Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 21:02:57 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (2834) 2834 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1266) 1266 TOTAL SCORE: 8145 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 257 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 70/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Antimatter Cannon > --- INVENTORY (5) ---- Energy Well (350) Matter Compressor (158) Plasma Cutter Fusion Bomb Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Leg > --- UTILITY ---------- Energy Well Advanced Signal Interpreter IFF Parser Improved Reaction Control System Cloaking Device > --- WEAPON ----------- Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Matter Compressor Proton Missile Launcher Rocket Launcher Plasma Cutter Fusion Bomb Trap [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Signal Interpreter Device Heat Sink Storage Energy Well Processor Signal Interpreter Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Slots Evolved 8 | . . 2 . . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . 1 . . . . 2 Weapon 2 | . . 1 . . . . 1 Parts Attached 42 | 5 4 1 12 1 1 1 17 Power 4 | 1 . . 2 . . . 1 Engine 4 | 1 . . 2 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 6 | 2 . . 2 . . . 2 Treads 3 | 2 . . 1 . . . . Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . 1 . . . . Utility 11 | . 2 1 . 1 1 . 6 Device 7 | . 1 1 . 1 . . 4 Storage 1 | . . . . . . . 1 Processor 2 | . 1 . . . . . 1 Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 2 . 8 . . 1 8 Energy Gun 4 | . . . 4 . . . . Energy Cannon 5 | . . . 2 . . 1 2 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 5 | . 1 . 1 . . . 3 Launcher 5 | . 1 . 1 . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 5 . . . 1 Parts Lost 27 | . . . 6 3 . . 18 Power 2 | . . . 1 . . . 1 Propulsion 4 | . . . 2 . . . 2 Utility 10 | . . . 1 1 . . 8 Weapon 11 | . . . 2 2 . . 7 Highest Loss Streak 5 | . . . 3 1 . . 5 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 1 2 4 4 3 3 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . 1 2 1 1 1 Weapon 1 | . 1 2 2 2 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . 1 . . 3 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . 1 . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 63 | . 80 83 90 75 62 66 37 Engine 8 | . 14 11 10 11 11 11 2 Treads 10 | . 28 22 17 11 11 11 1 Device 12 | . 4 17 21 15 11 11 9 Storage 1 | . . . . . . . 5 Processor 8 | . 4 11 11 11 11 11 2 Hackware 4 | . . . . . 7 11 1 Energy Gun 7 | . . . 12 13 11 9 . Energy Cannon 2 | . . . 6 . . 1 4 Ballistic Gun 1 | . 17 11 1 . . . . Ballistic Cannon 1 | . 4 . 2 4 . . 2 Launcher 2 | . 5 11 4 8 . . . Peak Build Rating 41 | 5 7 10 17 13 11 17 41 Average Rating 14 | 3 5 8 13 11 10 12 22 On Entrance 8 | . 5 7 10 12 8 11 15 Naked Turns 24 | . . . . . . . 24 Heaviest Build 25 | 7 10 11 20 17 12 17 25 Greatest Support 40 | 40 40 40 40 20 20 20 20 Greatest Overweight (x) 8 | . . . 3 . . . 8 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 4 5 5 5 5 5 Average Carried 4 | . 1 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 5 5 4 5 4 Class Distribution -------------------- 84% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Storage Skirmisher | -9/Garrison Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Matter Collected 1502 | 196 71 . 453 189 . 48 545 Remotely . | . . . . . . . . Salvage Created 3112 | . 175 49 896 361 . . 1631 Parts 159 | . 15 2 45 28 . . 69 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 7 | . . . 1 . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 63 | . 4 1 19 19 . . 20 Guns 12 | . . . 8 4 . . . Cannons 14 | . 2 . 3 . . . 9 AOE 35 | . 2 1 8 15 . . 9 Classes Destroyed 13 | . 4 1 7 . . . 1 Worker 14 | . . . 4 . . . 10 Builder 10 | . 2 . 1 . . . 7 Hauler 3 | . . . 3 . . . . Recycler 8 | . . . 3 . . . 5 Mechanic 2 | . . . 2 . . . . Operator 1 | . 1 . . . . . . Watcher 4 | . 1 1 1 . . . 1 Swarmer 15 | . . . 4 8 . . 3 Grunt 35 | . 4 . 12 9 . . 10 Brawler 3 | . . . 1 . . . 2 Duelist 1 | . . . 1 . . . . Sentry 6 | . . 1 1 2 . . 2 Programmer 3 | . . . . . . . 3 Best Kill Streak 21 | . 4 2 11 7 . . 21 Combat Bots Only 8 | . 2 1 6 7 . . 8 Max Kills in Single Turn 9 | . 1 1 3 4 . . 9 Gunslinging . | . . . . . . . . Exploded 4 | . 1 1 2 4 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Hostile Shots Fired 366 | . 5 6 71 48 . . 236 Missed 128 | . 2 2 21 15 . . 88 Hits 238 | . 3 4 50 33 . . 148 Melee 15 | . . . 4 . . . 11 Projectile 223 | . 3 4 46 33 . . 137 Critical Strikes 9 | . . . 1 . . . 8 Part Disruptions 2 | . . . . . . . 2 Damage Taken 4091 | . 93 57 783 555 . . 2603 Core 1249 | . 24 12 215 143 . . 855 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 90 . . . . 7 . Volleys Fired 216 | . 16 4 61 31 1 . 103 Largest 3 | . 2 1 3 2 1 . 2 Hottest 170 | . 50 30 166 130 65 . 170 Shots Fired 343 | . 28 4 138 46 1 . 126 Gun 103 | . 12 . 62 28 1 . . Cannon 187 | . 12 . 64 3 . . 108 Launcher 53 | . 4 4 12 15 . . 18 Special . | . . . . . . . . Kinetic 94 | . 24 . 14 3 . . 53 Thermal 196 | . . . 112 28 1 . 55 Explosive 42 | . 4 4 12 15 . . 7 Electromagnetic 11 | . . . . . . . 11 Robot Hit Streak 14 | . 3 . 14 14 . . 8 Robot Miss Streak 11 | . 2 . 9 4 . . 11 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 208 | . 10 . 90 26 . . 82 Core Hits 264 | . 9 3 89 50 . . 113 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10027 | . 353 88 2425 1395 . . 5766 Guns 914 | . 8 . 651 255 . . . Cannons 3240 | . 113 . 704 17 . . 2406 Explosions 5873 | . 232 88 1070 1123 . . 3360 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1436 | . 121 . 106 17 . . 1192 Thermal 4027 | . . . 1249 255 . . 2523 Explosive 3333 | . 232 88 1070 1123 . . 820 Electromagnetic 1231 | . . . . . . . 1231 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . . . 37 Message Errors 10 | . . . . . . . 10 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 4 | . . . . . . . 4 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 4 | . . . . . . . 4 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 613 | . 1 . 40 58 . . 514 Projectiles 175 | . 1 . 38 . . . 136 Explosions 438 | . . . 2 58 . . 378 Melee . | . . . . . . . . Knockbacks 29 | . 1 . . . . . 28 Impact . | . . . . . . . . Kinetic 28 | . 1 . . . . . 27 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 502 | . 59 1 . 168 . . 274 Shots 18 | . 2 1 . 7 . . 8 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 438 | . 20 . 438 126 . . 254 Average Temperature 70 | . 8 . 91 46 . . 61 Received Heat Transfer 1068 | . 18 18 288 129 . . 615 Effects 3 | . . . 3 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 Heat Transferred 4393 | . . . 1888 308 . . 2197 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Maximum Alert Level 3 | . . . 2 3 2 . 3 Low Security (%) 54 | 100 100 100 20 . 53 . 81 Level 1 15 | . . . 9 17 44 . 1 Level 2 20 | . . . 70 36 2 . 7 Level 3 10 | . . . . 46 . . 9 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 909 | . 89 56 608 909 408 . 898 Initial 408 | . . 28 18 373 408 . . Average 263 | . 25 24 413 642 194 . 144 Influence Increases 3041 | . 169 56 917 566 15 . 1318 Destroy 0b10 Robot/C 1480 | . 80 20 600 380 . . 400 Destroy 0b10 Robot/NC 225 | . 20 5 85 . . . 115 Destroy Leader 266 | . 22 12 100 30 . . 102 Allied During Kill 55 | . . . 55 . . . . Successful Hack 15 | . . . . . 15 . . Disable Machine 360 | . 15 . 15 75 . . 255 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 310 | . 32 19 62 81 . . 116 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 165 | . . . . . . . 165 Influence Decreases 2143 | . 100 79 389 231 911 13 420 Entered New Map 784 | . . 41 28 201 501 13 . Time Decay 1109 | . 100 38 281 . 410 . 280 Lost Part 230 | . . . 60 30 . . 140 Lost Ally 20 | . . . 20 . . . . Squads Dispatched 15 | . 2 . 5 . . . 8 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 1 . 2 . . . 2 Assault 5 | . . . 2 . . . 3 Garrison 2 | . . . 1 . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Distress Signals 6 | . 1 1 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 8 2 38 20 . . 49 Peak Tracking Total 8 | . 3 3 7 4 . . 8 Tactical Retreats 5 | . . . . . . . 5 Traps | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Traps Triggered 4 | . 1 . 1 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 1 Machines | -11 -10 -9 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Machines Disabled 25 | . 1 . 1 5 . . 18 Max in Single Turn 4 | . 1 . 1 2 . . 4 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Machines Accessed 8 | . . . 2 . 5 . 1 Terminals 5 | . . . 1 . 4 . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 29 | . . . 3 . 25 . 1 Successful 23 | . . . 1 . 21 . 1 Failed 6 | . . . 2 . 4 . . Catastrophic 3 | . . . 1 . 2 . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . 3 . . Terminals 8 | . . . 2 . 6 . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 21 | . . . . . 21 . . Record 19 | . . . . . 19 . . Recall Reinforcements 2 | . . . . . 2 . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 1 . 3 . . Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 128 | . . . . . . . 128 Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 62 | . . . 62 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 56 | . . . 56 . . . . Total Damage 787 | . . . 787 . . . . Kills 15 | . . . 15 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Active Infowar (turns) 1742 | . 101 87 718 339 . . 497 Sensors 1245 | . 101 87 718 339 . . . IFF 494 | . . . . . . . 494 Cloaking 32 | . . . . . . . 32 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Turns Passed 5158 | 54 306 87 718 623 980 979 1411 Spaces Moved 2536 | 41 158 48 276 314 576 590 533 Core 150 | 19 . . . . . . 131 Treads 2080 | 22 158 48 253 314 576 590 119 Legs 221 | . . . . . . . 221 Wheels . | . . . . . . . . Hover 62 | . . . . . . . 62 Flight 23 | . . . 23 . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 165 | 109 160 160 168 160 160 160 184 Slowest Speed 450 | 160 160 160 270 160 160 160 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 23 5 58 43 94 49 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . . . . . 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed 318 | . 31 27 75 53 . . 132 Melee . | . . . . . . . . Projectile 19 | . . . 4 . . . 15 AOE 299 | . 31 27 71 53 . . 117 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Total 3172 | 50 185 54 404 388 634 627 830 Wait 323 | . 4 . 32 40 57 29 161 Move 2529 | 40 157 47 276 312 575 589 533 Hop . | . . . . . . . . Pick Up 29 | 5 4 2 4 1 . 3 10 Fast Attach 19 | . . . 10 1 . 1 7 Attach 25 | 5 2 1 3 . 1 1 12 Detach 4 | . . . 1 . . 1 2 Swap 4 | . 2 . . 2 . . . Drop 13 | . . . 7 1 . 3 2 Fire 216 | . 16 4 61 31 1 . 103 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . 10 . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 360 | -10/Materials | Identified exit to Materials 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 420 | -9/Materials | Discovered new exit (range 13) 446 | -9/Materials | Identified exit to Storage 448 | -9/Materials | Entered Storage 482 | -9/Storage | Met a pair of Derelict thieves 841 | -9/Storage | Core integrity fell below 50% 1075 | -9/Storage | Garrison activated, responded to threat 1150 | -9/Storage | Lost 3 parts (1n1u1w) 1166 | -9/Storage | Identified exit to Garrison 1166 | -9/Storage | Entered Garrison 1206 | -9/Garrison | Triggered checkpoint 1439 | -9/Garrison | Build established: Skirmisher 1467 | -9/Garrison | Triggered checkpoint 1496 | -9/Garrison | Destroyed 7 combat bots 1500 | -9/Garrison | Triggered checkpoint 1500 | -9/Garrison | Triggered checkpoint 1534 | -9/Garrison | Core integrity fell below 20% 1622 | -9/Garrison | Triggered checkpoint 1685 | -9/Garrison | Installed Relay Interface Framework 1763 | -9/Garrison | Discovered new exit (range 14) 1785 | -9/Garrison | Identified exit to Recycling 1789 | -9/Garrison | Entered Recycling 1832 | -9/Recycling | Build established: Mutant 2491 | -9/Recycling | Discovered new exit (range 13) 2512 | -9/Recycling | Identified exit to Factory 2717 | -9/Recycling | Scanned before Scraplab entrance 2739 | -9/Recycling | Entered Scraplab 2752 | -9/Recycling | Discovered new exit (range 2) 2752 | -9/Recycling | Identified exit to Scraptown 2769 | -9/Recycling | Entered Scraptown 3298 | -9/Scraptown | Visited TADAMA 3309 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3384 | -9/Scraptown | Visited Comm Corps 3519 | -9/Scraptown | Visited Awakened 3728 | -9/Scraptown | Discovered new exit (range 7) 3734 | -9/Scraptown | Identified exit to Factory 3748 | -9/Scraptown | Entered Factory 3748 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4216 | -6/Factory | Lost 5 parts (1n3u1w) 4841 | -6/Factory | System corruption reached 10% 4865 | -6/Factory | Lost 3 parts (2u1w) 4896 | -6/Factory | Core integrity fell below 50% 4914 | -6/Factory | Garrison activated, responded to threat 4944 | -6/Factory | Lost 3 parts (1u2w) 4953 | -6/Factory | Destroyed 8 combat bots 5135 | -6/Factory | Core integrity fell below 20% 5148 | -6/Factory | First assault squad dispatched 5159 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- L-41 Fighter knocked back. U-05 Engineer lays Concrete. Antimatter Cannon severed. Acquired Antimatter Cannon. U-05 Engineer lays Concrete. L-41 Fighter knocked back. U-05 Engineer lays Concrete. L-41 Fighter knocked back. U-05 Engineer lays Concrete. Destroyed Imp. Deuterium Engine. L-41 Fighter knocked back. U-05 Engineer lays Concrete. ALERT: Unidentified disturbance in Zone 7D, assault force dispatched. L-41 Fighter knocked back. U-05 Engineer lays Concrete. L-41 Fighter knocked back. U-05 Engineer lays Concrete. Lgt. Angular Momentum Engine severed. U-05 Engineer lays Concrete. 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"""" ####????????? | | ?????????????????????????"""" #???????????? | | ??????????????????????????""" ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatDeuteriumLink Manual? 0 Play Time 00:32:37 Cumulative 125.0 hours Start 2025.09.04 @ 20:33:04 End 2025.09.04 @ 21:02:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 442 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 49aa60cc-4bad-4072-a0ef-9b857f25ee93