Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 00:08:37 Player: StuckSouls Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2673) 2673 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6163 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 78/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Matter Pod (100) Transport Network Coupler Matter Filter Propulsion Shielding Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System > --- WEAPON ----------- Beam Rifle Gatling Laser Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Cooled Deuterium Engine Wheel Medium Matter Pod Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Matter Filter Core Shielding Propulsion Shielding System Shield Heavy Ion Cannon [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 3 | . . 1 1 . 1 Utility 2 | . . . . 1 1 Weapon 2 | . . 1 . 1 . Parts Attached 76 | 7 2 16 22 12 17 Power 15 | 1 1 2 5 2 4 Engine 13 | 1 1 2 3 2 4 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 22 | 2 . 7 5 2 6 Treads 1 | . . 1 . . . Leg 20 | 2 . 6 5 2 5 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 1 2 2 4 5 Device 8 | 1 . . 2 2 3 Storage 5 | 1 1 1 . 2 . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 23 | 2 . 5 10 4 2 Energy Gun 13 | 2 . 3 5 1 2 Energy Cannon 3 | . . . 2 1 . Ballistic Gun 4 | . . 1 2 1 . Ballistic Cannon 2 | . . 1 . 1 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 51 | . . 5 9 10 27 Power 10 | . . 1 2 1 6 Propulsion 14 | . . . 1 4 9 Utility 9 | . . 1 . 2 6 Weapon 18 | . . 3 6 3 6 Highest Loss Streak 23 | . . 2 3 5 23 To Critical Strikes 1 | . . . . . 1 Average Backups 13 | 3 8 10 18 13 13 Power . | . 1 . . . 2 Propulsion 2 | 1 2 1 5 2 1 Utility 7 | . 2 5 9 8 9 Weapon 2 | . 2 2 3 2 . Tool/Special . | . . . . . . Unused Backups 14 | . 1 1 1 6 5 Power 1 | . 1 . . . . Propulsion 6 | . . 1 . 5 . Utility 7 | . . . 1 1 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 97 98 95 98 84 Engine 10 | . 12 10 13 5 11 Core 2 | . . . 1 9 . Leg 29 | . 27 31 34 29 22 Device 6 | . 14 3 4 6 12 Storage 12 | . 14 11 9 15 12 Protection 3 | . . 7 4 . . Energy Gun 14 | . 27 20 14 6 11 Energy Cannon 4 | . . . 1 13 5 Ballistic Gun 4 | . . 4 8 6 . Ballistic Cannon 3 | . . 7 . . 5 Peak Build Rating 51 | 9 10 15 33 42 51 Average Rating 26 | 6 9 12 26 38 41 On Entrance 16 | . 9 10 15 33 32 Avg Prop Armor Cover (%) 7 | . . 8 . 4 . Naked Turns . | . . . . . . Heaviest Build 125 | 13 18 54 75 125 124 Greatest Support 89 | 20 20 39 64 78 89 Greatest Overweight (x) 13 | 1 1 1 1 2 13 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 16 | 7 9 12 20 20 19 Most Carried 20 | 6 10 16 20 18 15 Average Carried 13 | 3 8 10 18 13 13 Final Capacity 20 | 8 10 20 20 20 5 Final Carried 18 | 6 10 16 18 12 5 Class Distribution -------------------- 27% | Scavenger-Gunner 23% | Tank 20% | Gunner 12% | Mutant 8% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1850 | 287 62 432 347 441 281 Remotely . | . . . . . . Salvage Created 3089 | 127 96 969 1000 453 444 Parts 182 | 10 5 66 65 17 19 Haulers Intercepted 4 | . 2 1 1 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . . 20 19 10 8 Guns 33 | . . 17 11 4 1 Cannons 17 | . . 3 2 6 6 AOE 7 | . . . 6 . 1 Classes Destroyed 15 | 2 1 7 3 1 1 Worker 8 | 2 . 1 4 . 1 Builder 6 | . . 1 5 . . Tunneler 3 | 3 . . . . . Hauler 4 | . 2 1 1 . . Recycler 1 | . . 1 . . . Mechanic 1 | . . . 1 . . Operator 1 | . . . . . 1 Watcher 5 | . . 4 1 . . Swarmer 6 | . . 3 . 3 . Grunt 33 | . . 13 12 4 4 Brawler 3 | . . 1 . 1 1 Sentry 10 | . . 3 4 1 2 Hunter 2 | . . . 2 . . Programmer 2 | . . . . 1 1 Heavy 1 | . . . 1 . . Best Kill Streak 7 | 3 1 4 7 3 6 Combat Bots Only 6 | . . 3 4 3 6 Max Kills in Single Turn 2 | 1 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 616 | . . 96 153 200 167 Missed 173 | . . 22 49 60 42 Hits 443 | . . 74 104 140 125 Melee 2 | . . . . . 2 Projectile 441 | . . 74 104 140 123 AOE 1 | . . . . . 1 Critical Strikes 11 | . . . 6 1 4 Damage Taken 6798 | . . 1023 1595 1546 2634 Core 1386 | . . 116 233 185 852 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . 21 14 . 16 Regen/Repaired (Parts) 125 | . . . 125 . . Core Remaining (%) 80 | 100 100 71 57 73 . Volleys Fired 187 | 12 5 66 64 21 19 Largest 4 | 2 2 3 3 4 4 Hottest 241 | 90 90 135 149 204 241 Shots Fired 525 | 24 10 194 169 71 57 Gun 388 | 24 10 151 140 31 32 Cannon 119 | . . 43 11 40 25 Launcher 18 | . . . 18 . . Special . | . . . . . . Kinetic 167 | . . 72 64 18 13 Thermal 272 | 12 5 82 76 53 44 Explosive 18 | . . . 18 . . Electromagnetic 68 | 12 5 40 11 . . Robot Hit Streak 17 | 7 6 17 15 8 12 Robot Miss Streak 7 | 3 1 6 4 7 3 Penetration Max 1 | . . . 1 . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 319 | 15 7 117 103 35 42 Core Hits 174 | 5 2 50 71 18 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | 1 . 6 1 2 . Burn 8 | 1 . 4 1 2 . Blast 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6186 | 207 132 1630 2446 813 958 Guns 3668 | 207 126 1129 1438 255 513 Cannons 1625 | . . 448 174 558 445 Explosions 887 | . . 53 834 . . Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic 1631 | . . 619 636 140 236 Thermal 3040 | 130 38 675 802 673 722 Explosive 834 | . . . 834 . . Electromagnetic 675 | 77 88 336 174 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 1 5 . 7 Average Corruption 3 | . . 1 5 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . 8 . 7 Message Errors 4 | . . . 3 . 1 Matter Fused 3 | . . . 1 . 2 Heat Flow Errors 1 | . . . 1 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 54 | . . 36 18 . . Projectiles . | . . . . . . Explosions 54 | . . 36 18 . . Melee . | . . . . . . Knockbacks 3 | . . 2 . . 1 Impact . | . . . . . . Kinetic 3 | . . 2 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 150 | . . 86 64 . . Shots 4 | . . 1 3 . . Rammed 1 | . . . . . 1 Targets Rammed 3 | . 2 . . . 1 Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 596 | 132 30 387 468 596 348 Average Temperature 125 | 41 18 108 130 192 123 Received Heat Transfer 1674 | . . 354 648 513 159 Effects 25 | . . 1 6 17 1 Shutdowns 7 | . . 1 1 5 . Energy Bleed 4 | . . . 2 1 1 Interference 7 | . . . 3 4 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 17 | 2 . 6 3 5 1 Heat Transferred 7296 | 444 111 2103 1888 1258 1492 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 88 | 100 100 76 76 100 100 Level 1 11 | . . 23 23 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 345 | 10 7 278 345 158 115 Initial 136 | . . . 99 136 19 Average 76 | 1 . 128 119 53 21 Influence Increases 1872 | 25 19 652 654 286 236 Destroy 0b10 Robot/C 1140 | . . 400 380 200 160 Destroy 0b10 Robot/NC 145 | 25 10 40 60 . 10 Destroy Leader 318 | . 4 110 114 50 40 Successful Hack 34 | . 5 16 3 . 10 Disable Machine 60 | . . 45 15 . . Destroy Structure 100 | . . 41 52 6 1 Lose Combat Pursuer 75 | . . . 30 30 15 Influence Decreases 1852 | 25 19 416 589 547 256 Entered New Map 323 | . . . 137 165 21 Time Decay 1165 | 25 19 366 362 282 111 Lost Part 364 | . . 50 90 100 124 Squads Dispatched 23 | . . 3 8 6 6 Investigation 3 | . . 1 1 1 . Extermination 4 | . . . . 2 2 Reinforcement 7 | . . 2 4 . 1 Assault . | . . . . . . Garrison 9 | . . . 3 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 5 29 29 15 12 Peak Tracking Total 8 | . 1 4 8 4 5 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 3 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 4 | . . 3 1 . . Max in Single Turn 2 | . . 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . 1 2 2 . 3 Terminals 7 | . 1 2 1 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 1 5 6 . 6 Successful 10 | . 1 3 5 . 1 Failed 8 | . . 2 1 . 5 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 14 | . 1 5 2 . 6 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 3 1 . 1 Record 2 | . . 1 . . 1 Maintenance Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 7 | . 1 1 2 . 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 615 | 40 246 321 . . 8 Optics 8 | . . . . . 8 Terrain 614 | 40 246 321 . . 7 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3864 | 147 246 981 905 889 696 Spaces Moved 1717 | 81 179 458 351 399 249 Core 6 | 5 . . . . 1 Treads . | . . . . . . Legs 1707 | 76 179 458 351 399 244 Wheels 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 195 125 Average Speed 169 | 118 120 145 160 197 229 Slowest Speed 700 | 120 190 190 195 266 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 47 40 45 16 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 102 | . . 42 58 2 . Melee . | . . . . . . Projectile 3 | . . . 1 2 . AOE 99 | . . 42 57 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2267 | 105 199 628 558 454 323 Wait 193 | . 2 63 98 4 26 Move 1712 | 80 178 457 350 398 249 Hop . | . . . . . . Pick Up 43 | 6 6 12 9 6 4 Fast Attach 24 | 7 2 2 7 2 4 Attach 37 | . 1 6 8 7 15 Detach 1 | . . . 1 . . Swap 39 | . 1 14 12 7 5 Drop 28 | . 2 8 9 9 . Fire 187 | 12 5 66 64 21 19 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 14) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 701 | -9/Materials | Build established: Skirmisher 1217 | -9/Materials | Build established: Tank 1282 | -9/Materials | Discovered new exit (range 4) 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1587 | -8/Materials | Repaired Imp. Aluminum Leg 1619 | -8/Materials | Repaired Imp. Aluminum Leg 1919 | -8/Materials | Garrison activated, responded to threat 2159 | -8/Materials | Lost 3 parts (1p2w) 2249 | -8/Materials | Discovered new exit (range 16) 2280 | -8/Materials | Entered Factory 2280 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2352 | -7/Factory | Garrison activated, responded to threat 2406 | -7/Factory | Lost 4 parts (2n1u1w) 2676 | -7/Factory | Build established: Gunner 3131 | -7/Factory | Discovered new exit (range 16) 3169 | -7/Factory | Entered another Factory area 3169 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3199 | -6/Factory | Lost 5 parts (1p2n2w) 3458 | -6/Factory | Build established: Scavenger-Gunner 3609 | -6/Factory | Garrison activated, responded to threat 3645 | -6/Factory | Lost 3 parts (1p1n1w) 3847 | -6/Factory | Core integrity fell below 50% 3861 | -6/Factory | Core integrity fell below 20% 3865 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 03821_ Weight Redist. System destroyed. 03824_ Acquired Gatling Laser. 03835_ Critical hit (Destroy). 03835_ Carbon-fiber Leg destroyed. 03839_ Lgt. Angular Momentum Engine destroyed. 03841_ Imp. VSS Leg destroyed. 03841_ Gatling Laser destroyed. 03842_ Lgt. Nuclear Core destroyed. 03844_ Adv. Heat Sink destroyed. 03844_ Core Shielding destroyed. 03847_ Hcp. Storage Unit destroyed. 03849_ Wheel destroyed. 03859_ Slammed into X-67 Chaingunner. 03860_ System corrupted: Matter fused (-9). 03864_ Fusion Modulator explodes. 03864_ Hcp. Storage Unit destroyed. 03864_ X-67 Chaingunner destroyed. 03864_ P-60 Hacker destroyed. 03864_ Terminal disabled. 03865_ Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ???????????????# """ #?????? | | ???????????????# """ #?????? | | ???????????????# """ #####?????? | | ???????????#+### #?????????? | | ?????????? ########??? | | ?????????? # """ #??? | | ?????????? # """ #??? | | ?????????? # """ #??? | | ?????????? # #??? | | ???????????#+########## # #??? | | ??????????????????????# = # #??? | | ??????????????????????# ####+###??? | | ????????????????????#?# /!## #??? | | ?????????????????###### "" #??? | | ?????????????????+ T #??? | | ?????????????????###### #??? | | ??????????????????????###### #??? | | ???????????????????????????### ###??? | | ?????###########??????######## ###### | | ?????# """ #????###;;;;;## # # | | ?????# ""F"" #????#; ;; # # | | ?????# "" "" #???##; ! ;; # # | | ?????# #####;; %[;;R# # | | ?????# !/ ; [*;; + # | | ?????# ######; x%;;R# # | | ?????# #????#;% @ ;; # # | | ?????# #???# ;;;;;;;;; # # | | #########/##########;; ! ;# # # | | % ;# ###### | | % " ## #????? | | %%! % ## #????? | | ##########+############ ## #????? | | ????????# % #???### #### #????? | | ????????# #?????# #??# ###### | | ????????# " "" #?????# #??# # # | | ????????# "" "" #???#?# #??# # # | | ????????# G """ #?????# #??# # # | | ????????# "" """ #?????# #??# # # | | ????????# " """ ??????# #?## + # | | ????????# ??????# #??# # # | | ????????#########?????### #### # # | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# ###### | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 26% | -8/Materials Imp. Aluminum Leg | 49% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Shopping List Troublemaker Challenges ------------ None Game ------ Seed BoltHardlightForcewell Manual? 0 Play Time 01:08:04 Cumulative 6.2 hours Start 2026.09.17 @ 23:01:41 End 2026.09.18 @ 00:08:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff3033c8-e290-425d-8c10-3ff2ec92375b