Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 00:53:54 Player: celerysam Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1663) 1663 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 5718 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 18 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 194/550 Energy 160/160 System Corruption 8% Temperature Cool (18) Movement Flying (29) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (5) ------ Matter Compressor Advanced Signal Interpreter > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Light Quantum Reactor Combat Airjet Combat Airjet Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer System Shield > --- WEAPON ----------- Advanced Beam Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Airjet Combat Airjet Flak Gun Plasma Cutter Great Maul [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Power Amplifier Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Great Maul Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Slots Evolved 8 | . . 2 . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 . . 1 1 . Utility 3 | . . 1 . . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 124 | 6 4 11 14 14 35 27 13 Power 15 | 1 1 1 . . 5 5 2 Engine 6 | 1 . 1 . . 2 2 . Core 9 | . 1 . . . 3 3 2 Reactor . | . . . . . . . . Propulsion 47 | 2 . 5 7 4 14 8 7 Treads 12 | . . 5 7 . . . . Leg 10 | . . . . . 10 . . Wheel 2 | 2 . . . . . . . Hover 12 | . . . . 4 . 8 . Flight 11 | . . . . . 4 . 7 Utility 21 | 1 2 2 . 2 7 5 2 Device 8 | . 2 . . . 3 2 1 Storage 3 | 1 . . . . 1 . 1 Processor 4 | . . 2 . . 1 1 . Hackware 3 | . . . . . 1 2 . Protection 3 | . . . . 2 1 . . Artifact . | . . . . . . . . Weapon 41 | 2 1 3 7 8 9 9 2 Energy Gun 11 | . 1 2 2 1 2 3 . Energy Cannon 7 | . . . 2 1 4 . . Ballistic Gun 6 | 2 . . . . . 3 1 Ballistic Cannon 3 | . . 1 . 2 . . . Launcher . | . . . . . . . . Special Weapon 6 | . . . 3 2 . 1 . Impact Weapon 4 | . . . . . 1 2 1 Slashing Weapon 2 | . . . . 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . Unidentified Prototypes 7 | . . . 2 . 2 2 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 5 | . . . . . . 5 . Parts Lost 48 | . 1 5 2 . 16 10 14 Power 8 | . . 1 . . 3 2 2 Propulsion 18 | . . 3 . . 7 3 5 Utility 15 | . 1 1 1 . 4 4 4 Weapon 7 | . . . 1 . 2 1 3 Highest Loss Streak 11 | . 1 2 2 . 11 6 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 91 90 98 98 85 77 62 Engine 6 | . 9 3 11 11 7 . 2 Core 3 | . 4 4 . . 3 5 7 Treads 7 | . . 21 32 14 . . . Leg 7 | . . . . . 22 . . Wheel 2 | . 28 6 . . . . . Hover 8 | . . . . 18 2 19 13 Flight 1 | . . . . . 2 3 11 Device 6 | . 5 3 . . 9 10 2 Storage 7 | . 14 11 11 11 6 . 3 Processor 11 | . . 16 21 11 7 14 9 Hackware 1 | . . . . . . 4 3 Protection 2 | . . . . 10 3 . . Energy Gun 4 | . 3 5 10 7 2 5 1 Energy Cannon 2 | . . . 5 1 5 . . Ballistic Gun 3 | . 24 9 . . . 5 3 Ballistic Cannon 2 | . . 6 . 6 1 . . Impact Weapon 2 | . . . . . 2 5 1 Slashing Weapon 1 | . . . . . 3 . . Special Melee Weapon 1 | . . . . 4 . . . Peak Build Rating 68 | 6 10 15 21 21 45 68 67 Average Rating 31 | 4 7 12 19 19 36 53 45 On Entrance 21 | . 6 10 15 16 19 36 66 Naked Turns . | . . . . . . . . Heaviest Build 45 | 14 16 18 19 23 45 29 29 Greatest Support 69 | 32 32 60 69 69 58 56 53 Greatest Overweight (x) 5 | . . . . 2 5 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 Average Carried 6 | 4 7 7 7 8 7 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 4 Class Distribution -------------------- 56% | Mutant 17% | Commander-Mutant 9% | Ninja 4% | Commander-Tank 4% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -7/Factory Ninja | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Matter Collected 1826 | 260 37 212 166 216 307 326 302 Remotely . | . . . . . . . . Salvage Created 1973 | . 97 401 213 147 484 579 52 Parts 104 | . 6 27 13 5 30 17 6 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 3 | . . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Combat Hostiles Destroyed 35 | . 2 12 5 1 6 7 2 Melee 5 | . . . . . 2 3 . Guns 18 | . 2 5 4 . 3 2 2 Cannons 10 | . . 7 1 1 1 . . Classes Destroyed 12 | . 1 2 1 . 6 2 . Worker 4 | . . . . . 1 3 . Builder 1 | . . . . . 1 . . Hauler 2 | . . . . . 2 . . Recycler 2 | . . . . . . 2 . Operator 2 | . . . 1 . 1 . . Watcher 1 | . . . . . . 1 . Swarmer 10 | . . 3 . . . 5 2 Grunt 11 | . 2 4 5 . . . . Sentry 9 | . . 5 . 1 2 1 . Specialist 1 | . . . . . 1 . . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 1 1 . Best Kill Streak 8 | . 2 3 5 1 2 8 2 Combat Bots Only 4 | . 2 3 4 1 1 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Hostile Shots Fired 722 | . 13 111 56 8 194 202 138 Missed 279 | . 3 31 13 2 87 93 50 Damage Taken 6379 | . 125 979 498 70 1787 1487 1433 Core 1500 | . 10 169 37 23 411 341 509 Absorbed by Shields 112 | . . . . 12 68 . 32 Core Remaining (%) 69 | 100 96 . . 42 41 . . Volleys Fired 116 | . 8 44 15 7 23 12 7 Largest 3 | . 2 2 2 2 3 3 3 Hottest 159 | . 85 85 124 103 159 121 133 Shots Fired 212 | . 16 87 25 9 40 24 11 Gun 140 | . 16 60 14 1 15 23 11 Cannon 69 | . . 27 11 6 25 . . Launcher . | . . . . . . . . Special 3 | . . . . 2 . 1 . Kinetic 115 | . 15 71 . 4 6 13 6 Thermal 89 | . 1 16 25 5 26 11 5 Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . 8 . . Robot Hit Streak 15 | . 3 15 7 4 6 4 2 Robot Miss Streak 12 | . 2 4 1 1 4 3 12 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 180 | . 8 59 17 30 38 24 4 Core Hits 61 | . 5 18 6 2 11 9 10 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . 1 4 . Critical Strikes 11 | . . 1 1 . 3 6 . Burn 2 | . . . 1 . . 1 . Blast 1 | . . 1 . . . . . Smash 6 | . . . . . 1 5 . Sever 2 | . . . . . 2 . . Melee Attacks 121 | . . . . 29 43 41 8 Impact 70 | . . . . . 21 41 8 Slashing 27 | . . . . 5 22 . . Piercing . | . . . . . . . . Sneak Attacks 33 | . . . . 23 6 4 . Combat Hostiles 14 | . . . . 14 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4631 | . 97 947 337 219 1539 1140 352 Guns 1309 | . 97 567 191 . 163 231 60 Cannons 958 | . . 377 146 74 361 . . Explosions 264 | . . . . . . . 264 Melee 2069 | . . . . 145 1015 909 . Ramming 31 | . . 3 . . . . 28 Kinetic 1221 | . 97 801 . 32 69 206 16 Thermal 974 | . . 143 337 42 383 25 44 Explosive 264 | . . . . . . . 264 Electromagnetic 72 | . . . . . 72 . . Impact 1251 | . . . . . 342 909 . Slashing 818 | . . . . 145 673 . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 2 6 8 Average Corruption 3 | . . . . . 1 5 6 Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . . 9 21 5 Message Errors 8 | . . . . . 2 5 1 Matter Fused 8 | . . . . . 3 3 2 Heat Flow Errors 4 | . . . . . 3 . 1 Energy Discharges 3 | . . . . . . 2 1 Parts Rejected 2 | . . . . . . 2 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . 1 5 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 977 | . . 8 . 51 352 520 46 Projectiles 20 | . . 8 . . 12 . . Explosions 46 | . . . . . . . 46 Melee 911 | . . . . 51 340 520 . Knockbacks 9 | . . 1 . . 3 5 . Impact 6 | . . . . . 2 4 . Kinetic 2 | . . 1 . . 1 . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 167 | . . 1 . . . . 166 Shots 1 | . . . . . . . 1 Rammed 7 | . . 1 . . . . 6 Targets Rammed 7 | . . 1 . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 340 | . 21 57 217 122 340 190 225 Average Temperature 69 | . 10 15 85 45 119 37 52 Received Heat Transfer 1001 | . 90 318 273 23 75 75 147 Effects 3 | . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 8 | . . . . . 2 6 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 10 | . . . . . 4 6 . Impact Corruptions 26 | . . . . . 8 18 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 1 1 Heat Transferred 1987 | . . 333 740 74 629 111 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Peak Influence 464 | . 59 464 316 128 71 290 366 Initial 118 | . . 24 111 118 . 27 113 Average 104 | . 20 256 194 68 29 176 170 Maximum Alert Level 2 | . . 2 1 . . 1 1 Low Security (%) 81 | 100 100 38 62 100 100 56 76 Level 1 14 | . . 27 37 . . 43 23 Level 2 3 | . . 33 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 2 5 . 4 1 . Investigation 2 | . . . 2 . . . . Extermination 2 | . . . . . 1 1 . Reinforcement 8 | . . 2 3 . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Distress Signals 2 | . . . 1 . . 1 . Communications Jammed 1 | . . . . . . 1 . Distress Signals 1 | . . . . . . 1 . Times Spotted 102 | . 3 21 13 3 18 27 17 Peak Tracking Total 9 | . 2 7 7 1 4 5 9 Tactical Retreats 20 | . . 4 . . 6 5 5 Traps | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Traps Triggered 7 | . . . 3 . . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Machines Disabled 6 | . . 1 2 . 1 . 2 Max in Single Turn 2 | . . 1 1 . 1 . 2 Phase Generator 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Machines Accessed 28 | . 4 2 4 8 6 3 1 Terminals 17 | . 4 2 4 3 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . . . . 3 3 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 61 | . 5 4 6 30 8 7 1 Successful 44 | . 4 2 3 29 4 1 1 Failed 17 | . 1 2 3 1 4 6 . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 5 3 . . 2 . . Terminals 22 | . 5 4 6 3 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 12 | . . . . 3 5 4 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 33 | . . 1 3 27 1 . 1 Record 24 | . . . . 24 . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 3 | . . . 3 . . . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 2 | . . . . 1 1 . . Recall Reinforcements 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . 2 3 . . Report Inventory 4 | . . . . 2 2 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 5 | . 4 1 . . . . . Terminals 5 | . 4 1 . . . . . Botnet 5 | . 4 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 1 2 2 3 1 1 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 12 | . . . . 12 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Total Allies 12 | . . . . 12 . . . Largest Group 12 | . . . . 12 7 . . Highest-Rated Group 168 | . . . . 168 107 . . Highest-Rated Ally 27 | . . . . 27 27 . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . 10 12 . . Total Damage 353 | . . . . 154 199 . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Turns Passed 4357 | 77 253 424 319 800 1447 867 170 Spaces Moved 3726 | 62 211 210 123 839 1158 862 261 Core 32 | 4 . . . . 4 24 . Treads 432 | . . 104 123 205 . . . Legs 734 | . . . . . 734 . . Wheels 375 | 58 211 106 . . . . . Hover 1558 | . . . . 634 134 693 97 Flight 595 | . . . . . 286 145 164 Fastest Speed 23 | 50 100 100 160 52 32 29 23 Average Speed 87 | 96 100 129 160 83 99 66 38 Slowest Speed 300 | 100 100 160 160 180 300 250 77 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 5 44 34 28 96 30 27 34 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 54 | . . . . 2 28 19 5 Terrain Destroyed 133 | . . . . 2 28 19 84 Melee 54 | . . . . 2 28 19 5 Projectile . | . . . . . . . . AOE 79 | . . . . . . . 79 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Total 4366 | 79 239 273 183 912 1330 1048 302 Wait 124 | . 6 . 2 10 27 79 . Move 3716 | 61 210 209 122 838 1157 860 259 Hop 2 | . . . . . . 1 1 Pick Up 70 | 12 6 4 4 3 23 14 4 Fast Attach 49 | . 2 6 6 8 13 10 4 Attach 35 | 6 . 1 . . 13 10 5 Detach 4 | . . . . . 1 3 . Swap 40 | . 2 4 8 6 9 7 4 Drop 61 | . 5 4 8 10 21 11 2 Fire 116 | . 8 44 15 7 23 12 7 Melee 121 | . . . . 29 43 41 8 Ram 7 | . . 1 . . . . 6 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 19 | . . . 18 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Factory -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 7) 267 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 596 | -9/Materials | Discovered new exit (range 10) 724 | -9/Materials | Discovered new exit (range 16) 724 | -9/Materials | Identified exit to Storage 755 | -9/Materials | Entered Storage 1068 | -9/Storage | Discovered new exit (range 3) 1073 | -9/Storage | Identified exit to Recycling 1074 | -9/Storage | Core integrity fell below 50% 1074 | -9/Storage | Entered Recycling 1075 | -9/Recycling | Met a Zionite searching for Scraptown 1445 | -9/Recycling | Discovered new exit (range 12) 1668 | -9/Recycling | Scanned before Scraplab entrance 1676 | -9/Recycling | Entered Scraplab 1682 | -9/Recycling | Discovered new exit (range 3) 1750 | -9/Recycling | Build established: Commander-Mutant 1871 | -9/Recycling | Identified exit to Factory 1874 | -9/Recycling | Entered Factory 1874 | -7/Factory | Accompanied by 7 allies 1874 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2433 | -7/Factory | Lost 3 allies 2811 | -7/Factory | Build established: Mutant 3156 | -7/Factory | Core integrity fell below 50% 3182 | -7/Factory | Lost 11 parts (2p5n3u1w) 3247 | -7/Factory | Discovered new exit (range 17) 3321 | -7/Factory | Entered another Factory area 3321 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3447 | -6/Factory | Lost 6 parts (3n2u1w) 4026 | -6/Factory | Discovered new exit (range 10) 4067 | -6/Factory | Identified exit to Lower Caves 4188 | -6/Factory | Identified exit to Garrison 4188 | -6/Factory | Entered Garrison 4235 | -6/Garrison | Spotted B-75 Beast 4242 | -6/Garrison | Core integrity fell below 50% 4262 | -6/Garrison | Lost 4 parts (1n1u2w) 4293 | -6/Garrison | Core integrity fell below 20% 4316 | -6/Garrison | Discovered new exit (range 9) 4323 | -6/Garrison | Lost 7 parts (2p2n2u1w) 4348 | -6/Garrison | Phase Generator disabled 4358 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04309_ S-27 Virus destroyed. 04310_ Acquired Lgt. Nuclear Core. 04311_ Dropped VTOL Module. 04316_ EXIT=FOUND 04320_ X-72 Disruptor springs to life. 04324_ Acquired Imp. Phase Shifter. 04326_ System corrupted: Energy discharge (-56). 04326_ Acquired Lgt. Quantum Reactor. 04347_ System corrupted: Matter fused (-6). 04348_ Phase Generator explodes. 04348_ VTOL Module destroyed. 04348_ Destroyed VTOL Module. 04348_ Cld. Cesium-ion Thruster destroyed. 04348_ Destroyed Cld. Cesium-ion Thruster. 04348_ Imp. Phase Shifter destroyed. 04348_ Destroyed Imp. Phase Shifter. 04348_ Machine disabled. 04349_ The unstable cave ceiling collapses. 04351_ Dropped Lgt. Nuclear Core. 04352_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???# #????# ### #???????????? | | ???# #????# ## ############## #???????????? | | ???# #????## = ### #????????????# #???????????? | | ???# #????# [% %/## #????????????# #???????????? | | ???# #????##[% = ## #????????????# #???????????? | | ???# #?????#% *### #??????###???# #???????????? | | ???# #?????### ###?# ??????# ##??# #???????????? | | ???# #???????###???#