Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 10:45:43 Player: DragoX Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (1960) 1960 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 5350 Bonus ------- Follower Combat Kills 66 Aligned with FarCom 300 Friendly Fire -321 Cogmind --------- Core Integrity 492/550 Matter 261/300 Energy 275/275 System Corruption 0% Temperature Cool (27) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Armor Integrity Analyzer Weapon Shielding > --- WEAPON (3) ------- Shock Rifle Electrolaser Heavy Assault Rifle > --- INVENTORY (16) --- Nuclear Core Armor Integrity Analyzer Hardened Medium Armor Plating Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite Heavy Assault Rifle AWS/Gauss Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Armor Integrity Analyzer Weapon Shielding > --- WEAPON ----------- Shock Rifle AWS/Gauss > --- INVENTORY -------- Deuterium Engine Nuclear Core Armor Integrity Analyzer Hardened Medium Armor Plating Improved Shield Generator Improved Shield Generator Hacking Suite Shock Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Claw [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Large Storage Unit Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Weapon Shielding Weapon Rocket Launcher Energy Gun Shock Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 41 | 7 8 2 9 1 1 . 13 Power 5 | 1 1 1 . . . . 2 Engine 5 | 1 1 1 . . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . 1 1 . . . 3 Treads 4 | 2 . 1 1 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 7 | 2 2 . 1 1 . . 1 Device . | . . . . . . . . Storage 4 | 2 2 . . . . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 22 | 2 5 . 7 . 1 . 7 Energy Gun 7 | 1 1 . 1 . . . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . . 3 . 1 . 3 Ballistic Cannon . | . . . . . . . . Launcher 7 | . 4 . 3 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 2 | . 1 1 . . . . . Power 1 | . . 1 . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . 1 . . . . . . Highest Loss Streak 1 | . 1 1 . . . . . Average Slot Usage (%) 95 | . 99 97 85 100 96 88 92 Engine 11 | . 14 11 11 11 11 11 9 Treads 21 | . 28 28 22 22 22 22 7 Hover 3 | . . . . . . . 15 Storage 23 | . 28 28 22 22 22 22 18 Processor 5 | . . . 2 11 11 11 9 Protection 1 | . . . . . . . 9 Energy Gun 3 | . 3 . . . . . 14 Ballistic Gun 9 | . . . 8 22 22 22 9 Launcher 13 | . 23 28 19 11 7 . . Naked Turns . | . . . . . . . . Heaviest Build 53 | 15 45 47 48 46 52 52 53 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 8 | . 1 1 1 1 1 1 8 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 Average Capacity 14 | 5 10 16 16 16 16 16 16 Most Carried 16 | 2 10 15 16 16 16 15 16 Average Carried 12 | 1 7 9 15 15 15 14 15 Final Capacity 16 | 8 16 16 16 16 16 16 16 Final Carried 16 | 2 9 15 16 16 14 15 15 Class Distribution -------------------- 51% | Mutant 24% | Skirmisher 23% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Bomber | -9/Mines Bomber | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1432 | 218 89 503 274 158 . 28 162 Remotely . | . . . . . . . . Salvage Created 2307 | 74 370 139 410 116 . 274 924 Parts 144 | 2 22 17 20 16 . 19 48 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 2 | . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 9 11 4 6 . 11 14 Guns 28 | . 1 . . 3 . 11 13 AOE 27 | . 8 11 4 3 . . 1 Classes Destroyed 13 | 1 4 3 3 1 . . 1 Worker 4 | . . . 1 1 . . 2 Builder 3 | . 1 . . 2 . . . Tunneler 1 | . . 1 . . . . . Hauler 3 | . . . 3 . . . . Recycler 3 | 1 . . 1 . . . 1 Operator 6 | . 2 . 1 . . . 3 Watcher 8 | . 3 . 2 . . . 3 Swarmer 21 | . . 6 . 4 . 8 3 Grunt 27 | . 9 2 4 1 . 2 9 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . 1 . 1 . Sentry 2 | . . . 1 . . . 1 Assembled 3 | . . 3 . . . . . Thug 1 | . . . 1 . . . . Best Kill Streak 7 | 1 3 3 4 7 . 4 6 Combat Bots Only 5 | . 2 3 2 4 . 4 5 Max Kills in Single Turn 6 | 1 2 3 3 6 . 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . 2 3 1 3 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1204 | . 282 183 74 118 . 182 365 Core 226 | . 58 46 14 34 . 16 58 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 58 . . . 84 . Volleys Fired 121 | 1 31 10 17 6 . 7 49 Largest 3 | 1 2 2 2 3 . 1 3 Hottest 138 | 40 80 66 66 76 . 23 138 Shots Fired 280 | 1 57 20 34 18 . 39 111 Gun 215 | 1 36 . 16 12 . 39 111 Cannon . | . . . . . . . . Launcher 65 | . 21 20 18 6 . . . Special . | . . . . . . . . Kinetic 110 | . . . 16 12 . 39 43 Thermal 21 | . . . . . . . 21 Explosive 65 | . 21 20 18 6 . . . Electromagnetic 84 | 1 36 . . . . . 47 Robot Hit Streak 18 | 1 6 . 4 8 . 8 18 Robot Miss Streak 6 | . 4 5 6 1 . 6 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Autonomous 55 | . . . . . . 32 23 Shots Hit Robots 148 | 1 25 . 15 7 . 29 71 Core Hits 117 | 1 26 16 17 12 . 14 31 Critical Hits 3 | . . . . . . 1 2 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5449 | 15 1396 616 744 343 . 757 1578 Guns 2882 | 15 378 . 110 88 . 752 1539 Cannons . | . . . . . . . . Explosions 2556 | . 1018 616 628 255 . . 39 Melee . | . . . . . . . . Ramming 11 | . . . 6 . . 5 . Kinetic 1619 | . . . 110 88 . 752 669 Thermal 498 | . 209 45 . . . . 244 Explosive 2263 | . 809 571 628 255 . . . Electromagnetic 1058 | 15 378 . . . . . 665 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 1 | . 1 2 . . . . . Corruption Purged . | . . . . . . . . Effects 18 | . 5 13 . . . . . Message Errors 11 | . 3 8 . . . . . Heat Flow Errors 5 | . 2 3 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Targeting Errors 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 153 | . 100 34 19 . . . . Projectiles . | . . . . . . . . Explosions 153 | . 100 34 19 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 351 | . 122 104 52 73 . . . Shots 13 | . 4 4 3 2 . . . Rammed 4 | . . . 2 . . 2 . Targets Rammed 4 | . . . 2 . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 604 | . 147 276 . 30 . . 604 Average Temperature 113 | . 40 78 . 13 . . 206 Received Heat Transfer 366 | . 90 27 12 12 . 36 189 Effects 19 | . . . . . . . 19 Shutdowns 4 | . . . . . . . 4 Energy Bleed 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Short Circuit 5 | . . . . . . . 5 Damage (minor) 1 | . . . . . . . 1 Damage (major) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . 1 . . . . . 6 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 794 | . 250 50 . . . . 494 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 4 . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 351 | 5 252 150 302 222 . 177 351 Initial 117 | . 3 . . 117 . . . Average 80 | 1 52 41 212 77 . 62 134 Maximum Alert Level 1 | . 1 . 1 1 . . 1 Low Security (%) 83 | 100 95 100 30 81 . 100 58 Level 1 16 | . 4 . 69 18 . . 41 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 1 . . . 4 Investigation 3 | . 1 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 15 11 14 6 . 9 20 Peak Tracking Total 4 | . 3 3 4 4 . 4 3 Tactical Retreats 2 | . . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 16 | . 4 2 8 1 . . 1 Max in Single Turn 2 | . 2 1 2 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 3 . 1 . 2 . 3 Terminals 3 | . 2 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 18 | . 6 . 3 . 2 . 7 Successful 14 | . 3 . 3 . 2 . 6 Failed 4 | . 3 . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 4 . . . 1 . 3 Terminals 5 | . 4 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers 7 | . . . 3 . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . 2 . . Record 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . 3 . . . 4 Insert Component 3 | . . . 2 . . . 1 Analyze 4 | . . . 1 . . . 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . 2 Terminals 1 | . 1 . . . . . . Track 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Reject 1 | . . . . . . . 1 Mask 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 1 . . . 3 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 32 | . 32 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 1 . . . . Highest-Rated Group 81 | . . 81 8 . . . . Highest-Rated Ally 31 | . . 31 8 . . . . Total Orders 4 | . . 3 1 . . . . GUARD 2 | . . 2 . . . . . AID 2 | . . 1 1 . . . . Ally Attacks 12 | . . 10 2 . . . . Total Damage 98 | . . 86 12 . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 8226 | 111 1737 1648 395 1264 577 805 1689 Spaces Moved 3791 | 61 893 846 170 632 319 424 446 Core 2 | 2 . . . . . . . Treads 3627 | 59 893 846 170 632 319 424 284 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 162 | . . . . . . . 162 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 172 Average Speed 175 | 156 166 175 179 180 180 180 179 Slowest Speed 540 | 160 180 180 180 180 180 180 540 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 6 96 100 21 96 69 99 38 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 1 . 1 . Spaces Dug 63 | . 42 21 . . . . . Terrain Destroyed 542 | . 166 172 98 65 . 29 12 Melee . | . . . . . . . . Projectile 40 | . . . . . . 29 11 AOE 502 | . 166 172 98 65 . . 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5168 | 72 1091 987 225 746 324 458 1265 Wait 1141 | 2 138 125 15 106 . 25 730 Move 3784 | 60 892 845 169 631 318 423 446 Hop . | . . . . . . . . Pick Up 40 | 2 14 5 4 1 1 1 12 Fast Attach 19 | 7 . 1 7 . . . 4 Attach 14 | . 3 . 1 1 1 . 8 Detach . | . . . . . . . . Swap 8 | . 5 1 1 . . . 1 Drop 37 | . 8 . 9 1 4 . 15 Fire 121 | 1 31 10 17 6 . 7 49 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . 2 . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 10) 491 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Discovered new exit (range 8) 838 | -10/Materials | Discovered new exit (range 7) 1615 | -10/Materials | Repaired Rocket Launcher 1849 | -10/Materials | Entered Mines 1875 | -10/Mines | Learned location of Storage (-8) 2326 | -10/Mines | Discovered new exit (range 9) 2457 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2658 | -10/Mines | Assembled infested the area 2663 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2790 | -10/Mines | Discovered new exit (range 10) 2928 | -10/Mines | Learned Materials emergency access door positions 3497 | -10/Mines | Entered Materials 3497 | -9/Materials | Accompanied by 2 allies 3497 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3599 | -9/Materials | Discovered new exit (range 16) 3892 | -9/Materials | Entered Mines 3918 | -9/Mines | Met a Derelict bent on vengeance 3995 | -9/Mines | Learned Materials stockpile data 4159 | -9/Mines | Discovered new exit (range 11) 4188 | -9/Mines | Build established: Bomber 4194 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4194 | -9/Mines | Discovered new exit (range 5) 4597 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4606 | -9/Mines | Discovered new exit (range 5) 4624 | -9/Mines | Learned Materials garrison access intel 5156 | -9/Mines | Entered Exiles 5200 | -9/Exiles | Met 8R-AWN 5232 | -9/Exiles | Met EX-HEX 5322 | -9/Exiles | Met EX-DEC 5435 | -9/Exiles | Learned location of Zion (-7) 5471 | -9/Exiles | Met EX-BIN 5497 | -9/Exiles | Aligned with FarCom system 5498 | -9/Exiles | Given EX-Vault access code 5542 | -9/Exiles | Opened EX-Vault 5558 | -9/Exiles | Found AWS/Gauss 5601 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5715 | -9/Exiles | Discovered new exit (range 11) 5733 | -9/Exiles | Left Exiles lab with AWS/Gauss 5733 | -9/Exiles | Entered Mines 6036 | -8/Mines | Build established: Skirmisher 6070 | -8/Mines | Discovered new exit (range 10) 6519 | -8/Mines | Discovered new exit (range 10) 6538 | -8/Mines | Entered Materials 6538 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6540 | -8/Materials | Loaded intel: 1 garrison access location 6861 | -8/Materials | Build established: Mutant 6911 | -8/Materials | Discovered new exit (range 15) 7296 | -8/Materials | Build established: Skirmisher 8227 | -8/Materials | Self-destructed Last Messages --------------- 08176_ Overheating: Hover Unit damaged (-20). 08176_ Overheating: Shock Rifle damaged (-13). 08177_ Overheating: Hvy. Assault Rifle damaged (-40). 08177_ U-05 Engineer lays Concrete. 08178_ Overheating: Electrolaser damaged (-27). 08178_ K-01 Serf collects debris. 08180_ G-47 Trooper destroyed. 08180_ K-01 Serf destroyed. 08182_ Overheating: Armor Integrity Analyzer damaged (-16). 08183_ Power failure, Deuterium Engine shutdown. 08183_ Overheating: System interference. 08183_ Shock Rifle temporarily disabled. 08184_ Hover Unit permanently disabled. 08184_ Overheating: Short circuit. 08185_ U-05 Engineer lays Concrete. 08186_ Hover Unit permanently disabled. 08186_ Overheating: Short circuit. 08187_ U-05 Engineer lays Concrete. 08192_ Power failure, Deuterium Engine shutdown. 08206_ K-01 Serf collects debris. 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""""" ?# % // # # """ # ### | | ???# """"" ## # # """ ## ## | | ???# ????? ## # # """ ## ##"" | | ???# ????? ## ! # # ## ##"" | | ????????????# #####+##+################ ##"" | | ????????????####### #??????????????# ## | | ??????????????????# """ #??????????????# ## | | ??????????????????# """ #??????????????# #### | | ??????????????????# """ #??????????????# #??? | | ??????????????????# #??????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Armor Integrity Analyzer | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed ArmorTractorWell Manual? 0 Play Time 00:45:08 Cumulative 13.3 hours Start 2020.09.24 @ 10:01:15 End 2020.09.24 @ 10:45:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 180e94e7-b89e-4be5-8827-51b283de297e