Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 06:28:47 Player: Nika Jay Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1800) 1800 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 4721 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (2350) Ox46 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Cargo Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Ion Engine Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Seismic Detector Seismic Detector ECM Suite Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Hardlight Generator Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Machine Analyzer Active Sensor Suite Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Sensor Array Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Seismic Detector ECM Suite Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Hardlight Generator Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Cargo Storage Unit Device Seismic Detector Storage Cargo Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 59 | 7 10 16 20 6 . Power 5 | 1 2 1 1 . . Engine 3 | 1 1 1 . . . Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 9 | 2 2 2 3 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 9 | 2 2 2 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 2 4 10 10 4 . Device 15 | 1 1 5 5 3 . Storage 4 | 1 2 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 10 | . 1 4 5 . . Artifact . | . . . . . . Weapon 15 | 2 2 3 6 2 . Energy Gun 4 | 2 1 1 . . . Energy Cannon 4 | . . 2 1 1 . Ballistic Gun 3 | . 1 . 1 1 . Ballistic Cannon 3 | . . . 3 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . 4 . 10 . 4 Power 2 | . . . 1 . 1 Propulsion 4 | . 2 . 2 . . Utility 7 | . 1 . 4 . 2 Weapon 5 | . 1 . 3 . 1 Highest Loss Streak 4 | . 3 . 3 . 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 87 | . 97 88 85 76 39 Engine 5 | . 7 6 5 . . Core 5 | . 6 4 3 7 3 Wheel 20 | . 27 22 16 15 6 Device 14 | . 7 10 21 21 8 Storage 10 | . 14 11 9 7 7 Protection 8 | . 4 11 11 7 2 Energy Gun 7 | . 20 4 . . . Energy Cannon 6 | . . 12 10 2 3 Ballistic Gun 5 | . 7 4 2 7 2 Ballistic Cannon 1 | . . . 4 4 . Peak Build Rating 58 | 7 11 21 31 58 58 Average Rating 21 | 6 8 17 25 53 35 On Entrance 21 | . 7 11 21 29 58 Naked Turns . | . . . . . . Heaviest Build 183 | 13 91 169 183 168 167 Greatest Support 32 | 32 32 32 32 24 24 Greatest Overweight (x) 10 | . 3 5 10 6 6 Average Overweight (x) 3 | . 1 4 5 6 6 Largest Inventory Capacity 30 | 8 25 30 30 30 30 Average Capacity 24 | 7 13 30 30 30 30 Most Carried 30 | 7 22 30 30 30 30 Average Carried 22 | 4 10 28 28 28 30 Final Capacity 30 | 8 25 30 30 30 30 Final Carried 30 | 7 22 30 30 30 30 Class Distribution -------------------- 56% | Hauler-Mutant 19% | Mutant 12% | Hauler-Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1075 | 270 122 173 466 44 . Remotely . | . . . . . . Salvage Created 2848 | 222 702 686 1194 44 . Parts 153 | 19 36 36 55 7 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 8 | 1 2 3 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 43 | . 12 9 21 1 . Guns 19 | . 12 5 2 . . Cannons 19 | . . 4 14 1 . AOE 4 | . . . 4 . . Classes Destroyed 13 | 3 4 3 2 1 . Worker 5 | 2 3 . . . . Builder 1 | . . . 1 . . Tunneler 5 | 5 . . . . . Hauler 4 | . 2 . 2 . . Recycler 8 | 1 2 3 2 . . Operator 1 | . . 1 . . . Watcher 5 | . 1 1 3 . . Swarmer 10 | . 6 . 4 . . Grunt 25 | . 6 5 14 . . Brawler 1 | . . 1 . . . Sentry 5 | . . 3 2 . . Programmer 1 | . . . . 1 . Heavy 1 | . . . 1 . . Best Kill Streak 7 | 7 6 3 5 1 . Combat Bots Only 4 | . 2 2 4 1 . Max Kills in Single Turn 4 | 1 1 1 4 1 . Gunslinging . | . . . . . . Exploded 4 | . . . 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 240 | . 54 19 134 8 25 Missed 61 | . 16 5 36 3 1 Damage Taken 3283 | . 397 196 1614 71 1005 Core 1057 | . 88 60 198 14 697 Absorbed by Shields 64 | . . . 64 . . Regen/Repaired (Parts) 8 | . . 8 . . . Core Remaining (%) 78 | 100 64 85 64 . . Volleys Fired 199 | 13 65 33 84 4 . Largest 2 | 2 2 2 2 2 . Hottest 150 | 100 100 150 150 103 . Shots Fired 383 | 26 130 65 154 8 . Gun 225 | 26 130 45 20 4 . Cannon 157 | . . 20 133 4 . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 138 | . 31 23 77 7 . Thermal 244 | 26 99 42 76 1 . Explosive 1 | . . . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 7 10 12 13 7 . Robot Miss Streak 6 | 1 3 6 6 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 237 | 18 78 40 96 5 . Core Hits 113 | 9 33 21 48 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 16 | 2 8 3 3 . . Burn 12 | 2 7 3 . . . Destroy 2 | . 1 . 1 . . Blast 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4151 | 224 897 605 2329 96 . Guns 1719 | 224 897 355 216 27 . Cannons 2272 | . . 250 1953 69 . Explosions 160 | . . . 160 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1156 | . 131 118 842 65 . Thermal 2835 | 224 766 487 1327 31 . Explosive 160 | . . . 160 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 14 | . . . 14 . . Projectiles 14 | . . . 14 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . 9 . . Impact . | . . . . . . Kinetic 9 | . . . 9 . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . . . 22 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 273 | 156 273 200 273 . 220 Average Temperature 97 | 58 91 56 152 . 122 Received Heat Transfer 1039 | . 147 96 796 . . Effects 3 | . 1 1 1 . . Energy Bleed 2 | . 1 . 1 . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 13 | 3 1 2 7 . . Heat Transferred 6771 | 814 2775 1184 1961 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 515 | 40 317 329 515 294 32 Initial 233 | . 26 80 20 233 32 Average 173 | 18 131 159 242 235 12 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 66 | 100 87 79 45 12 100 Level 1 25 | . 12 20 25 87 . Level 2 8 | . . . 29 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 3 2 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 6 | . 1 1 3 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 7 | . 1 1 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 26 18 42 3 3 Peak Tracking Total 12 | . 3 4 12 1 3 Tactical Retreats 12 | . 6 2 4 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 19 | . 7 7 3 2 . Terminals 11 | . 4 4 1 2 . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 4 | . 2 1 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 58 | . 18 20 17 3 . Successful 42 | . 12 13 16 1 . Failed 16 | . 6 7 1 2 . Catastrophic 4 | . 1 1 . 2 . Database Lockouts . | . . . . . . Manual 23 | . 7 8 5 3 . Terminals 28 | . 11 11 3 3 . Fabricators . | . . . . . . Repair Stations 4 | . 2 2 . . . Recycling Units 12 | . 5 2 5 . . Scanalyzers 14 | . . 5 9 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 6 2 . . Record 1 | . . 1 . . . Robot Analysis 2 | . 1 1 . . . Branch Access Points 3 | . 1 1 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 4 | . 2 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 2 . . . Scan Component 2 | . 1 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 5 | . 3 . 2 . . Process 1 | . . . 1 . . Report Inventory 3 | . 2 . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 12 | . . 4 8 . . Insert Component 6 | . . 2 4 . . Analyze 6 | . . 2 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 4 1 4 1 . Terminals 5 | . 2 1 1 1 . Assimilate 1 | . . . . 1 . Botnet 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 3 . . Monitor 1 | . 1 . . . . Reject 1 | . . . 1 . . Recyclers 2 | . 1 . 1 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 7 5 3 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 2 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter 144 | . . . 144 . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 5 | . . 2 3 . . Part Schematics Acquired 5 | . . 2 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 2 | . . . . 1 1 Largest Group 1 | . . . . 1 1 Highest-Rated Group 26 | . . . . 26 26 Highest-Rated Ally 26 | . . . . 26 26 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 4115 | 172 1132 1100 1147 455 109 Spaces Moved 2042 | 117 745 497 436 238 9 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2041 | 116 745 497 436 238 9 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 160 180 180 Average Speed 147 | 99 111 168 183 180 180 Slowest Speed 250 | 100 135 175 250 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 77 41 35 8 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 33 | . . 8 25 . . Melee . | . . . . . . Projectile 30 | . . 8 22 . . AOE 3 | . . . 3 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2775 | 143 928 711 633 258 102 Wait 355 | . 77 113 71 1 93 Move 2038 | 116 744 496 435 238 9 Hop . | . . . . . . Pick Up 75 | 7 22 28 14 4 . Fast Attach 12 | 7 1 . 4 . . Attach 18 | . 4 2 11 1 . Detach 3 | . 1 1 1 . . Swap 29 | . 5 14 5 5 . Drop 46 | . 9 24 8 5 . Fire 199 | 13 65 33 84 4 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 375 | -10/Materials | Identified exit to Mines 812 | -10/Materials | Lost 3 parts (2n1w) 1130 | -10/Materials | Build established: Scavenger-Mutant 1263 | -10/Materials | Discovered new exit (range 16) 1305 | -10/Materials | Entered another Materials area 1305 | -9/Materials | Evolved 2 slots: Utility x2 1454 | -9/Materials | Identified exit to Mines 1618 | -9/Materials | Build established: Hauler-Mutant 1883 | -9/Materials | Repaired ECM Suite 2351 | -9/Materials | Discovered new exit (range 16) 2405 | -9/Materials | Entered another Materials area 2405 | -8/Materials | Evolved 2 slots: Utility x2 2937 | -8/Materials | Found Prototype Device 3073 | -8/Materials | Lost 3 parts (1p1n1u) 3456 | -8/Materials | Discovered new exit (range 15) 3552 | -8/Materials | Entered Factory 3552 | -7/Factory | Evolved 2 slots: Utility x2 3553 | -7/Factory | Identified Active Sensor Suite 3843 | -7/Factory | Build established: Hauler-Skirmisher 4007 | -7/Factory | Sucked down chute 4007 | -7/Factory | Entered Waste 4007 | -7/Waste | Met up with 1 ally sucked down the chute earlier 4022 | -7/Waste | EMP discharged 4033 | -7/Waste | Spotted C-40 Crusher 4035 | -7/Waste | Spotted C-40 Crusher 4043 | -7/Waste | Spotted C-40 Crusher 4047 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4050 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4053 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4077 | -7/Waste | Crushed by Compactor (1 part destroyed) 4087 | -7/Waste | Core integrity fell below 50% 4105 | -7/Waste | Core integrity fell below 20% 4108 | -7/Waste | Lost 4 parts (1p2u1w) 4116 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04041_ Administrator 4a Lgt. Deuterium Engine crushed. 04041_ Administrator 4a System Restoration Module crushed. 04041_ Administrator 4a destroyed. 04045_ System corrupted: Heat flow error (+256). 04046_ 26 Matter crushed. 04046_ Corrupted Imp. Hover Unit crushed. 04047_ Gauss Rifle crushed. 04047_ Arm. Wheel crushed. 04047_ Hrd. Light Armor Plating crushed. 04050_ Nuclear Core crushed. 04050_ Hvy. Particle Cannon crushed. 04050_ Imp. Heat Sink crushed. 04053_ Hvy. Particle Cannon crushed. 04053_ Arm. Wheel crushed. 04072_ Imp. Hover Unit crushed. 04077_ Machine Analyzer crushed. 04077_ Critical hit (Destroy). 04077_ Active Sensor Suite destroyed. 04105_ System corrupted: Matter fused (-7). 04112_ ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????? #??????????????? | | ?????????????############????? #??????????????? | | ?????????????# #???? #??????????????? | | ?????????????# #??? #??????????????? | | ?????????????# #### ###????????????? | | ?????????????# ???????????? | | ?????????????# ! ???????????? | | ?????????????# C ???????????? | | ?????????????# C ???????????? | | ?????????????# CC#### ###????????????? | | ?????????????# CC#?????? #??????????????? | | ?????????????# !@#??????????????????????? | | ?????????????############??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 42 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveMassScrapsphere Manual? 0 Play Time 00:53:20 Cumulative 116.8 hours Start 2025.02.01 @ 07:04:21 End 2025.02.03 @ 06:28:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 55 Adventurer 2 Explorer 2 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dea88b9-7180-42bd-9dea-89e11f5580e6