Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 22:18:36 Player: Wasdx Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1108) 1108 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 2931 Bonus ------- High Alert Combat Kills 8 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 250/250 System Corruption 2% Temperature Cool (26) Movement Core (150) Ox2 Location -9/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Transport Network Coupler > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (5) ---- Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Sensor Array Seismic Detector Transport Network Coupler > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Hacking Suite Improved Assault Rifle Improved Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Transport Network Coupler Device Seismic Detector Processor Transport Network Coupler Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 29 | 6 1 7 15 . Power 5 | 1 . 1 3 . Engine 5 | 1 . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 2 5 . Treads . | . . . . . Leg 9 | 2 . 2 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 1 . Device 2 | 1 . 1 . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 3 6 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . 3 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 16 | . . 1 14 1 Power 2 | . . 1 1 . Propulsion 6 | . . . 6 . Utility 3 | . . . 3 . Weapon 5 | . . . 4 1 Highest Loss Streak 9 | . . 1 9 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 93 99 72 44 Engine 10 | . 14 10 8 11 Leg 23 | . 28 33 19 . Device 13 | . 14 22 10 . Processor 10 | . 7 11 11 11 Energy Gun 1 | . . . 1 11 Ballistic Gun 21 | . 28 22 19 11 Naked Turns . | . . . . . Heaviest Build 16 | 7 7 15 16 11 Greatest Support 33 | 20 20 33 33 3 Greatest Overweight (x) 4 | . . . 4 3 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 5 5 5 1 Average Carried 2 | . 2 4 2 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 5 1 1 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1205 | 276 82 303 544 . Remotely . | . . . . . Salvage Created 1911 | 93 117 549 1042 110 Parts 140 | 6 11 43 69 11 Haulers Intercepted 8 | . 1 4 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 34 | . 3 11 16 4 Guns 34 | . 3 11 16 4 Classes Destroyed 12 | 2 3 5 2 . Worker 2 | . . 1 1 . Builder 2 | . . . 2 . Tunneler 1 | 1 . . . . Hauler 8 | . 1 4 3 . Recycler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 12 | . 3 6 . 3 Grunt 9 | . . 3 6 . Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Sentry 10 | . . 1 8 1 Best Kill Streak 7 | 2 2 6 7 4 Combat Bots Only 5 | . 2 5 5 4 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 246 | . 23 42 150 31 Missed 74 | . 12 19 35 8 Damage Taken 2290 | . 81 228 1803 178 Core 423 | . 21 62 305 35 Absorbed by Shields 49 | . . . . 49 Core Remaining (%) 95 | 100 91 . . . Volleys Fired 156 | 4 19 39 85 9 Largest 2 | 2 2 2 2 2 Hottest 68 | 40 40 46 68 68 Shots Fired 298 | 8 38 78 156 18 Gun 298 | 8 38 78 156 18 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 286 | 8 38 78 153 9 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 12 | . . . 3 9 Robot Hit Streak 17 | 5 7 17 11 6 Robot Miss Streak 4 | 1 3 4 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 191 | 5 24 52 98 12 Core Hits 83 | 3 8 25 40 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2773 | 53 261 755 1543 161 Guns 2773 | 53 261 755 1543 161 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2653 | 53 261 755 1508 76 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 120 | . . . 35 85 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 6 2 Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Energy Discharges 3 | . . . 2 1 Data Loss (minor) 2 | . . . 1 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 26 | . . 1 26 15 Average Temperature 9 | . . 1 12 6 Received Heat Transfer 675 | . . 45 588 42 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 410 | 10 125 410 356 282 Initial 202 | . 6 52 91 202 Average 174 | 6 58 190 234 234 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 44 | 100 100 41 21 . Level 1 53 | . . 52 78 100 Level 2 1 | . . 5 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 6 | . 1 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 7 16 20 7 Peak Tracking Total 8 | . 4 8 5 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 8 | . 3 2 3 . Terminals 5 | . 2 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 8 6 10 . Successful 15 | . 6 3 6 . Failed 9 | . 2 3 4 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 18 | . 5 4 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Terminal Hacks 11 | . 5 1 5 . Alert Level 1 | . . . 1 . Locate Traps 3 | . 1 . 2 . Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1696 | 113 311 474 642 156 Spaces Moved 826 | 44 164 280 277 61 Core 141 | 6 . . 74 61 Treads . | . . . . . Legs 685 | 38 164 280 203 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 200 Average Speed 128 | 110 120 120 129 200 Slowest Speed 250 | 120 120 120 250 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 34 27 42 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1163 | 98 244 341 403 77 Wait 119 | 44 55 2 18 . Move 822 | 43 163 279 276 61 Hop . | . . . . . Pick Up 15 | 1 5 6 3 . Fast Attach 22 | 6 1 5 10 . Attach 7 | . . 2 5 . Detach . | . . . . . Swap . | . . . . . Drop 15 | . 1 8 6 . Fire 156 | 4 19 39 85 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 12) 114 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -9/Materials | Discovered new exit (range 12) 899 | -9/Materials | Entered Storage 907 | -9/Storage | Build established: Scavenger-Mutant 1183 | -9/Storage | Garrison activated, responded to threat 1213 | -9/Storage | Core integrity fell below 50% 1284 | -9/Storage | Lost 9 parts (3n3u3w) 1285 | -9/Storage | Core integrity fell below 20% 1468 | -9/Storage | Lost 4 parts (1p2n1w) 1539 | -9/Storage | Identified exit to Garrison 1541 | -9/Storage | Entered Garrison 1619 | -9/Garrison | Triggered checkpoint 1689 | -9/Garrison | Triggered checkpoint 1697 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Beams of light sweep through the air. An alarm sounds. Field strength at 88. Field strength at 82. Field strength at 76. Y-45 Defender destroyed. Garrison Door activated. S-10 Pest destroyed. Field strength at 43. Field strength at 35. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Field strength at 9. Field strength at 3. Stasis field depleted. System corrupted: Energy discharge (-62). Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????? gg###??????????????????????? | | ????######????????????? #??????????????????????? | | ????# #??????????????#@#??????????????????????? | | ????# #??????????????# #??????????????????????? | | ????# #??????????????# #??????????????????????? | | ????### #??????????????# #??????????????????????? | | ??????# #??????????????# #??????????????????????? | | ??????# #??????????????# #??????????????????????? | | ??????# #??????????????# #??????????????????????? | | ??????# #??????????????# #??????????????????????? | | """ ### ################ #######????????????????? | | #????????????????? | | # #????????????????? | | # ############### ######## #????????????????? | | # ??????????????# #??????# #????????????????? | | # ???????????????# #??????# #????????????????? | | ????????????????# #??????# #????????????????? | | """????????????????# #??????# #????????????????? | | ???????????????????# #??????# #????????????????? | | ???????????????????# #??????# #?????#??????????? | | ???????????????????# #?????## ## ## #??????? | | ???????????????????# ####### !%[ #?????? | | ???????????????????# ^=! #?????? | | ???????????????????# ^ #?????? | | ???????????????????##########%[ ## ## #?????? | | ????????????????????????????#%= #? #????#?????? | | ????????????????????????????=== ? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldAblativeMinigun Manual? 0 Play Time 00:16:03 Cumulative 9.8 hours Start 2024.05.29 @ 22:03:00 End 2024.05.29 @ 22:18:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1414554-4e67-43d4-8923-5611de3e8adf