Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 11:39:43 Player: Pimski Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (158) 790 Value Destroyed (5409) 5409 Prototype IDs (238) 4760 Alien Tech Used (2) 400 Bonus (11616) 11616 TOTAL SCORE: 33675 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 83 Follower Combat Kills 198 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -65 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -1/Access Parts ------- Power (1) Propulsion (5) Utility (17) Weapon (2) Inventory (4) Improved VTOL Module Improved VTOL Module Nuclear Pulse Array Peak State ------------ Power Light Quantum Reactor Propulsion Biomechanical Wings Biomechanical Wings Biomechanical Wings Field Propulsion Array Utility Medium Storage Unit Superbattery Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Reaction Control System Light Regenerative Plating Experimental Thermal Shield Advanced Force Field Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Weapon Guided Plasma Cannon Advanced Datajack Inventory Light Quantum Reactor Improved VTOL Module Improved VTOL Module Nuclear Pulse Array Heavy Rocket Launcher [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Light Assault Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . 2 . . . . 2 . 2 . 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Utility 15 | . . . 2 . . . 2 . . 1 . 1 . . . . 2 . 2 . 2 . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 169 | 1 2 6 15 . 3 4 18 15 31 2 4 19 2 . . 2 6 2 1 . . 3 6 3 2 4 1 7 4 3 3 Power 15 | . . 2 2 . . 1 1 3 1 . . 1 1 . . . 1 . . . . . . . . 1 . . . . 1 Engine 7 | . . 2 2 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 1 2 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 36 | . 2 . 3 . 2 . 7 1 7 1 . 8 . . . . 2 . 1 . . . . . 2 . . . . . . Treads 25 | . 2 . 3 . 1 . 6 1 7 1 . 4 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 9 | . . . . . . . 1 . . . . 4 . . . . 1 . 1 . . . . . 2 . . . . . . Utility 66 | 1 . 2 7 . 1 . 5 4 12 1 . 9 . . . . 3 . . . . 2 4 2 . 2 . 5 3 2 1 Device 8 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . 1 1 . 1 Storage 12 | 1 . 1 1 . 1 . 1 . 4 . . 2 . . . . . . . . . . 1 . . . . . . . . Processor 5 | . . . . . . . . . 3 . . 1 . . . . . . . . . . 1 . . . . . . . . Hackware 15 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . 2 . 1 . 4 2 2 . Protection 24 | . . 1 6 . . . 4 4 4 1 . 2 . . . . 2 . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Weapon 52 | . . 2 3 . . 3 5 7 11 . 4 1 1 . . 2 . 2 . . . 1 2 1 . 1 1 2 1 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 2 1 1 1 Ballistic Gun 27 | . . 2 3 . . 2 5 5 8 . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 1 . 2 1 . 2 . 1 . . 1 . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 . . 1 . . . . . 1 . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Unidentified Prototypes 5 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . Parts Lost 60 | . . . 6 . . 2 9 7 6 . . . . . . 1 . . 2 . . . . 1 . 1 . 2 . . 23 Power 7 | . . . 1 . . . 1 2 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 13 | . . . 2 . . . 4 1 1 . . . . . . . . . 1 . . . . . . . . . . . 4 Utility 30 | . . . 3 . . 1 1 3 2 . . . . . . . . . 1 . . . . 1 . . . 2 . . 16 Weapon 10 | . . . . . . 1 3 1 2 . . . . . . . . . . . . . . . . 1 . . . . 2 Highest Loss Streak 23 | . . . 3 . . 1 5 5 4 . . . . . . 1 . . 2 . . . . 1 . 1 . 2 . . 23 Average Slot Usage (%) 94 | . 98 100 95 88 93 96 86 99 96 86 92 87 93 93 93 98 91 100 85 84 76 81 82 90 84 87 91 88 89 92 76 Engine 4 | . 14 14 9 11 11 11 2 3 . . . 1 4 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 4 5 8 7 7 4 1 6 6 6 5 5 5 5 4 4 4 4 4 3 . . . . . Treads 17 | . 3 28 21 22 22 22 17 18 17 20 23 17 . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 8 26 26 26 26 23 23 21 21 19 19 19 19 19 17 17 17 16 16 13 Device 1 | . . . . . . . . . . . . 1 6 6 6 6 5 11 10 10 9 16 18 14 13 17 17 14 13 16 12 Storage 23 | . 28 24 16 22 26 33 27 27 27 23 23 18 13 13 13 13 11 11 10 10 9 9 9 14 13 13 13 8 8 8 7 Processor 5 | . . . . . . . . . 14 7 7 6 6 6 6 6 5 5 5 5 4 4 8 9 8 8 8 8 8 4 . Hackware 3 | . . . . . . . . . 1 . . 5 20 20 20 20 17 17 11 10 9 9 9 15 17 19 21 25 31 36 35 Protection 11 | . . 3 25 11 11 7 17 27 8 12 15 10 6 6 6 6 7 11 10 10 9 9 9 7 4 4 4 4 4 4 3 Ballistic Gun 16 | . 28 28 22 22 22 21 17 17 17 15 14 8 . . . . . . . . . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 149 | 15 15 41 63 58 74 74 84 84 129 132 132 149 24 24 24 31 31 36 31 31 31 35 40 30 26 49 50 50 51 51 52 Greatest Support 80 | 20 40 40 40 40 40 40 40 40 40 60 60 80 32 32 32 32 33 41 39 39 39 48 48 30 47 56 56 56 56 56 56 Greatest Overweight (x) 4 | . . 1 1 1 1 1 4 2 3 3 2 2 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . 1 1 1 1 1 1 2 2 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 8 8 14 18 18 24 24 28 24 28 28 28 32 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 20 | 6 8 12 14 18 20 24 24 24 27 28 28 22 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 28 | 6 8 14 18 18 21 24 24 24 28 28 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 Average Carried 20 | 6 6 11 14 18 19 23 23 23 27 27 28 21 7 8 8 7 7 8 7 8 8 7 7 7 7 7 8 7 6 6 7 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Class Distribution -------------------- 42% | Hauler-Mutant 26% | Scavenger-Mutant 16% | Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Garrison Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Garrison Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Garrison Hacker-Sprinter | -2/Research Botlord-Sprinter | -2/Garrison Botlord-Sprinter | -1/Access Botlord-Sprinter | -1/Garrison Botlord-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Matter Collected 4424 | 214 22 316 394 . . 155 494 385 1280 88 110 446 34 . . 48 60 10 . . . 68 . 79 . 61 . . 110 . 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6812 | 72 50 134 799 . . 309 960 433 2296 95 185 1183 38 . . 43 89 22 . . . . . . . . . . 104 . . Parts 337 | 3 7 12 49 . . 16 51 17 106 7 21 36 1 . . 4 5 1 . . . . . . . . . . 1 . . Haulers Intercepted 16 | . . . 1 . . . 4 . 6 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . Recyclers Shooed 11 | . . . 3 . . . 3 . 3 . . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 110 | . 3 6 14 . . 7 13 10 32 1 12 4 3 . . 3 . 2 . . . . . . . . . . . . . Guns 89 | . 3 6 14 . . 7 13 9 30 1 2 4 . . . . . . . . . . . . . . . . . . . AOE 21 | . . . . . . . . 1 2 . 10 . 3 . . 3 . 2 . . . . . . . . . . . . . Classes Destroyed 13 | 1 1 1 5 . . 1 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Worker 6 | . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . . . 1 . . . 4 . 6 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . Recycler 19 | 1 . 1 2 . . 1 4 . 5 . . 5 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 45 | . 3 6 1 . . 4 5 3 4 . 11 . 3 . . 3 . 2 . . . . . . . . . . . . . Grunt 36 | . . . 7 . . 3 4 4 17 . . 1 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 2 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 4 . . . 3 2 8 . . 3 . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 3 4 . . 3 6 4 5 1 7 4 3 . . 3 1 2 . . . . . . . . . . 1 . . Combat Bots Only 7 | . 3 3 4 . . 3 4 4 5 1 7 1 3 . . 3 . 2 . . . . . . . . . . . . . Max Kills in Single Turn 6 | 1 1 1 1 . . 2 1 1 2 1 6 1 3 . . 3 1 2 . . . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . 1 1 . 6 . 3 . . 3 . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Damage Taken 10855 | . 175 218 1084 . . 475 1130 1093 1534 131 437 81 53 8 131 158 . 247 162 190 18 200 126 128 . 64 112 165 113 10 2612 Core 2582 | . 45 41 86 . . 38 169 103 206 . 40 . 20 . . 29 . 32 . 77 . . . 24 . 13 25 21 48 . 1565 Absorbed by Shields 535 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . 65 113 170 115 11 48 Core Remaining (%) 81 | 100 . 65 . . . 69 . . 13 . 94 . . . . 94 . 96 . 93 . . . 98 . . . 95 . . . Volleys Fired 474 | 2 11 18 80 . . 29 84 35 153 5 7 32 1 . . 2 . 2 . . . . 3 1 . 1 . 2 3 1 2 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 2 2 1 . . 1 . 1 . . . . 1 1 . 1 . 1 1 1 1 Hottest 120 | 40 40 40 43 . . 43 46 46 56 56 56 56 39 . . 39 . 39 . . . . 120 120 . 120 . 120 120 120 120 Shots Fired 913 | 4 22 36 160 . . 58 168 66 297 10 10 64 1 . . 2 . 2 . . . . 3 1 . 1 . 2 3 1 2 Gun 885 | 4 22 36 160 . . 58 168 62 294 10 7 64 . . . . . . . . . . . . . . . . . . . Cannon 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . 2 3 1 2 Launcher 15 | . . . . . . . . 4 3 . 3 . 1 . . 2 . 2 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 885 | 4 22 36 160 . . 58 168 62 294 10 7 64 . . . . . . . . . . . . . . . . . . . Thermal 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . 2 3 1 2 Explosive 15 | . . . . . . . . 4 3 . 3 . 1 . . 2 . 2 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 2 5 8 20 . . 24 17 13 33 5 7 27 . . . 28 . 1 . . . . . . . . . . 4 . . Robot Miss Streak 7 | 1 5 3 6 . . 7 3 3 2 1 1 1 . . . . . 1 . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 . . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 691 | 3 12 22 114 . . 42 125 47 244 8 7 52 . . 1 2 4 1 3 . . . . . . . . . 3 . 1 Core Hits 285 | 2 4 13 40 . . 17 43 21 88 3 16 26 3 . . 3 1 3 . . . . . . . . . . 2 . . Critical Hits 11 | . . . 1 . . 1 . . 8 . . 1 . . . . . . . . . . . . . . . . . . . Critical Kills 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 37 | . . . . . . . . . 2 . . 6 5 . 1 4 5 . 10 . 1 . 2 . . . . . . . 1 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Impact 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . Slashing 30 | . . . . . . . . . 2 . . 6 5 . 1 1 5 . 9 . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12895 | 26 74 183 1250 . . 467 1391 1266 4640 139 910 1078 293 . 102 347 230 209 177 . . . . . . . . . 113 . . Guns 9450 | 26 74 167 1237 . . 439 1377 689 4116 139 108 1078 . . . . . . . . . . . . . . . . . . . Cannons 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 . . Explosions 2658 | . . . . . . . . 577 430 . 802 . 293 . . 347 . 209 . . . . . . . . . . . . . Melee 509 | . . . . . . . . . . . . . . . 102 . 230 . 177 . . . . . . . . . . . . Ramming 165 | . . 16 13 . . 28 14 . 94 . . . . . . . . . . . . . . . . . . . . . . Kinetic 9450 | 26 74 167 1237 . . 439 1377 689 4116 139 108 1078 . . . . . . . . . . . . . . . . . . . Thermal 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 . . Explosive 2658 | . . . . . . . . 577 430 . 802 . 293 . . 347 . 209 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 509 | . . . . . . . . . . . . . . . 102 . 230 . 177 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 4 . . . Average Corruption 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . 2 . . . Message Errors 7 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 121 | . . . . . . . . 30 15 . 37 . 14 . . 25 . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 121 | . . . . . . . . 30 15 . 37 . 14 . . 25 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . . . . 38 . . 44 . . . . . . 50 . . . . . . . . . . . . . Shots 5 | . . . . . . . . 2 . . 2 . . . . . . 1 . . . . . . . . . . . . . Rammed 14 | . . 2 2 . . 3 1 . 6 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . . 3 3 . . 3 1 . 7 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 216 | . . . 54 . . 22 45 142 113 36 45 216 . . . 3 . . . 3 . . . 44 . 52 . 119 150 50 68 Average Temperature 36 | . . . 12 . . 8 15 42 22 16 18 80 . . . 3 . . . 3 . . . 24 . 32 . 48 79 30 37 Received Heat Transfer 1948 | . . . 279 . . 171 414 279 531 . 18 33 9 . 18 66 . . 51 42 . 9 . . . 8 8 8 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Peak Influence 1615 | 5 103 134 303 117 . 75 275 292 542 291 549 531 . . . . 68 180 144 106 76 68 77 134 78 132 74 105 88 72 1615 Average Influence 205 | 4 66 66 158 117 . 42 127 171 262 263 358 419 . . . . 58 141 118 93 60 43 40 105 71 99 74 49 36 50 1522 Maximum Alert Level 5 | . . . 1 . . . 1 1 2 1 2 2 . . . . . . . . . . . . . . . . . . 5 Low Security (%) 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 1 . . . 4 . 4 . . 2 . . . . . . 1 . . . 1 . . . . . 3 . 9 Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . . . 1 . . . . . 3 . . 1 . . . . . . 1 . . . 1 . . . . . 2 . . Assault 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 Garrison 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Distress Signals 12 | . 1 1 3 . . . 1 . 3 . . 2 . . . . . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 11 10 29 . . 14 20 12 53 1 12 12 11 1 4 18 . 8 12 8 3 12 8 5 7 7 2 17 14 14 21 Peak Tracking Total 18 | . 9 3 7 . . 4 5 5 5 1 7 7 4 1 4 14 . 11 8 8 3 15 8 4 7 9 2 14 11 13 18 Tactical Retreats 24 | . . . . . . 5 2 1 2 . . . 3 . . 4 . 1 2 . . 1 . . . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 14 | . . 1 . . . . . 2 4 1 2 . . . . . . . . . . 1 1 . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 16 | . . . . . . . . . 7 . 1 . . . . . . . . . . . 2 1 . 1 . 2 . 1 1 Max in Single Turn 1 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 . 1 . 1 . 1 1 Garrison Relay 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 34 | . 1 1 2 . 2 . 4 . 8 1 . 1 . . 4 . 3 . 2 . 1 . 1 . 1 . 1 . 1 . . Terminals 15 | . 1 . 2 . . . 3 . 6 . . 1 . . . . 1 . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 110 | . 2 1 15 . 2 . 7 . 27 1 . 5 . . 30 . 11 . 4 . 1 . 1 . 1 . 1 . 1 . . Successful 92 | . . 1 12 . 2 . 7 . 23 1 . 2 . . 30 . 7 . 2 . 1 . 1 . 1 . 1 . 1 . . Failed 18 | . 2 . 3 . . . . . 4 . . 3 . . . . 4 . 2 . . . . . . . . . . . . Catastrophic 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . . . 12 . 1 . 6 . 10 . . . . . . . 4 . 3 . . . . . . . . . . . . Terminals 45 | . 2 . 15 . . . 6 . 12 . . 5 . . . . 2 . 3 . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 49 | . . 1 8 . 2 . 2 . 4 . . 2 . . 30 . . . . . . . . . . . . . . . . Record 12 | . . . . . 1 . . . . . . . . . 11 . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 9 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 39 | . . . 11 . . . 8 . 9 . . . . . . . 7 . 4 . . . . . . . . . . . . Terminals 14 | . . . 4 . . . 4 . 4 . . . . . . . 1 . 1 . . . . . . . . . . . . Track 4 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 4 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Botnet 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 2 . . . 3 . 4 . . 1 . . . . 2 . 1 . . . 1 . 1 . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 4 . . . . . 10 . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 426 | . . . . . . . . . . . . . . . . . 426 . . . . . . . . . . . . . . Time 114 | . . . . . . . . . . . . . . . . . 114 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 9 | . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Autooverride 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Robots Hacked 37 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 7 9 6 10 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 36 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 7 9 6 9 Autooverrided 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 4 2 4 Autoassimilated 20 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 3 5 4 5 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 24 | . . . . . . . . . . . 4 . . . . . . . . . . . . 5 . 4 . 8 . 3 . Machine Destruction 24 | . . . . . . . . . . . 4 . . . . . . . . . . . . 5 . 4 . 8 . 3 . Attached 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 4 2 2 . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Total Allies 48 | . . 4 1 . . . . . . . . . . . . . . . 1 . . 6 . 2 . 3 . 7 9 6 9 Largest Group 5 | . . 3 1 1 1 1 . . . . . . . . . . . . 1 . . 4 . 2 . 2 . 4 4 5 5 Highest-Rated Group 330 | . . 40 10 10 10 10 . . . . . . . . . . . . 44 . . 155 . 111 . 116 . 218 232 241 330 Highest-Rated Ally 69 | . . 31 10 10 10 10 . . . . . . . . . . . . 44 . . 47 . 64 . 58 . 64 69 69 69 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . 19 . . . . . . . . . . . . . . . . . . . 12 . 5 . 8 . 7 17 5 25 Total Damage 2605 | . . 236 . . . . . . . . . . . . . . . . . . . 191 . 233 . 364 . 107 533 118 823 Kills 13 | . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 1 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Robot Analysis Total 114 | . . . . . . . . . . . . . . . 114 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Turns Passed 9942 | 24 123 922 688 31 526 847 849 879 2892 141 290 422 140 70 30 106 137 34 98 28 22 92 71 46 29 43 26 69 44 58 165 Spaces Moved 6564 | 15 71 491 223 18 289 394 265 364 1000 57 132 366 381 225 88 288 125 88 134 97 67 166 146 131 91 108 78 144 98 104 320 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3324 | . 11 491 223 18 289 394 265 364 1000 57 132 80 . . . . . . . . . . . . . . . . . . . Legs 75 | 15 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3165 | . . . . . . . . . . . . 286 381 225 88 288 125 88 134 97 67 166 146 131 91 108 78 144 98 104 320 Fastest Speed 26 | 120 120 160 180 180 180 180 180 180 200 200 200 31 31 31 31 31 31 31 29 29 29 29 29 29 26 31 31 31 31 31 31 Average Speed 112 | 120 126 168 180 180 180 180 192 198 205 207 200 64 31 31 31 31 31 31 30 29 29 29 29 29 26 31 31 31 31 31 31 Slowest Speed 240 | 120 160 180 180 180 180 180 240 200 220 220 200 200 31 31 31 31 34 31 31 29 29 29 29 29 31 31 31 31 31 31 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . 3 . 3 4 2 4 . 2 . . 7 1 1 . . . . 3 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 19 98 29 11 69 74 18 60 90 2 47 16 55 51 77 55 5 34 7 41 5 49 30 42 5 39 5 51 8 38 12 Regions Visited 31 Branch Regions 9 Pre-discovered Areas 27 | . . . . . 1 . . . . . . . . 1 25 . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . . 1 . . . 1 . . 1 . 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 3 . . . 1 . . . . . . 4 1 . 2 . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . 2 . . 6 5 . . 2 1 . 6 . 1 . 1 . . . . . . . . Terrain Destroyed 254 | . . . . . . . . 16 88 1 37 7 25 . . 42 1 29 6 . 1 . 1 . . . . . . . . Melee 23 | . . . . . . . . . 2 . . 6 5 . . 2 1 . 6 . 1 . . . . . . . . . . Projectile 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . AOE 228 | . . . . . . . . 16 86 . 37 . 20 . . 40 . 29 . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Qua Gar Res Gar Res Gar Acc Gar Acc Total 8216 | 17 88 563 369 17 294 479 451 463 1566 69 147 488 394 221 84 293 211 91 176 96 68 202 166 135 97 115 79 166 104 128 379 Wait 689 | . . 13 26 . . 45 56 36 307 2 1 33 4 . . . 74 . 30 . . 1 . . . . . 7 . . 54 Move 6474 | 14 70 490 222 17 288 393 265 363 999 57 131 359 380 219 81 283 119 87 130 96 67 151 144 128 91 107 78 142 92 103 308 Hop 29 | . . . . . . . . . . . . 3 . 2 2 2 2 . 2 . . 6 1 1 . . . . 2 . 6 Pick Up 114 | . 3 16 15 . 3 4 15 7 30 2 . 8 . . . . 2 . 2 . . 1 . . 1 1 . 1 1 . 2 Fast Attach 54 | 1 . 1 5 . . . 7 2 9 1 . 1 1 . . 1 4 . . . . 3 5 2 1 2 1 4 1 2 . Attach 62 | . 2 . 6 . 1 1 8 5 6 1 . 14 1 . . 1 2 . 1 . . . 1 1 1 2 . 3 3 1 1 Detach 14 | . . . . . . . 2 . 2 . . . 1 . . 1 . . . . . . 1 1 1 1 . 2 1 1 . Swap 53 | . . 5 4 . 2 3 3 8 16 . 4 4 . . . . . 2 . . . . . . . . . . . . 2 Drop 130 | . 2 17 8 . . 1 10 3 35 1 . 28 1 . . . 3 . 2 . . 3 4 . 2 1 . 4 . 2 3 Fire 474 | 2 11 18 80 . . 29 84 35 153 5 7 32 1 . . 2 . 2 . . . . 3 1 . 1 . 2 3 1 2 Melee 35 | . . . . . . . . . 2 . . 6 5 . 1 3 5 . 9 . 1 . 2 . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . 3 3 . . 3 1 . 7 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 4 . . 4 . . . . . . . . . . 6 5 . . . . 1 . 18 . Rewire 32 | . . . . . . . . . . . . . . . . . . . . . . 31 . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison -4/Factory -4/Garrison -3/Research -3/Garrison -3/Quarantine (discovered 2 exits: *Res / Gar) -3/Garrison -2/Research -2/Garrison -2/Research -2/Garrison -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 7) 148 | -10/Materials | Entered Mines 197 | -10/Mines | Learned Materials stockpile data 249 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 316 | -10/Mines | Build established: Mutant 320 | -10/Mines | Assembled infested the area 629 | -10/Mines | Discovered new exit (range 10) 697 | -10/Mines | Discovered new exit (range 5) 701 | -10/Mines | Received a Mining Laser from a helpful Derelict 789 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1070 | -10/Mines | Entered Materials 1070 | -9/Materials | Evolved 2 slots: Utility x2 1452 | -9/Materials | Discovered new exit (range 14) 1722 | -9/Materials | Identified exit to Mines 1730 | -9/Materials | Lost 3 parts (1n2u) 1758 | -9/Materials | Entered Mines 1758 | -9/Mines | Accompanied by 1 ally 1782 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1782 | -9/Mines | Discovered new exit (range 5) 1789 | -9/Mines | Entered Exiles 1789 | -9/Exiles | Accompanied by 1 ally 1833 | -9/Exiles | Met 8R-AWN 1865 | -9/Exiles | Met EX-HEX 1905 | -9/Exiles | Build established: Scavenger-Mutant 1930 | -9/Exiles | Met EX-DEC 1962 | -9/Exiles | Learned location of Zion (-7) 1991 | -9/Exiles | Met EX-BIN 2016 | -9/Exiles | Aligned with FarCom system 2018 | -9/Exiles | Given EX-Vault access code 2059 | -9/Exiles | Opened EX-Vault 2071 | -9/Exiles | Found Superbattery 2078 | -9/Exiles | Found Gui. Plasma Cannon 2109 | -9/Exiles | Found YOLO Cannon 2150 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2260 | -9/Exiles | Discovered new exit (range 14) 2315 | -9/Exiles | Stole three prototypes: Superbattery, Gui. Plasma Cannon, YOLO Cannon 2315 | -9/Exiles | Entered Mines 2315 | -8/Mines | Accompanied by 1 ally 3154 | -8/Mines | Discovered new exit (range 5) 3162 | -8/Mines | Entered Materials 3162 | -8/Materials | Evolved 2 slots: Utility x2 3191 | -8/Materials | Garrison activated, responded to threat 3410 | -8/Materials | Lost 5 parts (1p2n2w) 3900 | -8/Materials | Garrison activated, responded to threat 4011 | -8/Materials | Identified exit to Garrison 4011 | -8/Materials | Entered Garrison 4266 | -8/Garrison | Triggered checkpoint 4270 | -8/Garrison | Triggered checkpoint 4344 | -8/Garrison | Lost 5 parts (1p1n3u) 4425 | -8/Garrison | Discovered new exit (range 15) 4562 | -8/Garrison | Triggered checkpoint 4580 | -8/Garrison | Build established: Hauler-Mutant 4636 | -8/Garrison | Triggered checkpoint 4664 | -8/Garrison | Discovered new exit (range 15) 4838 | -8/Garrison | Discovered new exit (range 15) 4876 | -8/Garrison | Installed Relay Interface Framework 4890 | -8/Garrison | Entered Materials 4956 | -8/Materials | Repaired Lgt. Armor Plating 4983 | -8/Materials | Repaired Lgt. Treads 5017 | -8/Materials | Repaired Hvy. Assault Rifle 5234 | -8/Materials | Core integrity fell below 50% 5260 | -8/Materials | Lost 4 parts (2u2w) 6292 | -8/Materials | Discovered new exit (range 6) 6829 | -8/Materials | Discovered new exit (range 13) 7231 | -8/Materials | Discovered new exit (range 10) 7607 | -8/Materials | Core integrity fell below 20% 7782 | -8/Materials | Entered Factory 7782 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7784 | -7/Factory | FarCom data flow suspended 7923 | -7/Factory | Identified exit to Garrison 7923 | -7/Factory | Entered Garrison 7933 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8043 | -7/Garrison | Triggered checkpoint 8113 | -7/Garrison | Destroyed 7 combat bots 8139 | -7/Garrison | Garrison Relay disabled 8185 | -7/Garrison | Discovered new exit (range 15) 8213 | -7/Garrison | Entered Factory 8213 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8527 | -6/Factory | Identified exit to Lower Caves 8527 | -6/Factory | Identified exit to Extension 8563 | -6/Factory | First assault squad dispatched 8635 | -6/Factory | Entered Lower Caves 8751 | -6/Lower Caves | Learned location of 2 exits from Factory 8753 | -6/Lower Caves | Spotted JZ-GYC(f) 8754 | -6/Lower Caves | Encountered a Master Thief 8764 | -6/Lower Caves | Spotted 4L-W3G(f) 8765 | -6/Lower Caves | Encountered a Master Thief 8767 | -6/Lower Caves | Learned Factory stockpile data 8771 | -6/Lower Caves | Discovered new exit (range 15) 8775 | -6/Lower Caves | Identified exit to Lower Caves 8775 | -6/Lower Caves | Entered another Lower Caves area 8776 | -6/Lower Caves | Build established: Hacker-Sprinter 8833 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8843 | -6/Lower Caves | Discovered new exit (range 7) 8845 | -6/Lower Caves | Identified exit to Data Miner 8845 | -6/Lower Caves | Entered Data Miner 8845 | -6/Data Miner | Discovered new exit (range 6) 8851 | -6/Data Miner | Met Data Miner 8857 | -6/Data Miner | Learned location of Section 7 (-2) 8857 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8862 | -6/Data Miner | Received God Mode back door access code from Data Miner 8866 | -6/Data Miner | Interfaced with the Data Conduit 8875 | -6/Data Miner | Identified exit to Proximity Caves 8875 | -6/Data Miner | Entered Proximity Caves 8915 | -5/Proximity Caves | Learned Factory emergency access door positions 8978 | -5/Proximity Caves | Discovered new exit (range 9) 8980 | -5/Proximity Caves | Identified exit to Factory 8981 | -5/Proximity Caves | Entered Factory 8981 | -5/Factory | Evolved 2 slots: Utility x2 8982 | -5/Factory | Identified exit to Upper Caves 8985 | -5/Factory | Loaded intel: 264 machine locations 9031 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 9069 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 9118 | -5/Factory | Identified exit to Garrison 9118 | -5/Factory | Entered Garrison 9119 | -5/Garrison | Loaded intel: 19 machine locations 9146 | -5/Garrison | Discovered new exit (range 8) 9148 | -5/Garrison | Identified exit to Factory 9150 | -5/Garrison | Expanded RIF knowledge: Autooverride 9152 | -5/Garrison | Entered Factory 9152 | -4/Factory | Evolved 2 slots: Utility x2 9153 | -4/Factory | Loaded intel: 262 machine locations 9220 | -4/Factory | Identified exit to Garrison 9250 | -4/Factory | Entered Garrison 9251 | -4/Garrison | Loaded intel: 19 machine locations 9262 | -4/Garrison | Triggered checkpoint 9272 | -4/Garrison | Discovered new exit (range 15) 9275 | -4/Garrison | Identified exit to Research 9277 | -4/Garrison | Expanded RIF knowledge: Autooverride 9278 | -4/Garrison | Entered Research 9278 | -3/Research | Evolved 2 slots: Utility x2 9279 | -3/Research | Loaded intel: 120 machine locations 9300 | -3/Research | Identified exit to Garrison 9300 | -3/Research | Entered Garrison 9301 | -3/Garrison | Loaded intel: 20 machine locations 9370 | -3/Garrison | Spotted B-86 Titan 9386 | -3/Garrison | Discovered new exit (range 15) 9389 | -3/Garrison | Identified exit to Quarantine 9391 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 9392 | -3/Garrison | Entered Quarantine 9393 | -3/Quarantine | Loaded intel: 67 machine locations 9421 | -3/Quarantine | Found Alien Artifact 9421 | -3/Quarantine | Identified Matter Drive 9436 | -3/Quarantine | Discovered new exit (range 13) 9443 | -3/Quarantine | Found Alien Artifact 9443 | -3/Quarantine | Identified Phase Armor 9463 | -3/Quarantine | Identified exit to Garrison 9463 | -3/Quarantine | Entered Garrison 9464 | -3/Garrison | Loaded intel: 19 machine locations 9472 | -3/Garrison | Triggered checkpoint 9476 | -3/Garrison | Garrison Relay disabled 9494 | -3/Garrison | Spotted B-86 Titan 9496 | -3/Garrison | Triggered checkpoint 9503 | -3/Garrison | Discovered new exit (range 8) 9505 | -3/Garrison | Identified exit to Research 9506 | -3/Garrison | Expanded RIF knowledge: Program Shield 9509 | -3/Garrison | Entered Research 9509 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9510 | -2/Research | Loaded intel: 104 machine locations 9538 | -2/Research | Identified exit to Garrison 9538 | -2/Research | Entered Garrison 9539 | -2/Garrison | Loaded intel: 20 machine locations 9561 | -2/Garrison | Spotted B-90 Cyclops 9570 | -2/Garrison | Triggered checkpoint 9570 | -2/Garrison | Discovered new exit (range 21) 9578 | -2/Garrison | Identified exit to Research 9579 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 9581 | -2/Garrison | Entered Research 9582 | -2/Research | Loaded intel: 110 machine locations 9607 | -2/Research | Identified exit to Garrison 9607 | -2/Research | Entered Garrison 9608 | -2/Garrison | Loaded intel: 19 machine locations 9627 | -2/Garrison | Garrison Relay disabled 9636 | -2/Garrison | Spotted B-90 Cyclops 9638 | -2/Garrison | Triggered checkpoint 9662 | -2/Garrison | Triggered checkpoint 9669 | -2/Garrison | Discovered new exit (range 13) 9670 | -2/Garrison | Triggered checkpoint 9673 | -2/Garrison | Identified exit to Access 9674 | -2/Garrison | Expanded RIF knowledge: Autooverride 9676 | -2/Garrison | Entered Access 9676 | -1/Access | Evolved 2 slots: Utility x2 9677 | -1/Access | Loaded intel: 107 machine locations 9686 | -1/Access | Spotted B-99 Colossus 9702 | -1/Access | Garrison activated, responded to threat 9708 | -1/Access | Found Exp. Thermal Shield 9719 | -1/Access | Identified exit to Garrison 9720 | -1/Access | Entered Garrison 9720 | -1/Garrison | Accompanied by 1 ally 9721 | -1/Garrison | Loaded intel: 19 machine locations 9758 | -1/Garrison | Spotted B-99 Colossus 9759 | -1/Garrison | Triggered checkpoint 9763 | -1/Garrison | Triggered checkpoint 9770 | -1/Garrison | Spotted B-99 Colossus 9774 | -1/Garrison | Discovered new exit (range 5) 9777 | -1/Garrison | Expanded RIF knowledge: Patrol Navigation 9778 | -1/Garrison | Entered Access 9779 | -1/Access | Loaded intel: 116 machine locations 9781 | -1/Access | Maximum security lockdown engaged 9792 | -1/Access | Spotted B-99 Colossus 9881 | -1/Access | Intercept squad dispatched 9889 | -1/Access | Spotted Tracker 9892 | -1/Access | Spotted Tracker 9900 | -1/Access | Spotted B-99 Colossus 9900 | -1/Access | Spotted B-99 Colossus 9926 | -1/Access | Core integrity fell below 50% 9940 | -1/Access | Core integrity fell below 20% 9943 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 09927_ Relay Coupler [Sentry] destroyed. 09927_ Slug penetrates Sealed Heavy Doors. 09927_ Relay Coupler [Hunter] destroyed. 09927_ Biomechanical Wings destroyed. 09927_ Relay Coupler [Grunt] destroyed. 09927_ P-80 Master resets B-99 Colossus, system corruption cleaned. 09930_ Slug penetrates Sealed Heavy Doors. 09932_ Relay Coupler [Grunt] destroyed. 09932_ Biomechanical Wings destroyed. 09932_ K-01 Serf collects debris. 09934_ Slug penetrates Sealed Heavy Doors. 09937_ Relay Coupler [Grunt] destroyed. 09937_ Slug penetrates Tracker. 09937_ Slug penetrates Sealed Heavy Doors. 09938_ P-80 Master resets B-99 Colossus, system corruption cleaned. 09939_ B-99 Colossus exits siege mode. 09940_ K-01 Serf collects debris. 09941_ Slug penetrates Sealed Heavy Doors. 09942_ P-80 Master resets B-99 Colossus, system corruption cleaned. 09943_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# ######### | | ??????#?#???????????????????????????# % #???????? | | ??????# ????????????????+????#####?# [=[#???????? | | ???? # ? ???? ???????? ???"""" ?# #???????? | | ???? # ? "" ?????? ???""R"" # #????""?" | | ???? # ? """?????? # "" "" # #????""T" | | ???# # T"?????? # + #?????""" | | ???# # """#????? # # #???????? | | ???+ + " "" #????# + # #???????? | | ???# # """ #????# # ?# #???????? | | ???# # """ ?????# # = ?# #???????? | | ???# # " ???????# #####+##??# #???????? | | ???# # ?????????# #???# #???# #???????? | | ???# #? ???????????# #???# #???# #???????? | | ???# #??#+#????????????# #???# #???# #???????? | | ???# #??# #????????????# #???# #???# #???????? | | ???# #### ############## ##### ##### #???????? | | ???# ! #???????? | | ???# ############################# #???????? | | ???# #???????????????????????????# #???????? | | ???# #######"????????????######### #???????? | | ???# """T""""?????????"""" h # #???????? | | ???# """ """"?????????""l" BB h #???????? | | ???# "??""""""?""@ksBB # #???????? | | ???# "??"????"?"""" s p #???????? | | ???# "??"?""?"?"""" #???????? | | ???# "??"??"?"?"""" #???????? | | ???# "??"????"?"""" "#??????? | | ???# "??""""""?"""" #########??????? | | ???# "?????????"""" #??????????????? | | ???# "?????????"""" #??????????????? | | ???# #######"????????????#########??????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #############??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ??# """"" #?????????????????"????????????? | | """"" ??????"T??????"""???????????? | | """"" ????""?????"""????????????? | | """"" ######???????????"?????????????? | | ### """"" ##??????????????????????????????? | | ??# ?? #???????????????????????????????? | | ??# ?? #???????????????????????????????? | | ??# ?? +???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 2490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 1200 Resistance: TH 30 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 24 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Matter Drive Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed XenonGhostFacilitator Manual? 0 Play Time 02:25:24 Cumulative 579.7 hours Start 2019.10.22 @ 19:30:01 End 2019.10.23 @ 11:39:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type - Total 96 Types 63/6/7/10/5/1/4 Lore% 96 Gallery% 93 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4786f2d7-23e4-4960-97e1-07f906015ba7