Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 22:25:38 Player: Runagate Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (244) 1220 Value Destroyed (9299) 9299 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (2535) 2535 TOTAL SCORE: 19474 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 197 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1286 Friendly Fire -295 Cogmind --------- Core Integrity 0/1300 Matter 64/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Large Matter Pod (8) High-capacity Matter Pod (0) Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Graphene Brace Makeshift Hacking Suite System Shield Long-range Tractor Beam > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Light Antimatter Reactor Improved Medium Treads Compact Battery Large Matter Pod High-capacity Matter Pod Advanced Sensor Array High-powered Shotgun Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Coil Gun Coil Gun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Powered Hammer [Rating: 111] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . . . . . . . 2 . Utility 7 | . . . 1 2 . 1 1 . . . . . 2 Weapon 2 | . . . 1 . . 1 . . . . . . . Parts Attached 175 | 8 14 32 20 5 26 9 9 1 3 6 5 20 17 Power 22 | 1 2 3 3 . 1 1 2 . . 2 2 3 2 Engine 12 | 1 2 3 1 . 1 1 1 . . 1 . . 1 Core 6 | . . . 2 . . . 1 . . 1 1 . 1 Reactor 4 | . . . . . . . . . . . 1 3 . Propulsion 53 | 2 7 16 3 1 6 3 1 . . 2 . 8 4 Treads 24 | . . 8 3 1 6 3 1 . . 2 . . . Leg 26 | 2 7 8 . . . . . . . . . 5 4 Wheel 3 | . . . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 49 | 2 2 8 8 2 7 4 5 1 . . 1 5 4 Device 27 | 1 1 2 4 2 5 3 4 1 . . . 3 1 Storage 5 | 1 1 2 . . 1 . . . . . . . . Processor 6 | . . . 1 . . 1 1 . . . 1 1 1 Hackware 2 | . . . . . . . . . . . . . 2 Protection 9 | . . 4 3 . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 51 | 3 3 5 6 2 12 1 1 . 3 2 2 4 7 Energy Gun 5 | 2 1 . . 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 40 | 1 2 4 6 1 10 . 1 . 2 2 1 3 7 Ballistic Cannon 4 | . . . . . 1 1 . . . . 1 1 . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 . 1 . . . 1 1 . Parts Lost 64 | . 1 4 2 1 13 . . 1 . 6 5 12 19 Power 8 | . . . . . 1 . . . . 1 1 1 4 Propulsion 23 | . 1 1 1 . 5 . . . . 2 3 5 5 Utility 17 | . . 2 1 . 5 . . 1 . 2 . 3 3 Weapon 16 | . . 1 . 1 2 . . . . 1 1 3 7 Highest Loss Streak 10 | . 1 2 1 1 6 . . 1 . 3 3 10 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | . 6 13 19 19 18 19 19 19 20 19 17 19 16 Power 1 | . . 1 2 2 2 2 1 1 2 1 2 2 2 Propulsion 2 | . 1 4 5 5 3 2 2 3 3 3 1 . . Utility 5 | . 2 4 4 4 3 5 6 5 5 5 5 9 4 Weapon 7 | . 1 3 6 7 8 10 9 10 10 10 8 7 9 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 18 | . 3 2 2 . 3 . . . 1 . 2 2 3 Power 3 | . . . 2 . . . . . . . . 1 . Propulsion 2 | . 1 1 . . . . . . . . . . . Utility 7 | . 1 . . . . . . . . . 2 1 3 Weapon 6 | . 1 1 . . 3 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 98 98 93 99 99 99 100 99 98 90 76 Engine 6 | . 14 10 7 7 6 6 11 11 11 9 . . . Core 1 | . . . 1 . . . . . . . 4 4 . Reactor 1 | . . . . . . . . . . . 4 5 6 Treads 20 | . . 17 35 30 29 26 22 23 23 22 21 12 . Leg 6 | . 27 25 . . . . . . . . . 7 15 Device 14 | . 14 4 7 14 19 20 17 16 17 17 22 14 13 Storage 6 | . 14 11 9 7 7 6 5 5 5 5 5 5 3 Processor 5 | . . . . . . 5 10 11 11 10 10 13 8 Protection 4 | . . 5 10 14 5 6 5 5 5 4 . . . Energy Gun 1 | . 11 . . 3 1 . . . . . . . . Ballistic Gun 20 | . 16 21 26 18 17 25 17 16 17 18 24 23 14 Ballistic Cannon 1 | . . . . . 3 . 5 5 5 2 . . 3 Peak Build Rating 111 | 7 12 21 34 39 44 64 78 75 76 78 89 96 111 Average Rating 56 | 5 9 16 30 36 38 58 73 74 75 74 82 89 90 On Entrance 48 | . 7 12 21 34 39 40 64 75 75 76 61 89 82 Naked Turns 88 | . . . . . . . . . . . . . 88 Heaviest Build 103 | 13 22 59 71 74 78 80 90 91 86 92 97 103 94 Greatest Support 120 | 20 20 86 86 90 90 110 120 110 110 113 120 120 113 Greatest Overweight (x) 9 | 1 1 1 . . 1 . 1 . . 1 1 9 2 Average Overweight (x) . | . . . . . . . . . . . . 2 . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 15 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 1 10 15 20 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | . 6 13 19 19 18 19 19 19 19 19 17 19 16 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 10 15 20 20 20 20 20 20 20 20 19 20 5 Class Distribution -------------------- 22% | Scavenger-Gunner 16% | Tank 14% | Skirmisher 11% | Mutant 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 5% | Commander-Tank 3% | Commander-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Storage Commander-Tank | -6/Factory Commander-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Matter Collected 9909 | 286 346 1098 1084 428 1778 151 338 505 98 867 877 808 1245 Remotely 3741 | . . . 53 . 382 . 328 387 98 817 877 . 799 Salvage Created 9921 | 158 421 1511 1549 324 1977 . 299 499 84 420 734 1038 907 Parts 532 | 13 17 97 105 26 89 . 15 11 5 23 37 57 37 Haulers Intercepted 8 | . . 2 . 1 5 . . . . . . . . Recyclers Shooed 5 | 1 . . . . 1 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 10 4 . 34 . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 185 | . 9 30 36 5 28 . 5 7 1 15 16 16 17 Melee 1 | . . . 1 . . . . . . . . . . Guns 153 | . 9 30 30 5 20 . 4 3 . 6 15 16 15 Cannons 13 | . . . . . 8 . 1 . 1 . 1 . 2 AOE 18 | . . . 5 . . . . 4 . 9 . . . Classes Destroyed 17 | 2 3 6 2 2 . . . . . 2 . . . Worker 10 | . 1 1 3 1 3 . . . . . . 1 . Builder 9 | . . 1 2 2 4 . . . . . . . . Tunneler 6 | 3 . . 1 . . . . . . . . 2 . Hauler 8 | . . 2 . 1 5 . . . . . . . . Recycler 13 | 1 . 2 2 2 5 . . . . . . . 1 Operator 3 | . . . . 1 2 . . . . . . . . Watcher 10 | . 3 4 2 . 1 . . . . . . . . Swarmer 40 | . . 8 7 . 3 . . . . 5 9 . 8 Saboteur 3 | . . . . . . . . . . 3 . . . Grunt 69 | . 9 12 15 2 9 . 5 4 . 4 . 5 4 Brawler 7 | . . 3 3 . 1 . . . . . . . . Duelist 6 | . . 1 1 . 1 . . 1 . . 2 . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 28 | . . 6 8 1 11 . . . . . 1 1 . Hunter 11 | . . . 1 . 2 . . . 1 . 4 3 . Programmer 18 | . . . . 2 1 . . 2 . 1 . 7 5 Striker 1 | . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . . 1 . . . Best Kill Streak 8 | 3 3 5 8 6 7 . 5 4 1 6 5 4 8 Combat Bots Only 8 | . 3 4 8 2 5 . 5 4 1 6 5 4 8 Max Kills in Single Turn 4 | 1 1 2 2 4 2 . 1 3 1 4 2 2 1 Gunslinging 1 | . . 1 1 . . . . . . . . 1 . Exploded 4 | . . . 2 . . . . 3 . 4 . . . Melee 1 | . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1397 | . 66 128 120 38 369 . 22 32 9 81 96 165 271 Missed 431 | . 10 37 32 10 122 . 9 8 2 23 29 48 101 Hits 966 | . 56 91 88 28 247 . 13 24 7 58 67 117 170 Melee 10 | . . 3 4 . 1 . . . . 1 . . 1 Projectile 956 | . 56 88 84 28 246 . 13 24 7 57 67 117 169 AOE 3 | . . . . . . . . . . 2 . 1 . Critical Strikes 44 | . . 1 8 3 . . . 5 . 6 1 8 12 Actively Blocked 12 | . . . . . . . . . . . . 5 7 Part Disruptions 3 | . . 1 . . . . . . . 1 . . 1 Damage Taken 13523 | . 678 1050 1302 366 2188 . 246 332 116 1410 759 1604 3472 Core 2420 | . 171 122 67 21 261 . 22 47 . 84 65 224 1336 Absorbed by Shields 1308 | . . . . . 16 . . 133 . 261 337 561 . Regen/Repaired (Parts) 232 | . . 181 . . . . . . . 51 . . . Core Remaining (%) 75 | 100 31 69 87 . 59 100 . . . . 78 80 . Volleys Fired 574 | 6 51 103 79 21 93 4 10 22 2 38 38 43 64 Largest 5 | 2 2 2 3 3 3 4 4 4 4 4 5 5 5 Hottest 160 | 60 85 56 84 121 148 118 121 126 123 111 148 138 160 Shots Fired 1792 | 12 101 205 234 62 271 16 40 90 9 149 165 197 241 Gun 1643 | 12 101 196 230 62 215 14 30 66 6 135 158 195 223 Cannon 119 | . . . . . 56 2 10 21 3 . 7 2 18 Launcher 30 | . . 9 4 . . . . 3 . 14 . . . Special . | . . . . . . . . . . . . . . Kinetic 1670 | 6 51 196 230 49 248 16 40 87 9 135 165 197 241 Thermal 92 | 6 50 . . 13 23 . . . . . . . . Explosive 30 | . . 9 4 . . . . 3 . 14 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 39 | 4 15 19 13 14 20 5 10 12 12 23 39 16 13 Robot Miss Streak 13 | 1 7 6 7 5 6 . 2 2 1 2 3 5 13 Penetration Max 1 | . . . 1 . . . 1 . . . 1 1 1 Secondary Targets 29 | . 2 5 4 . 1 . . . . 1 3 7 6 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . 1 1 1 1 Shots Hit Robots 1119 | 7 64 113 141 49 207 4 18 52 8 101 106 130 119 Core Hits 603 | 5 26 60 92 33 136 1 10 22 5 76 41 53 43 Critical Kills 8 | . . . . . 2 . . . . . 3 2 1 Critical Parts Destroyed 9 | . . 1 2 . 1 . . . . . 1 3 1 Critical Strikes 25 | . 3 1 2 . 7 . . 1 . . 4 5 2 Burn 3 | . 3 . . . . . . . . . . . . Destroy 17 | . . 1 2 . 3 . . . . . 4 5 2 Blast 5 | . . . . . 4 . . 1 . . . . . Melee Attacks 4 | . . . . . . . . . . . 1 . 3 Impact 4 | . . . . . . . . . . . 1 . 3 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24663 | 75 772 1797 3236 1297 4323 84 323 1482 143 3701 1805 2646 2979 Guns 19655 | 75 742 1644 2393 947 3355 70 266 882 88 1961 1775 2606 2851 Cannons 1480 | . . . . . 965 . 57 241 46 . 30 32 109 Explosions 3407 | . . 143 815 350 . . . 359 . 1740 . . . Melee . | . . . . . . . . . . . . . . Ramming 121 | . 30 10 28 . 3 14 . . 9 . . 8 19 Kinetic 19855 | 19 239 1644 2393 727 3819 70 323 1123 134 1961 1805 2638 2960 Thermal 1630 | 56 503 . . 570 501 . . . . . . . . Explosive 2943 | . . 143 701 . . . . 359 . 1740 . . . Electromagnetic 114 | . . . 114 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . 1 3 2 3 . 5 9 9 9 2 12 14 Average Corruption 3 | . . 1 2 1 2 . 5 8 9 2 2 4 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 175 | . . 6 21 6 19 . 10 29 15 4 32 15 18 Message Errors 40 | . . . 7 1 6 . 1 7 2 2 10 2 2 Matter Fused 36 | . . 2 7 3 1 . 2 3 3 1 6 2 6 Heat Flow Errors 18 | . . 1 2 . . . . 4 3 . 4 4 . Energy Discharges 20 | . . 1 2 . 2 . 4 3 2 . 4 1 1 Parts Rejected 3 | . . . 2 . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 24 | . . 1 1 2 6 . . 4 2 . 3 2 3 Data Loss (major) 9 | . . . . . 2 . 1 2 2 . 1 1 . Misfires 12 | . . . . . 1 . 1 3 1 . 3 1 2 Alerts 4 | . . 1 . . . . . 1 . . 1 1 . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . 1 1 . 1 . 1 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 217 | . . . 1 169 12 . . 21 4 1 . . 9 Projectiles 42 | . . . . . 12 . . 21 . . . . 9 Explosions 170 | . . . . 169 . . . . . 1 . . . Melee 5 | . . . 1 . . . . . 4 . . . . Knockbacks 13 | . 1 . . . 4 1 1 3 . . . 1 2 Impact 2 | . 1 . . . . 1 . . . . . . . Kinetic 11 | . . . . . 4 . 1 3 . . . 1 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . 19 43 29 . . . . . . . . 8 Shots 4 | . . 1 2 1 . . . . . . . . . Rammed 11 | . . 1 1 . 1 5 . . 1 . . 1 1 Targets Rammed 21 | . 6 1 3 . 1 5 . . 1 . . 1 3 Kicked 8 | . 6 . . . . . . . . . . . 2 Crushed 2 | . . . 2 . . . . . . . . . . Highest Temperature 376 | 40 174 278 218 165 355 . . 222 229 31 252 226 376 Average Temperature 73 | 17 72 51 75 46 111 . . 91 98 5 56 40 153 Received Heat Transfer 2769 | . 387 351 450 84 648 . 66 81 . 177 26 180 319 Effects 1 | . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . Heat Transferred 3009 | 125 1409 . . 515 960 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Maximum Alert Level 3 | . . 2 3 2 2 1 . . . . . . . Low Security (%) 64 | 100 100 55 16 48 20 90 100 . . . . 100 100 Level 1 19 | . . 40 24 34 35 9 . . . . . . . Level 2 13 | . . 4 39 17 44 . . . . . . . . Level 3 2 | . . . 19 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 800 | 15 114 454 800 470 520 228 126 . . . . 163 192 Initial 350 | . 3 9 186 350 196 228 31 . . . . 32 60 Average 193 | 2 38 193 460 232 339 116 21 . . . . 60 84 Influence Increases 6187 | 20 285 1044 1108 504 895 211 146 185 30 330 375 466 588 Destroy 0b10 Robot/C 3760 | . 180 600 700 100 560 80 100 140 20 300 320 320 340 Destroy 0b10 Robot/NC 320 | 20 20 50 55 35 100 10 . 10 . . . 15 5 Destroy Leader 870 | . 46 172 184 42 192 34 10 20 10 . 40 80 40 Allied During Kill 70 | . . . . . . 70 . . . . . . . Trap Triggered on 0b10 20 | . 20 . . . . . . . . . . . . Successful Hack 48 | . 19 12 10 . 7 . . . . . . . . Disable Machine 525 | . . 90 75 285 15 15 15 . . . . 30 . Destroy Structure 184 | . . 75 24 42 21 2 6 . . . . 6 8 Partial Spotted 30 | . . . 30 . . . . . . . . . . Lose Combat Pursuer 360 | . . 45 30 . . . 15 15 . 30 15 15 195 Influence Decreases 6101 | 15 267 625 778 842 826 649 133 239 32 172 502 404 617 Entered New Map 1555 | . 2 14 256 422 238 275 34 30 6 22 180 21 55 Time Decay 3872 | 15 265 571 502 410 458 294 99 199 26 90 280 273 390 Lost Part 594 | . . 40 20 10 130 . . 10 . 60 42 110 172 Lost Ally 80 | . . . . . . 80 . . . . . . . Squads Dispatched 40 | . 2 4 8 3 8 4 3 . . . . 3 5 Investigation 7 | . 1 1 2 . . 1 1 . . . . . 1 Extermination 12 | . . . . 2 2 2 1 . . . . 2 3 Reinforcement 14 | . 1 3 2 1 3 1 1 . . . . 1 1 Assault 1 | . . . 1 . . . . . . . . . . Garrison 6 | . . . 3 . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Distress Signals 15 | . . 3 5 . 1 . . . . 2 . 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 327 | . 13 41 50 7 35 6 6 8 1 71 17 25 47 Peak Tracking Total 15 | . 3 7 8 2 6 3 3 4 1 11 5 6 15 Tactical Retreats 14 | . . 3 1 . . . 1 1 . 2 1 1 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Traps Triggered 10 | . 1 1 1 . 1 1 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Machines Disabled 37 | . . 6 5 19 1 1 1 . . 2 . 2 . Max in Single Turn 19 | . . 2 2 19 1 1 1 . . 1 . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Machines Accessed 24 | . 7 7 3 2 4 1 . . . . . . . Terminals 19 | . 6 6 3 1 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . Total Hacks 69 | . 22 25 11 3 7 1 . . . . . . . Successful 44 | . 18 14 6 2 4 . . . . . . . . Failed 25 | . 4 11 5 1 3 1 . . . . . . . Catastrophic 4 | . 1 . 1 . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . 12 19 11 . . 1 . . . . . 1 . Terminals 56 | . 21 19 11 2 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . 6 . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . . . Terminal Hacks 10 | . 7 . . 1 2 . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . 6 . . . . . . . . . . . Scan Component 3 | . . 3 . . . . . . . . . . . Repair 3 | . . 3 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 24 | . 10 8 6 . . . . . . . . . . Terminals 24 | . 10 8 6 . . . . . . . . . . Botnet 8 | . 4 2 2 . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . Skim 14 | . 5 6 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 5 7 2 1 2 1 . . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . . . . . Time 90 | . . 90 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 373 | . . . . . 373 . . . . . . . . Retrieved Matter 538 | . . . . . 538 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Total Allies 10 | . . . . . 10 . . . . . . . . Largest Group 10 | . . . . . 10 10 6 . . . . . . Highest-Rated Group 173 | . . . . . 173 173 93 . . . . . . Highest-Rated Ally 29 | . . . . . 29 29 16 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 88 | . . . . . . 76 12 . . . . . . Total Damage 947 | . . . . . . 825 122 . . . . . . Kills 6 | . . . . . . 6 . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Active Infowar (turns) 8773 | 18 413 305 . 940 34 . 719 901 497 1010 2195 704 1037 Sensors 7063 | . . . . . . . 719 901 497 1010 2195 704 1037 Seismic 1710 | 18 413 305 . 940 34 . . . . . . . . Jamming 610 | . . . . . . . 592 18 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Turns Passed 14268 | 93 815 1800 1351 983 1155 655 728 931 497 1010 2195 902 1153 Spaces Moved 7312 | 51 422 877 618 546 444 372 416 516 297 408 1272 409 664 Core 176 | 2 . . . . . . . . . . . . 174 Treads 5496 | . . 383 618 546 444 372 416 516 297 408 1272 214 10 Legs 1484 | 49 422 494 . . . . . . . . . 39 480 Wheels 156 | . . . . . . . . . . . . 156 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 148 158 156 160 160 160 160 160 160 120 50 Average Speed 150 | 121 123 133 157 159 158 160 160 160 160 160 160 171 110 Slowest Speed 470 | 190 190 240 161 161 240 160 240 160 160 240 240 470 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 67 71 51 20 61 7 14 59 48 64 99 11 19 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 8 | . 1 1 . . 1 . 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 . 1 . . . 1 . . . Scrap Searched 5 | . . . . . . . . 1 1 . 3 . . Spaces Dug 7 | . . . . . . . 2 . . . 2 . 3 Terrain Destroyed 267 | . . 83 23 53 17 1 3 26 . 41 7 9 4 Melee 4 | . . . . . . . . . . . 1 . 3 Projectile 45 | . . . 1 . 17 1 3 8 . . 6 8 1 AOE 217 | . . 83 22 53 . . . 18 . 41 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Total 9395 | 67 623 1293 830 612 706 426 457 573 313 692 1349 517 937 Wait 1056 | 2 109 225 82 32 110 25 5 29 6 229 11 29 162 Move 7299 | 50 421 876 617 545 443 371 415 515 296 407 1271 408 664 Hop . | . . . . . . . . . . . . . . Pick Up 65 | 1 10 12 8 2 8 3 5 1 1 1 7 4 2 Fast Attach 49 | 7 1 6 6 1 6 1 1 . . . 4 8 8 Attach 47 | . . 4 2 2 9 1 2 1 . 2 8 2 14 Detach 3 | . . . 1 . . . . . . . 1 . 1 Swap 181 | 1 14 41 19 6 22 8 12 5 5 15 6 14 13 Drop 95 | . 11 25 13 3 13 8 7 . 2 . 2 8 3 Fire 574 | 6 51 103 79 21 93 4 10 22 2 38 38 43 64 Melee 4 | . . . . . . . . . . . 1 . 3 Ram 1 | . . . . . . . . . . . . . 1 Kick 8 | . 6 . . . . . . . . . . . 2 Crush 12 | . . 1 3 . 1 5 . . 1 . . 1 . Escape Stasis 1 | . . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 11) 344 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Discovered new exit (range 8) 556 | -10/Materials | Core integrity fell below 50% 743 | -10/Materials | Learned 4 Recycling zone layouts 767 | -10/Materials | Discovered new exit (range 5) 779 | -10/Materials | Learned location of 1 exit from Storage 803 | -10/Materials | Learned Storage emergency access door positions 818 | -10/Materials | Learned location of 1 exit from Recycling 825 | -10/Materials | Learned 2 Storage zone layouts 843 | -10/Materials | Identified exit to Materials 869 | -10/Materials | Identified exit to Subcaves 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Propulsion x2 910 | -9/Materials | Identified exit to Materials 1202 | -9/Materials | Build established: Scavenger-Mutant 1259 | -9/Materials | Discovered exit to Materials (range 5) 1393 | -9/Materials | Repaired Imp. Aluminum Leg 1428 | -9/Materials | Repaired Imp. Aluminum Leg 1456 | -9/Materials | Repaired Ion Engine 1651 | -9/Materials | Discovered new exit (range 15) 1861 | -9/Materials | Discovered exit to Materials (range 10) 2193 | -9/Materials | Discovered new exit (range 9) 2346 | -9/Materials | Build established: Mutant 2546 | -9/Materials | Learned location of 1 exit from Storage 2623 | -9/Materials | Loaded intel: 2 repair station locations 2624 | -9/Materials | Learned Storage trap positions 2630 | -9/Materials | Loaded intel: 9 trap records 2648 | -9/Materials | Learned location of Recycling (-7) 2709 | -9/Materials | Entered another Materials area 2709 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2971 | -8/Materials | Destroyed 8 combat bots 3023 | -8/Materials | Build established: Tank 3156 | -8/Materials | Garrison activated, responded to threat 3509 | -8/Materials | First assault squad dispatched 3623 | -8/Materials | Destroyed 8 combat bots 3959 | -8/Materials | Discovered new exit (range 10) 4060 | -8/Materials | Entered Factory 4060 | -7/Factory | Evolved 2 slots: Utility x2 4774 | -7/Factory | Discovered new exit (range 4) 4961 | -7/Factory | Discovered new exit (range 6) 5028 | -7/Factory | Build established: Scavenger-Tank 5043 | -7/Factory | Entered Storage 5044 | -7/Storage | Identified exit to Factory 5044 | -7/Storage | Identified exit to Recycling 5046 | -7/Storage | Loaded intel: 15 trap records 5325 | -7/Storage | Garrison activated, responded to threat 5468 | -7/Storage | Lost 6 parts (1p2n2u1w) 6024 | -7/Storage | Build established: Scavenger-Gunner 6139 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6198 | -7/Storage | Entered Factory 6198 | -6/Factory | Accompanied by 10 allies 6198 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6439 | -6/Factory | Build established: Commander-Tank 6732 | -6/Factory | Discovered new exit (range 9) 6853 | -6/Factory | Entered another Factory area 6853 | -5/Factory | Accompanied by 6 allies 6853 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7169 | -5/Factory | Build established: Commander-Skirmisher 7455 | -5/Factory | Lost 6 allies 7533 | -5/Factory | Discovered new exit (range 15) 7556 | -5/Factory | Identified exit to Upper Caves 7581 | -5/Factory | Entered Upper Caves 7620 | -5/Upper Caves | Encountered a Warlord checkpoint 7666 | -5/Upper Caves | Identified exit to Upper Caves 8100 | -5/Upper Caves | Build established: Skirmisher 8512 | -5/Upper Caves | Entered another Upper Caves area 8613 | -5/Upper Caves | Encountered a Warlord checkpoint 8696 | -5/Upper Caves | Discovered new exit (range 13) 8701 | -5/Upper Caves | Learned Factory terminal intel 8738 | -5/Upper Caves | Identified exit to Factory 9004 | -5/Upper Caves | Discovered new exit (range 3) 9007 | -5/Upper Caves | Identified exit to Warlord 9009 | -5/Upper Caves | Entered Warlord 9067 | -5/Warlord | System corruption cleaned by Quarantine Array 9409 | -5/Warlord | Met Warlord 9434 | -5/Warlord | Warlord's base attacked by MAIN.C 9784 | -5/Warlord | Warlord forces counterattacked 9819 | -5/Warlord | Spotted Executioner 9825 | -5/Warlord | Build established: Tank 9829 | -5/Warlord | P-80 Master assimilated allied ZE-MAR(g) 9847 | -5/Warlord | Spotted Striker 9880 | -5/Warlord | Spotted Striker 9897 | -5/Warlord | Destroyed Striker 9934 | -5/Warlord | Spotted Striker 9951 | -5/Warlord | Spotted Executioner 9983 | -5/Warlord | Spotted Executioner 9984 | -5/Warlord | Spotted Executioner 9993 | -5/Warlord | Spotted Executioner 10000 | -5/Warlord | Discovered new exit (range 15) 10019 | -5/Warlord | Entered Proximity Caves 10042 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 10050 | -4/Proximity Caves | Lost 37 allies 10158 | -4/Proximity Caves | Learned Research stockpile data 10250 | -4/Proximity Caves | Build established: Gunner 10454 | -4/Proximity Caves | Lost 3 parts (2n1w) 10510 | -4/Proximity Caves | Learned Research terminal intel 10778 | -4/Proximity Caves | Build established: Scavenger-Gunner 10803 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10911 | -4/Proximity Caves | Found Alien Artifact 10911 | -4/Proximity Caves | Identified Core Expander 10911 | -4/Proximity Caves | Installed Core Expander, added new Weapon slot 11165 | -4/Proximity Caves | Learned Research terminal intel 12209 | -4/Proximity Caves | Discovered exit to Factory (range 2) 12214 | -4/Proximity Caves | Entered Factory 12214 | -4/Factory | Evolved 2 slots: Propulsion x2 12215 | -4/Factory | Loaded intel: 28 terminal locations 12866 | -4/Factory | Found Prototype Device 12866 | -4/Factory | Identified Adv. EM Shield 13043 | -4/Factory | System corruption reached 10% 13071 | -4/Factory | Discovered new exit (range 10) 13083 | -4/Factory | Lost 10 parts (1p3n3u3w) 13115 | -4/Factory | Identified exit to Research 13116 | -4/Factory | Entered Research 13116 | -3/Research | Evolved 2 slots: Utility x2 13118 | -3/Research | Loaded intel: 23 terminal locations 13384 | -3/Research | Build established: Scavenger-Skirmisher 13446 | -3/Research | Destroyed 8 combat bots 13936 | -3/Research | Lost 8 parts (3p3n2w) 14143 | -3/Research | Lost 3 parts (1p2w) 14169 | -3/Research | Spotted B-86 Titan 14179 | -3/Research | Released all parts (16) 14201 | -3/Research | Core integrity fell below 50% 14209 | -3/Research | Lost 4 parts (2u2w) 14254 | -3/Research | Core integrity fell below 20% 14261 | -3/Research | System corruption reached 10% 14269 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- reinforcements to Terminal R015. 14221_ O-24 Administrator locks terminal. 14223_ Acquired Unknown Device. 14223_ Identified Adv. Force Field. 14225_ Dropped Adv. Force Field. 14242_ W-44 Eye sends out distress signal. 14245_ K-01 Serf cleans the Field Manipulator. 14250_ Critical hit (Burn: +37). 14253_ Critical hit (Burn: +50). 14258_ System corrupted: Matter fused (-8). 14260_ Triggered EM Surge Trap. 14260_ The floor emits a surge of raw power. 14260_ System corrupted (+5). 14261_ Critical hit (Burn: +37). 14267_ Slammed into Y-72 Warden. 14267_ Penetrated by Slug. 14267_ Slug penetrates T-07 Excavator. 14268_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????T"???????????????????????????? | | ????????????????????"???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????""?????????????????????????????? | | ?????????????????T??????"???????????????????????? | | ????????????????????????T???????????????????????? | | ????????????????###?????"???????????????????????? | | ?????????? ???# ????????????????????????????? | | ?????????? #o ???????????????????????????? | | ??????????? + ??##+##???????????????????? | | ????????????????# ##% ###?????????????????? | | ????????????????# H@ +?????????????????? | | ????????????????# ## Y ###?????????????????? | | ????????????????########## ##???????????????????? | | ??????????????????# #t########+##+#????????? | | ??????????????????# = # #????????? | | ??????????????????# ! + #????????? | | ??????????????????# # #????????? | | ??????????????????# =# ##???????? | | ??????????????????# ?# ??????? | | ??????????????????######?# ??????? | | ????????????????########?# ??????? | | ????????????????#!! #?# ??????? | | ????????????????#!! #?# #### #####???????? | | ????????????????#!* ### #???+#???????????? | | ????????????????# ] + +????????????????? | | ????????????????# ### #????????????????? | | ????????????????# * #?# #????""??????????? | | ???????????????###+####### +????""??????????? | | ???????????????# #????T"??#???????? | | ???????????????+ #????""? #???????? | | ???????????????# #????"" #???????? | | ???????????????#"" """ #????? ????????? | | ???????????????#"" """" #???? ?????????? | | ???????????????#"T """" #####+#### #?????? | | ???????????????#"" """ ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 37 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 525 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 27% | -9/Materials Imp. Aluminum Leg | 49% | -9/Materials Ion Engine | 5% | -9/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HeatMatterCasing Manual? 0 Play Time 01:24:41 Cumulative 190.7 hours Start 2025.10.17 @ 20:59:42 End 2025.10.17 @ 22:25:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 318 Adventurer 0 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c07c908-d789-4f2d-827d-d5853e62a021