744 | -10/Mines | Core integrity fell below 20% 1787 | -10/Mines | Discovered new exit (range 5) 1794 | -10/Mines | Entered Materials 1794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2108 | -9/Materials | Build established: Scavenger-Mutant 2288 | -9/Materials | Repaired Beamcaster 2304 | -9/Materials | Discovered new exit (range 10) 2470 | -9/Materials | Discovered new exit (range 15) 2575 | -9/Materials | Repaired Carbon-fiber Leg 2850 | -9/Materials | Build established: Mutant 2948 | -9/Materials | Discovered new exit (range 5) 3015 | -9/Materials | Entered another Materials area 3015 | -8/Materials | Evolved 2 slots: Utility x2 3282 | -8/Materials | Build established: Scavenger-Mutant 3384 | -8/Materials | Garrison activated, responded to threat 3719 | -8/Materials | Discovered new exit (range 15) 3786 | -8/Materials | Identified exit to Garrison 3865 | -8/Materials | Entered Garrison 4001 | -8/Garrison | Spotted B-75 Beast 4077 | -8/Garrison | Core integrity fell below 50% 4085 | -8/Garrison | Destroyed B-75 Beast 4097 | -8/Garrison | Core integrity fell below 20% 4116 | -8/Garrison | Lost 12 parts (1p5n4u2w) 4162 | -8/Garrison | Lost 3 parts (2n1u) 4331 | -8/Garrison | Triggered checkpoint 4399 | -8/Garrison | Garrison Relay disabled 4463 | -8/Garrison | Triggered checkpoint 4467 | -8/Garrison | Triggered checkpoint 4474 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04352_ Stasis Trap short circuited. 04352_ A bubble of rippling energy engulfs the area. 04354_ G-47 Trooper destroyed. 04354_ Stasis Trap short circuited. 04354_ A bubble of rippling energy engulfs the area. 04356_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 04356_ G-47 Trooper destroyed. 04372_ G-47 Trooper misfires. 04373_ G-47 Trooper destroyed. 04378_ Acquired 47 matter. 04399_ Garrison Relay disabled. 04399_ Relay Coupler [Sentry] tumbles out of relay unit. 04399_ Relay Coupler [Demolisher] tumbles out of relay unit. 04403_ Dropped Corrupted Lgt. Nuclear Core. 04403_ Acquired Relay Coupler [Sentry]. 04461_ Lgt. Armor Plating destroyed. 04463_ Beams of light sweep through the air. An alarm sounds. 04463_ S-10 Pest destroyed. 04467_ Beams of light sweep through the air. An alarm sounds. 04472_ Phase Shifter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ##????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????? ?????????? ????????????????????? | | ?????????????? ?#?????? #????????????????????? | | ?????????????# ## ????# #????????????????????? | | ????????????? ???? "????????????????????? | | ?????????????? ??? "????????????????????? | | ??????????????? ?? "????????????????????? | | ????????????????? ?? "????????????????????? | | ?????????????#????# ?# #????????????????????? | | ???????????### ## ## ############?????????? | | ?????????? ; %s #?????????? | | ?????????? ; =%= l #?????????? | | ?????????????# %= l@ #?????????? | | ?????????????????## ## #######?# #?????????? | | ??????????????????#?????# # ####### #?????????? | | ????????????????????????# # # #?????????? | | ????????????????????????# ### ##### #?????????? | | ????????????????????????# #?# #???# #?????????? | | ????????????????????????# ### #???# #?????????? | | ????????????????????????# ;""/##### #???######? | | ????????????????????????# #???#! !#? | | ????????????????????????# % ! =[ #???#! !#? | | ????????????????????????##;##=%#####%! #????! !#? | | ?????????????????????????#### [#???#= ###### #?? | | ????????????????????????????# #???# / #?? | | ??????????????????????????### #???# / #?? | | ??????????????????????????#"# ###?# = #########?? | | ??????????????????????????#" * #?#%/=#?????????? | | ??????????????????????????# ! #?#! =#?????????? | | ??????????????????????????#"! #?#/ ########### | | ??????????????????????????#"# ###?# !! | | ??????????????????????????### #???# = | | ????????????????????????????# #???# ########### | | ????????????????????????????# #???# #?????????? | | ????????????????????????????# #???# #?????????? | | ????????????????????????????! ???# #?????????? | | ???????????????????????????? #???# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 44% | -9/Materials Carbon-fiber Leg | 62% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadLobotomyPick Manual? 0 Play Time 00:51:06 Cumulative 107.4 hours Start 2025.06.21 @ 18:24:44 End 2025.06.21 @ 19:15:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3b36813-6887-48eb-b35a-071c73441562