Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.10 @ 15:59:34 Player: f3-rnm Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (210) 1050 Value Destroyed (8298) 8298 Prototype IDs (17) 340 Alien Tech Used (9) 1800 Bonus (13819) 13819 TOTAL SCORE: 32507 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 5448 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Friendly Fire -629 Cogmind --------- Core Integrity 0/1450 Matter 344/425 Energy 140/200 System Corruption 7% Temperature Cool (9) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Sigix Exoskeleton Impulse Thruster Array > --- UTILITY (3) ------ Small Storage Unit Experimental Reaction Control System > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (8) ---- Advanced Sensor Array Microwarp Drive Sigix Sheargun Matter Neutralizer Scatter Rocket Array Heavy Mace Plasma Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Sensor Array Sigix Sheargun Sigix Sheargun Matter Neutralizer Scatter Rocket Array Heavy Mace [Rating: 224] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Sigix Exoskeleton Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Advanced Beam Cannon Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 . 2 2 2 2 2 . . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 2 . 1 . . . 1 . . . . 1 . . Utility 10 | . . . . . 1 2 2 2 . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 153 | 6 8 5 20 27 24 15 9 11 2 2 2 2 5 2 4 9 Power 12 | 1 2 . . 2 1 1 1 1 1 . 1 . . 1 . . Engine 6 | 1 2 . . 2 1 . . . . . . . . . . . Core 6 | . . . . . . 1 1 1 1 . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 43 | 2 1 1 8 7 6 7 3 1 1 . . . 2 1 1 2 Treads 23 | 2 1 1 6 7 6 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 7 3 1 1 . . . 2 1 1 2 Utility 48 | 1 2 1 1 4 5 6 5 7 . 2 . 2 3 . 3 6 Device 14 | . . . . 4 3 2 . 1 . 2 . . . . . 2 Storage 4 | 1 1 . . . . 1 . . . . . . . . . 1 Processor 6 | . 1 . 1 . . 1 . 1 . . . . . . 1 1 Hackware 13 | . . . . . . 1 2 5 . . . 2 1 . 2 . Protection 9 | . . 1 . . 2 1 3 . . . . . 1 . . 1 Artifact 2 | . . . . . . . . . . . . . 1 . . 1 Weapon 50 | 2 3 3 11 14 12 1 . 2 . . 1 . . . . 1 Energy Gun 7 | . . . 3 1 2 . . . . . . . . . . 1 Energy Cannon 18 | . 3 1 4 7 3 . . . . . . . . . . . Ballistic Gun 8 | 2 . . . . 4 1 . . . . 1 . . . . . Ballistic Cannon 5 | . . . 3 . 2 . . . . . . . . . . . Launcher 4 | . . 2 1 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 5 1 . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . 4 2 1 1 1 . . . . . 1 1 1 2 Parts Lost 29 | . 1 5 . . 5 1 3 2 . . 1 . 2 8 . 1 Power 7 | . 1 1 . . . . 1 . . . 1 . . 3 . . Propulsion 7 | . . 1 . . 3 . 1 . . . . . . 1 . 1 Utility 10 | . . 1 . . 1 1 . 2 . . . . 2 3 . . Weapon 5 | . . 2 . . 1 . 1 . . . . . . 1 . . Highest Loss Streak 6 | . 1 3 . . 1 1 1 2 . . 1 . 2 6 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 89 98 86 97 98 87 82 92 100 99 98 100 97 76 64 53 Engine 5 | . 9 14 . 10 8 2 . . . . . . . . . . Treads 30 | . 28 27 31 42 44 12 . . . . . . . . . . Wheel 2 | . . . 10 1 . . . . . . . . . . . . Flight 5 | . . . . . . 22 26 28 31 31 31 28 28 29 26 9 Device 4 | . . . . 8 8 7 . 2 5 4 5 4 3 . . 2 Storage 9 | . 14 14 11 11 9 7 6 5 5 5 5 4 4 4 4 7 Processor 3 | . 7 7 7 1 . 4 4 1 . . . . . . 3 3 Hackware 3 | . . . . . . 4 18 20 26 26 26 33 30 28 26 6 Protection 3 | . . 5 3 . 8 4 11 13 10 10 10 9 9 3 . 1 Energy Gun 1 | . . . . . 2 . . . . . . . . . . 13 Energy Cannon 11 | . 22 20 11 17 4 . . . . . . . . . . . Ballistic Gun 3 | . 5 . . . 9 15 12 5 5 5 5 4 4 . . . Ballistic Cannon 2 | . . . 9 . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . 3 . . . 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 93 93 91 108 105 102 20 23 27 27 29 29 30 30 8 25 Greatest Support 111 | 40 40 40 80 89 111 80 26 26 31 31 31 31 37 42 37 70 Greatest Overweight (x) 8 | . 2 4 8 7 1 1 1 . . . . . . . . . Average Overweight (x) 1 | . 1 2 7 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 Average Capacity 21 | 7 19 25 25 25 25 15 8 8 8 8 8 8 8 8 8 7 Most Carried 25 | 6 17 18 25 25 25 25 8 8 7 7 8 8 8 7 8 8 Average Carried 19 | 3 10 15 23 24 24 15 7 6 6 6 7 6 7 5 7 6 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 Final Carried 25 | 4 16 14 24 24 25 8 7 8 6 7 8 8 8 7 7 8 Class Distribution -------------------- 75% | Mutant 6% | Hacker-Sprinter 5% | Wizard-Sprinter 3% | Commander-Mutant 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Testing Alien-Sigix | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Matter Collected 3363 | 104 332 18 695 560 828 20 39 317 . 139 24 . . . . 287 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11618 | . 390 52 1222 1629 2230 178 . 317 . . 33 . 25 . . 5542 Parts 392 | . 30 2 71 90 136 12 . 12 . . 1 . 3 . . 35 Haulers Intercepted 18 | . 2 . 6 6 3 . . 1 . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Combat Hostiles Destroyed 178 | . 9 14 20 25 40 7 . 1 . . . . . . . 62 Guns 107 | . 7 . . 1 30 7 . . . . . . . . . 62 Cannons 50 | . 2 . 19 23 6 . . . . . . . . . . . AOE 16 | . . 14 . . 2 . . . . . . . . . . . Classes Destroyed 19 | . 4 2 2 1 4 . . 1 . . . . . . . 5 Worker 13 | . . 1 2 3 4 . . 3 . . . . . . . . Builder 7 | . . . . 2 3 . . 1 . . . . 1 . . . Tunneler 2 | . . . . . 2 . . . . . . . . . . . Hauler 18 | . 2 . 6 6 3 . . 1 . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 2 Operator 6 | . . . 2 1 1 . . 2 . . . . . . . . Watcher 12 | . 1 . 2 2 4 . . 1 . . . . . . . 2 Swarmer 24 | . 3 . . . 14 7 . . . . . . . . . . Grunt 85 | . 6 . 14 13 16 . . . . . . . . . . 36 Brawler 5 | . . . . . 1 . . . . . . . . . . 4 Duelist 3 | . . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . 1 . . . . . . . . Sentry 26 | . . . 6 12 8 . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . 1 Programmer 8 | . . . . . . . . . . . . . . . . 8 Striker 8 | . . . . . . . . . . . . . . . . 8 Alpha 7 2 | . . . . . . . . . . . . . . . . 2 Assembled 14 | . . 14 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 46 | . 4 14 3 3 13 7 . 4 . . . . 1 . . 46 Combat Bots Only 45 | . 3 14 3 3 8 7 . 1 . . . . . . . 45 Max Kills in Single Turn 5 | . 1 5 2 2 5 2 . 1 . . 1 . 1 . . 2 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . 1 Exploded 5 | . . 5 . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Damage Taken 10598 | . 562 464 771 1090 1925 396 380 286 . . 295 22 219 939 25 3224 Core 2290 | . 98 66 168 136 121 43 86 25 . . 37 . 59 325 . 1126 Absorbed by Shields 44 | . . . . . . 21 . . . . . . 23 . . . Redirected to Shielding 198 | . . 7 32 . . . 19 76 . . . 14 11 39 . . Ignored by Resistances 3674 | . . . . . . . . . . . . . . . . 3674 Regen/Repaired (Parts) 307 | . . . 94 . 72 . . 41 . 100 . . . . . . Core Remaining (%) 78 | 100 . 34 . 24 78 93 89 97 . . 96 . 95 . . . Volleys Fired 481 | . 37 8 68 94 129 10 . . . . 1 . . . . 134 Largest 2 | . 2 2 2 2 2 2 . . . . 1 . . . . 2 Hottest 200 | . 136 98 136 136 136 50 . . . . 33 . . . . 200 Shots Fired 940 | . 65 14 138 182 258 20 . . . . 1 . . . . 262 Gun 534 | . 41 . 2 2 206 20 . . . . 1 . . . . 262 Cannon 397 | . 24 6 136 179 52 . . . . . . . . . . . Launcher 9 | . . 8 . 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 297 | . 41 . 59 2 174 20 . . . . 1 . . . . . Thermal 324 | . 24 6 77 177 40 . . . . . . . . . . . Explosive 9 | . . 8 . 1 . . . . . . . . . . . . Electromagnetic 48 | . . . 2 2 44 . . . . . . . . . . . Slashing 262 | . . . . . . . . . . . . . . . . 262 Robot Hit Streak 18 | . 15 4 8 18 15 8 . . . . . . . . . 17 Robot Miss Streak 7 | . 3 7 6 3 5 5 . . . . . . . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 28 | . 4 . . . 7 2 . . . . . . . . . 15 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . 1 Shots Hit Robots 596 | . 44 6 66 105 158 12 . 12 . . 3 . 1 . . 189 Core Hits 362 | . 15 34 32 40 90 7 2 2 . . 1 . 1 . . 138 Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . Critical Strikes 11 | . . . 2 1 . . . 1 . . . . . . . 7 Meltdown 2 | . . . 1 1 . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . 7 Melee Attacks 60 | . . . . 19 2 . . 21 . . 6 2 6 . 2 2 Impact 32 | . . . . 19 2 . . 11 . . . . . . . . Slashing 28 | . . . . . . . . 10 . . 6 2 6 . 2 2 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 1 . . . 9 . . 3 . 1 . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30932 | . 694 908 1466 2578 3707 224 63 998 . . 228 . 87 . . 19979 Guns 23219 | . 465 . 33 13 2523 224 . . . . . . . . . 19961 Cannons 4788 | . 229 61 1423 2291 784 . . . . . . . . . . . Explosions 1390 | . . 847 . 162 381 . . . . . . . . . . . Melee 1330 | . . . . 102 . . . 913 . . 228 . 87 . . . Ramming 205 | . . . 10 10 19 . 63 85 . . . . . . . 18 Kinetic 3037 | . 465 . 489 23 1836 224 . . . . . . . . . . Thermal 4505 | . 229 61 934 2268 1013 . . . . . . . . . . . Explosive 1009 | . . 847 . 162 . . . . . . . . . . . . Electromagnetic 885 | . . . 33 13 839 . . . . . . . . . . . Impact 555 | . . . . 102 . . . 453 . . . . . . . . Slashing 20736 | . . . . . . . . 460 . . 228 . 87 . . 19961 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 6 12 4 5 2 . 2 8 . . . . . 1 1 7 Average Corruption 3 | . 5 8 2 4 1 . 1 8 . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 202 | . 22 12 32 104 2 . 5 9 . . . . . 1 1 14 Message Errors 51 | . 9 3 6 26 . . 1 1 . . . . . 1 1 3 Matter Fused 57 | . 4 3 12 29 1 . 2 4 . . . . . . . 2 Heat Flow Errors 19 | . 2 1 2 11 1 . . . . . . . . . . 2 Energy Discharges 28 | . 3 2 5 17 . . . 1 . . . . . . . . Parts Rejected 2 | . 1 1 . . . . . . . . . . . . . . Parts Fused 3 | . . . . 3 . . . . . . . . . . . . Data Loss (minor) 16 | . 2 1 3 6 . . 1 2 . . . . . . . 1 Data Loss (major) 4 | . 1 . 1 2 . . . . . . . . . . . . Misfires 8 | . . . 2 6 . . . . . . . . . . . . Alerts 5 | . . . 1 2 . . 1 1 . . . . . . . . Weapon Failures 9 | . . 1 . 2 . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 644 | . . 3 . 96 2 . 30 467 . . 46 . . . . . Projectiles 16 | . . . . 14 2 . . . . . . . . . . . Explosions 3 | . . 3 . . . . . . . . . . . . . . Melee 625 | . . . . 82 . . 30 467 . . 46 . . . . . Knockbacks 9 | . . . 4 . 2 . . 3 . . . . . . . . Impact 3 | . . . . . . . . 3 . . . . . . . . Kinetic 6 | . . . 4 . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 320 | . . 124 5 119 . . 30 42 . . . . . . . . Shots 7 | . . 5 . 2 . . . . . . . . . . . . Rammed 15 | . 1 . 1 2 2 . 5 4 . . . . . . . . Targets Rammed 16 | . 1 . 1 2 2 . 5 4 . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 519 | . 300 164 258 456 233 20 9 . 90 212 202 107 . 519 . 192 Average Temperature 86 | . 86 75 68 109 50 8 9 . 41 86 66 51 . 263 . 61 Received Heat Transfer 2488 | . 267 40 327 471 738 6 66 9 . . 18 . 42 27 . 477 Effects 19 | . 4 . . 10 . . . . . . 1 . . 4 . . Shutdowns 4 | . . . . 1 . . . . . . . . . 3 . . Energy Bleed 3 | . . . . 3 . . . . . . . . . . . . Interference 8 | . 4 . . 3 . . . . . . 1 . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . 1 . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . Parts Fried 20 | . . . . 2 7 . . 11 . . . . . . . . Impact Corruptions 14 | . . . . 1 . . 2 11 . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . Parts Melted 13 | . . . 3 5 5 . . . . . . . . . . . Heat Transferred 7689 | . 407 111 1628 3996 1547 . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Peak Influence 3137 | . 258 19 371 509 755 589 265 199 33 11 181 173 299 309 288 3137 Initial 338 | . . 1 . 156 153 338 205 . . 11 7 94 96 157 168 162 Average 306 | . 89 3 147 352 421 464 85 96 12 11 92 121 181 212 214 1570 Maximum Alert Level 5 | . 1 . 1 2 3 2 1 . . . . . 1 1 1 5 Low Security (%) 40 | 100 78 100 60 7 24 . 80 100 100 100 100 100 64 45 56 5 Level 1 35 | . 21 . 39 59 18 29 19 . . . . . 35 54 43 8 Level 2 19 | . . . . 33 45 70 . . . . . . . . . 20 Level 3 1 | . . . . . 12 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 65 Squads Dispatched 55 | . 3 . 6 4 5 2 3 2 . . 1 . 3 3 2 21 Investigation 17 | . 2 . 5 3 2 1 2 . . . 1 . 1 . . . Extermination 2 | . . . . . . 1 1 . . . . . . . . . Reinforcement 14 | . 1 . 1 1 2 . . 1 . . . . 2 3 2 1 Assault 20 | . . . . . . . . . . . . . . . . 20 Garrison 2 | . . . . . 1 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Distress Signals 11 | . . . 2 1 5 1 . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 384 | . 21 22 29 32 57 15 8 7 . . 11 3 22 20 9 128 Peak Tracking Total 26 | . 8 18 3 4 8 7 2 3 . . 6 3 10 15 6 26 Tactical Retreats 31 | . 2 1 . 4 2 2 1 2 . . 3 1 3 3 1 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Traps Triggered 20 | . 3 . 3 5 3 2 1 . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Machines Disabled 22 | . . . 1 7 4 . . . . . . . 1 . . 9 Max in Single Turn 2 | . . . 1 2 2 . . . . . . . 1 . . 2 Garrison Access 3 | . . . . 1 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Machines Accessed 81 | . 3 . 12 10 13 4 10 6 1 . 8 2 5 2 2 3 Terminals 64 | . 3 . 10 9 10 2 5 5 1 . 6 1 5 2 2 3 Fabricators 4 | . . . . . . . 2 . . . 2 . . . . . Repair Stations 4 | . . . 1 . 1 . 1 1 . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . 1 . . . . Total Hacks 206 | . 8 . 36 20 22 9 32 17 4 . 26 3 9 7 10 3 Successful 93 | . 4 . 12 8 12 1 17 10 1 . 12 3 7 3 1 2 Failed 113 | . 4 . 24 12 10 8 15 7 3 . 14 . 2 4 9 1 Catastrophic 14 | . . . 3 1 2 2 1 1 . . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 117 | . 8 . 31 11 7 4 12 13 1 . 8 2 6 3 10 1 Terminals 162 | . 8 . 31 19 16 4 18 15 4 . 16 2 9 7 10 3 Fabricators 15 | . . . . . . . 5 . . . 10 . . . . . Repair Stations 9 | . . . 3 . 2 . 2 2 . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . . . . . . Scanalyzers 8 | . . . 2 . 2 4 . . . . . . . . . . Garrison Access 5 | . . . . 1 2 1 . . . . . 1 . . . . Terminal Hacks 55 | . 3 . 4 7 7 . 5 6 1 . 7 2 7 3 1 2 Record 3 | . . . . . . . . . . . . . 3 . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . Open Door 5 | . . . . 3 . . . . . . . . . . . 2 Level Access Points 3 | . . . . . . . . 1 . . 1 . 1 . . . Branch Access Points 6 | . . . 1 . . . . 1 . . 1 1 1 1 . . Emergency Access Points 2 | . . . . . . . 1 . . . 1 . . . . . Machine Index 2 | . . . . . . . . . 1 . . . 1 . . . Terminal Index 7 | . . . 1 1 1 . 1 1 . . 1 1 . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 9 | . . . 1 2 3 . 1 1 . . 1 . . . . . Unreport Threat 4 | . . . . 1 2 . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 1 . . 1 . . Security Status 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . 1 1 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 3 . . . 4 . . . . . Load Schematic 5 | . . . . . . . 2 . . . 3 . . . . . Build 2 | . . . . . . . 1 . . . 1 . . . . . Repair Station Hacks 6 | . . . 2 . 2 . . 2 . . . . . . . . Scan Component 3 | . . . 1 . 1 . . 1 . . . . . . . . Repair 3 | . . . 1 . 1 . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 6 . . . . . . . . . Process 2 | . . . . . . . 2 . . . . . . . . . Report Inventory 2 | . . . . . . . 2 . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . Scanalyzer 5 | . . . 2 . 2 1 . . . . . . . . . . Insert Component 3 | . . . 1 . 1 1 . . . . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . . 1 . . . . Seal Access 3 | . . . . 1 1 . . . . . . 1 . . . . Unauthorized Hacks 11 | . 1 . 4 . . . 3 2 . . 1 . . . . . Terminals 11 | . 1 . 4 . . . 3 2 . . 1 . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . Assimilate 5 | . . . . . . . 2 2 . . 1 . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 . 12 6 7 4 6 3 1 . 5 . 4 2 2 . Full Trace Events 15 | . 1 . 7 2 1 1 2 . . . 1 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . . 1 . . . . . . . . Parts Built 4 | . . . . . . . 2 . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 72 | . . . . . . . 36 . . . 36 . . . . . Total Part Build Rating 12 | . . . . . . . 6 . . . 6 . . . . . Parts Repaired 3 | . . . 1 . 1 . . 1 . . . . . . . . Time 169 | . . . 51 . 80 . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 32 | . . . . . . . 32 . . . . . . . . . Retrieved Matter 32 | . . . . . . . 32 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 1 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Total Allies 35 | . . . . 10 . . 2 2 . 20 1 . . . . . Largest Group 20 | . . . . 10 . . 1 1 . 20 1 . . . . . Highest-Rated Group 808 | . . . . 88 . . 26 26 . 808 26 . . . . . Highest-Rated Ally 50 | . . . . 16 . . 26 26 . 50 26 . . . . . Total Orders 6 | . . . . 5 . . 1 . . . . . . . . . STAY 2 | . . . . 1 . . 1 . . . . . . . . . EXPLORE 4 | . . . . 4 . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . 10 . . . . . . . . . . . . Drone Recoveries 4 | . . . . 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Turns Passed 15230 | 75 1058 401 3494 4750 2154 447 870 420 47 80 215 83 191 111 186 648 Spaces Moved 11052 | 45 347 116 1593 1673 998 790 1073 1003 145 244 610 308 605 370 333 799 Core 12 | 12 . . . . . . . . . . . . . . . . Treads 3018 | 33 347 116 4 1455 998 65 . . . . . . . . . . Legs 430 | . . . . . . . . . . . . . . . . 430 Wheels 1807 | . . . 1589 218 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5752 | . . . . . . 725 1073 1003 145 244 610 308 605 370 333 336 Fastest Speed 21 | 50 160 320 180 180 159 28 27 27 24 24 24 24 24 21 24 30 Average Speed 108 | 130 255 322 195 237 166 45 30 27 24 24 24 24 24 26 33 33 Slowest Speed 480 | 160 320 480 240 247 246 245 104 29 24 24 24 24 24 34 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . 17 6 2 . 1 11 . 7 7 2 2 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Microwarps 4 | . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 43 | 5 59 29 84 96 81 28 21 26 3 95 15 11 65 19 38 57 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 . 1 . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 21 | . . . 2 4 2 . . 4 . . 3 2 4 . . . Terrain Destroyed 124 | . . 51 5 31 13 . . 4 . . 3 2 4 . . 11 Melee 19 | . . . . 4 2 . . 4 . . 3 2 4 . . . Projectile 18 | . . . 5 . 2 . . . . . . . . . . 11 AOE 87 | . . 51 . 27 9 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Fac Fac Was Fac Res Qua Res Tes Sec Total 13320 | 62 456 130 1840 2236 1288 849 1603 1113 157 264 656 313 633 376 402 942 Wait 1362 | . 39 . 108 369 105 19 513 64 10 15 46 . 5 9 60 . Move 10902 | 44 346 115 1592 1672 997 757 1060 998 145 241 587 307 592 355 328 766 Hop 51 | . . . . . . 15 6 2 . 1 11 . 5 7 2 2 Pick Up 139 | 11 17 2 30 11 14 6 5 11 . 3 2 2 2 2 4 17 Fast Attach 36 | . 5 . 4 8 7 3 5 . . . 1 . 2 . . 1 Attach 79 | 6 2 4 9 3 6 10 4 8 2 2 . 2 1 3 4 13 Detach 2 | . . . . . . . 1 . . . . . . . . 1 Swap 45 | . 1 1 7 16 11 2 . 3 . . 1 . 2 . . 1 Drop 98 | 1 8 . 21 23 15 13 4 2 . 2 1 . 3 . 2 3 Fire 481 | . 37 8 68 94 129 10 . . . . 1 . . . . 134 Melee 60 | . . . . 19 2 . . 21 . . 6 2 6 . 2 2 Ram 11 | . . . 1 1 . . 5 4 . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 4 | . 1 . . 1 2 . . . . . . . . . . . Escape Stasis 47 | . . . . 18 . 14 . . . . . . 15 . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 9) 819 | -10/Materials | Discovered new exit (range 15) 1039 | -10/Materials | Discovered new exit (range 12) 1134 | -10/Materials | Entered Mines 1288 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1294 | -10/Mines | Found Prototype Device 1312 | -10/Mines | Assembled infested the area 1317 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1351 | -10/Mines | Core integrity fell below 50% 1353 | -10/Mines | System corruption reached 10% 1380 | -10/Mines | Destroyed 14 combat bots 1390 | -10/Mines | Lost 3 parts (1u2w) 1511 | -10/Mines | Discovered new exit (range 7) 1535 | -10/Mines | Entered Materials 1535 | -9/Materials | Evolved 2 slots: Propulsion x2 1537 | -9/Materials | Discovered new exit (range 8) 2333 | -9/Materials | Discovered new exit (range 11) 3188 | -9/Materials | Discovered new exit (range 5) 3421 | -9/Materials | Discovered new exit (range 13) 3500 | -9/Materials | Discovered new exit (range 16) 4061 | -9/Materials | Repaired Adv. Beam Cannon 4223 | -9/Materials | Discovered new exit (range 9) 4485 | -9/Materials | Discovered new exit (range 5) 4899 | -9/Materials | Identified exit to Mines 4899 | -9/Materials | Identified exit to Storage 5029 | -9/Materials | Entered Storage 5564 | -9/Storage | Core integrity fell below 50% 6102 | -9/Storage | Discovered new exit (range 35) 9216 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 9502 | -9/Storage | Build established: Commander-Mutant 9779 | -9/Storage | Entered Materials 9779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10069 | -8/Materials | Build established: Mutant 10145 | -8/Materials | Repaired F-cell Engine 10305 | -8/Materials | Garrison activated, responded to threat 10353 | -8/Materials | Destroyed 8 combat bots 11322 | -8/Materials | Discovered new exit (range 15) 11860 | -8/Materials | Discovered new exit (range 16) 11933 | -8/Materials | Entered Factory 11933 | -7/Factory | Evolved 2 slots: Utility x2 12078 | -7/Factory | Destroyed 7 combat bots 12122 | -7/Factory | Identified Exp. Sensor Array 12377 | -7/Factory | Discovered new exit (range 11) 12380 | -7/Factory | Identified exit to Factory 12380 | -7/Factory | Entered another Factory area 12380 | -6/Factory | Evolved 2 slots: Utility x2 12409 | -6/Factory | Build established: Sprinter 12801 | -6/Factory | Build established: Hacker-Sprinter 12882 | -6/Factory | Found Prototype Launcher 12924 | -6/Factory | Fabricated Lgt. Nuclear Core? 13142 | -6/Factory | Discovered new exit (range 8) 13250 | -6/Factory | Entered another Factory area 13250 | -5/Factory | Evolved 2 slots: Utility x2 13283 | -5/Factory | Identified exit to Factory 13283 | -5/Factory | Identified exit to Upper Caves 13283 | -5/Factory | Identified exit to Extension 13323 | -5/Factory | Garrison activated, responded to threat 13367 | -5/Factory | Repaired Lgt. Nuclear Core 13401 | -5/Factory | Crushed by falling debris 13670 | -5/Factory | Entered another Factory area 13670 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13717 | -4/Factory | Sucked down chute 13717 | -4/Factory | Entered Waste 13718 | -4/Waste | Joined by Warlord forces that had cleared the area 13792 | -4/Waste | Discovered new exit (range 14) 13797 | -4/Waste | Entered Factory 13797 | -4/Factory | Accompanied by 1 ally 13849 | -4/Factory | Build established: Wizard-Sprinter 13906 | -4/Factory | Identified exit to Research 13909 | -4/Factory | Identified exit to Upper Caves 13909 | -4/Factory | Identified exit to Armory 13949 | -4/Factory | Fabricated Lgt. Nuclear Core (x2) 14012 | -4/Factory | Entered Research 14012 | -3/Research | Evolved 2 slots: Utility x2 14089 | -3/Research | Discovered new exit (range 16) 14090 | -3/Research | Identified exit to Quarantine 14095 | -3/Research | Entered Quarantine 14143 | -3/Quarantine | Found Alien Artifact 14143 | -3/Quarantine | Identified Phase Redirector 14198 | -3/Quarantine | Identified exit to Research 14281 | -3/Quarantine | Found Alien Artifact 14286 | -3/Quarantine | Entered Research 14286 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14287 | -2/Research | Identified Core Reset Matrix 14287 | -2/Research | Used Core Reset Matrix 14317 | -2/Research | Identified exit to Testing 14319 | -2/Research | Spotted B-90 Cyclops 14377 | -2/Research | Lost 6 parts (2p3u1w) 14397 | -2/Research | Entered Testing 14474 | -2/Testing | Spotted Alpha 7 14537 | -2/Testing | Spotted Fortress 14581 | -2/Testing | Discovered new exit (range 6) 14583 | -2/Testing | Entered Section 7 14584 | -2/Section 7 | Sensed 22 artifacts in vicinity 14591 | -2/Section 7 | Found Microwarp Drive 14715 | -2/Section 7 | Integrated with Sigix Exoskeleton 14727 | -2/Section 7 | Spotted Executioner 14727 | -2/Section 7 | Spotted Executioner 14742 | -2/Section 7 | Spotted B-99 Colossus 14755 | -2/Section 7 | Found Core Expander 14756 | -2/Section 7 | Found Core Expander 14758 | -2/Section 7 | Found Core Expander 14759 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 14760 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 14761 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 14779 | -2/Section 7 | Found LRC Insulator 14781 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 14783 | -2/Section 7 | Found LRC Boosters 14784 | -2/Section 7 | Found LRC Matter Compressor 14785 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 14786 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 14832 | -2/Section 7 | Spotted Alpha 7 14832 | -2/Section 7 | Spotted Alpha 7 14860 | -2/Section 7 | Spotted Striker 14860 | -2/Section 7 | Spotted Striker 14887 | -2/Section 7 | Destroyed Striker 14887 | -2/Section 7 | Destroyed Striker 14912 | -2/Section 7 | Found Sigix Sheargun 14914 | -2/Section 7 | Found Sigix Sheargun 14917 | -2/Section 7 | Spotted Striker 14917 | -2/Section 7 | Spotted Striker 14959 | -2/Section 7 | Core integrity fell below 50% 14970 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 14985 | -2/Section 7 | Spotted Striker 14998 | -2/Section 7 | Destroyed 15 combat bots 15003 | -2/Section 7 | Spotted Striker 15013 | -2/Section 7 | Destroyed Striker 15013 | -2/Section 7 | Destroyed Striker 15023 | -2/Section 7 | Build established: Alien-Sigix 15055 | -2/Section 7 | Destroyed Alpha 7 15055 | -2/Section 7 | Destroyed Striker 15064 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 15081 | -2/Section 7 | Destroyed Striker 15145 | -2/Section 7 | Destroyed Alpha 7 15149 | -2/Section 7 | Core integrity fell below 20% 15150 | -2/Section 7 | Spotted Striker 15151 | -2/Section 7 | Spotted Striker 15189 | -2/Section 7 | Destroyed Striker 15195 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 15199 | -2/Section 7 | Destroyed Striker 15231 | -2/Section 7 | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 15218_ Switching to secondary target: G-73 Enforcer. 15218_ Quantum Shear penetrates G-73 Enforcer. 15220_ G-73 Enforcer heat short circuits Unknown Energy Gun. 15220_ Quantum Shear penetrates B-74 Champion. 15221_ Critical hit (Burn: +37). 15222_ G-73 Enforcer heat damages Unknown Device. 15222_ G-73 Enforcer overheating. 15223_ Quantum Shear penetrates B-74 Champion. 15223_ B-74 Champion destroyed. 15223_ Switching to secondary target: G-73 Enforcer. 15223_ Quantum Shear penetrates G-73 Enforcer. 15225_ Quantum Shear penetrates Reinforced Barrier. 15226_ System corrupted: Heat flow error (+211). 15228_ Quantum Shear penetrates G-73 Enforcer. 15228_ G-73 Enforcer destroyed. 15228_ Switching to secondary target: G-73 Enforcer. 15228_ Quantum Shear penetrates P-80 Master. 15228_ M-36 Artificer destroyed. 15231_ Quantum Shear penetrates G-73 Enforcer. 15231_ G-73 Enforcer Unknown Leg severed. Map ----- +----------------------------------------------------+ | """"""""""""#### "## | | """""""""" [![[%!"## | | """""" """%%=#### ### | | """""""" %%[#### # # | | """ """""""" "*"%#### ### | | " """""""!""[### ## | | """"""="""*### ## | | """" """"=### ## | | "!%=""""%####%### | | % %%" """"%####%### | | "%% ""%####%### | | " %####%### | | ####%### | | % #### ### | | % ! ####=### | | % ###=### | | % # #/### | | ####m### | | "" ####[=## | | "i # ##!w## | | """" "" " # #m## | | """"" ""# #=# | | """""" ""####p## | | """"" ""###g[%## | | """" ""###=!=## | | ""###%X"## | | ""######## | | ""######## | | ""######## | | ""######## | | ######## | | """"" ######## | | """ ####### | | " """ ####### | | """"" m ######## | | """"" """######## | | """######## | | """"######## | | """"######## | | """######## | | """######## | | """######## | | """"######## | | """"""" """"#####??? | | # """"""" """#####??? | | # """"""" """#####??? | | ####+++##################???? | | #""" """###############???? | | #""" """###############???? | | #""" """##############????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 47 Energy Capacity 500 Matter Stores 364 Matter Capacity 425 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 69 Melee Accuracy 5 Launcher Accuracy 20 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 54 Defensive Hacking 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -6/Factory Lgt. Nuclear Core | x2 | -4/Factory Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Core Expander LRC Insulator LRC Matter Compressor LRC Boosters Microwarp Drive Achievements -------------- Safety First Challenges ------------ None Game ------ Seed FortressBurstSegregator Manual? 0 Play Time 01:55:28 Cumulative 72.9 hours Start 2023.09.10 @ 13:58:24 End 2023.09.10 @ 15:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 29 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 45 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbbba715-7b42-4e3e-be2d-a766ecdc1bc5