Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 23:23:06 Player: ChromeKnight Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (101) 505 Value Destroyed (4207) 4207 Prototype IDs (83) 1660 Alien Tech Used (3) 600 Bonus (2703) 2703 TOTAL SCORE: 17975 Bonus ------- Follower Combat Kills 403 Forged Quantum Companion 1000 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (2) Movement Hovering (80) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Graphene Brace Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Quantum Companion > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Phase Redirector System Shield Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Triangulator Advanced Signal Interpreter Core Analyzer Phase Armor Graphene Brace Advanced Force Field Hacking Suite Advanced Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Quantum Companion > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Phase Redirector System Shield [Rating: 169] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Backup Power VII Reactor Particle Reactor Propulsion Thunder Leg Treads Light Treads Leg Thunder Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Reflective Plating Artifact Phase Armor Weapon Companion Sword Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Omega Cannon Launcher Compact Tesla Bomb Launcher Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . 2 . . . 6 2 . 2 . . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . 1 . . 1 . . . . . 1 . . 2 . Utility 10 | . . 1 . . . 4 2 . 1 . . . 2 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 192 | 6 3 4 18 . 5 22 10 2 6 . . 14 7 12 34 10 1 16 22 Power 21 | 1 . 1 1 . . 2 1 1 1 . . . 1 . 4 1 . 3 4 Engine 10 | 1 . 1 1 . . 2 1 1 . . . . . . . . . 2 1 Core 1 | . . . . . . . . . 1 . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . 1 . 4 1 . 1 3 Propulsion 75 | 2 . 1 7 . 2 11 4 . 1 . . 10 . 3 17 2 . 5 10 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . . Leg 29 | . . . 3 . . . 4 . 1 . . 10 . 3 8 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . 3 . . 6 . . . . . . . . 4 . . 4 10 Flight 16 | . . . 1 . 2 5 . . . . . . . . 5 2 . 1 . Utility 75 | 1 1 1 2 . 2 9 5 1 4 . . 4 6 7 10 6 1 8 7 Device 30 | . 1 . . . . 2 3 . 2 . . 2 3 4 3 1 . 6 3 Storage 5 | 1 . . 1 . 1 . 1 . . . . . 1 . . . . . . Processor 16 | . . 1 . . . 2 1 . 1 . . . . 1 5 . 1 1 3 Hackware 10 | . . . 1 . 1 2 . 1 . . . . . 1 . 3 . 1 . Protection 12 | . . . . . . 3 . . 1 . . 2 2 1 2 . . . 1 Artifact 2 | . . . . . . . . . . . . . . . . 2 . . . Weapon 21 | 2 2 1 8 . 1 . . . . . . . . 2 3 1 . . 1 Energy Gun 5 | . . . 5 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . . . . 1 . . . Ballistic Gun 8 | 2 1 1 2 . . . . . . . . . . . 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . Launcher 3 | . 1 . . . . . . . . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . 1 . . . . . . . . 3 1 4 . 1 1 Corrupted Parts 2 | . . . 1 . 1 . . . . . . . . . . . . . . System Corruption 5 | . . . 1 . 4 . . . . . . . . . . . . . . Parts Lost 95 | . 1 4 . . 1 8 . 6 . . . 4 1 4 36 . 5 7 18 Power 12 | . . 1 . . . . . 2 . . . 1 . . 4 . . 1 3 Propulsion 44 | . . 2 . . . 5 . . . . . 1 . 1 18 . 3 4 10 Utility 36 | . . . . . 1 3 . 4 . . . 2 1 3 13 . 2 2 5 Weapon 3 | . 1 1 . . . . . . . . . . . . 1 . . . . Highest Loss Streak 19 | . 1 2 . . 1 4 . 5 . . . 2 1 2 19 . 4 7 11 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . Average Backups 8 | . 2 4 7 10 8 6 10 13 9 9 10 10 13 16 11 3 3 3 3 Power . | . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 1 6 4 2 5 6 6 6 7 5 5 6 4 . . . . Utility 4 | . . . 3 3 2 2 4 7 3 3 3 5 7 9 5 1 2 2 2 Weapon . | . 1 3 2 1 1 . . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . . 8 . 2 1 1 3 . . . 4 6 1 . 3 . 1 3 Power 2 | . . . . . . . . . . . . . 1 . . 1 . . . Propulsion 12 | . . . 1 . . . . 3 . . . 2 3 . . . . 1 2 Utility 12 | . . . 3 . 1 1 . . . . . 2 2 1 . 1 . . 1 Weapon 6 | . . . 4 . . . 1 . . . . . . . . 1 . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 89 79 95 88 87 67 87 93 83 89 89 87 85 87 79 55 61 70 70 Engine 5 | . 12 10 11 11 5 . 3 9 5 5 5 5 4 4 . . . 4 1 Reactor 1 | . . . . . . . . . . . . . 3 4 5 2 3 2 4 Treads 1 | . 25 14 1 . . . . . . . . . . . . . . . . Leg 12 | . . . 25 . . . 16 23 25 26 26 26 23 22 19 . . . . Hover 5 | . . . 2 33 15 4 . . . . . . . . 1 . . 10 17 Flight 3 | . . . . . 17 18 6 . . . . . . . 1 12 14 3 . Device 9 | . 12 11 10 . . 5 8 6 9 10 10 11 18 17 9 3 . 18 13 Storage 5 | . 14 11 11 11 11 6 5 5 5 5 5 5 4 4 3 . . . . Processor 10 | . . 10 10 . . 5 10 11 14 15 15 15 11 9 15 26 25 16 15 Hackware 8 | . . . . 11 22 11 11 14 10 10 10 7 4 7 6 6 12 11 12 Protection 3 | . . . . . . 4 9 10 4 5 5 5 8 9 5 . . . 1 Energy Gun 3 | . . . 11 22 14 . . . . . . . . . . . . . . Ballistic Gun 2 | . 24 21 10 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 6 5 5 5 5 5 5 4 4 4 4 4 4 4 Peak Build Rating 169 | 6 7 9 21 21 28 59 82 82 88 89 89 103 117 121 155 79 80 113 169 Average Rating 68 | 4 6 7 13 21 22 42 73 79 83 88 88 96 111 112 127 63 70 95 115 On Entrance 55 | . 6 7 9 21 21 22 51 82 62 88 89 89 90 109 121 44 79 44 68 Avg Prop Armor Cover (%) 3 | . . . . . . 2 . . . . . . . . 10 8 . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 10 11 16 24 23 23 35 55 60 52 52 52 71 108 105 128 20 20 35 93 Greatest Support 147 | 40 40 40 33 21 21 25 86 86 106 106 106 115 115 124 147 30 30 55 97 Greatest Overweight (x) 8 | . 2 2 3 1 1 8 . . . . . . . 1 4 . . 2 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 15 15 15 15 15 15 20 20 20 5 5 5 5 Average Capacity 11 | 6 8 8 8 10 10 10 12 15 15 15 15 15 17 20 18 5 5 5 5 Most Carried 20 | 1 3 7 10 10 10 10 15 15 15 11 11 15 18 20 20 5 4 5 5 Average Carried 9 | . 2 4 7 10 9 7 11 14 10 10 11 13 15 18 13 4 4 4 4 Final Capacity 20 | 8 8 8 10 10 10 10 15 15 15 15 15 15 20 20 5 5 5 5 5 Final Carried 19 | 1 3 7 10 10 10 6 15 15 10 11 11 15 18 19 5 4 4 4 5 Class Distribution -------------------- 27% | Hacker-Mutant 22% | Mutant 15% | Commander-Mutant 11% | Scavenger-Mutant 7% | Hacker-Assassin 6% | Hacker-Ninja 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Assassin | -2/Research Scavenger-Mutant | -2/Quarantine Hacker-Mutant | -2/Protoforge Hacker-Ninja | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Matter Collected 2879 | 248 96 242 268 50 59 297 130 20 27 . . 89 . 264 477 23 88 201 300 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5036 | . 278 371 764 54 . 629 . 194 27 . . 87 . 517 833 23 88 370 801 Parts 281 | . 14 29 48 3 . 23 . 6 2 . . 2 . 26 38 5 8 24 53 Haulers Intercepted 4 | . . . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 4 . 1 . . . . . . . . . . 2 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 67 | . 7 7 10 1 . 4 . 3 1 . . 1 . 7 13 . 1 1 11 Melee 38 | . . . . . . 4 . 3 1 . . 1 . 7 11 . 1 1 9 Guns 25 | . 5 7 10 1 . . . . . . . . . . 2 . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 2 | . 2 . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | . 2 4 3 . . 1 . . . . . 1 . 1 1 . 1 1 1 Worker 7 | . . 2 . . . . . . . . . . . . . . 2 2 1 Builder 3 | . . . . . . . . . . . . . . . . . . 3 . Tunneler 3 | . . . . . . . . . . . . . . . 2 . . 1 . Hauler 4 | . . . 4 . . . . . . . . . . . . . . . . Recycler 7 | . 1 . 1 . . 3 . . . . . . . . 1 . . 1 . Operator 5 | . . . 2 . . 1 . . . . . . . . . 1 . . 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 . . Watcher 5 | . . 1 1 . . 1 . . . . . . . . . . 1 1 . Swarmer 11 | . . . 3 . . 1 . . 1 . . . . . 5 . . 1 . Grunt 19 | . 7 4 3 . . 1 . 2 . . . . . 2 . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . Sentry 10 | . . 2 4 1 . 1 . 1 . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . Hunter 6 | . . . . . . . . . . . . . . 3 3 . . . . Programmer 17 | . . . . . . 1 . . . . . . . 2 5 . . . 9 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 6 3 5 1 . 3 . 2 1 . . 1 . 3 5 1 2 3 4 Combat Bots Only 5 | . 5 3 3 1 . 1 . 2 1 . . 1 . 3 5 . 1 1 4 Max Kills in Single Turn 3 | . 3 1 1 1 . 1 . 1 1 . . 1 . 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . 1 . 1 1 . . 1 . 1 2 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Hostile Shots Fired 1580 | . 40 38 22 8 3 96 . 61 13 1 . 321 67 209 414 8 55 37 187 Missed 616 | . 8 10 3 1 1 37 . 35 5 1 . 185 37 80 119 5 30 12 47 Deflected 5 | . . . . . . . . . . . . . . . . . . . 5 Hits 964 | . 32 28 19 7 2 59 . 26 8 . . 136 30 129 295 3 25 25 140 Melee 16 | . . 2 . . . . . . . . . . . . . . . 2 12 Projectile 948 | . 32 26 19 7 2 59 . 26 8 . . 136 30 129 295 3 25 23 128 AOE 5 | . . . . . . 5 . . . . . . . . . . . . . Critical Strikes 54 | . . . 1 . . 1 . 1 . . . 2 2 6 24 . 1 1 15 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . 1 15 Part Disruptions 5 | . . . . . . . . . . . . . . . 5 . . . . Damage Taken 16367 | . 369 414 257 109 20 1162 . 588 128 . . 1018 277 1301 6039 24 651 679 3331 Core 3719 | . 70 68 32 36 7 450 . 37 . . . 37 . 111 909 . 356 208 1398 Absorbed by Shields 1866 | . . . . . . . . . . . . 182 107 487 803 . . . 287 Redirected to Core 300 | . . . . . . . . . . . . . . . . . . . 300 Redirected to Shielding 113 | . . . . . . 57 . 45 11 . . . . . . . . . . Ignored by Resistances 961 | . . . . . . 6 . 37 . . . 308 163 447 . . . . . Regen/Repaired (Parts) 51 | . . . 51 . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 72 . . . 64 47 . 96 . . . 96 . 91 . . 12 . . Volleys Fired 112 | . 28 30 40 3 . . . . . . . . . . 9 2 . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . 2 1 . . . Hottest 120 | . 50 40 90 90 . . . . . . . . . . 100 120 . . . Shots Fired 215 | . 55 60 80 6 . . . . . . . . . . 13 1 . . . Gun 205 | . 53 60 80 6 . . . . . . . . . . 6 . . . . Cannon 8 | . . . . . . . . . . . . . . . 7 1 . . . Launcher 2 | . 2 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 166 | . 53 60 40 . . . . . . . . . . . 13 . . . . Thermal 1 | . . . . . . . . . . . . . . . . 1 . . . Explosive 2 | . 2 . . . . . . . . . . . . . . . . . . Electromagnetic 46 | . . . 40 6 . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 7 16 14 7 . . . . . . . . . . 9 . . . . Robot Miss Streak 3 | . 3 1 2 1 . . . . . . . . . . 1 . . . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Autonomous 4 | . . . . . . . . . . . . . . . . . . . 4 Shots Hit Robots 336 | . 35 43 55 5 . 16 . 18 1 . . 7 . 43 61 1 5 11 35 Core Hits 145 | . 21 21 24 3 . 8 . 6 . . . 2 . 14 22 1 2 6 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 . . . . . . . . . . . 4 . . . 2 Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 386 | . . . . . . 47 16 32 2 . . 11 9 55 104 15 18 28 49 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 386 | . . . . . . 47 16 32 2 . . 11 9 55 104 15 18 28 49 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . 3 . 2 . . . . . 4 2 . 5 7 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 2 . . 1 1 Damage Inflicted 11486 | . 514 464 845 91 4 739 . 722 47 . . 274 . 1841 2597 45 437 718 2148 Guns 1868 | . 294 456 845 91 . . . . . . . . . . 182 . . . . Cannons 640 | . . . . . . . . . . . . . . . 312 . . . 328 Explosions 218 | . 218 . . . . . . . . . . . . . . . . . . Melee 8746 | . . . . . . 739 . 722 47 . . 274 . 1841 2103 45 437 718 1820 Ramming 14 | . 2 8 . . 4 . . . . . . . . . . . . . . Kinetic 1661 | . 294 456 417 . . . . . . . . . . . 494 . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 218 | . 218 . . . . . . . . . . . . . . . . . . Electromagnetic 519 | . . . 428 91 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 8746 | . . . . . . 739 . 722 47 . . 274 . 1841 2103 45 437 718 1820 Piercing . | . . . . . . . . . . . . . . . . . . . . Phasic 328 | . . . . . . . . . . . . . . . . . . . 328 Highest Corruption 42 | . . . 1 1 5 8 . . . . . . . 7 42 42 39 4 10 Average Corruption 12 | . . . 1 1 5 5 . . . . . . . 2 29 41 38 4 8 Corruption Purged 5 | . . . . . . . . . . . . . . . . 4 1 . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . 4 Effects 105 | . . . 5 7 . 13 . . . . . . . 4 22 20 15 1 18 Message Errors 23 | . . . 3 1 . . . . . . . . . 1 5 2 4 . 7 Matter Fused 26 | . . . . 1 . 8 . . . . . . . . 6 4 1 . 6 Heat Flow Errors 10 | . . . . . . 1 . . . . . . . 1 2 4 . . 2 Energy Discharges 12 | . . . 1 3 . 1 . . . . . . . . 2 1 2 . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . 1 1 . 2 . . . . . . . 2 3 3 3 1 1 Data Loss (major) 4 | . . . . 1 . 1 . . . . . . . . 1 . 1 . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . Misdirections 10 | . . . . . . . . . . . . . . . 2 5 3 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 951 | . . . . . . 91 . . 22 . . . . 174 315 . 114 141 94 Projectiles 156 | . . . . . . . . . . . . . . . 150 . . . 6 Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 795 | . . . . . . 91 . . 22 . . . . 174 165 . 114 141 88 Knockbacks 2 | . . . . . . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . 1 . . 2 . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 4 | . 1 2 . . 1 . . . . . . . . . . . . . . Targets Rammed 4 | . 1 2 . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 24 6 120 66 . 192 . 7 . . . . 173 213 248 204 . . 406 Average Temperature 87 | . 9 3 39 27 . 94 . 4 . . . . 94 110 73 98 . . 135 Received Heat Transfer 1293 | . 201 138 78 18 . 96 . 129 . . . . 226 56 . . 171 90 90 Effects 9 | . . . . . . . . . . . . . . . . . . . 9 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . 4 . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped 12 | . . . . . . . . . . . . . . . . . . . 12 Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 72 100 . 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 3 | . . . 27 . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 299 | . 118 80 299 95 . 129 58 50 35 8 . 36 26 68 94 90 101 115 112 Initial 90 | . . 11 27 90 . . 25 . . 8 . . 9 . 28 29 42 50 12 Average 31 | . 46 19 96 20 . 51 9 9 1 1 . 17 3 17 16 48 36 47 34 Influence Increases 3740 | . 178 195 612 77 . 370 171 227 40 . . 56 74 271 445 167 181 246 430 Destroy 0b10 Robot/C 1620 | . 140 140 340 60 . 80 80 100 20 . . 20 . 140 260 . . 20 220 Destroy 0b10 Robot/NC 185 | . 5 15 40 . . 25 . 10 . . . . . . 15 5 20 40 10 Destroy Leader 362 | . 20 32 100 . . 22 20 14 . . . . . 40 50 . 2 2 60 Allied During Kill 138 | . . . 107 12 . . 14 5 . . . . . . . . . . . Successful Hack 189 | . . 7 8 5 . 21 12 . 5 . . . 45 14 12 . . 22 38 Select Force Hacks 50 | . . . . . . 50 . . . . . . . . . . . . . Disable Machine 225 | . . . . . . . 15 15 . . . . . 75 30 60 . 30 . Destroy Structure 266 | . 13 1 2 . . 22 30 8 . . . 6 14 2 63 27 39 27 12 Partial Spotted 135 | . . . . . . 15 . . . . . . . . 15 . . 15 90 Lose Combat Pursuer 570 | . . . 15 . . 135 . 75 15 . . 30 15 . . 75 120 90 . Influence Decreases 3739 | . 150 156 448 308 . 317 224 227 15 25 . 40 90 220 444 143 172 312 448 Entered New Map 372 | . . 17 40 141 . . 28 . . 17 . . 7 . 23 23 34 35 7 Time Decay 2636 | . 140 128 348 167 . 242 175 206 15 8 . . 64 175 224 120 88 250 286 Lost Part 605 | . 10 11 . . . 75 . . . . . 40 10 30 197 . 50 27 155 Lost Ally 117 | . . . 60 . . . 21 21 . . . . . 15 . . . . . Purge Threat 9 | . . . . . . . . . . . . . 9 . . . . . . Squads Dispatched 37 | . 2 1 1 . . 7 4 1 . . . 1 1 4 4 3 . 4 4 Investigation 10 | . 2 . . . . 4 3 1 . . . . . . . . . . . Extermination 14 | . . . . . . 2 1 . . . . . 1 1 3 2 . 2 2 Reinforcement 11 | . . 1 1 . . 1 . . . . . 1 . 1 1 1 . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Distress Signals 20 | . . 2 4 . . 3 . 3 . . . . . 2 2 3 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 7 18 24 3 4 25 . 15 7 4 . 5 5 16 28 10 23 12 25 Peak Tracking Total 15 | . 3 6 5 1 4 7 . 4 5 4 . 4 4 5 6 4 15 7 10 Tactical Retreats 21 | . . . 1 . . 6 . 2 1 . . 2 1 . . 2 4 2 . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Traps Triggered 16 | . 5 . 2 . . . . . 1 . 1 . . 1 . . 1 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Machines Disabled 15 | . . . . . . . 1 1 . . . . . 5 2 4 . 2 . Max in Single Turn 1 | . . . . . . . 1 1 . . . . . 1 1 1 . 1 . Garrison Access 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . 4 . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Machines Accessed 56 | . . 1 6 1 4 8 5 3 1 . 1 . 3 5 1 4 3 6 4 Terminals 38 | . . 1 4 1 . 2 2 3 1 . 1 . 3 4 1 4 3 5 3 Fabricators 3 | . . . . . . 1 2 . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . . . . . 1 . . . 1 . Total Hacks 149 | . . 2 15 2 27 13 18 8 7 . 1 . 6 11 3 10 5 9 12 Successful 82 | . . 1 6 1 27 9 11 1 3 . 1 . 5 5 1 3 . 5 3 Failed 66 | . . 1 9 . . 4 7 7 4 . . . 1 6 2 7 5 4 9 Catastrophic 18 | . . 1 3 . . 1 1 1 . . . . 1 . . 2 3 2 3 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 40 | . . 1 4 2 . 11 4 1 5 . . . . 4 . 5 . . 3 Terminals 93 | . . 2 9 2 . 6 8 8 7 . 1 . 6 9 3 10 5 8 9 Fabricators 6 | . . . . . . 1 5 . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . 1 . . . . . . . . . . . . 3 Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . . . . . . . Garrison Access 8 | . . . 4 . . 1 . . . . . . . 2 . . . 1 . Terminal Hacks 59 | . . 1 2 1 27 2 2 1 2 . 1 . 5 5 1 3 . 4 2 Record 27 | . . . . . 26 . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . . . 1 1 . . . . . Open Door 7 | . . . 2 . 1 . . 1 . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 5 | . . 1 . . . . . . . . . . 1 1 1 . . 1 . Emergency Access Points 4 | . . . . . . 1 . . 1 . . . 1 . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . 2 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . . . . . . 2 . . . . . . 2 . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . 1 . . . . . . . . . . . . 1 Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . Refit 2 | . . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . Seal Access 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . . . 1 . . 5 3 . 1 . . . . . . . . . . Terminals 5 | . . . 1 . . 1 2 . 1 . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . Fedlink 3 | . . . . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 40 | . . 1 5 1 . 2 5 3 1 . . . 2 5 1 4 3 3 4 Full Trace Events 3 | . . . . . . . 2 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . 1 7 . . . 3 . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Total Allies 27 | . . . 10 7 . 1 3 3 1 1 . . . 1 . . . . . Largest Group 11 | . . . 10 11 11 1 3 3 1 1 . . . 1 . . . . . Highest-Rated Group 145 | . . . 88 145 145 10 87 90 10 46 . . . 56 . . . . . Highest-Rated Ally 56 | . . . 16 34 34 10 29 39 10 46 . . . 56 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 119 | . . . 37 18 4 . 33 22 . 3 . . . 2 . . . . . Total Damage 1678 | . . . 373 176 44 . 440 461 . 116 . . . 68 . . . . . Kills 17 | . . . 7 2 . . 4 4 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Active Infowar (turns) 8115 | . 300 396 957 . . 575 678 749 138 98 159 209 541 662 912 255 197 616 673 Optics 2565 | . . . . . . . . . . . . . . . 901 255 197 616 596 Sensors 4718 | . . . . . . 162 678 749 138 98 159 209 541 662 737 . . 546 39 Structural 2070 | . 300 396 957 . . 417 . . . . . . . . . . . . . Triangulation 909 | . . . . . . . . . . . . . . . . . . 475 434 Cloaking 287 | . . . . . . . . . . . . . . . . . . 287 . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Turns Passed 9734 | 83 351 396 1004 589 582 751 727 766 140 98 159 209 541 662 912 255 197 616 696 Spaces Moved 8172 | 51 156 163 521 383 1038 840 614 437 95 84 87 140 373 438 494 491 363 766 638 Core 34 | 9 7 5 . . . 11 . . . . . . . . . . . . 2 Treads 432 | 42 149 158 83 . . . . . . . . . . . . . . . . Legs 2760 | . . . 402 . . . 316 437 95 84 87 140 373 438 388 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 2203 | . . . 36 383 229 140 . . . . . . . . 23 . . 756 636 Flight 2743 | . . . . . 809 689 298 . . . . . . . 83 491 363 10 . Fastest Speed 28 | 50 150 150 112 112 34 29 29 105 105 105 105 105 105 105 28 28 28 40 34 Average Speed 76 | 140 159 159 126 112 51 45 70 105 105 105 105 105 105 108 102 33 32 50 49 Slowest Speed 450 | 160 160 160 240 112 112 450 120 105 105 105 105 105 105 167 310 40 40 260 150 Overloaded Moves 79 | . . . . . . . . . . . . . . . . 74 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 1 . . . . . . . . . . 2 . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 32 19 68 70 81 31 17 35 2 63 2 80 13 46 13 59 17 21 26 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . . . 1 1 . . 1 . 1 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . . . . . . . 1 1 . . Scrap Searched 5 | . . . . . 5 . . . . . . . . . . . . . . Spaces Dug 110 | . . . . . . 22 15 1 . . . 3 7 1 25 10 13 9 4 Terrain Destroyed 127 | . 15 . . . . 22 15 1 . . . 3 7 1 27 10 13 9 4 Melee 109 | . . . . . . 22 15 1 . . . 3 7 1 24 10 13 9 4 Projectile 3 | . . . . . . . . . . . . . . . 3 . . . . AOE 15 | . 15 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Fac Was Fac DSF Res Tes Res Qua Frg Acc Com Total 10888 | 59 208 243 796 537 1090 1140 885 698 133 93 153 194 510 547 732 555 414 952 949 Wait 1658 | 2 9 37 170 97 32 200 216 209 28 9 65 2 100 29 71 20 20 130 212 Move 8149 | 50 155 162 520 382 1036 839 613 436 95 83 86 139 372 437 493 486 362 765 638 Hop 3 | . . . . . 1 . . . . . . . . . . 2 . . . Pick Up 105 | 1 2 6 18 . 6 9 17 5 . 1 . 8 12 5 4 6 . 2 3 Fast Attach 134 | 6 11 2 11 . 1 9 4 1 1 . 2 4 4 6 19 9 1 17 26 Attach 80 | . 1 2 6 . 4 18 8 . 6 . . 1 3 4 19 3 . 1 4 Detach 19 | . 1 . . . . 6 2 . 1 . . 1 1 . 1 1 . 2 3 Swap 28 | . . 2 3 . 1 1 1 2 . . . 10 1 2 3 . . 1 1 Drop 132 | . . . 26 . 9 11 8 5 . . . 18 8 7 11 11 2 7 9 Fire 112 | . 28 30 40 3 . . . . . . . . . . 9 2 . . . Melee 382 | . . . . . . 47 16 32 2 . . 11 9 55 102 15 18 27 48 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . 11 . 5 Rewire 67 | . . . 2 55 . . . 8 . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Extension -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory -4/DSF -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 11) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 536 | -9/Materials | Identified exit to Mines 536 | -9/Materials | Identified exit to Storage 831 | -9/Materials | Entered Storage 1130 | -9/Storage | Repaired Aluminum Leg 1489 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1577 | -9/Storage | Discovered new exit (range 16) 1601 | -9/Storage | Lost 3 allies 1811 | -9/Storage | Build established: Commander-Mutant 1819 | -9/Storage | Used back door to open Recycling access 1819 | -9/Storage | Discovered new exit (range 4) 1835 | -9/Storage | Entered Recycling 1835 | -9/Recycling | Accompanied by 6 allies 1927 | -9/Recycling | Discovered new exit (range 9) 2346 | -9/Recycling | Scanned before Scraplab entrance 2362 | -9/Recycling | Entered Scraplab 2371 | -9/Recycling | Discovered new exit (range 2) 2424 | -9/Recycling | Entered Scraptown 2424 | -9/Scraptown | Accompanied by 11 allies 2425 | -9/Scraptown | System corruption cleaned by C-Scrubber 2604 | -9/Scraptown | Discovered new exit (range 11) 2677 | -9/Scraptown | Visited Junk Repository 2704 | -9/Scraptown | Visited Cyclists 2737 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2778 | -9/Scraptown | Visited UFD Registry 2778 | -9/Scraptown | Registered with UFD as "Deathforce" 2817 | -9/Scraptown | Visited Scrapoid Pod Storage 2819 | -9/Scraptown | Found Scrapoid Pod 2826 | -9/Scraptown | Visited Derelict Rescue Squad 2830 | -9/Scraptown | Found DRS Beacon 2880 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2883 | -9/Scraptown | Found DCF Scrap (27 items) 2891 | -9/Scraptown | Visited A0-MCA Data Center 2893 | -9/Scraptown | Given a B+ rating by A0-MCA 2896 | -9/Scraptown | Found A0-MCA's Component Scanner 2906 | -9/Scraptown | Visited Junk Cannon Lab 2917 | -9/Scraptown | Visited Research Penetration Think Tank 2926 | -9/Scraptown | Visited Sword Containment 2974 | -9/Scraptown | Met Optimus 2974 | -9/Scraptown | Accepted into 0bPrime 3000 | -9/Scraptown | Civil war broke out across Scraptown 3000 | -9/Scraptown | Discovered new exit (range 5) 3006 | -9/Scraptown | Entered Factory 3006 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3318 | -6/Factory | Lost 4 parts (3n1u) 3493 | -6/Factory | Loaded intel: 8 recycling unit locations 3608 | -6/Factory | Learned location of Protoforge (-2) 3632 | -6/Factory | Spotted B-75 Beast 3644 | -6/Factory | Core integrity fell below 50% 3674 | -6/Factory | Lost 3 parts (1n2u) 3725 | -6/Factory | Discovered new exit (range 6) 3757 | -6/Factory | Entered another Factory area 3757 | -5/Factory | Evolved 2 slots: Utility x2 3778 | -5/Factory | Build established: Hacker-Sprinter 4267 | -5/Factory | Build established: Hacker-Mutant 4334 | -5/Factory | Fabricated Thunder Leg (x2) 4449 | -5/Factory | Discovered new exit (range 15) 4483 | -5/Factory | Identified exit to Extension 4484 | -5/Factory | Entered Extension 5192 | -5/Extension | Spotted B-75 Beast 5238 | -5/Extension | Spotted B-75 Beast 5248 | -5/Extension | Discovered new exit (range 3) 5249 | -5/Extension | Identified exit to Factory 5250 | -5/Extension | Entered Factory 5250 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5280 | -4/Factory | Lost 5 parts (1p4u) 5343 | -4/Factory | Identified exit to Research 5390 | -4/Factory | Sucked down chute 5390 | -4/Factory | Entered Waste 5391 | -4/Waste | Met a frightened Derelict 5399 | -4/Waste | Spotted C-40 Crusher 5443 | -4/Waste | Spotted C-40 Crusher 5445 | -4/Waste | Spotted C-40 Crusher 5457 | -4/Waste | Spotted C-40 Crusher 5477 | -4/Waste | Spotted C-40 Crusher 5478 | -4/Waste | Discovered new exit (range 10) 5487 | -4/Waste | Identified exit to Factory 5488 | -4/Waste | Entered Factory 5647 | -4/Factory | Identified exit to DSF 5647 | -4/Factory | Entered DSF 5657 | -4/DSF | Found Hvy. Reflective Plating 5664 | -4/DSF | Found Hvy. Reflective Plating 5666 | -4/DSF | Found Hvy. Reflective Plating 5668 | -4/DSF | Found Hvy. Reflective Plating 5671 | -4/DSF | Found Hvy. Reflective Plating 5728 | -4/DSF | Discovered exit to Research (range 13) 5743 | -4/DSF | Additional patrols routed to DSF 5856 | -4/DSF | Entered Research 5856 | -3/Research | Evolved 2 slots: Utility x2 6021 | -3/Research | Build established: Mutant 6099 | -3/Research | Identified exit to Testing 6381 | -3/Research | Spotted B-86 Titan 6397 | -3/Research | Entered Testing 6407 | -3/Testing | Found Prototype Processor 6407 | -3/Testing | Identified Exp. Target Analyzer 6476 | -3/Testing | Found Portable AFG 6524 | -3/Testing | Found Prototype Device 6524 | -3/Testing | Identified Exp. Thermal Shield 6851 | -3/Testing | Build established: Hacker-Mutant 6929 | -3/Testing | Garrison activated, responded to threat 7013 | -3/Testing | Found Prototype Launcher 7013 | -3/Testing | Identified Com. Tesla Bomb Launcher 7016 | -3/Testing | Found Com. Tesla Bomb Launcher 7028 | -3/Testing | Discovered new exit (range 8) 7049 | -3/Testing | Found Prototype Ballistic Cannon 7058 | -3/Testing | Identified exit to Research 7059 | -3/Testing | Entered Research 7059 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7068 | -2/Research | Identified Omega Cannon 7088 | -2/Research | Identified exit to Quarantine 7211 | -2/Research | Discovered new exit (range 21) 7367 | -2/Research | Build established: Hacker-Assassin 7548 | -2/Research | System corruption reached 10% 7587 | -2/Research | Lost 7 parts (1p3n3u) 7655 | -2/Research | Lost 4 parts (1p2n1u) 7720 | -2/Research | System corruption reached 30% 7809 | -2/Research | Lost 19 parts (2p8n8u1w) 7913 | -2/Research | Lost 3 parts (2n1u) 7948 | -2/Research | Core integrity fell below 50% 7971 | -2/Research | Entered Quarantine 7995 | -2/Quarantine | Found Alien Artifact 7995 | -2/Quarantine | Identified Phase Redirector 8000 | -2/Quarantine | Lost 3 parts (3n) 8027 | -2/Quarantine | Found Alien Artifact 8027 | -2/Quarantine | Identified Phase Armor 8073 | -2/Quarantine | Found Alien Artifact 8073 | -2/Quarantine | Identified Subatomic Replicator 8157 | -2/Quarantine | Discovered new exit (range 6) 8201 | -2/Quarantine | Spotted Fortress 8225 | -2/Quarantine | Discovered new exit (range 6) 8225 | -2/Quarantine | Discovered new exit (range 7) 8226 | -2/Quarantine | Entered Protoforge 8285 | -2/Protoforge | Spotted Hotshot 8285 | -2/Protoforge | Spotted Hotshot 8285 | -2/Protoforge | Spotted Hotshot 8288 | -2/Protoforge | Spotted Hotshot 8289 | -2/Protoforge | Discovered new exit (range 22) 8298 | -2/Protoforge | Superfortress began startup sequence 8323 | -2/Protoforge | Spotted Hotshot 8323 | -2/Protoforge | Spotted Hotshot 8363 | -2/Protoforge | Spotted Hotshot 8373 | -2/Protoforge | Forge Plexus network access discovered 8383 | -2/Protoforge | Spotted Hotshot 8383 | -2/Protoforge | Spotted Hotshot 8384 | -2/Protoforge | Spotted Hotshot 8389 | -2/Protoforge | Spotted Hotshot 8389 | -2/Protoforge | Spotted Hotshot 8412 | -2/Protoforge | Core integrity fell below 20% 8423 | -2/Protoforge | Entered Access 8423 | -1/Access | Evolved 2 slots: Propulsion x2 8442 | -1/Access | Lost 4 parts (2n2u) 8703 | -1/Access | Identified exit to Command 8913 | -1/Access | Build established: Hacker-Ninja 8958 | -1/Access | Spotted B-99 Colossus 9039 | -1/Access | Entered Command 9049 | -1/Command | Lost 7 parts (1p4n2u) 9224 | -1/Command | Forged Prototype Slashing Weapon 9243 | -1/Command | System corruption reached 10% 9285 | -1/Command | Lost 6 parts (2p2n2u) 9671 | -1/Command | Spotted Alpha 7 9671 | -1/Command | Spotted Striker 9671 | -1/Command | Spotted Executioner 9671 | -1/Command | Spotted Executioner 9671 | -1/Command | Spotted Alpha 7 9671 | -1/Command | Spotted Striker 9671 | -1/Command | Spotted Executioner 9671 | -1/Command | Spotted Executioner 9678 | -1/Command | Build established: Scavenger-Mutant 9698 | -1/Command | Core integrity fell below 50% 9699 | -1/Command | Destroyed Striker 9713 | -1/Command | Spotted B-99 Colossus 9724 | -1/Command | Spotted B-99 Colossus 9730 | -1/Command | Core integrity fell below 20% 9734 | -1/Command | Spotted B-99 Colossus 9735 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 09731_ Field strength at 93. 09732_ Slug penetrates Wall. 09733_ Field strength at 68. 09733_ Adv. Force Field destroyed. 09733_ Penetrated by Slug. 09733_ Slug penetrates Wall. 09733_ Penetrated by Slug. 09733_ Slug penetrates Wall. 09734_ Field strength at 20. 09734_ Stasis field depleted. Quantum Companion releases a shadow of itself that zips off towards Executioner. 09735_ Deflected attack with Quantum Companion. 09735_ Slug penetrates Wall. 09735_ Triangulator destroyed. 09735_ Penetrated by Slug. 09735_ Slug penetrates Wall. 09735_ Penetrated by Slug. 09735_ Slug penetrates Wall. 09735_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????#"" # !*#[! !! = # | | ???????#"" #! % %*%+! !! + | | ???????#"" % ############| ! # | | ???????#T %!+ [ # | | ???????#"" =%!! # | | ???????#"" % =* ######### + | | ???????#"" # ##??????# ####+############+# | | ???????# # %"######## ## #???????????? | | ???????# # # # ## #???????????? | | ???????####""### # # ## #???????????? | | ??????????# ??# # # ## ] #???????????? | | ??????????# ### # # ## #???????????? | | ??????????* ]]] # # ## #???????????? | | ????????? ??]] " # ## #???????????? | | ????????? ]]] # % # ## #???????????? | | ????????# " # ## #???????????? | | ????????## # + #######???????????? | | ?????????# # # #?????????????????? | | ??????????? # # #?????????????????? | | ?????????? ######### #?????????????????? | | ??????????? #### #???????##"%++##????????????????? | | ???????????????? ????????# #????????????????? | | ????????????????????????## ##???????????????? | | ????????????????????????# ^ ^ #???????????????? | | ????????????????????????## ^ ##???????????????? | | ????????????????????????#@ #???????????????? | | ????????????????????????#; % ^E##???????????????? | | ????????????????????????#E #???????????????? | | ????????????????????????##E ^ E##???????????????? | | ????????????????????????? ^ #???????????????? | | ?????????????????????????# ^ ^ ;#???????????????? | | ????????????????????????? BB ??????????????? | | ????????????????????????? BB #?????????????? | | ????????????????????????? ^ ^ #?????????????? | | ????????????????????????? """""" #?????????????? | | ????????????????????????? ?????? #?????????????? | | ????????????????????????? ??????? #?????????????? | | ????????????????????????? ???????? ??????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EX 50 Power Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 28 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Microactuators | -6/Factory | Hacked Thunder Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Thunder Leg | x2 | -5/Factory Repaired ---------- Aluminum Leg | 43% | -9/Storage Studied --------- Thunder Leg | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- Phase Redirector Phase Armor Subatomic Replicator Achievements -------------- Drive-By Friends Forever Inventory(Loot) Physics Protects Super-what Now? Wiki Contributor Window Shopping Challenges ------------ None Game ------ Seed ActiveLegTearclaws Manual? 0 Play Time 01:43:19 Cumulative 484.5 hours Start 2025.10.25 @ 21:01:28 End 2025.10.25 @ 23:23:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 815 Rogue 660 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 70 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f0a1b7c-1bc0-46cd-a91e-70bea94f994b