Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 21:42:31 Player: Dizzar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (62) 310 Value Destroyed (2256) 2256 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (5093) 5093 TOTAL SCORE: 16499 Bonus ------- Follower Combat Kills 93 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 55/300 Energy 584/600 System Corruption 0% Temperature Cool (45) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (8) --- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Heat Sink Improved Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Improved Phase Shifter Hacking Suite Advanced Hacking Suite System Shield Skeleton Box > --- WEAPON (3) ------- Quantum Rifle Enhanced Quantum Rifle Advanced Datajack > --- INVENTORY (5) ---- Light Antimatter Reactor Impulse Thruster Q-thruster Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Improved Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Improved Phase Shifter Improved Phase Shifter Hacking Suite Advanced Hacking Suite System Shield Skeleton Box > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Advanced Datajack > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Q-thruster Enhanced Nova Cannon [Rating: 174] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Q-thruster Utility Hacking Suite Device Trap Extractor Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Hypervelocity Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Great Maul Slashing Weapon Falx Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . 2 . 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 1 . . 1 . . . 1 . 1 . . . 1 1 Utility 10 | . . . . . 3 . . 1 . . . . . 1 . 2 1 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Attached 140 | . 4 . . 3 22 6 5 3 1 2 . 16 6 . 2 30 25 8 7 Power 12 | . . . . 1 3 . . . 1 . . . 2 . . 2 1 1 1 Engine 3 | . . . . 1 . . . . . . . . 2 . . . . . . Core 6 | . . . . . 3 . . . 1 . . . . . . 2 . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 36 | . 2 . . . 9 1 2 . . 1 . 5 1 . 1 4 8 1 1 Treads 4 | . . . . . 1 . . . . . . . . . . 1 2 . . Leg 10 | . 2 . . . 7 1 . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . 1 3 . . . Hover 2 | . . . . . . . . . . . . 2 . . . . . . . Flight 16 | . . . . . 1 . 2 . . 1 . 3 1 . . . 6 1 1 Utility 56 | . 2 . . . 7 5 2 3 . 1 . 6 3 . 1 14 9 2 1 Device 37 | . 1 . . . 3 4 . 2 . 1 . 5 2 . 1 9 7 1 1 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . . . . 1 1 . . . . 1 . . 1 . 1 . Hackware 5 | . . . . . 1 . 1 . . . . 1 . . . 1 1 . . Protection 8 | . . . . . 3 1 . . . . . . . . . 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 36 | . . . . 2 3 . 1 . . . . 5 . . . 10 7 4 4 Energy Gun 8 | . . . . 1 . . . . . . . 1 . . . . 3 1 2 Energy Cannon 8 | . . . . 1 . . . . . . . 1 . . . . 2 3 1 Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . 6 2 . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . 1 . . . . 1 . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 2 . . . 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Lost 22 | . . . . 2 3 3 . . . . . . 2 . 3 3 5 1 . Power 3 | . . . . 1 . . . . . . . . 1 . . . 1 . . Propulsion 8 | . . . . . 2 1 . . . . . . 1 . 1 2 1 . . Utility 8 | . . . . . . 2 . . . . . . . . 1 1 3 1 . Weapon 3 | . . . . 1 1 . . . . . . . . . 1 . . . . Highest Loss Streak 4 | . . . . 2 3 1 . . . . . . 2 . 3 2 4 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 100 99 88 97 65 58 64 65 69 80 93 . 77 75 84 91 95 Engine 2 | . 14 14 14 13 1 . . . . . . . . . . . . . . Core 4 | . . . . . 7 9 1 . 7 7 7 6 5 . . 4 4 3 . Treads 1 | . . . . . 2 . . . . . . . . . . 1 7 . . Leg 12 | . 28 28 28 28 22 26 3 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 4 9 4 . . Hover 1 | . . . . . . . . . . . . 12 6 . 5 . . . . Flight 7 | . . . . . . . 14 15 15 11 15 13 26 . 15 4 8 30 32 Device 16 | . 2 14 14 14 15 20 5 3 1 7 7 14 14 . 17 24 18 25 24 Storage 5 | . 14 14 14 14 9 9 9 7 1 . . . . . . . . . . Processor 5 | . 10 . . . . . 7 8 15 15 15 11 10 . 11 9 4 7 8 Hackware 7 | . . . . . . 9 13 15 15 15 15 13 13 . 9 6 13 13 12 Protection 3 | . . . . . 10 5 . . . . . . . . . 4 7 . . Energy Gun 4 | . 14 14 14 13 4 . . . . . . . . . . . 5 4 7 Ballistic Gun 4 | . 14 14 14 12 4 9 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 6 2 . . Impact Weapon 3 | . . . . . 5 9 9 7 7 7 7 6 6 . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 14 16 16 16 18 30 28 24 11 11 10 10 17 18 9 10 52 71 55 70 Greatest Support 126 | 20 20 20 20 20 35 35 25 10 10 10 10 23 27 23 28 70 126 56 64 Greatest Overweight (x) 1 | . . . . . 1 . . 1 1 . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 5 5 5 5 4 5 5 5 5 5 Average Carried 6 | . 7 7 8 7 7 8 7 8 5 4 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 7 8 8 8 8 5 4 5 5 4 4 5 5 5 5 4 Class Distribution -------------------- 30% | Mutant 27% | Scavenger-Mutant 20% | Hacker-Mutant 14% | Hacker-Sprinter 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/DSF Scavenger-Mutant | -4/Factory Hacker-Tank | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Matter Collected 1961 | 200 91 . . 90 209 103 38 22 88 . . 178 56 . . 440 425 . 21 Remotely 24 | . . . . . . . . . . . . . . . . 1 23 . . Salvage Created 2548 | . 226 . . 139 505 222 63 86 . . . 303 40 . . 331 601 32 . Parts 99 | . 19 . . 2 22 6 . 2 . . . 3 3 . . 20 21 1 . Haulers Intercepted 8 | . 1 . . . 2 . 1 1 . . . 2 . . . . 1 . . Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 37 | . 4 . . 3 9 9 . 1 . . . . . . . 5 6 . . Melee 7 | . . . . . 3 3 . . . . . . . . . 1 . . . Guns 15 | . 3 . . 2 2 4 . . . . . . . . . . 4 . . Cannons 7 | . . . . . 2 . . . . . . . . . . 4 1 . . AOE 2 | . 1 . . 1 . . . . . . . . . . . . . . . Classes Destroyed 11 | . 3 . . . 4 3 . 1 . . . . . . . . . . . Worker 3 | . 1 . . . . . . . . . . . . . . 1 1 . . Builder 3 | . . . . . 1 . . . . . . . . . . 2 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler 8 | . 1 . . . 2 . 1 1 . . . 2 . . . . 1 . . Operator 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . Watcher 7 | . . . . . . 1 1 . . . . 3 1 . . . . 1 . Swarmer 7 | . . . . . . 6 . 1 . . . . . . . . . . . Grunt 20 | . 4 . . 3 6 2 . . . . . . . . . . 5 . . Sentry 6 | . . . . . 2 . . . . . . . . . . 3 1 . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . . . . 2 . . . Best Kill Streak 6 | . 3 . . 1 4 4 2 2 . . . 2 1 . . 2 6 1 . Combat Bots Only 5 | . 1 . . 1 4 4 . 1 . . . . . . . 2 5 . . Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 1 . . . 1 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Damage Taken 5267 | . 200 . . 323 804 609 54 106 . . 132 . 370 . 290 1171 928 183 97 Core 844 | . 63 . . 34 153 156 27 91 . . . . 39 . 133 60 45 43 . Absorbed by Shields 41 | . . . . . . . . . . . 20 . 21 . . . . . . Reduced by Siege Mode 68 | . . . . . . . . . . . . . . . . . 68 . . Redirected to Shielding 153 | . . . . . 15 36 . . . . . . . . . 48 54 . . Regen/Repaired (Parts) 15 | . . . . . . . . . . 15 . . . . . . . . . Core Remaining (%) 85 | 100 . . . 61 . . 38 . . . 87 . 95 . 86 94 96 97 100 Volleys Fired 123 | . 18 . . 15 21 10 . . . . . . . . . 23 27 8 1 Largest 3 | . 2 . . 2 2 1 . . . . . . . . . 2 3 2 1 Hottest 295 | . 60 . . 80 125 25 . . . . . . . . . 122 295 208 120 Shots Fired 237 | . 36 . . 30 38 10 . . . . . . . . . 47 63 12 1 Gun 144 | . 36 . . 29 22 10 . . . . . . . . . . 43 4 . Cannon 93 | . . . . 1 16 . . . . . . . . . . 47 20 8 1 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 102 | . 18 . . 15 1 10 . . . . . . . . . 47 11 . . Thermal 103 | . . . . 1 37 . . . . . . . . . . . 52 12 1 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 32 | . 18 . . 14 . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 6 . . 12 8 3 . . . . . . . . . 10 19 1 . Robot Miss Streak 3 | . 2 . . 2 2 3 . . . . . . . . . 3 1 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 213 | . 23 . . 24 41 20 2 3 . . . 8 2 . . 37 50 3 . Core Hits 76 | . 11 . . 7 14 7 . 1 . . . 1 1 . . 10 21 3 . Critical Kills 8 | . . . . . 2 . . . . . . . . . . 6 . . . Critical Parts Destroyed 22 | . . . . . 1 6 . 1 . . . 4 . . . 9 1 . . Critical Strikes 38 | . . . . 1 5 6 . 1 . . . 4 . . . 17 4 . . Burn 3 | . . . . . 2 . . . . . . . . . . . 1 . . Destroy 18 | . . . . . . . . . . . . . . . . 17 1 . . Blast 2 | . . . . . . . . . . . . . . . . . 2 . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . Smash 14 | . . . . . 3 6 . 1 . . . 4 . . . . . . . Melee Attacks 98 | . . . . . 17 33 2 7 . . . 18 3 . . 18 . . . Impact 76 | . . . . . 17 33 2 7 . . . 17 . . . . . . . Slashing 22 | . . . . . . . . . . . . 1 3 . . 18 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 4 1 1 1 . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6281 | . 371 . . 351 1320 755 123 225 . . . 542 101 . . 578 1668 247 . Guns 2128 | . 317 . . 289 255 102 . . . . . . . . . . 1089 76 . Cannons 1261 | . . . . 17 175 . . . . . . . . . . 490 579 . . Explosions 270 | . 54 . . 45 . . . . . . . . . . . . . 171 . Melee 2622 | . . . . . 890 653 123 225 . . . 542 101 . . 88 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1136 | . 153 . . 160 . 102 . . . . . . . . . 490 231 . . Thermal 2059 | . 54 . . 62 430 . . . . . . . . . . . 1437 76 . Explosive 171 | . . . . . . . . . . . . . . . . . . 171 . Electromagnetic 293 | . 164 . . 129 . . . . . . . . . . . . . . . Impact 2371 | . . . . . 890 653 123 225 . . . 480 . . . . . . . Slashing 251 | . . . . . . . . . . . . 62 101 . . 88 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 3 4 4 . . . . 1 1 . . 2 . . . Average Corruption 2 | . . . . . 3 3 4 . . . . 1 1 . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . 4 18 2 . . . . 4 1 . . 8 . . . Message Errors 5 | . . . . . 1 2 . . . . . 1 . . . 1 . . . Matter Fused 12 | . . . . . 1 9 . . . . . 1 1 . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . 2 . . . 1 . . . Energy Discharges 6 | . . . . . 1 3 . . . . . . . . . 2 . . . Data Loss (minor) 6 | . . . . . . 4 1 . . . . . . . . 1 . . . Misfires 2 | . . . . . 1 . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . 1 . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1179 | . . . . . 192 373 79 88 . . . 327 13 . . . . 107 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 142 | . . . . . . 35 . . . . . . . . . . . 107 . Melee 1037 | . . . . . 192 338 79 88 . . . 327 13 . . . . . . Knockbacks 17 | . . . . . 4 3 . . . . . 1 . . . 7 2 . . Impact 8 | . . . . . 4 3 . . . . . 1 . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . 7 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . 29 . . . . 155 . . . . . . . . . . . 117 . Shots 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 75 . . 75 444 . . . . . . 254 5 . . 185 330 192 192 Average Temperature 96 | . 45 . . 46 237 . . . . . . 105 4 . . 42 114 73 74 Received Heat Transfer 1348 | . 93 . . 210 405 54 18 . . . 21 . 121 . . 126 273 . 27 Effects 3 | . . . . . 2 . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . . 1 1 . . Total Turns 87 | . . . . . . . . . . . . . . . . 7 80 . . Longest Duration 80 | . . . . . . . . . . . . . . . . 7 80 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 24 | . 1 . . . 3 9 5 1 . . . 5 . . . . . . . Impact Corruptions 35 | . . . . . 8 12 3 4 . . . 8 . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . 1 . . Parts Melted 9 | . . . . . 2 . . . . . . . . . . . 7 . . Heat Transferred 3221 | . 100 . . 87 1147 . . . . . . . . . . . 1776 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Peak Influence 420 | . 127 49 . 144 180 420 296 223 78 72 50 139 369 172 120 106 175 126 132 Initial 204 | . . 49 . . 22 19 204 134 78 54 50 4 67 172 120 46 50 41 75 Average 94 | . 64 49 . 44 60 196 227 168 78 67 13 58 145 172 114 65 68 93 116 Maximum Alert Level 2 | . . . . . . 2 1 1 . . . . 1 . . . . . . Low Security (%) 88 | . 100 100 . 100 100 41 . 81 100 100 100 100 80 100 100 100 100 100 100 Level 1 10 | . . . . . . 50 100 18 . . . . 19 . . . . . . Level 2 1 | . . . . . . 8 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 1 . 3 1 . . . 3 1 . . 4 2 . 1 Investigation 9 | . . . . . . . 2 . . . . 3 1 . . 2 1 . . Extermination 4 | . . . . . . . . . . . . . . . . 2 1 . 1 Reinforcement 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Distress Signals 5 | . . . . . 3 . 1 . . . . . . . . 1 . . . Communications Jammed 29 | . . . . . . . . . . . . . . . . 29 . . . Distress Signals 29 | . . . . . . . . . . . . . . . . 29 . . . Times Spotted 103 | . 5 . . 4 12 10 8 4 . . 2 4 22 . 1 10 12 4 5 Peak Tracking Total 9 | . 3 . . 2 5 4 6 3 . . 2 1 9 . 1 4 5 2 6 Tactical Retreats 8 | . . . . . . 1 1 1 . . . . 4 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Traps Triggered 11 | . 1 . . . . 2 1 2 . . 1 . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . . . Traps Extracted 4 | . . . . 4 . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . Most Traps Carried 4 | . . . . 4 4 3 3 3 3 3 3 3 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Machines Disabled 5 | . . . . . . 2 . 1 . . . 1 . . . . . 1 . Max in Single Turn 2 | . . . . . . 2 . 1 . . . 1 . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Machines Accessed 59 | . 3 . 2 1 2 3 4 4 . 2 . 13 8 1 . 7 4 2 3 Terminals 48 | . 3 . . 1 1 3 4 4 . 1 . 10 8 1 . 5 3 2 2 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . 1 . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 Total Hacks 135 | . 9 . 5 3 3 4 11 9 . 3 . 25 18 3 . 13 15 10 4 Successful 64 | . 4 . 5 1 2 2 1 4 . 3 . 11 8 1 . 6 6 7 3 Failed 71 | . 5 . . 2 1 2 10 5 . . . 14 10 2 . 7 9 3 1 Catastrophic 16 | . 1 . . 1 . 1 3 1 . . . 5 . . . 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 46 | . . . 1 1 2 . 7 1 . . . 15 5 . . 3 7 4 . Terminals 112 | . 9 . . 3 2 4 11 9 . 1 . 20 18 3 . 10 9 10 3 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 1 . . . 2 . . . Scanalyzers 8 | . . . . . . . . . . . . 2 . . . . 6 . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 Terminal Hacks 46 | . 4 . 5 1 1 2 1 4 . 1 . 7 7 1 . 5 1 4 2 Record 6 | . . . 4 . . . . . . . . . . . . 2 . . . Part Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . 1 . Open Door 5 | . . . . . . . . . . . . 1 4 . . . . . . Open DSF 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . 1 . . . . . 1 . Locate Traps 6 | . 2 . . . . . 1 1 . . . 2 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 3 | . . . . . 1 . . . . . . . 2 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 6 | . 2 . . . . . . 1 . . . . 1 . . 1 . . 1 Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . 5 . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . Analyze 4 | . . . . . . . . . . . . . . . . . 4 . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 6 | . . . . . . . . . . . . 2 1 . . . . 3 . Terminals 5 | . . . . . . . . . . . . 1 1 . . . . 3 . Track 1 | . . . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . Operators 2 | . . . . . . . . . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 . . 1 1 3 4 4 . 2 . 10 5 . . 5 4 2 2 Full Trace Events 9 | . 1 . . . . . 1 . . . . 3 1 . . 2 1 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 2 . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . Time 95 | . . . . . . . . . . . . 95 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Total Allies 28 | . . 1 . 3 . . . . 20 . . . 4 . . . . . . Largest Group 20 | . . 1 1 3 3 . . . 20 4 1 . 2 . . . . . . Highest-Rated Group 530 | . . 31 31 40 40 . . . 530 56 14 . 59 . . . . . . Highest-Rated Ally 39 | . . 31 31 16 16 . . . 35 14 14 . 39 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . 26 8 . . . . . 4 . 20 . . . . . . Total Damage 644 | . . . . 231 90 . . . . . 63 . 260 . . . . . . Kills 9 | . . . . 6 1 . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Turns Passed 6573 | . 385 61 258 553 827 987 100 171 37 41 39 735 199 2 48 1001 606 175 348 Spaces Moved 6674 | 1 241 50 214 391 352 676 181 385 80 37 57 1268 489 5 89 684 549 461 464 Core 1 | . . . . . . . . . . . . 1 . . . . . . . Treads 127 | . . . . . 2 . . . . . . . . . . 16 109 . . Legs 1938 | 1 241 50 214 391 350 676 15 . . . . . . . . . . . . Wheels 698 | . . . . . . . . . . . . . . . 8 584 106 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3910 | . . . . . . . 166 385 80 37 57 1267 489 5 81 84 334 461 464 Fastest Speed 19 | 120 120 120 120 120 120 120 37 37 37 37 37 26 26 30 30 47 25 22 19 Average Speed 66 | 120 120 120 120 120 120 120 43 37 38 37 37 36 26 30 46 94 66 22 19 Slowest Speed 190 | 120 120 120 120 120 190 120 120 107 107 37 37 50 30 30 100 160 160 22 99 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 2 . . . . 9 9 . . . 5 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 1 35 12 60 94 26 86 20 10 74 2 82 25 53 . 90 16 11 14 11 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . . . . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 . . . . 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . Spaces Dug 30 | . . . . . . . . 2 . . . 8 . . . 15 . 4 1 Terrain Destroyed 123 | . 6 . . 3 . 75 . 2 . . . 8 . . . 15 6 7 1 Melee 25 | . . . . . . . . 2 . . . 8 . . . 15 . . . Projectile 14 | . . . . . . . . . . . . . . . . . 6 7 1 AOE 84 | . 6 . . 3 . 75 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Ext Fac DSF Fac Res Res Acc Total 8357 | . 304 51 215 445 682 775 198 399 88 63 75 1498 544 4 95 948 733 521 719 Wait 1154 | . 25 1 . 35 244 44 4 4 1 25 . 199 17 . . 173 108 38 236 Move 6603 | . 240 49 213 390 351 674 177 385 79 36 56 1249 470 4 88 683 538 458 463 Hop 25 | . . . . . . . 1 . . . . 9 9 . . . 5 1 . Pick Up 51 | . 9 1 1 1 12 . . . . . 3 2 . . 3 6 9 3 1 Fast Attach 68 | . 2 . . 1 10 4 3 2 . 1 . 8 4 . 1 16 12 2 2 Attach 33 | . 1 . . 2 4 . 2 . 1 1 . 3 1 . 1 2 8 5 2 Detach 17 | . . . . . 1 . 3 . 1 . . . 1 . . 1 7 3 . Swap 39 | . 1 . . . 8 2 . 1 . . . 5 1 . . 12 5 1 3 Drop 85 | . 8 . 1 1 14 3 6 . 6 . 2 5 4 . 2 14 14 2 3 Fire 123 | . 18 . . 15 21 10 . . . . . . . . . 23 27 8 1 Melee 98 | . . . . . 17 33 2 7 . . . 18 3 . . 18 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . 5 . . . . 14 . 33 . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Identified exit to Mines 346 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 389 | -10/Mines | Received a Mining Laser from a helpful Derelict 441 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 442 | -10/Mines | Discovered new exit (range 5) 447 | -10/Mines | Entered Exiles 447 | -10/Exiles | Accompanied by 1 ally 477 | -10/Exiles | Met 8R-AWN 499 | -10/Exiles | Met EX-HEX 534 | -10/Exiles | Met EX-BIN 548 | -10/Exiles | Aligned with FarCom system 549 | -10/Exiles | Given EX-Vault access code 577 | -10/Exiles | Opened EX-Vault 588 | -10/Exiles | Found Skeleton Box 613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 648 | -10/Exiles | Met EX-DEC 653 | -10/Exiles | Learned location of Zion (-7) 693 | -10/Exiles | Discovered new exit (range 10) 705 | -10/Exiles | Left Exiles lab with Skeleton Box 705 | -10/Exiles | Entered Mines 1010 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1240 | -9/Mines | Discovered new exit (range 15) 1258 | -9/Mines | Entered Materials 1258 | -8/Materials | Accompanied by 3 allies 1258 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1588 | -8/Materials | Lost 3 parts (2n1w) 1853 | -8/Materials | Build established: Scavenger-Mutant 2083 | -8/Materials | Identified exit to Garrison 2085 | -8/Materials | Entered Garrison 2174 | -8/Garrison | Triggered checkpoint 2238 | -8/Garrison | Triggered checkpoint 2332 | -8/Garrison | Triggered checkpoint 2355 | -8/Garrison | Discovered new exit (range 3) 2494 | -8/Garrison | Triggered checkpoint 2788 | -8/Garrison | Discovered new exit (range 14) 2826 | -8/Garrison | Triggered checkpoint 2993 | -8/Garrison | Phase Generator disabled 2994 | -8/Garrison | Core integrity fell below 50% 2999 | -8/Garrison | Discovered new exit (range 8) 3017 | -8/Garrison | Installed Relay Interface Framework 3072 | -8/Garrison | Entered Materials 3153 | -8/Materials | Discovered new exit (range 15) 3172 | -8/Materials | Entered Factory 3172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3177 | -7/Factory | Identified exit to Lower Caves 3343 | -7/Factory | Sucked down chute 3343 | -7/Factory | Entered Waste 3344 | -7/Waste | Joined by Warlord forces that had cleared the area 3376 | -7/Waste | Discovered new exit (range 10) 3380 | -7/Waste | Entered Factory 3380 | -7/Factory | Accompanied by 4 allies 3410 | -7/Factory | Build established: Hacker-Mutant 3416 | -7/Factory | Repaired Imp. Flight Unit 3421 | -7/Factory | Identified exit to DSF 3421 | -7/Factory | Entered DSF 3421 | -7/DSF | Accompanied by 2 allies 3455 | -7/DSF | Discovered new exit (range 16) 3460 | -7/DSF | Entered Factory 3460 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3990 | -6/Factory | Discovered new exit (range 5) 4150 | -6/Factory | Fabricated Imp. Surge Thruster (x2) 4195 | -6/Factory | Entered Extension 4215 | -6/Extension | Rescued a captive Derelict 4216 | -6/Extension | Rescued a captive Derelict 4268 | -6/Extension | Spotted B-75 Beast 4350 | -6/Extension | Rescued a captive Derelict 4351 | -6/Extension | Rescued a captive Derelict 4387 | -6/Extension | Spotted B-75 Beast 4393 | -6/Extension | Discovered new exit (range 3) 4394 | -6/Extension | Entered Factory 4394 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4396 | -5/Factory | Identified exit to DSF 4396 | -5/Factory | Entered DSF 4424 | -5/DSF | Additional patrols routed to DSF 4436 | -5/DSF | Discovered new exit (range 18) 4444 | -5/DSF | Entered Factory 4444 | -4/Factory | Evolved 2 slots: Utility x2 4466 | -4/Factory | Lost 3 parts (1n1u1w) 4762 | -4/Factory | Build established: Mutant 4899 | -4/Factory | Spotted B-86 Titan 5075 | -4/Factory | Build established: Scavenger-Mutant 5430 | -4/Factory | Identified exit to Research 5445 | -4/Factory | Entered Research 5445 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5812 | -3/Research | Lost 4 parts (1n3u) 5992 | -3/Research | Identified exit to Research 6051 | -3/Research | Entered another Research area 6051 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6156 | -2/Research | Build established: Hacker-Sprinter 6207 | -2/Research | Identified exit to Testing 6207 | -2/Research | Identified exit to Access 6226 | -2/Research | Entered Access 6226 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6573 | -1/Access | Remotely autohacked Sealed Barrier 6573 | -1/Access | Discovered new exit (range 6) 6574 | -1/Access | Identified exit to Surface 6574 | *** | Escaped! Last Messages --------------- 06277_ Acquired Adv. Datajack. 06284_ Detecting nearby Garrison Access. 06290_ Dropped Lgt. Antimatter Reactor. 06291_ Acquired Quantum Reactor. 06292_ Dropped Phase Gun. 06293_ Acquired Lgt. Antimatter Reactor. 06307_ Connecting with Garrison Access... >>Seal Access door sealed. 06551_ ALERT: Rogue bot located, Programmers report to Access Zone 3Q. 06560_ K-01 Serf cleans the Terminal. 06561_ K-01 Serf destroyed. 06561_ Acquired 21 matter. 06562_ Connecting with Terminal... 06563_ Skeleton Box locks onto door control terminal, ETC: 10. 06563_ Dropped Imp. Phase Shifter. 06573_ Skeleton Box finishes hacking Sealed Barrier. 06573_ The Access Shell folds into the floor. 06573_ EXIT=FOUND 06574_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? "???? | | ?????????????????????????????????????? "???? | | ??????????????????????????????????????? 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Surge Thruster | -6/Factory | Hacked Q-thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Surge Thruster | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Rockin' Loadout Challenges ------------ None Game ------ Seed CooledNeutrinoChainsword Manual? 0 Play Time 01:50:38 Cumulative 49.7 hours Start 2023.03.14 @ 15:28:07 End 2023.03.21 @ 21:42:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7228d96d-b93d-42a8-bd82-c1d7980fb165