Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 16:58:13 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1045) 1045 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5695 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 933/1000 Matter 172/300 Energy 505/505 System Corruption 18% Temperature Cool (0) Movement Walking (117) Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Neutrino Core > --- PROPULSION (6) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved VSS Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Terrain Scan Processor Improved Medium Armor Plating Improved Shield Generator Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Gauss Rifle KE Penetrator > --- INVENTORY (15) --- Makeshift Power Source Makeshift Power Source Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Terrain Scanner Advanced Terrain Scanner EM Disruption Field Hacking Suite A0-MCA's Component Scanner Gauss Rifle Advanced Assault Cannon Gauss Cannon CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved VSS Leg Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Terrain Scan Processor Improved Medium Armor Plating Improved Shield Generator Makeshift System Shield > --- WEAPON ----------- Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Improved Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Terrain Scanner Advanced Terrain Scanner EM Disruption Field Hacking Suite A0-MCA's Component Scanner Advanced Assault Cannon Gauss Cannon CPS Tube CPS Tube [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Terrain Scan Processor Hackware Makeshift System Shield Protection Core Shielding Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Special Weapon Junk Cannon Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 44 | 3 8 8 3 10 12 Power 6 | . 2 1 1 1 1 Engine 5 | . 2 1 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 1 3 . 2 3 Treads . | . . . . . . Leg 10 | 2 1 3 . 2 2 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 13 | . 2 . 2 3 6 Device 4 | . . . 1 1 2 Storage 3 | . 1 . . 2 . Processor 1 | . . . . . 1 Hackware 2 | . . . . . 2 Protection 3 | . 1 . 1 . 1 Artifact . | . . . . . . Weapon 14 | 1 3 4 . 4 2 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | . 1 1 . 3 2 Ballistic Cannon 4 | . 2 2 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 10 | . 1 8 . . 1 Power 1 | . . 1 . . . Propulsion 5 | . 1 4 . . . Utility 1 | . . . . . 1 Weapon 3 | . . 3 . . . Highest Loss Streak 3 | . 1 3 . . 1 To Critical Strikes 1 | . . 1 . . . Average Backups 8 | 3 5 6 6 9 14 Power 1 | 1 1 2 1 . 2 Propulsion 1 | . 1 2 1 . 2 Utility 3 | . . . 2 5 6 Weapon 1 | 1 1 1 1 1 2 Tool/Special . | . . . . . . Unused Backups 18 | . 2 . . 2 14 Power 3 | . 1 . . . 2 Propulsion 3 | . . . . 1 2 Utility 6 | . . . . 1 5 Weapon 4 | . 1 . . . 3 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 91 | . 92 97 81 96 68 Engine 12 | . 12 13 10 14 5 Leg 23 | . 27 27 14 24 15 Device 4 | . . . . 9 9 Storage 12 | . 12 14 14 14 5 Protection 8 | . 9 14 14 4 2 Energy Gun 1 | . 7 . . . . Energy Cannon 6 | . . 7 14 7 . Ballistic Gun 12 | . 7 1 14 20 11 Ballistic Cannon 5 | . 13 16 . . . Peak Build Rating 70 | 3 10 10 12 35 70 Average Rating 18 | 1 7 8 11 20 55 On Entrance 10 | . 3 9 7 12 31 Naked Turns . | . . . . . . Heaviest Build 65 | 1 19 23 29 42 65 Greatest Support 82 | 3 20 20 10 40 82 Greatest Overweight (x) 4 | . 1 4 2 2 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 5 8 8 8 15 15 Average Capacity 9 | 5 7 8 8 10 15 Most Carried 15 | 5 8 8 8 15 15 Average Carried 8 | 3 5 6 6 9 14 Final Capacity 15 | 5 8 8 8 15 15 Final Carried 15 | 5 7 5 6 15 15 Class Distribution -------------------- 77% | Mutant 20% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1241 | 230 193 410 . 118 290 Remotely . | . . . . . . Salvage Created 1178 | . 221 322 . . 635 Parts 67 | . 9 25 . . 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . 17 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 23 | . 5 13 . . 5 Guns 7 | . 2 . . . 5 Cannons 16 | . 3 13 . . . Classes Destroyed 11 | . 3 3 . . 5 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Recycler 2 | . . . . . 2 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 2 | . . 2 . . . Grunt 8 | . 5 2 . . 1 Sentry 3 | . . 1 . . 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Subdweller 8 | . . 8 . . . Best Kill Streak 3 | . 3 2 . . 3 Combat Bots Only 3 | . 3 2 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 212 | . 33 141 . . 38 Missed 81 | . 11 58 . . 12 Hits 131 | . 22 83 . . 26 Projectile 131 | . 22 83 . . 26 Critical Strikes 2 | . 1 1 . . . Damage Taken 1871 | . 329 1146 . . 396 Core 251 | . 43 141 . . 67 Absorbed by Shields 143 | . . . . . 143 Redirected to Shielding 34 | . 5 29 . . . Core Remaining (%) 63 | 100 . . . 26 . Volleys Fired 125 | . 27 63 . . 35 Largest 2 | . 2 2 . . 2 Hottest 113 | . 66 113 . . 61 Shots Fired 225 | . 54 103 . . 68 Gun 107 | . 38 1 . . 68 Cannon 118 | . 16 102 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 187 | . 35 84 . . 68 Thermal 38 | . 19 19 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 6 16 . . 6 Robot Miss Streak 8 | . 8 3 . . 4 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 133 | . 30 62 . . 41 Core Hits 56 | . 12 20 . . 24 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . 1 . . 2 Destroy 2 | . . . . . 2 Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2739 | . 428 1343 . . 968 Guns 1212 | . 244 . . . 968 Cannons 1527 | . 184 1343 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2442 | . 314 1160 . . 968 Thermal 297 | . 114 183 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . 2 2 2 2 18 Average Corruption 3 | . 2 2 2 2 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . 4 15 14 . 15 Message Errors 15 | . 1 7 5 . 2 Matter Fused 5 | . 1 3 1 . . Heat Flow Errors 6 | . . 1 3 . 2 Energy Discharges 8 | . . 1 3 . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . 1 1 . . Data Loss (major) 6 | . 2 2 . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . 1 . . Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 4 | . . 4 . . . Projectiles 4 | . . 4 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . 5 . . . Impact . | . . . . . . Kinetic 5 | . . 5 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 220 | . 54 116 220 . 158 Average Temperature 43 | . 16 20 102 . 84 Received Heat Transfer 648 | . 180 390 . . 78 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 509 | . 250 259 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 85 | . 81 . 33 . 85 Initial 33 | . . . 33 . . Average 10 | . 12 . 1 . 20 Influence Increases 564 | . 190 185 7 . 182 Destroy 0b10 Robot/C 300 | . 100 100 . . 100 Destroy 0b10 Robot/NC 35 | . 10 . . . 25 Destroy Leader 82 | . 32 10 . . 40 Successful Hack 23 | . 16 . 7 . . Disable Machine 15 | . . . . . 15 Destroy Structure 4 | . 2 . . . 2 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 90 | . 15 75 . . . Influence Decreases 502 | . 190 114 78 . 120 Entered New Map 38 | . . . 38 . . Time Decay 424 | . 190 74 40 . 120 Lost Part 40 | . . 40 . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 13 17 . . 11 Peak Tracking Total 3 | . 3 2 . . 2 Tactical Retreats 4 | . 1 3 . . . Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 8 | . 2 . . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 19 | . 5 . 5 8 1 Terminals 9 | . 5 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 82 | . 20 . 10 50 2 Successful 60 | . 6 . 4 50 . Failed 21 | . 13 . 6 . 2 Catastrophic 3 | . 1 . 2 . . Database Lockouts 1 | . 1 . . . . Manual 9 | . 6 . 3 . . Terminals 29 | . 20 . 7 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 58 | . 6 . 2 50 . Record 50 | . . . 1 49 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . 3 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 5 | . . 2 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6893 | 26 1148 1437 902 2739 641 Spaces Moved 3969 | 33 872 814 373 1535 342 Core 134 | 33 100 1 . . . Treads . | . . . . . . Legs 3696 | . 772 813 373 1535 203 Wheels . | . . . . . . Hover 139 | . . . . . 139 Flight . | . . . . . . Fastest Speed 50 | 50 50 120 190 125 116 Average Speed 160 | 50 112 153 240 175 150 Slowest Speed 260 | 50 190 260 260 260 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 99 48 70 92 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . . . 9 . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 5 | . 1 4 . . . Melee . | . . . . . . Projectile 5 | . 1 4 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4281 | 41 987 900 380 1577 396 Wait 74 | . 64 10 . . . Move 3964 | 32 871 813 372 1534 342 Hop . | . . . . . . Pick Up 46 | 6 12 5 3 17 3 Fast Attach 14 | 2 . . . 4 8 Attach 19 | 1 5 6 3 1 3 Detach 1 | . . . 1 . . Swap 14 | . 3 2 . 7 2 Drop 24 | . 5 1 1 14 3 Fire 125 | . 27 63 . . 35 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 10) 139 | -10/Materials | Central database locked down 219 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 452 | -10/Materials | Identified exit to Mines 812 | -10/Materials | Discovered new exit (range 7) 1166 | -10/Materials | Discovered new exit (range 8) 1175 | -10/Materials | Entered Subcaves 1176 | -10/Subcaves | Approached by a straggling Scientist 1554 | -10/Subcaves | Learned location of 1 exit from Materials 1570 | -10/Subcaves | Disturbed a concealed Subdweller 1639 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1687 | -10/Subcaves | Lost 3 parts (2n1w) 1708 | -10/Subcaves | Learned Materials terminal intel 1817 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2347 | -10/Subcaves | Core integrity fell below 50% 2598 | -10/Subcaves | Discovered new exit (range 8) 2612 | -10/Subcaves | Entered Recycling 3428 | -7/Recycling | Scanned before Scraplab entrance 3464 | -7/Recycling | Entered Scraplab 3485 | -7/Recycling | Discovered new exit (range 2) 3514 | -7/Recycling | Entered Scraptown 3579 | -7/Scraptown | System corruption cleaned by C-Scrubber 4080 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4095 | -7/Scraptown | Learned location of 1 exit from Research 4098 | -7/Scraptown | Learned Factory stockpile data 4100 | -7/Scraptown | Learned location of Zion (-7) 4134 | -7/Scraptown | Discovered new exit (range 11) 4274 | -7/Scraptown | Visited Symbiants 4309 | -7/Scraptown | Visited Bundlers 4506 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4636 | -7/Scraptown | Visited Shadow of the Wyrm 4655 | -7/Scraptown | Visited Spacefarers 4676 | -7/Scraptown | Visited Awakened 4721 | -7/Scraptown | Visited Comm Corps 4776 | -7/Scraptown | Visited Cyclists 4816 | -7/Scraptown | Visited UFD Registry 4831 | -7/Scraptown | Registered with UFD as "Arcripper" 4856 | -7/Scraptown | Entered Cyclist Reading Room 4924 | -7/Scraptown | Visited A0-MCA Data Center 4931 | -7/Scraptown | Given a B rating by A0-MCA 4939 | -7/Scraptown | Found A0-MCA's Component Scanner 4964 | -7/Scraptown | Visited Research Penetration Think Tank 4992 | -7/Scraptown | Visited Science Guys 5229 | -7/Scraptown | Visited Observation Area 5312 | -7/Scraptown | Visited Supply Room 5369 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5377 | -7/Scraptown | Found DCF Scrap (30 items) 5501 | -7/Scraptown | Visited Junk Repository 5580 | -7/Scraptown | Visited Abandonware Association 5600 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 5600 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5648 | -7/Scraptown | Visited Junk Cannon Lab 5659 | -7/Scraptown | Found Prototype Special Weapon 5659 | -7/Scraptown | Identified Junk Cannon 5689 | -7/Scraptown | Build established: Derelict-Mutant 6129 | -7/Scraptown | Met Optimus 6129 | -7/Scraptown | Accepted into 0bPrime 6241 | -7/Scraptown | Discovered new exit (range 5) 6253 | -7/Scraptown | Entered Factory 6253 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 6614 | -5/Factory | System corruption reached 10% 6830 | -5/Factory | Discovered new exit (range 4) 6894 | -5/Factory | Self-destructed Last Messages --------------- 06868_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06869_ K-01 Serf collects debris. 06871_ Slug penetrates G-50 Soldier. 06872_ System corrupted: Energy discharge (-166). 06873_ K-01 Serf collects debris. 06874_ Slug penetrates Wall. 06874_ Slug penetrates G-50 Soldier. 06877_ K-01 Serf collects debris. 06880_ Slug penetrates Wall. 06880_ K-01 Serf collects debris. 06883_ Slug penetrates G-50 Soldier. 06885_ K-01 Serf collects debris. 06886_ Slug penetrates G-50 Soldier. 06886_ G-50 Soldier destroyed. 06889_ K-01 Serf cleans the Manufacturing Mainframe. 06890_ Acquired 27 matter. 06891_ Slug penetrates Wall. 06891_ Slug penetrates H-66 Slayer. 06891_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????##############?????????????????? | | ??????????????????# ??????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# """" """" #?????????????????? | | ?????????????###### """" """" #?????????????????? | | ?????????????# # """" """" #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # == #?????????????????? | | ?????????????# #######k#################??????# | | ?????????????# < #### @* +[ [== | #??????# | | ?????????????# hh #= "* =*= ######## | | ?????????????# #### #!"" ![%= + | | ?????????????# #??# #!"T ==! # | | ?????????????# #??# t +!"" ! # | | ?????????????######??# # "" + | | ???????????????? # ######## | | ?????????????? R # """"""" ######?? | | ?????????????? # """"""" %[ ## ? | | ??????????????""""" """""" # """"""" ## """ ? | | ???????????????"""" """""" # """"""" ## """ | | ?????????????????"" """"""!%[# ! ## """ | | ?????????????????"" ?""""" = ########## #### | | ?????????????????? ????? #????????###??# ! | | ?????????????????????????" #?????????????####### | | ?????????????????????????" #?????????????????# | | ?????????????????????????" #?????????????????# | | ?????????????????????????" #?????????????????# | | ????????????????????????? ??????????????????# # | | ?????????????????????????? ??????????????????# ? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapReactionFlightbrick Manual? 0 Play Time 00:31:45 Cumulative 179.6 hours Start 2025.09.23 @ 19:24:36 End 2025.09.24 @ 16:58:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 278 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0f3a8da-bbeb-4da7-bf40-0040d37750ff