Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 18:17:46 Player: TheCinephile Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (241) 241 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1226 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 23/300 Energy 101/125 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Cooling System Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Shield Generator > --- WEAPON ----------- Particle Gun Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Flight Unit Medium Laser Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 28 | 5 9 14 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads 1 | . 1 . Leg 3 | 2 1 . Wheel 3 | . 3 . Hover . | . . . Flight 2 | . 1 1 Utility 6 | . 2 4 Device 4 | . . 4 Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 1 11 Power 3 | . . 3 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 69 | . 81 52 Engine 10 | . 14 6 Treads 5 | . 7 2 Leg 8 | . 14 . Wheel 4 | . 5 3 Flight 1 | . . 4 Device 2 | . . 7 Processor 11 | . 11 12 Energy Gun 2 | . . 5 Ballistic Gun 12 | . 15 9 Launcher 8 | . 12 2 Naked Turns . | . . . Heaviest Build 14 | 6 7 14 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 3 3 2 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 1 Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 325 | 262 63 . Remotely . | . . . Salvage Created 159 | 43 95 21 Parts 9 | 1 7 1 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | 1 5 1 Guns 3 | 1 1 1 AOE 4 | . 4 . Classes Destroyed 3 | 1 2 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 4 | 1 2 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | 1 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1309 | 42 237 1030 Core 429 | . 24 405 Absorbed by Shields 34 | . . 34 Core Remaining (%) 95 | 100 90 . Volleys Fired 32 | 3 10 19 Largest 3 | 2 2 3 Hottest 145 | 40 50 145 Shots Fired 55 | 6 20 29 Gun 43 | 6 10 27 Cannon . | . . . Launcher 12 | . 10 2 Special . | . . . Kinetic 37 | 6 10 21 Thermal 6 | . . 6 Explosive 12 | . 10 2 Electromagnetic . | . . . Robot Hit Streak 8 | 3 8 7 Robot Miss Streak 7 | 1 3 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 4 14 16 Core Hits 20 | 2 12 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 779 | 39 513 227 Guns 232 | 39 50 143 Cannons . | . . . Explosions 544 | . 462 82 Melee . | . . . Ramming 3 | . 1 2 Kinetic 169 | 39 50 80 Thermal 63 | . . 63 Explosive 544 | . 462 82 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 16 | . 16 . Projectiles . | . . . Explosions 16 | . 16 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 195 | . 154 41 Shots 8 | . 6 2 Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 158 | . 19 158 Average Temperature 31 | . 8 51 Received Heat Transfer 409 | 24 24 361 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 206 | 20 206 101 Initial 86 | . 13 86 Average 70 | 13 131 71 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 79 100 Level 1 7 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | 1 7 17 Peak Tracking Total 9 | 1 4 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 907 | 348 329 230 Spaces Moved 709 | 282 270 157 Core 113 | 22 1 90 Treads 17 | . 17 . Legs 361 | 260 101 . Wheels 193 | . 151 42 Hover . | . . . Flight 25 | . . 25 Fastest Speed 40 | 50 80 40 Average Speed 100 | 114 100 76 Slowest Speed 200 | 120 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 12 36 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 65 | . 57 8 Melee . | . . . Projectile . | . . . AOE 65 | . 57 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 851 | 301 311 239 Wait 46 | 3 4 39 Move 707 | 281 269 157 Hop . | . . . Pick Up 26 | 9 10 7 Fast Attach 1 | . 1 . Attach 21 | 5 5 11 Detach 1 | . . 1 Swap 6 | . 3 3 Drop 9 | . 8 1 Fire 32 | 3 10 19 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 349 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Identified exit to Materials 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 791 | -9/Materials | Lost 6 parts (1p1n1u3w) 861 | -9/Materials | Core integrity fell below 50% 885 | -9/Materials | Core integrity fell below 20% 908 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Particle Gun destroyed. K-01 Serf collects debris. [Achievement: Storm Trooper] W-16 Scout sends out distress signal. K-01 Serf collects debris. Acquired Imp. Ion Engine. System corrupted: Assault Rifle jammed. Lgt. Assault Rifle destroyed. G-34 Mercenary destroyed. Assault Rifle destroyed. Imp. Ion Engine destroyed. Acquired Imp. Ion Engine. Flight Unit destroyed. Acquired Cooling System. Imp. Ion Engine destroyed. R-06 Scavenger collects Heat Sink. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired Heat Sink. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 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T ??????????????????? | | ??????????????????????????? ? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Let's See Who's Tougher Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed LinkedMassElectrolaser Manual? 0 Play Time 00:33:18 Cumulative 1.0 hours Start 2020.09.22 @ 15:54:22 End 2020.09.22 @ 18:17:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38b0bc74-88f0-4d0e-818a-f2e31af821e2