Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 17:08:55 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (129) 645 Value Destroyed (4214) 4214 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (5444) 5444 TOTAL SCORE: 19603 Bonus ------- Triggered High Security 500 High Alert Combat Kills 167 Follower Combat Kills 2175 Met Data Miner 300 Win 3000 Friendly Fire -698 Cogmind --------- Core Integrity 1423/1600 Matter 277/300 Energy 802/814 System Corruption 5% Temperature Cool (8) Movement Treading (51) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum-Fission Reactor > --- PROPULSION (8) --- Treaded Antigrav Exoskeleton > --- UTILITY (11) ----- Advanced Coolant Injector Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Seismic Detector Improved Transmission Jammer Layered Heavy Armor Plating > --- WEAPON (4) ------- Makeshift Laser Shovel Great Axe > --- INVENTORY (15) --- Experimental Power Amplifier Advanced Coolant Injector Advanced Signal Interpreter Advanced Weapon Cycler Dimensional Node Initializer Core Reset Matrix Peak State ------------ > --- POWER ------------ Quantum-Fission Reactor > --- PROPULSION ------- Treaded Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Weapon Cycler Improved Transmission Jammer > --- WEAPON ----------- Thermal Neutralizer Construct/C Great Axe > --- INVENTORY -------- Experimental Power Amplifier Advanced Coolant Injector Seismic Detector Dimensional Node Initializer Core Reset Matrix Makeshift Laser Shovel [Rating: 131] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Precision Rocket Launcher Special Weapon Makeshift Laser Shovel Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . 2 . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 . . . . . Propulsion 6 | . . . 2 . . 1 . . . . . . . 1 . 1 . 1 . Utility 8 | . . . 1 . . 2 . . . . 1 . . . . 1 . 1 2 Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . Parts Attached 101 | 7 8 13 10 14 1 7 8 3 . 3 1 6 3 2 . 7 3 1 4 Power 10 | 1 1 3 2 3 . . . . . . . . . . . . . . . Engine 8 | 1 . 3 2 2 . . . . . . . . . . . . . . . Core 2 | . 1 . . 1 . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 10 | 2 1 3 2 2 . . . . . . . . . . . . . . . Treads 10 | 2 1 3 2 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 53 | 2 2 . 4 3 1 4 6 2 . 3 1 6 3 2 . 6 3 1 4 Device 29 | 1 1 . 2 . 1 2 4 2 . 1 1 5 . 1 . 3 2 . 3 Storage 7 | 1 1 . 1 . . 1 . . . . . . 1 1 . . 1 . . Processor 8 | . . . . 2 . . 1 . . . . 1 . . . 3 . 1 . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . Protection 8 | . . . 1 1 . 1 1 . . 2 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 4 7 2 6 . 3 2 1 . . . . . . . 1 . . . Energy Gun 4 | . . 1 1 . . 1 1 . . . . . . . . . . . . Energy Cannon 3 | . . 1 1 1 . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 2 4 . 3 . 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . 2 . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 2 4 1 1 2 1 . . . . . . . . 1 1 . Parts Lost 16 | . . 2 . . . . 1 . . . . . 2 . 7 . . . 4 Power 2 | . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 . . . . Utility 10 | . . . . . . . 1 . . . . . 2 . 4 . . . 3 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . 2 . . . . 1 . . . . . 2 . 5 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 11 14 18 19 8 13 13 16 18 18 18 18 18 16 11 4 5 5 6 Power . | . 1 . . 1 . . . . . . . . . . . . . . . Propulsion 1 | . 4 5 3 4 1 . . . . . . . . . . . . . . Utility 7 | . 2 2 5 3 2 7 11 13 16 14 13 14 13 9 6 2 2 2 2 Weapon 4 | . 4 6 8 10 3 5 2 1 1 2 3 2 3 4 3 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 91 | . 2 5 2 13 14 26 1 1 . . 1 3 5 2 7 1 2 . 6 Power 3 | . . . . 1 1 . 1 . . . . . . . . . . . . Propulsion 8 | . 1 . 1 2 4 . . . . . . . . . . . . . . Utility 12 | . . . . 2 . 2 . . . . 1 2 1 . 1 . 1 . 2 Weapon 65 | . 1 5 1 8 9 24 . . . . . 1 4 2 6 1 1 . 2 Tool/Special 3 | . . . . . . . . 1 . . . . . . . . . . 2 Average Slot Usage (%) 65 | . 100 99 99 85 65 51 50 52 50 53 50 49 54 44 40 40 50 50 51 Engine 3 | . 2 11 9 4 9 4 3 . . . . . . . . . . . . Core 3 | . 11 2 . 1 . 2 2 6 6 6 5 1 2 5 5 4 4 4 1 Treads 11 | . 28 28 35 31 14 3 5 . . . . 4 1 . . . 1 4 1 Leg 1 | . . . . . 1 . . 6 6 4 . . . . . . . . . Device 12 | . 14 14 9 6 6 11 13 12 12 17 22 21 14 16 16 13 19 20 21 Storage 6 | . 14 14 9 6 1 5 6 6 6 6 5 5 5 5 3 . . 4 3 Processor 7 | . . . . 12 13 11 6 6 6 6 5 5 10 5 5 11 11 8 11 Protection 1 | . . . 8 . . . 3 5 . . . . . 3 . . . . . Energy Cannon 2 | . . . 8 . 1 4 . 3 6 6 5 3 . 3 2 3 4 4 1 Ballistic Gun 6 | . 26 24 9 19 7 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 6 2 . . . 1 5 1 2 . . . . Peak Build Rating 131 | 7 15 15 28 45 61 79 88 88 87 89 92 103 111 105 109 88 92 97 131 Average Rating 63 | 5 13 13 25 42 52 69 75 81 84 85 88 98 103 102 98 73 87 89 113 On Entrance 64 | . 7 15 14 26 44 61 79 84 84 87 84 92 100 104 105 43 88 85 96 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 32 38 73 73 61 71 94 92 92 92 82 100 115 112 115 35 55 56 81 Greatest Support 199 | 40 40 40 86 106 106 136 136 136 136 136 136 199 199 131 100 50 63 63 92 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 25 20 15 5 15 15 15 Average Capacity 16 | 7 12 15 19 20 9 19 20 20 20 20 20 20 20 17 12 5 5 15 15 Most Carried 20 | 5 15 15 20 20 20 20 16 20 18 20 20 20 20 18 15 5 6 6 8 Average Carried 14 | 2 11 14 18 19 8 13 14 18 18 19 18 19 18 16 11 4 5 5 6 Final Capacity 20 | 8 15 15 20 20 5 20 20 20 20 20 20 20 20 15 5 5 15 15 15 Final Carried 20 | 5 15 15 20 20 5 17 15 18 18 20 18 20 16 15 5 5 6 6 6 Scrap Engine Consumption 242 | . . . . . 49 71 12 4 . 1 3 37 13 8 5 12 6 4 17 Constructs Created 4 | . . . . . 3 . . . . . . . . . . 1 . . . Constructs Modified 105 | . . . . . 17 33 7 2 . 1 1 15 9 3 3 3 2 1 8 Class Distribution -------------------- 47% | Construct 18% | Mutant 10% | Commander-Gunner 8% | Commander-Mutant 4% | Commander-Construct 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Commander-Gunner | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -4/Factory Construct | -4/Armory Ninja | -3/Research Ninja | -3/Quarantine Infiltrator-Assassin | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Matter Collected 3907 | 318 213 456 150 471 71 553 329 377 . 180 . 186 195 80 126 45 80 . 77 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6178 | 193 490 569 440 1209 28 1204 131 259 . 93 . 602 190 . 322 . 24 . 424 Parts 295 | 18 27 28 36 63 1 56 2 1 . . . 5 5 . 15 . 3 . 35 Haulers Intercepted 10 | . 2 . . 6 . 1 . . . . . . . . . . . . 1 Recyclers Shooed 13 | . 6 . 1 . . 3 . . . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . 6 . . . . 1 7 . . . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Combat Hostiles Destroyed 74 | . 10 13 6 14 1 14 . 4 . 1 . . 4 . 4 . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 38 | . 10 11 3 13 . 1 . . . . . . . . . . . . . Cannons 19 | . . 2 3 1 1 6 . . . . . . . . 4 . . . 2 AOE 12 | . . . . . . 5 . 4 . . . . 3 . . . . . . Classes Destroyed 16 | 2 6 2 2 . . 1 1 1 . . . . . . 1 . . . . Worker 11 | . 1 . . 3 . 2 . . . . . . 1 . . . . . 4 Builder 8 | . 1 . . . . 2 . . . . . . . . . . 1 . 4 Tunneler 9 | 5 . . 1 . . 3 . . . . . . . . . . . . . Hauler 10 | . 2 . . 6 . 1 . . . . . . . . . . . . 1 Recycler 8 | 1 1 . 1 3 . 2 . . . . . . . . . . . . . Operator 3 | . . . 1 2 . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . 1 . . . . . . . . 1 . . . . Swarmer 10 | . 6 . . 1 . . . . . . . . 3 . . . . . . Grunt 19 | . 4 . 1 5 . 4 . 3 . . . . . . 1 . . . 1 Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . Sentry 21 | . . 1 4 7 1 5 . . . 1 . . 1 . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . 1 1 . . . . . . . . . . 1 . . . . Programmer 7 | . . . . . . 5 . . . . . . . . . . . . 2 Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . Samaritan 4 | . . . . . . . 3 . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 4 4 3 2 9 1 7 . 4 . 1 . . 4 . 3 . 1 . 3 Combat Bots Only 5 | . 3 3 2 4 1 5 . 4 . 1 . . 3 . 3 . . . 2 Max Kills in Single Turn 4 | 1 2 1 1 2 1 4 1 1 . 1 . 1 2 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 1 . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Hostile Shots Fired 918 | . 28 54 17 42 14 184 42 1 . 4 . . 88 2 283 . 24 9 126 Missed 329 | . 8 16 5 13 5 71 11 1 . . . . 33 . 106 . 10 2 48 Hits 589 | . 20 38 12 29 9 113 31 . . 4 . . 55 2 177 . 14 7 78 Melee 8 | . . . . . . . . . . . . . . . 8 . . . . Projectile 581 | . 20 38 12 29 9 113 31 . . 4 . . 55 2 169 . 14 7 78 AOE 4 | . . 4 . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . . 2 1 . . . . . 4 . 11 . . . 3 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . Damage Taken 10300 | . 193 906 179 402 180 961 357 . . 374 . . 1339 40 3220 . 327 145 1677 Core 1333 | . 37 130 32 45 . 171 84 . . 125 . . 95 . 346 . 69 22 177 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 100 | . . . . . . 29 62 . . 9 . . . . . . . . . Regen/Repaired (Parts) 1775 | . . . . 58 14 554 232 37 . 33 . 156 189 168 18 196 16 61 43 Core Remaining (%) 79 | 100 . 33 . . 86 . . . . 55 . . 90 . 69 . 94 98 88 Volleys Fired 427 | 15 33 65 29 48 11 72 18 22 . 9 1 19 27 10 24 7 3 . 14 Largest 3 | 2 2 2 3 3 2 2 1 1 . 1 1 1 2 1 1 1 1 . 1 Hottest 210 | 40 100 110 170 170 53 152 152 152 . 152 75 152 173 70 210 106 106 . 151 Shots Fired 631 | 26 63 107 59 130 16 74 18 22 . 9 1 19 29 10 24 7 3 . 14 Gun 361 | 26 60 84 30 128 12 21 . . . . . . . . . . . . . Cannon 223 | . . 11 29 2 4 48 17 8 . 3 . 19 24 10 24 7 3 . 14 Launcher 23 | . 2 . . . . 5 1 9 . 3 . . 3 . . . . . . Special 24 | . 1 12 . . . . . 5 . 3 1 . 2 . . . . . . Kinetic 407 | 26 60 77 15 127 15 23 17 8 . . . 11 11 1 16 . . . . Thermal 178 | . 1 30 44 3 . 39 . 5 . 6 1 8 2 7 8 7 3 . 14 Explosive 23 | . 2 . . . . 5 1 9 . 3 . . 3 . . . . . . Electromagnetic 23 | . . . . . 1 7 . . . . . . 13 2 . . . . . Robot Hit Streak 28 | 7 10 17 9 14 4 13 4 13 . 26 . 28 4 . 3 2 3 . 4 Robot Miss Streak 5 | 2 4 3 2 2 1 5 5 1 . . . 3 4 . 4 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 364 | 18 34 66 30 74 11 51 11 8 . 3 . 15 9 . 8 2 3 . 21 Core Hits 213 | 9 21 25 12 40 5 46 2 15 . 5 . 11 4 . 6 . 1 . 11 Critical Kills 7 | . 1 . . 3 . . . . . . . . . . 3 . . . . Critical Parts Destroyed 11 | . . . . . . . . . . . . 2 6 . 3 . . . . Critical Strikes 23 | . 1 . . 3 . . . . . . . 5 7 . 6 . 1 . . Destroy 22 | . 1 . . 3 . . . . . . . 5 7 . 6 . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 79 | . . . . . . . 13 37 . . . . . . . . 2 1 26 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . 13 37 . . . . . . . . 2 1 26 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . . . . 1 . 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12701 | 188 683 1091 713 1527 204 2743 241 944 . 160 . 766 1013 . 836 85 147 . 1360 Guns 3746 | 181 552 916 295 1426 144 232 . . . . . . . . . . . . . Cannons 5460 | . . 175 418 55 55 1730 216 103 . 89 . 766 502 . 836 85 41 . 389 Explosions 2184 | . 77 . . . . 744 . 796 . 62 . . 505 . . . . . . Melee 954 | . . . . . . . . 45 . . . . . . . . 99 . 810 Ramming 357 | 7 54 . . 46 5 37 25 . . 9 . . 6 . . . 7 . 161 Kinetic 5411 | 181 552 927 110 1405 199 490 216 103 . . . 395 225 . 608 . . . . Thermal 3321 | . . 164 603 76 . 1275 . . . 89 . 371 . . 228 85 41 . 389 Explosive 2149 | . 77 . . . . 709 . 796 . 62 . . 505 . . . . . . Electromagnetic 509 | . . . . . . 232 . . . . . . 277 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 954 | . . . . . . . . 45 . . . . . . . . 99 . 810 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 1 1 1 . . 1 . 2 . 3 . 5 Average Corruption 1 | . . . . . . 1 1 1 1 1 . . 1 . 1 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . 11 16 20 1 9 . . . . . . . . 7 Message Errors 20 | . . . . . . 6 5 5 . 2 . . . . . . . . 2 Matter Fused 18 | . . . . . . 2 6 6 . 2 . . . . . . . . 2 Heat Flow Errors 8 | . . . . . . 1 1 3 1 . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . 2 1 . 2 . . . . . . . . . Data Loss (minor) 7 | . . . . . . 1 2 2 . 2 . . . . . . . . . Data Loss (major) 4 | . . . . . . 1 . 2 . 1 . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 437 | . . . . . . 87 8 33 . 3 . 35 58 . 5 15 26 . 167 Projectiles 145 | . . . . . . 41 . 8 . . . 35 41 . 5 15 . . . Explosions 88 | . . . . . . 46 . 25 . . . . 17 . . . . . . Melee 204 | . . . . . . . 8 . . 3 . . . . . . 26 . 167 Knockbacks 20 | . . . . 1 . 2 4 2 . . . 4 1 . 5 . . . 1 Impact 2 | . . . . 1 . . . . . . . . . . . . . . 1 Kinetic 16 | . . . . . . 2 4 2 . . . 3 1 . 4 . . . . Secondary 2 | . . . . . . . . . . . . 1 . . 1 . . . . Self-Inflicted Damage 66 | . . . . . . . . . . 66 . . . . . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . . . Rammed 27 | 3 6 . . 5 . 3 5 . . . . . 1 . . . 1 . 3 Targets Rammed 34 | 3 6 . . 6 1 3 5 . . 3 . . 1 . . . 1 . 5 Kicked 4 | . . . . . 1 . . . . 3 . . . . . . . . . Crushed 3 | . . . . 1 . . . . . . . . . . . . . . 2 Highest Temperature 392 | . 28 . 354 186 . 392 356 236 157 200 . 180 144 . 345 134 27 . 244 Average Temperature 101 | . 13 . 99 24 . 117 170 103 79 76 . 73 55 . 120 48 27 . 111 Received Heat Transfer 1446 | . 6 78 72 126 9 267 . . . 18 . . 111 12 594 . . . 153 Effects 9 | . . . . . . 1 6 . . . . . . . 2 . . . . Energy Bleed 4 | . . . . . . 1 2 . . . . . . . 1 . . . . Interference 4 | . . . . . . . 3 . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 3 . . 1 . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . 1 . . . . . . Parts Fried 5 | . . . . . . 1 2 . . 1 . 1 . . . . . . . Impact Corruptions 7 | . . . . . . . 3 . . 2 . 2 . . . . . . . Robots Melted 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . Combat Hostiles 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . Parts Melted 12 | . . . 1 . . 8 . . . 1 . 2 . . . . . . . Heat Transferred 5918 | . . 223 780 99 . 2237 . . . 407 . 1554 . . 74 87 50 . 407 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Maximum Alert Level 5 | . . . . 2 . 1 . . . . . . 5 4 2 1 . . 1 Low Security (%) 74 | 100 100 . 100 61 100 49 . . . . 100 100 13 . . 60 100 100 87 Level 1 11 | . . . . 9 . 50 . . . . . . 16 . . 39 . . 12 Level 2 8 | . . . . 29 . . . . . . . . 24 . 100 . . . . Level 3 2 | . . . . . . . . . . . . . 2 64 . . . . . Level 4 2 | . . . . . . . . . . . . . 25 35 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . 17 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2413 | 10 108 . 83 499 179 377 . . . . 15 6 2413 1159 548 268 66 3 376 Initial 1159 | . . . . 18 174 50 . . . . . 1 . 1159 485 268 51 . . Average 165 | 2 36 . 17 235 14 169 . . . . . . 943 1069 462 183 21 . 49 Influence Increases 7042 | 30 373 20 265 1171 88 1102 . 95 . 35 15 18 2880 45 311 23 22 3 546 Destroy 0b10 Robot/C 2500 | . 200 20 120 500 20 480 . 80 . 20 . . 920 . 80 . . . 60 Destroy 0b10 Robot/NC 300 | 30 30 . 20 80 . 55 . 5 . . . . 25 . 5 . 5 . 45 Destroy Leader 626 | . 46 . 52 166 . 154 . 10 . . . . 164 . 22 . . . 12 Allied During Kill 1482 | . . . . 323 11 170 . . . . . . 978 . . . . . . Successful Hack 198 | . 16 . 15 30 55 66 . . . . . . . 16 . . . . . Disable Machine 375 | . . . . 45 . 60 . . . . 15 . 120 . 45 15 15 . 60 Anti-Garrison Action 300 | . . . . . . . . . . . . . 300 . . . . . . Destroy Structure 551 | . 21 . 13 12 2 37 . . . . . 18 358 14 24 8 2 3 39 Advance Influence 50 | . . . . . . 50 . . . . . . . . . . . . . Partial Spotted 60 | . . . 15 . . . . . . . . . . 15 . . . . 30 Lose Combat Pursuer 600 | . 60 . 30 15 . 30 . . . 15 . . 15 . 135 . . . 300 Influence Decreases 6666 | 30 358 35 221 768 535 877 225 37 58 35 10 23 512 1423 789 442 115 3 170 Entered New Map 2453 | . . 8 . 26 273 . 84 . 58 . . 4 . 1209 505 244 42 . . Time Decay 3348 | 30 358 27 221 592 262 552 141 37 . 35 10 19 222 214 214 198 73 3 140 Lost Part 120 | . . . . . . . . . . . . . 20 . 70 . . . 30 Lost Ally 445 | . . . . . . 175 . . . . . . 270 . . . . . . Purge Threat 300 | . . . . 150 . 150 . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . 1 4 . 10 . . . . . . 16 2 3 . 1 . 3 Investigation 4 | . 1 . . 1 . . . . . . . . 1 . 1 . . . . Extermination 10 | . . . . . . 5 . . . . . . . 1 1 . 1 . 2 Reinforcement 11 | . 1 . 1 1 . 2 . . . . . . 5 . . . . . 1 Assault 13 | . . . . 2 . . . . . . . . 9 1 1 . . . . Garrison 4 | . . . . . . 3 . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Distress Signals 6 | . 1 . . . 1 2 . . . . . . 1 . . . . . 1 Communications Jammed 4 | . . . . . . . . . . . . . . . . 1 . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . 3 Times Spotted 243 | . 19 13 17 34 3 34 2 3 . 2 . 1 39 1 36 1 5 3 30 Peak Tracking Total 17 | . 4 2 4 4 1 5 1 3 . 1 . 1 13 1 17 1 2 2 15 Tactical Retreats 20 | . 2 . 2 1 . 2 . . . 1 . . 1 . 5 . . . 6 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Traps Triggered 9 | . 1 1 . 1 . . . . . . 1 . 1 . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Machines Disabled 30 | . . 1 . 3 . 4 . . . 1 1 . 10 1 3 1 1 . 4 Max in Single Turn 1 | . . 1 . 1 . 1 . . . 1 1 . 1 1 1 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . 1 . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Machines Accessed 81 | . 8 1 5 17 12 13 2 2 3 1 2 . 4 3 1 1 3 . 3 Terminals 46 | . 5 . 4 14 6 6 . . . . . . 2 2 1 1 3 . 2 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . 2 5 4 . . . . . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . 2 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . 2 1 . . . . . Total Hacks 202 | . 19 1 17 40 37 26 7 2 23 1 6 . 6 4 3 1 4 . 5 Successful 104 | . 7 1 8 20 21 10 7 2 23 1 2 . 1 1 . . . . . Failed 98 | . 12 . 9 20 16 16 . . . . 4 . 5 3 3 1 4 . 5 Catastrophic 19 | . 2 . 1 4 2 1 . . . . 1 . 2 1 1 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 93 | . 9 . 12 23 29 13 . . . . . . 1 2 . . 1 . 3 Terminals 112 | . 14 . 15 36 14 16 . . . . . . 3 3 3 1 4 . 3 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . . . . . Recycling Units 36 | . 4 . . 3 21 6 . . . . . . . . . . . . 2 Scanalyzers 5 | . . . 2 . . 3 . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . 5 . 3 1 . . . . . Terminal Hacks 64 | . 3 1 3 14 6 3 7 2 23 1 . . . 1 . . . . . Record 14 | . . . . . . . 6 1 6 1 . . . . . . . . . Part Schematic 13 | . . . . . 4 . . . 9 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . . . . . . . . . . Open Door 9 | . . . . 7 . . 1 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . 2 4 3 . . . . . . . . . . . . . Retrieve Components 10 | . 1 . . 2 4 3 . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . 1 . . . . . . . . . . . . . Retrieve Study 3 | . . . 2 . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 2 . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 24 | . 3 . 3 4 11 3 . . . . . . . . . . . . . Terminals 15 | . 3 . 3 3 3 3 . . . . . . . . . . . . . Botnet 13 | . 2 . 3 2 3 3 . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . . . . . . . . . . . Reject 4 | . . . . . 4 . . . . . . . . . . . . . . Mask 4 | . . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 8 . 4 12 8 12 . . . . 2 . 3 3 1 1 3 . 3 Full Trace Events 5 | . 1 . . 1 1 . . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 4 . . . 9 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . 9 . . 10 9 15 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Total Allies 32 | . . . . 12 . . . . . . . 20 . . . . . . . Largest Group 20 | . . . . 11 10 9 . . . . . 20 19 . . . . . . Highest-Rated Group 703 | . . . . 217 203 187 . . . . . 703 674 . . . . . . Highest-Rated Ally 50 | . . . . 31 31 31 . . . . . 50 50 . . . . . . Total Orders 6 | . . . . 3 2 1 . . . . . . . . . . . . . STAY 4 | . . . . 2 1 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . 1 1 . . . . . . . . . . . . . . Ally Attacks 449 | . . . . 81 18 80 . . . . . 6 264 . . . . . . Total Damage 10975 | . . . . 1016 247 972 . . . . . 95 8645 . . . . . . Kills 79 | . . . . 14 5 10 . . . . . 1 49 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Active Infowar (turns) 20112 | 77 1364 2202 917 2012 967 2334 2131 2346 . 1258 141 1795 478 447 290 408 236 70 639 Optics 1338 | . . . . . . . . . . . . . . . . 393 236 70 639 Sensors 9787 | . . . . . . . 2031 2346 . 1257 141 1795 478 447 286 204 223 70 509 IFF 2054 | . . . . . . . . . . 1254 141 399 . 128 132 . . . . Structural 790 | . . . . . . . . . . . . . . . . . 86 65 639 Seismic 10441 | 77 1364 2202 917 2012 967 2334 70 . . . . . . . . . . . 498 Triangulation 630 | . . . . . . . 630 . . . . . . . . . . . . Jamming 1353 | . . . . . . . . . . . . . . . . 408 236 70 639 Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Turns Passed 23546 | 154 1364 2202 942 2051 3122 2366 2253 2679 200 1309 141 1795 704 454 457 408 236 70 639 Spaces Moved 13553 | 62 749 1160 400 1086 1642 1275 1314 1425 121 805 111 758 561 419 310 349 220 61 725 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 7380 | 60 749 1160 400 1086 923 613 1135 . . . . 638 122 . . . 55 61 378 Legs 2884 | . . . . . 547 . 179 1425 121 612 . . . . . . . . . Wheels 541 | . . . . . 169 372 . . . . . . . . . . . . . Hover 522 | . . . . . . . . . . . . . . . . 10 165 . 347 Flight 2224 | . . . . . 3 290 . . . 193 111 120 439 419 310 339 . . . Fastest Speed 50 | 50 160 160 160 160 83 122 97 165 165 121 121 121 90 90 90 90 90 90 51 Average Speed 140 | 156 160 160 160 161 117 160 160 165 165 154 121 149 106 90 117 90 90 90 68 Slowest Speed 202 | 160 160 160 160 162 162 202 177 165 165 165 121 166 166 90 202 90 90 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . 1 . . . . . . 2 4 7 1 . . . Potential Cave-ins 9 | . . . 2 . . . . 5 . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 49 | 5 84 56 38 95 99 34 94 95 75 74 6 97 19 14 27 9 26 3 30 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . 2 . 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . 7 . . . . 5 3 . 1 . . . . . . . . . Spaces Dug 264 | . 1 1 5 . 1 2 13 121 . 79 4 . 11 8 2 1 1 1 13 Terrain Destroyed 442 | . 20 1 14 10 2 41 34 154 . 95 . 7 24 9 12 4 1 1 13 Melee 63 | . . . . . . . 13 36 . . . . . . . . . 1 13 Projectile 78 | . 1 1 14 10 2 7 3 . . . . 7 7 9 12 4 1 . . AOE 218 | . 19 . . . . 34 16 104 . 30 . . 15 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Arm Res Qua Res Acc Total 17261 | 91 848 1376 658 1283 2826 1530 1421 1674 121 861 116 1403 630 483 369 434 253 73 811 Wait 2616 | . 30 105 197 68 1138 74 43 159 . 13 . 605 12 47 18 69 5 9 24 Move 13507 | 61 748 1159 399 1085 1641 1272 1313 1424 120 804 111 757 556 411 296 346 220 60 724 Hop 13 | . . . . . . 1 . . . . . . 2 3 6 1 . . . Pick Up 181 | 5 14 14 14 24 4 48 5 8 . 10 1 4 9 2 5 2 5 1 6 Fast Attach 38 | 7 1 2 1 11 1 1 1 1 . . . 2 . . 1 6 2 . 1 Attach 51 | . . 2 3 2 1 6 11 5 . 8 2 . 4 1 . 1 . 1 4 Detach 22 | . . . . . 1 4 5 4 . 3 . 3 . 2 . . . . . Swap 95 | . 9 13 8 7 . 10 4 7 1 2 . 6 10 3 10 . 2 1 2 Drop 185 | . 7 16 7 32 28 39 3 6 . 9 1 5 9 4 9 2 6 . 2 Fire 427 | 15 33 65 29 48 11 72 18 22 . 9 1 19 27 10 24 7 3 . 14 Melee 79 | . . . . . . . 13 37 . . . . . . . . 2 1 26 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . 1 . . . . 3 . . . . . . . . . Crush 29 | 3 6 . . 6 . 3 5 . . . . . 1 . . . . . 5 Escape Stasis 11 | . . . . . . . . . . . . . . . . . 8 . 3 Rewire 3 | . . . . . . . . 1 . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Discovered new exit (range 9) 1513 | -10/Materials | Discovered new exit (range 5) 1519 | -10/Materials | Entered Subcaves 1919 | -10/Subcaves | Learned location of 1 exit from Materials 2244 | -10/Subcaves | Disturbed a concealed Subdweller 2895 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3193 | -10/Subcaves | Core integrity fell below 50% 3196 | -10/Subcaves | Ambushed by Subdweller buried in earth 3292 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3425 | -10/Subcaves | Discovered new exit (range 5) 3590 | -10/Subcaves | Visited 4L-MR0's lab 3611 | -10/Subcaves | Found Rainbow Chip 3721 | -10/Subcaves | Entered Materials 3721 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3722 | -8/Materials | Identified exit to Factory 4056 | -8/Materials | Build established: Tank 4480 | -8/Materials | Identified exit to Storage 4556 | -8/Materials | Discovered exit to Factory (range 16) 4663 | -8/Materials | Entered Storage 4713 | -8/Storage | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 5006 | -8/Storage | Build established: Gunner 5208 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5510 | -8/Storage | Build established: Commander-Gunner 6136 | -8/Storage | Discovered exit to Factory (range 16) 6560 | -8/Storage | Used back door to open Recycling access 6560 | -8/Storage | Discovered new exit (range 3) 6642 | -8/Storage | Met a pair of Derelict thieves 6714 | -8/Storage | Entered Recycling 6714 | -8/Recycling | Accompanied by 10 allies 7238 | -8/Recycling | Discovered new exit (range 5) 7667 | -8/Recycling | Entered Scraplab 7707 | -8/Recycling | Found Prototype Device 7707 | -8/Recycling | Identified Scrap Engine 7966 | -8/Recycling | Build established: Commander-Mutant 9139 | -8/Recycling | Build established: Commander-Construct 9836 | -8/Recycling | Entered Factory 9836 | -6/Factory | Accompanied by 9 allies 9836 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10139 | -6/Factory | Build established: Commander-Mutant 10235 | -6/Factory | Lost 3 allies 10546 | -6/Factory | Garrison activated, responded to threat 10605 | -6/Factory | Lost 4 allies 10851 | -6/Factory | Build established: Mutant 11108 | -6/Factory | Identified exit to Lower Caves 11108 | -6/Factory | Identified exit to Extension 11362 | -6/Factory | Build established: Construct 11647 | -6/Factory | Found Launcher Loader 12202 | -6/Factory | Entered Lower Caves 12400 | -6/Lower Caves | Found Alien Artifact 12400 | -6/Lower Caves | Identified Core Expander 12400 | -6/Lower Caves | Installed Core Expander, added new Utility slot 12784 | -6/Lower Caves | Entered an active Warlord outpost 12820 | -6/Lower Caves | Learned location of Armory (-4) 12820 | -6/Lower Caves | Learned Armory trap positions 14288 | -6/Lower Caves | Discovered new exit (range 14) 14300 | -6/Lower Caves | Encountered a Warlord checkpoint 14342 | -6/Lower Caves | Identified exit to Lower Caves 14455 | -6/Lower Caves | Entered another Lower Caves area 14483 | -6/Lower Caves | Entered a destroyed Warlord outpost 14584 | -6/Lower Caves | Encountered a Warlord checkpoint 14766 | -6/Lower Caves | Discovered new exit (range 16) 14789 | -6/Lower Caves | Identified exit to Factory 15493 | -6/Lower Caves | Found Prototype Device 15615 | -6/Lower Caves | Learned Factory terminal intel 16605 | -6/Lower Caves | Discovered new exit (range 9) 16641 | -6/Lower Caves | Identified exit to Data Miner 16957 | -6/Lower Caves | Found Prototype Special Weapon 16957 | -6/Lower Caves | Identified Mak. Laser Shovel 17134 | -6/Lower Caves | Entered Data Miner 17134 | -6/Data Miner | Discovered new exit (range 6) 17166 | -6/Data Miner | Met Data Miner 17270 | -6/Data Miner | Learned location of Section 7 (-2) 17270 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17293 | -6/Data Miner | Received God Mode back door access code from Data Miner 17332 | -6/Data Miner | Identified exit to Proximity Caves 17334 | -6/Data Miner | Entered Proximity Caves 17386 | -5/Proximity Caves | Learned Factory stockpile data 17407 | -5/Proximity Caves | Encountered a Derelict sapper outpost 17541 | -5/Proximity Caves | Learned Factory emergency access door positions 17855 | -5/Proximity Caves | Found Alien Artifact 18182 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18224 | -5/Proximity Caves | Crushed by falling debris 18398 | -5/Proximity Caves | Discovered exit to Factory (range 7) 18643 | -5/Proximity Caves | Entered Factory 18643 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18646 | -5/Factory | Loaded intel: 26 terminal locations 18664 | -5/Factory | Identified exit to Garrison 18746 | -5/Factory | Discovered new exit (range 9) 18755 | -5/Factory | Identified exit to Factory 18784 | -5/Factory | Sucked down chute 18784 | -5/Factory | Entered Waste 18785 | -5/Waste | Joined by Warlord forces that had cleared the area 18824 | -5/Waste | A Compactor rumbled back to life 18824 | -5/Waste | Allies destroyed C-40 Crusher 18959 | -5/Waste | Discovered new exit (range 16) 19077 | -5/Waste | Identified exit to Factory 20579 | -5/Waste | Entered Factory 20579 | -5/Factory | Accompanied by 19 allies 20879 | -5/Factory | First assault squad dispatched 20951 | -5/Factory | Garrison activated, responded to threat 20990 | -5/Factory | Lost 5 allies 21158 | -5/Factory | High security lockdown imminent 21223 | -5/Factory | Spotted B-75 Beast 21237 | -5/Factory | Allies destroyed B-75 Beast 21238 | -5/Factory | High security lockdown engaged 21244 | -5/Factory | Discovered exit to Factory (range 16) 21283 | -5/Factory | Entered another Factory area 21283 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21284 | -4/Factory | Identified exit to Armory 21293 | -4/Factory | Lost 8 allies 21379 | -4/Factory | Identified exit to Upper Caves 21533 | -4/Factory | First assault squad dispatched 21737 | -4/Factory | Entered Armory 21738 | -4/Armory | Loaded intel: 61 trap records 21987 | -4/Armory | First assault squad dispatched 22002 | -4/Armory | Incoming assault squad redirected 22191 | -4/Armory | Discovered new exit (range 4) 22193 | -4/Armory | Identified exit to Research 22194 | -4/Armory | Entered Research 22194 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22205 | -3/Research | Lost 5 parts (1p2n2u) 22471 | -3/Research | Discovered new exit (range 14) 22601 | -3/Research | Identified exit to Quarantine 22602 | -3/Research | Entered Quarantine 22680 | -3/Quarantine | Found Alien Artifact 22700 | -3/Quarantine | Build established: Ninja 22819 | -3/Quarantine | Discovered new exit (range 8) 22834 | -3/Quarantine | Identified exit to Research 22838 | -3/Quarantine | Entered Research 22838 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22894 | -2/Research | Discovered new exit (range 6) 22900 | -2/Research | Identified exit to Access 22903 | -2/Research | Found Prototype Processor 22903 | -2/Research | Identified Exp. Terrain Scan Processor 22908 | -2/Research | Entered Access 22908 | -1/Access | Evolved 2 slots: Utility x2 23242 | -1/Access | Build established: Infiltrator-Ninja 23387 | -1/Access | Spotted B-99 Colossus 23457 | -1/Access | Spotted B-99 Colossus 23545 | -1/Access | Discovered new exit (range 4) 23546 | -1/Access | Identified exit to Surface 23547 | *** | Escaped! Last Messages --------------- 23473_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 23490_ System corrupted: Heat flow error (+269). 23507_ System corrupted: Heat flow error (+187). 23508_ Sneak attack on K-01 Serf. 23508_ K-01 Serf destroyed. 23511_ Acquired 23 matter. 23519_ TF Node disabled. 23519_ Adv. Signal Interpreter tumbles out of TF Node. 23523_ Acquired Adv. Signal Interpreter. 23528_ System corrupted: Matter fused (-6). 23543_ Mak. Laser Shovel disintegrates Sealed Barrier. 23544_ Mak. Laser Shovel disintegrates Main Access Shell. 23545_ EXIT=FOUND 23545_ Mak. Laser Shovel disintegrates Main Access Shell. 23546_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????########???? | | ???????? ############################???? | | ????????#####+########################## ##???? | | ??????? ##???? | | ??????? u " ##???? | | ???????????########## ""######### ##???? | | ???????????########## ""########## ###???? | | ???????????????????## ""##?????### ###???? | | ???????????????????## T##??????## # ????? | | ???????????????????## ""##??????## # ????? | | ???????????????????## ""##??????## # ????? | | ???????????????????## ""##??????## # ????? | | ???????????????????#"""""""" """#??????## # ????? | | ???????????????????## ##??????## # ????? | | ???????????????????## ##??????## # ????? | | ???????????????????## """"" ##??????## # ????? | | ???????????????????## ?" ##??????## + ????? | | ???????????????????????" @" " ##??????## # ????? | | ???????????????????????" 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" ##?????### ######+ | | ???????????????????????"""""" ##?????## ##### | | ????????????????????????????? ##?????## | | ?????????????????????????????""##?????##! | | ??????????????????????????????"##?????## ###### | | ??????????????????????????????????????############ | | ??????????????????????????????????????########??## | | ????????????????????????????????????????????????## | | ??????????????????????BB????BB??????????????????## | | ??????????????????????BB????BB??????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## " | | ?????????????????????????????????????????## " | | ?????????????????????????????????????????## """ | | ?????????????????????????????????????????## """ | | ?????????????????????????????????????????## " | | ?????????????????????????????????????????## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 51 Energy Capacity 1192 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 1010 Jamming Range 14 Power Amplification 40 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 25 Evasion (%) 58 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Recycling | Hacked Adv. Visual Processing Unit | -8/Recycling | Hacked Seismic Detector | -8/Recycling | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Hvy. Machine Gun | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed NullGaussLog Manual? 0 Play Time 02:55:03 Cumulative 526.7 hours Start 2026.01.22 @ 11:42:45 End 2026.01.22 @ 17:08:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type 0 Total 16 Types 10/0/3/0/0/0/1/2/0/0 Lore% 87 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 594e41ca-379f-4d8d-9f2d-b918511be5e8