Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 21:09:10 Player: Cinder Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (25) 125 Value Destroyed (720) 720 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7565 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 109/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (6) ------ Enhanced Optical Array Experimental Optical Array Advanced Corruption Screen > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Thunder Leg Advanced Power Amplifier Advanced Weight Redist. System Long-range Tractor Beam Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gyrokinetic Inverter Antigrav Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Experimental Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Improved Point Defense System > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Thunder Leg Improved Gravmag System Advanced Weight Redist. System Long-range Tractor Beam Advanced Field Recycling Unit [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Slots Evolved 16 | . . 2 . 2 2 2 2 . . 2 2 2 . Power 2 | . . . . . 1 . . . . . 1 . . Propulsion 6 | . . 2 . . 1 1 1 . . . . 1 . Utility 4 | . . . . 1 . 1 1 . . 1 . . . Weapon 4 | . . . . 1 . . . . . 1 1 1 . Parts Attached 68 | 5 7 4 10 11 5 5 5 1 4 6 2 1 2 Power 5 | . 2 . 1 1 . . . 1 . . . . . Engine 4 | . 2 . 1 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 27 | 2 . 2 5 6 2 2 . . 3 2 2 . 1 Treads . | . . . . . . . . . . . . . . Leg 11 | 2 . 2 5 2 . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . Hover 6 | . . . . . 2 . . . . 1 2 . 1 Flight 9 | . . . . 4 . 2 . . 2 1 . . . Utility 22 | 1 2 2 1 2 1 3 4 . 1 3 . 1 1 Device 11 | . 2 . 1 2 1 2 1 . 1 1 . . . Storage 2 | 1 . 1 . . . . . . . . . . . Processor 7 | . . . . . . 1 2 . . 2 . 1 1 Hackware 1 | . . . . . . . 1 . . . . . . Protection 1 | . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 3 . 3 2 2 . 1 . . 1 . . . Energy Gun 4 | 2 . . . . 1 . 1 . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . Ballistic Gun 6 | . 1 . 3 1 . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . 1 . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 1 . . . . 1 . Parts Lost 43 | . 1 . 6 9 1 5 5 1 5 . . 6 4 Power 2 | . . . . 1 . 1 . . . . . . . Propulsion 21 | . . . 3 5 . 1 3 1 3 . . 3 2 Utility 12 | . 1 . 1 . 1 2 1 . 2 . . 2 2 Weapon 8 | . . . 2 3 . 1 1 . . . . 1 . Highest Loss Streak 8 | . 1 . 4 6 1 5 3 4 8 . . 6 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 3 7 8 12 11 4 4 5 5 3 4 5 5 4 Power 1 | 1 1 1 1 1 . . . . . . . . . Propulsion 3 | 1 3 3 5 6 1 1 2 2 . 1 2 2 1 Utility 2 | . 1 1 2 2 3 2 2 3 2 2 3 3 3 Weapon 1 | . 1 2 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . 4 1 . 5 1 3 . . . . . . 3 Power 1 | . . . . 1 . . . . . . . . . Propulsion 7 | . 2 . . 2 1 1 . . . . . . 1 Utility 8 | . 1 1 . 2 . 2 . . . . . . 2 Weapon 1 | . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 91 98 99 72 67 76 53 33 17 27 45 44 28 Engine 7 | . 9 11 11 8 7 5 . . . . . . . Leg 24 | . 28 43 43 22 . . . . . . . . . Hover 2 | . . . . . 5 12 3 . . 2 7 8 9 Flight 5 | . . . . 7 23 23 22 9 2 3 9 8 . Device 5 | . 10 2 . 15 21 17 6 3 . 1 4 4 . Storage 7 | . 14 11 11 7 . . . . . . . . . Processor 3 | . . . . . . 3 8 11 11 15 19 18 18 Protection 4 | . . 9 10 . . . . . . . . . . Energy Gun 2 | . 10 . . . 2 6 5 . . . . . . Energy Cannon 5 | . 6 11 9 . . . . . . . . . . Ballistic Gun 7 | . 5 11 12 9 6 . . . . 4 4 4 . Launcher 1 | . 4 . . 2 . 5 . . . . . . . Peak Build Rating 90 | 5 7 10 10 14 29 42 51 40 28 59 82 90 54 Average Rating 19 | 3 6 9 9 10 20 33 41 31 18 34 78 83 44 On Entrance 25 | . 5 7 10 10 14 29 35 33 23 23 59 82 32 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 32 | 9 16 32 32 31 12 11 6 1 1 21 8 8 . Greatest Support 40 | 20 20 40 40 40 16 16 14 6 16 28 13 13 14 Greatest Overweight (x) 2 | 1 . . . 1 . . . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 10 15 12 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 9 15 15 5 5 5 5 5 5 5 5 5 Average Carried 8 | 3 7 8 12 11 4 4 4 5 3 3 5 5 4 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 6 8 9 13 5 5 5 5 5 3 5 5 5 5 Class Distribution -------------------- 70% | Mutant 13% | Sprinter 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Matter Collected 604 | 190 101 . 226 35 . 44 . . . . . 8 . Remotely . | . . . . . . . . . . . . . . Salvage Created 827 | . 138 . 588 101 . . . . . . . . . Parts 51 | . 14 . 27 10 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Combat Hostiles Destroyed 23 | . 5 . 14 4 . . . . . . . . . Guns 8 | . 1 . 6 1 . . . . . . . . . Cannons 12 | . 4 . 8 . . . . . . . . . . AOE 3 | . . . . 3 . . . . . . . . . Classes Destroyed 5 | . 2 . 1 2 . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . Swarmer 6 | . 3 . 3 . . . . . . . . . . Grunt 15 | . 2 . 11 2 . . . . . . . . . Sentry 2 | . . . . 2 . . . . . . . . . Best Kill Streak 5 | . 4 . 3 5 . . . . . . . . . Combat Bots Only 4 | . 4 . 3 4 . . . . . . . . . Max Kills in Single Turn 2 | . 2 . 1 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Hostile Shots Fired 593 | . 17 7 98 62 17 76 31 1 72 . 77 21 114 Missed 243 | . 5 3 13 21 13 47 16 . 27 . 46 15 37 Hits 350 | . 12 4 85 41 4 29 15 1 45 . 31 6 77 Melee 2 | . . . . . . . . 1 . . . 1 . Projectile 348 | . 12 4 85 41 4 29 15 . 45 . 31 5 77 AOE 2 | . . . . . . . . . . . . 2 . Critical Strikes 16 | . . . 1 1 . 4 1 1 . . 1 3 4 Damage Taken 6217 | . 127 59 967 743 58 525 284 55 741 . 657 368 1633 Core 2805 | . 19 . 142 185 14 217 55 55 503 . 157 179 1279 Absorbed by Shields 84 | . . . . . . 54 . . . . . . 30 Regen/Repaired (Parts) 81 | . . . . . . . . . . 81 . . . Core Remaining (%) 79 | 100 92 . 64 66 98 74 . . 38 100 87 . . Volleys Fired 82 | . 11 . 60 11 . . . . . . . . . Largest 3 | . 2 . 2 3 . . . . . . . . . Hottest 100 | . 100 . 80 73 . . . . . . . . . Shots Fired 166 | . 22 . 120 24 . . . . . . . . . Gun 106 | . 12 . 80 14 . . . . . . . . . Cannon 50 | . 10 . 40 . . . . . . . . . . Launcher 10 | . . . . 10 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 98 | . 4 . 80 14 . . . . . . . . . Thermal 50 | . 10 . 40 . . . . . . . . . . Explosive 10 | . . . . 10 . . . . . . . . . Electromagnetic 8 | . 8 . . . . . . . . . . . . Robot Hit Streak 9 | . 5 . 8 9 . . . . . . . . . Robot Miss Streak 4 | . 1 . 4 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 104 | . 15 . 71 18 . . . . . . . . . Core Hits 44 | . 6 . 27 11 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1590 | . 241 . 813 527 . . . . 6 . . . 3 Guns 586 | . 84 . 418 84 . . . . . . . . . Cannons 539 | . 157 . 382 . . . . . . . . . . Explosions 443 | . . . . 443 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 22 | . . . 13 . . . . . 6 . . . 3 Kinetic 529 | . 27 . 418 84 . . . . . . . . . Thermal 539 | . 157 . 382 . . . . . . . . . . Explosive 443 | . . . . 443 . . . . . . . . . Electromagnetic 57 | . 57 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 . 3 13 14 . . . 1 Average Corruption 5 | . . . . . 1 . 3 7 13 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . 7 Effects 13 | . . . . . 1 . 3 1 8 . . . . Message Errors 1 | . . . . . 1 . . . . . . . . Matter Fused 2 | . . . . . . . 1 . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . Energy Discharges 3 | . . . . . . . 1 . 2 . . . . Data Loss (minor) 3 | . . . . . . . 1 . 2 . . . . Misdirections 3 | . . . . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 32 | . . . . 32 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 32 | . . . . 32 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . . . 113 . . . . 3 . . . 1 Shots 6 | . . . . 6 . . . . . . . . . Rammed 4 | . . . . . . . . . 2 . . . 2 Targets Rammed 10 | . . . 6 . . . . . 2 . . . 2 Kicked 6 | . . . 6 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 318 | . 225 . 318 86 . 10 . . 191 . . . . Average Temperature 89 | . 84 . 95 38 . 5 . . 102 . . . . Received Heat Transfer 1108 | . 60 18 435 189 . 111 18 . 36 . 124 . 117 Effects 1 | . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 1147 | . 333 . 814 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Maximum Alert Level 1 | . . . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 100 100 100 99 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 207 | . 100 15 132 85 80 207 151 5 180 80 65 36 65 Initial 86 | . . 14 1 48 4 34 86 5 . 78 21 36 . Average 34 | . 35 5 23 32 33 80 99 3 84 62 8 24 9 Influence Increases 1654 | . 150 22 380 174 131 293 104 . 210 12 75 . 103 Destroy 0b10 Robot/C 460 | . 100 . 280 80 . . . . . . . . . Destroy 0b10 Robot/NC 10 | . . . 5 5 . . . . . . . . . Destroy Leader 60 | . 20 . 20 20 . . . . . . . . . Trap Triggered on 0b10 50 | . . . . . . 50 . . . . . . . Successful Hack 114 | . . 7 . 24 26 3 14 . . 12 . . 28 Disable Machine 15 | . 15 . . . . . . . . . . . . Destroy Structure 45 | . . . . 45 . . . . . . . . . Partial Spotted 30 | . . . . . . . . . 30 . . . . Lose Combat Pursuer 870 | . 15 15 75 . 105 240 90 . 180 . 75 . 75 Influence Decreases 1609 | . 114 53 261 287 72 186 266 15 50 132 50 65 58 Entered New Map 376 | . . 22 4 76 7 36 91 10 . 82 19 29 . Time Decay 867 | . 104 27 197 130 65 100 60 5 40 50 31 20 38 Lost Part 274 | . 10 . 60 81 . 50 27 . 10 . . 16 20 Purge Threat 92 | . . 4 . . . . 88 . . . . . . Squads Dispatched 15 | . 1 . . 2 . 1 . . 2 . 4 2 3 Investigation 5 | . . . . . . 1 . . . . 2 . 2 Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 8 | . 1 . . 2 . . . . 1 . 1 2 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Distress Signals 3 | . . 1 1 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 159 | . 10 3 18 10 13 23 16 3 14 . 23 8 18 Peak Tracking Total 19 | . 5 4 4 5 7 10 11 3 10 . 19 7 12 Tactical Retreats 19 | . 2 1 2 . 2 5 2 . 3 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Traps Triggered 6 | . . . . . . 2 1 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . Reused 5 | . . . . . . 5 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . 5 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Machines Disabled 1 | . 1 . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Machines Accessed 30 | . 1 2 1 2 5 5 3 . . 3 4 1 3 Terminals 19 | . . 2 1 2 3 2 2 . . 1 2 1 3 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . . . 1 1 . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 1 1 . . . 1 . . Total Hacks 75 | . 4 5 1 8 12 15 9 . . 6 6 1 8 Successful 36 | . 3 3 1 4 6 9 4 . . 3 1 . 2 Failed 39 | . 1 2 . 4 6 6 5 . . 3 5 1 6 Catastrophic 12 | . . . . 1 . 2 1 . . 2 3 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 49 | . . 5 1 8 8 4 8 . . 2 4 1 8 Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . Recycling Units 12 | . 4 . . . 2 5 . . . . 1 . . Scanalyzers 3 | . . . . . . 3 . . . . . . . Garrison Access 7 | . . . . . 2 3 1 . . . 1 . . Terminal Hacks 19 | . . 3 1 4 4 2 3 . . . . . 2 Record 1 | . . . . . . . . . . . . . 1 Robot Analysis 3 | . . . . 1 1 . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 3 | . . 1 . . . . 2 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 2 | . . 1 . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 9 | . 3 . . . 1 5 . . . . . . . Recycle Component 2 | . . . . . . 2 . . . . . . . Process 3 | . . . . . 1 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . . . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . 1 . . Seal Access 3 | . . . . . 1 . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 1 2 . 1 3 3 1 . . 3 3 1 3 Full Trace Events 4 | . . . . . . . . . . . 2 . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . Time 28 | . . . . . . . . . . 28 . . . Parts Recycled 2 | . . . . . . 2 . . . . . . . Recycled Matter 210 | . . . . . 58 152 . . . . . . . Retrieved Matter 152 | . . . . . . 152 . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Active Infowar (turns) 1826 | . 351 16 81 273 135 204 146 27 123 112 164 56 138 Optics 881 | . . . . . . 115 146 27 123 112 164 56 138 Sensors 182 | . 178 . . . . 4 . . . . . . . Structural 478 | . . . . 179 58 204 37 . . . . . . Seismic 457 | . . . 81 273 83 20 . . . . . . . ECM 189 | . 173 16 . . . . . . . . . . . Robot Analysis Total 3 | . . . . 1 1 . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Turns Passed 3406 | 78 441 100 1373 273 171 204 146 27 123 112 164 56 138 Spaces Moved 3300 | 55 220 74 231 267 388 614 331 65 254 147 307 137 210 Core 129 | 9 . . . . . . . . 106 . . 1 13 Treads . | . . . . . . . . . . . . . . Legs 695 | 46 220 74 231 124 . . . . . . . . . Wheels 6 | . . . . . . . . . 6 . . . . Hover 226 | . . . . . 2 . . . . 27 . . 197 Flight 2244 | . . . . 143 386 614 331 65 142 120 307 136 . Fastest Speed 29 | 50 120 120 120 29 29 29 29 35 35 37 40 40 50 Average Speed 55 | 114 120 120 120 77 29 29 36 38 45 47 40 40 59 Slowest Speed 190 | 120 120 120 120 190 50 30 40 40 100 160 40 50 60 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 1 2 1 . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 4 38 11 48 29 18 21 11 73 12 5 12 7 31 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 51 | . . . . 51 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 51 | . . . . 51 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Res Qua Total 4721 | 70 377 85 1222 315 444 638 354 64 260 188 346 135 223 Wait 1171 | . 124 2 899 19 44 1 15 . . 28 38 . 1 Move 3275 | 54 219 73 230 266 387 611 329 61 251 146 306 132 210 Hop 6 | . . . . . . 1 1 1 1 . . 2 . Pick Up 61 | 11 8 4 13 6 3 7 . . 2 4 . . 3 Fast Attach 24 | . 4 . . 2 5 1 4 1 . 4 2 1 . Attach 39 | 5 1 2 7 7 1 4 1 . 4 4 . . 3 Detach 5 | . . . . . . 1 2 . . 2 . . . Swap 11 | . 2 2 3 2 . 2 . . . . . . . Drop 25 | . 8 2 4 2 4 2 2 1 . . . . . Fire 82 | . 11 . 60 11 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . 2 . . . 2 Kick 6 | . . . 6 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 8 . . . . . . 4 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 4) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Propulsion x2 609 | -9/Materials | Discovered new exit (range 10) 620 | -9/Materials | Entered Mines 664 | -9/Mines | Met a Derelict bent on vengeance 672 | -9/Mines | Excavation squad dispatched 672 | -9/Mines | A large section of the Mines collapsed 922 | -9/Mines | Excavation squad dispatched 1172 | -9/Mines | Excavation squad dispatched 1422 | -9/Mines | Excavation squad dispatched 1672 | -9/Mines | Excavation squad dispatched 1724 | -9/Mines | Learned Materials terminal intel 1801 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1919 | -9/Mines | Lost 4 parts (1n1u2w) 1922 | -9/Mines | Excavation squad dispatched 1975 | -9/Mines | Discovered new exit (range 15) 1993 | -9/Mines | Entered Materials 1993 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1994 | -8/Materials | Loaded intel: 12 terminal locations 2055 | -8/Materials | Build established: Scavenger-Mutant 2174 | -8/Materials | Lost 6 parts (4n2w) 2237 | -8/Materials | Lost 3 parts (1p1n1w) 2261 | -8/Materials | Discovered new exit (range 4) 2266 | -8/Materials | Entered Factory 2266 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2435 | -7/Factory | Discovered new exit (range 8) 2437 | -7/Factory | Entered another Factory area 2437 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2504 | -6/Factory | Build established: Sprinter 2629 | -6/Factory | Discovered new exit (range 13) 2641 | -6/Factory | Entered another Factory area 2641 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2662 | -5/Factory | Lost 5 parts (1p1n2u1w) 2693 | -5/Factory | Found Prototype Processor 2693 | -5/Factory | Identified Exp. Targeting Computer 2787 | -5/Factory | Sucked down chute 2787 | -5/Factory | Entered Waste 2796 | -5/Waste | Spotted C-40 Crusher 2800 | -5/Waste | Spotted C-40 Crusher 2802 | -5/Waste | EMP discharged 2802 | -5/Waste | System corruption reached 10% 2803 | -5/Waste | Spotted C-40 Crusher 2804 | -5/Waste | Spotted C-40 Crusher 2806 | -5/Waste | Discovered new exit (range 22) 2808 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2810 | -5/Waste | Spotted C-40 Crusher 2814 | -5/Waste | Identified exit to Factory 2814 | -5/Waste | Entered Factory 2852 | -5/Factory | Allied Derelicts emerged from ambush trap array 2852 | -5/Factory | Garrison activated, responded to threat 2861 | -5/Factory | Core integrity fell below 50% 2878 | -5/Factory | Lost 8 parts (6n1u1w) 2891 | -5/Factory | Lost 3 allies 2933 | -5/Factory | Discovered new exit (range 8) 2936 | -5/Factory | Identified exit to Factory 2937 | -5/Factory | Entered another Factory area 2937 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3001 | -4/Factory | Repaired Nuclear Pulse Array 3041 | -4/Factory | Discovered new exit (range 17) 3047 | -4/Factory | Identified exit to Research 3049 | -4/Factory | Entered Research 3049 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3106 | -3/Research | Build established: Mutant 3211 | -3/Research | Discovered new exit (range 7) 3213 | -3/Research | Identified exit to Research 3213 | -3/Research | Entered another Research area 3213 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 3255 | -2/Research | Discovered new exit (range 17) 3269 | -2/Research | Identified exit to Quarantine 3269 | -2/Research | Entered Quarantine 3300 | -2/Quarantine | Lost 6 parts (3n2u1w) 3362 | -2/Quarantine | Core integrity fell below 50% 3400 | -2/Quarantine | Core integrity fell below 20% 3407 | -2/Quarantine | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 03388_ ALERT: Suspicious activity at Terminal Q002. Dispatching Investigation squad. 03392_ Adv. Corruption Screen intercepted 1% system corruption. 03395_ Slug penetrates H-88 Terminator. 03395_ Adv. Corruption Screen intercepted 1% system corruption. 03396_ Penetrated by Slug. 03396_ Slug penetrates Wall. 03397_ Adv. Signal Interpreter destroyed. 03398_ Penetrated by Slug. 03398_ Slug penetrates Wall. 03399_ Penetrated by Slug. 03399_ Slug penetrates Wall. 03400_ Adv. Corruption Screen intercepted 1% system corruption. 03401_ Cmb. Linear Gravjet destroyed. 03402_ Penetrated by Slug. 03406_ Slug penetrates C-65 Expert. 03407_ Penetrated by Slug. 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"?#??????????????????? | | ??????????# #??" " " #??????????????????? | | ??????????####+### #? """ " #??????????????????? | | ?????????????????# # "" #??????????????????? | | ?????????????????# # """ " #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Corruption Block 20 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 8 Defensive Hacking 14 Item Schematics ----------------- VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Pulse Array | 26% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed BiometalStorageDirector Manual? 0 Play Time 01:05:20 Cumulative 34.7 hours Start 2025.05.20 @ 18:58:56 End 2025.05.20 @ 21:09:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80686af8-fdfc-4241-ab21-317e5cdb3898