Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 17:07:05 Player: Krysmphoenix Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (2994) 2994 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 5784 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 98 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -8/Storage Parts ------- > --- POWER (2) -------- Backup Power I Backup Power I > --- PROPULSION (3) --- Flight Unit Improved VTOL Module > --- UTILITY (4) ------ Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Reaction Control System > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (5) ---- Light Deuterium Engine Light Angular Momentum Engine Hacking Suite System Shield Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Hardlight Generator > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Melee Analysis Suite Katana Scythe Scythe [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Melee Analysis Suite Device Seismic Detector Processor Melee Analysis Suite Weapon Minigun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Minigun Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 74 | 7 9 4 24 19 11 Power 13 | 1 2 1 3 4 2 Engine 10 | 1 2 1 1 4 1 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 28 | 2 4 2 6 9 5 Treads 4 | . . . 2 2 . Leg . | . . . . . . Wheel 11 | 2 . . . 7 2 Hover 4 | . . . 4 . . Flight 9 | . 4 2 . . 3 Utility 15 | 2 1 . 8 3 1 Device 10 | 2 . . 6 1 1 Storage . | . . . . . . Processor 5 | . 1 . 2 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 2 1 7 3 3 Energy Gun 3 | . . . 2 1 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 7 | 2 . . 4 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 4 | . . . . 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 6 | . . . 2 1 3 Parts Lost 23 | . 2 4 4 4 9 Power 5 | . . 1 . 2 2 Propulsion 9 | . 1 1 1 2 4 Utility 4 | . 1 . 2 . 1 Weapon 5 | . . 2 1 . 2 Highest Loss Streak 6 | . 1 3 2 1 6 To Critical Strikes . | . . . . . . Average Backups 4 | 2 3 4 4 4 4 Power . | . . . . . . Propulsion . | . 1 1 . . . Utility 1 | . . 1 2 2 2 Weapon 1 | 1 1 . 1 1 . Tool/Special . | . . . . . . Unused Backups 15 | . 3 1 3 3 5 Power 5 | . 1 . 1 . 3 Propulsion 4 | . . 1 2 1 . Utility 5 | . 1 . . 2 2 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 97 78 95 95 79 Engine 9 | . 13 12 4 16 10 Core 3 | . . . 6 . . Treads 11 | . . . 17 15 . Wheel 4 | . 10 . . 8 5 Hover 1 | . . . 2 . . Flight 5 | . 17 25 2 . 10 Device 15 | . 18 14 23 7 5 Processor 21 | . 7 14 18 28 30 Ballistic Gun 12 | . 26 . 16 9 . Impact Weapon 1 | . . 4 2 . . Slashing Weapon 4 | . . . . 8 15 Peak Build Rating 32 | 9 9 7 25 32 28 Average Rating 20 | 6 7 5 20 28 23 On Entrance 12 | . 9 7 6 25 27 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 27 | 9 9 8 18 27 22 Greatest Support 60 | 26 26 8 40 60 32 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 4 4 5 5 5 Class Distribution -------------------- 51% | Mutant 22% | Scavenger-Mutant 16% | Gladiator 5% | Scavenger-Gladiator 3% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1848 | 271 150 65 751 471 140 Remotely . | . . . . . . Salvage Created 4137 | 11 192 144 1174 1022 1594 Parts 237 | 4 19 9 68 60 77 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 80 | . 7 5 25 20 23 Melee 37 | . . 1 3 10 23 Guns 35 | . 7 . 18 10 . Cannons 3 | . . 3 . . . Classes Destroyed 12 | 1 3 . 2 4 2 Worker 5 | . . . . 2 3 Builder 2 | . . . . 1 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Recycler 6 | . . . . . 6 Mechanic 1 | . . . . 1 . Watcher 8 | . 2 . 3 2 1 Swarmer 22 | . 6 3 1 6 6 Grunt 30 | . 1 2 13 8 6 Duelist 1 | . . . 1 . . Sentry 26 | . . . 10 6 10 Hunter 1 | . . . . . 1 Best Kill Streak 9 | 1 3 2 3 4 9 Combat Bots Only 5 | . 3 3 3 3 5 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 425 | . 38 48 122 111 106 Missed 117 | . 11 17 25 34 30 Hits 308 | . 27 31 97 77 76 Projectile 308 | . 27 31 97 77 76 Critical Strikes 12 | . . 1 3 4 4 Damage Taken 3436 | . 236 278 1133 828 961 Core 945 | . 77 87 231 104 446 Absorbed by Shields 389 | . . . 169 220 . Regen/Repaired (Parts) 87 | . . . 45 . 42 Core Remaining (%) 58 | 100 . 34 42 . . Volleys Fired 155 | 14 30 22 55 34 . Largest 2 | 2 2 1 2 2 . Hottest 60 | 40 40 60 50 50 . Shots Fired 289 | 28 60 22 111 68 . Gun 267 | 28 60 . 111 68 . Cannon 22 | . . 22 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 267 | 28 60 . 111 68 . Thermal 22 | . . 22 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 8 6 3 19 11 . Robot Miss Streak 6 | 1 6 4 2 3 . Penetration Max . | . . . . . . Secondary Targets 4 | . 3 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 320 | 22 31 10 101 81 75 Core Hits 126 | 5 14 7 34 34 32 Critical Kills . | . . . . . . Critical Parts Destroyed 7 | . . . 7 . . Critical Strikes 18 | . . . 8 4 6 Destroy 2 | . . . 2 . . Smash 6 | . . . 6 . . Sever 10 | . . . . 4 6 Melee Attacks 147 | . . . 23 39 85 Impact 23 | . . . 23 . . Slashing 124 | . . . . 39 85 Piercing . | . . . . . . Sneak Attacks 16 | . . . . 5 11 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks 10 | . . . . 5 5 Damage Inflicted 7751 | 198 282 205 1905 2133 3028 Guns 2747 | 198 282 . 1485 782 . Cannons 182 | . . 182 . . . Explosions . | . . . . . . Melee 4799 | . . . 420 1351 3028 Ramming 23 | . . 23 . . . Kinetic 2747 | 198 282 . 1485 782 . Thermal 182 | . . 182 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 420 | . . . 420 . . Slashing 4379 | . . . . 1351 3028 Piercing . | . . . . . . Highest Corruption 3 | . . 2 3 . . Average Corruption 2 | . . 2 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . 3 32 . . Message Errors 10 | . . 2 8 . . Matter Fused 7 | . . 1 6 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 6 | . . . 6 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 4 | . . . 4 . . Data Loss (major) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 420 | . . 4 132 69 215 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 420 | . . 4 132 69 215 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . . 9 . . . Shots . | . . . . . . Rammed 7 | . . 7 . . . Targets Rammed 7 | . . 7 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 313 | . 12 313 193 59 9 Average Temperature 58 | . 4 139 25 22 7 Received Heat Transfer 1183 | . 30 45 463 348 297 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . 1 4 . . Combat Hostiles 5 | . . 1 4 . . Parts Fried 3 | . . 1 2 . . Impact Corruptions 10 | . . 2 8 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . . 370 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 70 | 100 100 100 54 97 39 Level 1 28 | . . . 45 2 58 Level 2 . | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 404 | 5 70 75 293 208 404 Initial 120 | . . . 1 120 86 Average 153 | . 22 38 177 136 255 Influence Increases 2688 | 5 189 135 1026 599 734 Destroy 0b10 Robot/C 1800 | . 140 100 700 400 460 Destroy 0b10 Robot/NC 120 | 5 10 . 15 35 55 Destroy Leader 508 | . 34 20 196 116 142 Allied During Kill 42 | . . . 42 . . Successful Hack 79 | . 5 . 25 32 17 Disable Machine 60 | . . 15 15 15 15 Destroy Structure 4 | . . . 3 1 . Partial Spotted 45 | . . . 15 . 30 Lose Combat Pursuer 30 | . . . 15 . 15 Influence Decreases 2292 | 5 189 130 746 679 543 Entered New Map 288 | . . . 4 165 119 Time Decay 1654 | 5 163 100 578 474 334 Lost Part 200 | . . 30 40 40 90 Lost Ally 80 | . . . 80 . . Purge Threat 70 | . 26 . 44 . . Squads Dispatched 10 | . 2 . 3 4 1 Investigation 5 | . 1 . 2 2 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 11 | . 1 . 4 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 133 | . 15 5 50 29 34 Peak Tracking Total 5 | . 3 3 5 4 5 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 6 | . 2 . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . 1 1 1 1 Max in Single Turn 1 | . . 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 36 | . 7 . 13 6 10 Terminals 28 | . 6 . 10 5 7 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 . 2 Recycling Units 2 | . 1 . . . 1 Scanalyzers 3 | . . . 2 1 . Garrison Access . | . . . . . . Total Hacks 107 | . 18 . 44 19 26 Successful 76 | . 10 . 34 16 16 Failed 30 | . 8 . 9 3 10 Catastrophic 2 | . 1 . 1 . . Database Lockouts 1 | . . . 1 . . Manual 52 | . 15 . 11 11 15 Terminals 80 | . 15 . 31 15 19 Fabricators . | . . . . . . Repair Stations 12 | . . . 6 . 6 Recycling Units 4 | . 3 . . . 1 Scanalyzers 11 | . . . 7 4 . Garrison Access . | . . . . . . Terminal Hacks 24 | . 2 . 16 3 3 Record 11 | . . . 9 1 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . . . . 2 Branch Access Points 1 | . . . . 1 . Alert Level 2 | . . . 2 . . Unreport Threat 2 | . 1 . 1 . . Dispatch Records 1 | . . . 1 . . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 5 . 5 Scan Component 5 | . . . 3 . 2 Repair 4 | . . . 2 . 2 Refit 1 | . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . 1 Report Inventory 2 | . 1 . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer 10 | . . . 6 4 . Insert Component 3 | . . . 2 1 . Analyze 3 | . . . 2 1 . Retrieve Study 4 | . . . 2 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 29 | . 6 . 7 9 7 Terminals 29 | . 6 . 7 9 7 Assimilate 13 | . 3 . 3 4 3 Botnet 16 | . 3 . 4 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 6 . 11 6 6 Full Trace Events 6 | . 1 . 2 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 1 2 . Parts Repaired 4 | . . . 2 . 2 Time 143 | . . . 79 . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed 3 | . . . 2 1 . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 6 | . 1 3 1 . 1 Largest Group 5 | . 1 4 5 . 1 Highest-Rated Group 60 | . 10 50 60 . 10 Highest-Rated Ally 16 | . 10 16 16 . 10 Total Orders 4 | . . . 4 . . GUARD 3 | . . . 3 . . AID 1 | . . . 1 . . Ally Attacks 44 | . . . 44 . . Total Damage 407 | . . . 407 . . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 2295 | 57 445 206 1300 287 . Terrain 204 | 57 147 . . . . Traps 287 | . . . . 287 . Seismic 2007 | 56 445 206 1300 . . ECM 387 | . . . 387 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 4890 | 154 445 228 2105 1218 740 Spaces Moved 3919 | 114 679 386 1361 762 617 Core 41 | 4 . 4 . . 33 Treads 1088 | . . . 759 329 . Legs . | . . . . . . Wheels 738 | 110 130 . . 433 65 Hover 185 | . . . 185 . . Flight 1867 | . 549 382 417 . 519 Fastest Speed 34 | 50 37 37 37 80 34 Average Speed 85 | 88 47 37 115 122 47 Slowest Speed 200 | 90 90 50 170 170 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . 6 2 2 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 7 87 78 87 56 87 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 5010 | 144 750 448 1773 945 950 Wait 525 | . 15 21 255 53 181 Move 3893 | 113 666 381 1356 761 616 Hop 10 | . 6 2 2 . . Pick Up 105 | 10 14 7 31 25 18 Fast Attach . | . . . . . . Attach 47 | 7 6 4 11 8 11 Detach 4 | . . . 2 . 2 Swap 38 | . 5 . 17 12 4 Drop 62 | . 8 4 21 20 9 Fire 155 | 14 30 22 55 34 . Melee 132 | . . . 23 32 77 Ram 7 | . . 7 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 32 | . . . . . 32 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 9) 379 | -10/Materials | Identified exit to Materials 402 | -10/Materials | Discovered exit to Materials (range 7) 480 | -10/Materials | Discovered exit to Materials (range 13) 494 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Identified exit to Mines 600 | -10/Materials | Entered Mines 600 | -10/Mines | Accompanied by 1 ally 655 | -10/Mines | Discovered exit to Materials (range 9) 678 | -10/Mines | Core integrity fell below 50% 708 | -10/Mines | Lost 3 parts (1p1n1w) 768 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 800 | -10/Mines | Discovered exit to Materials (range 5) 809 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 828 | -10/Mines | Entered Materials 828 | -9/Materials | Accompanied by 4 allies 828 | -9/Materials | Evolved 2 slots: Utility x2 829 | -9/Materials | Discovered new exit (range 8) 832 | -9/Materials | Identified exit to Mines 1421 | -9/Materials | Repaired ECM Suite 1477 | -9/Materials | Repaired Broken Lgt. Nuclear Core 1556 | -9/Materials | Discovered new exit (range 16) 1633 | -9/Materials | Identified exit to Materials 2138 | -9/Materials | Core integrity fell below 50% 2333 | -9/Materials | Discovered exit to Materials (range 9) 2866 | -9/Materials | Central database locked down 2905 | -9/Materials | Discovered exit to Materials (range 16) 2933 | -9/Materials | Entered another Materials area 2933 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3343 | -8/Materials | Identified exit to Storage 3421 | -8/Materials | Build established: Scavenger-Mutant 3823 | -8/Materials | Discovered new exit (range 4) 3825 | -8/Materials | Identified exit to Factory 4151 | -8/Materials | Entered Storage 4258 | -8/Storage | Core integrity fell below 50% 4290 | -8/Storage | Lost 6 parts (2p2n2w) 4519 | -8/Storage | Discovered exit to Factory (range 15) 4582 | -8/Storage | Core integrity fell below 20% 4611 | -8/Storage | Learned location of Armory (-3) 4718 | -8/Storage | Repaired Flight Unit 4758 | -8/Storage | Repaired Reaction Control System 4865 | -8/Storage | Build established: Gladiator 4891 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Sealed Heavy Doors opened. 04803_ Dropped Lgt. Ion Engine. 04804_ Acquired Prototype Ballistic Gun. 04805_ Identified Enh. Autogun. 04825_ Sneak attack on Y-45 Defender. 04825_ Y-45 Defender destroyed. 04828_ Acquired 20 matter. 04843_ Sneak attack on A-02 Transporter. 04875_ Door Terminal disabled. 04876_ Katana+ follow-up attack on G-50 Soldier. 04876_ G-50 Soldier destroyed. 04877_ Technician 3a reports 0b10 security level has risen to 2. 04879_ Dropped Scythe+. 04880_ Acquired Lgt. Angular Momentum Engine. 04884_ Technician 3a reveals location of EMP Trap. 04890_ Destroyed Heat Sink. 04891_ Technician 3a reports 0b10 security level has lowered to 1. 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["=%# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 71 Melee Accuracy 15 Recoil Reduction 3 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 20% | -9/Materials Lgt. Nuclear Core | 42% | -9/Materials | Broken Flight Unit | 5% | -8/Storage Reaction Control System | 23% | -8/Storage Studied --------- Hammer | -9/Materials | Hacked Scythe | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Recruitment Drive Challenges ------------ None Game ------ Seed TargetingAssemblyNanosword Manual? 0 Play Time 01:10:21 Cumulative 10.0 hours Start 2026.02.07 @ 15:51:50 End 2026.02.07 @ 17:07:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 14 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11150df2-04f2-4b15-80e4-b3480d525d68