Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 12:02:51 Player: Falling_Sands Result: Destroyed by as-97054 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (375) 375 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 876 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/250 Matter 194/300 Energy 142/250 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Large Battery (200) Large Battery (200) Medium Matter Pod (100) Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner Targeting Computer Propulsion Shielding Propulsion Shielding Utility Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Large Battery Large Battery Medium Matter Pod Sensor Array Signal Interpreter Improved Terrain Scanner Propulsion Shielding Utility Shielding Light Armor Plating Small Laser Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 14 5 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 13 | 2 8 3 Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 28 | . 28 28 Storage 14 | . 14 14 Processor 11 | . 10 14 Protection 2 | . 3 . Energy Gun 7 | . 8 . Ballistic Gun 16 | . 14 26 Special Weapon 3 | . 4 . Naked Turns . | . . . Heaviest Build 52 | 12 52 48 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 20 | 8 20 20 Average Carried 15 | 5 16 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 644 | 305 290 49 Remotely . | . . . Salvage Created 789 | 207 501 81 Parts 59 | 21 33 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 8 15 Guns 11 | . 6 5 AOE 12 | . 2 10 Classes Destroyed 9 | 3 5 1 Worker 3 | 2 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 5 | . 5 . Assembled 12 | . . 12 Best Kill Streak 12 | 6 3 12 Combat Bots Only 12 | . 3 12 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 5 | . 1 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 92 | . 28 64 Missed 14 | . 6 8 Damage Taken 1094 | . 365 729 Core 261 | . 79 182 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 69 | 15 36 18 Largest 2 | 2 2 2 Hottest 120 | 60 100 120 Shots Fired 128 | 30 63 35 Gun 115 | 30 60 25 Cannon . | . . . Launcher 7 | . . 7 Special 6 | . 3 3 Kinetic 73 | 15 33 25 Thermal 12 | . 9 3 Explosive 7 | . . 7 Electromagnetic 36 | 15 21 . Robot Hit Streak 9 | 5 9 5 Robot Miss Streak 4 | 4 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 17 42 22 Core Hits 59 | 8 22 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1948 | 247 701 1000 Guns 989 | 247 545 197 Cannons . | . . . Explosions 935 | . 156 779 Melee . | . . . Ramming . | . . . Kinetic 562 | 138 227 197 Thermal 156 | . 132 24 Explosive 779 | . . 779 Electromagnetic 451 | 109 342 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 6 1 Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles . | . . . Explosions 16 | . . 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 139 | . 73 66 Shots 5 | . 2 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 173 | . 173 60 Average Temperature 32 | . 33 26 Received Heat Transfer 131 | . 111 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . 200 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 199 | 35 199 87 Initial 22 | . 22 . Average 44 | 13 44 64 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 14 20 Peak Tracking Total 10 | . 4 10 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 5 | . 5 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2316 | 204 1829 283 Spaces Moved 907 | 91 725 91 Core 2 | 2 . . Treads 905 | 89 725 91 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 223 | 157 229 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 5 98 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 3 | . 3 . Terrain Destroyed 55 | . 7 48 Melee . | . . . Projectile 4 | . 3 1 AOE 51 | . 4 47 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1062 | 119 826 117 Wait 24 | . 21 3 Move 905 | 90 724 91 Hop . | . . . Pick Up 28 | 8 20 . Fast Attach 11 | 6 5 . Attach 5 | . 2 3 Detach . | . . . Swap 9 | . 7 2 Drop 11 | . 11 . Fire 69 | 15 36 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 10) 635 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Identified exit to Mines 999 | -10/Materials | Discovered exit to Materials (range 11) 1321 | -10/Materials | Discovered new exit (range 6) 1333 | -10/Materials | Identified exit to Subcaves 1700 | -10/Materials | Discovered exit to Materials (range 11) 2034 | -10/Materials | Entered Mines 2053 | -10/Mines | Core integrity fell below 50% 2064 | -10/Mines | Met a Derelict bent on vengeance 2133 | -10/Mines | Discovered exit to Materials (range 5) 2281 | -10/Mines | Assembled infested the area 2286 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2313 | -10/Mines | Core integrity fell below 20% 2317 | -10/Mines | Destroyed by as-97054 with Assembled Heavy Rifle Last Messages --------------- 02298_ HV Slug penetrates as-19799. 02298_ as-19799 suffers critical hit (Destroy). 02298_ as-19799 destroyed. 02299_ as-40970 destroyed. 02301_ Ion Engine destroyed. 02303_ as-93560 suffers critical hit (Destroy). 02304_ 7J-I50(h) destroyed. 02305_ as-93974 destroyed. 02305_ as-33972 destroyed. 02305_ Lgt. Treads destroyed. 02308_ U-05 Engineer lays Concrete. 02310_ The unstable cave ceiling collapses. 02310_ as-33381 destroyed. 02310_ U-05 Engineer lays Concrete. 02311_ U-05 Engineer builds a Wall. 02313_ Destroyed Asb. Blade. 02313_ Destroyed Asb. Hover Unit. 02313_ as-34207 destroyed. 02315_ Lgt. Treads destroyed. 02316_ as-60669 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? #???????????????????????? | | ??????????????????????? #??????????????????????? | | ????????????????????? #?????????????????????? | | ???????????????????a ?????????????????????? | | ??????????????????? ??????#??????????????? | | ???????????????????# a ##???? #??????????????? | | ???????????????????# % #### #??????????????? | | ???????????????????? # ???????????????? | | ???????????????????? ????????????????? | | ????????????????????? % = ?????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????## ???????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????# #??????????????????? | | ????????????????????## %u ##??????????????????? | | ???????????????###### # #??????????????? | | ?????????? @ #??????????????? | | ?????????? #??????????????? | | ???????????####### """ #??????????????? | | ?????????????????## """ ### ##??????????????? | | ??????????????????## "" #?# #???????????????? | | ???????????????????# ?# ##??????????????? | | ???????????????????# ## ## #??????????????? | | ???????????????????## #?## ### #??????????????? | | ????????????????????##???####?### #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# ##########?????? | | ????????????????????????????????# ] # | | ????????????????????????#####??##%##### ####?????? | | ???????????????????????## ###|]##?????????????? | | ?????????????????????### #?????????????? | | ?????????????? #?????????????? | | ???????????????# ## ##?????????????? | | ????????????????# ??### ##??????????????? | | ????????????????## ??????# #???????????????? | | ?????????????????## ???????# #???????????????? | | ??????????????????## ?????????# ##########??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????########## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed ActiveTripodShotgun Manual? 0 Play Time 00:22:33 Cumulative 16.0 hours Start 2024.05.23 @ 11:40:32 End 2024.05.23 @ 12:02:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4cdf5cd-9ae6-440a-a5c7-8c60a52473a5