Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 22:34:16 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (58) 290 Value Destroyed (1582) 1582 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (223) 223 TOTAL SCORE: 8835 Bonus ------- Met Zhirov 300 Friendly Fire -77 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Improved Corruption Screen Advanced Corruption Screen > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Experimental Power Amplifier Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Experimental Coolant Injector Experimental Coolant Injector Advanced Visual Processing Unit Advanced Signal Interpreter Improved Cloaking Device Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Neutrino Core Combat Gravmag System Improved Antigrav System Improved Antigrav System Experimental Power Amplifier [Rating: 123] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Field Propulsion Drive Utility Advanced Visual Processing Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Power Maul Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 1 . 1 1 . . . . . . 1 Utility 7 | . . 1 1 . 1 1 1 1 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 103 | 7 . 5 12 3 11 16 10 4 . . 3 8 24 Power 10 | 1 . 1 1 . 1 1 2 . . . . 1 2 Engine 5 | 1 . 1 1 . . 1 1 . . . . . . Core 3 | . . . . . 1 . 1 . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 44 | 2 . 2 5 2 4 6 7 1 . . . 7 8 Treads 5 | 2 . 2 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 15 | . . . . . 1 2 . . . . . 7 5 Flight 24 | . . . 4 2 3 4 7 1 . . . . 3 Utility 37 | 2 . 1 5 . 4 7 1 3 . . 3 . 11 Device 20 | 1 . . 2 . 1 5 . 2 . . 1 . 8 Storage 4 | 1 . . . . . . 1 . . . 1 . 1 Processor 10 | . . 1 3 . 2 1 . 1 . . . . 2 Hackware 2 | . . . . . 1 1 . . . . . . . Protection 1 | . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 12 | 2 . 1 1 1 2 2 . . . . . . 3 Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon 2 | . . 1 . . . . . . . . . . 1 Ballistic Gun 1 | . . . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 2 . 3 . . . . 4 . 3 Parts Lost 55 | . . 6 . . 10 3 3 . . . . 2 31 Power 7 | . . 2 . . 1 . 1 . . . . . 3 Propulsion 28 | . . 3 . . 5 3 1 . . . . 2 14 Utility 17 | . . 1 . . 4 . 1 . . . . . 11 Weapon 3 | . . . . . . . . . . . . . 3 Highest Loss Streak 10 | . . 5 . . 5 1 2 . . . . 2 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 5 7 7 2 5 4 4 5 7 8 8 8 2 4 Power . | . 1 . . . . . . . . . . . . Propulsion 3 | 1 2 2 1 4 2 4 5 7 8 8 7 1 1 Utility . | . 2 2 . . 1 . . . . . . 1 1 Weapon . | 1 2 1 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . . 4 . 2 2 4 2 1 . . . . 1 Power 1 | . . . . . . 1 . . . . . . . Propulsion 11 | . . 3 . 1 1 3 2 1 . . . . . Utility 1 | . . . . . 1 . . . . . . . . Weapon 3 | . . 1 . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 81 58 91 66 86 94 77 84 84 84 88 79 Engine 3 | . 14 9 6 9 3 4 3 . . . . . . Core 2 | . . . . . . 1 4 5 5 5 5 5 2 Treads 2 | . 28 24 8 . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 29 27 Flight 18 | . . . 15 36 26 35 32 26 26 26 26 1 . Device 11 | . 14 10 17 18 7 11 10 9 15 15 14 10 12 Storage 3 | . 14 10 . . . . 3 5 5 5 5 5 2 Processor 15 | . . 10 6 18 16 20 17 15 15 15 15 15 13 Hackware 3 | . . . . . 2 4 5 5 5 5 5 5 3 Energy Gun 1 | . 28 10 . . . . . . . . . . . Impact Weapon 3 | . . . 5 9 3 4 5 5 5 5 5 5 1 Piercing Weapon 2 | . . . . . . . 5 5 5 5 5 5 4 Peak Build Rating 123 | 7 7 14 21 31 36 59 81 90 90 90 93 90 123 Average Rating 59 | 6 7 10 13 24 28 48 73 81 90 90 89 84 97 On Entrance 47 | . 7 7 2 21 28 31 56 68 90 90 90 90 85 Naked Turns 1 | . . . 1 . . . . . . . . . . Heaviest Build 52 | 11 11 13 14 14 15 21 40 38 38 38 38 38 52 Greatest Support 92 | 40 40 66 43 18 22 25 41 43 42 42 42 80 92 Greatest Overweight (x) 4 | . . 2 4 . 1 3 2 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 5 5 5 8 8 8 8 8 8 15 Average Capacity 6 | 7 8 7 5 5 5 5 7 8 8 8 8 8 8 Most Carried 8 | 7 7 8 5 5 5 5 8 8 8 8 8 8 8 Average Carried 5 | 5 7 7 2 4 4 4 6 7 8 8 7 2 4 Final Capacity 8 | 8 8 5 5 5 5 5 8 8 8 8 8 8 5 Final Carried 8 | 7 7 5 5 5 5 5 8 8 8 8 8 3 2 Class Distribution -------------------- 59% | Scout 22% | Mutant 5% | Scavenger-Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scout | -8/Storage Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 1418 | 270 . 10 44 55 143 149 123 146 26 . . 148 304 Remotely . | . . . . . . . . . . . . . . Salvage Created 2312 | 236 24 273 44 55 229 221 292 146 . 64 . 97 631 Parts 134 | 20 5 10 . 2 16 13 12 2 . . . 8 46 Haulers Intercepted 6 | . . . 1 1 1 . 2 . . . . . 1 Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 8 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 29 | . 2 6 . . 5 1 1 . . . . 3 11 Melee 19 | . . . . . 5 . . . . . . 3 11 Guns 4 | . 2 2 . . . . . . . . . . . Cannons 4 | . . 4 . . . . . . . . . . . Classes Destroyed 11 | 3 1 1 1 . 1 3 1 . . . . . . Worker 4 | 1 . . . . 2 1 . . . . . . . Builder 5 | . . . . . . 3 . . . . . . 2 Tunneler 7 | 6 . . . . . 1 . . . . . . . Hauler 6 | . . . 1 1 1 . 2 . . . . . 1 Recycler 2 | 1 . . . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 4 | . . . . . . 2 1 . . . . . 1 Swarmer 17 | . 2 . . . 4 . . . . . . 3 8 Grunt 6 | . . 6 . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 5 | . . . . . 1 1 . . . . . . 3 Best Kill Streak 5 | 2 2 2 1 1 3 5 2 1 . . . 3 5 Combat Bots Only 4 | . 2 2 . . 3 1 1 . . . . 3 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 792 | . 6 142 3 9 122 82 35 2 10 . . 15 366 Missed 321 | . 2 53 2 6 60 48 8 2 5 . . 4 131 Hits 471 | . 4 89 1 3 62 34 27 . 5 . . 11 235 Projectile 471 | . 4 89 1 3 62 34 27 . 5 . . 11 235 AOE 1 | . . . . . . 1 . . . . . . . Critical Strikes 13 | . . 2 . . 4 . 1 . . . . . 6 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 7642 | . 34 1002 15 37 961 419 462 . 109 . . 240 4363 Core 2375 | . 8 222 . 22 417 163 153 . 24 . . 45 1321 Absorbed by Shields 12 | . . . . . . . 12 . . . . . . Redirected to Shielding 154 | . . . . . . . . . . . . . 154 Core Remaining (%) 79 | 100 96 44 . 96 40 80 84 . . . . 94 . Volleys Fired 61 | 20 4 36 . . . . . . . . . . 1 Largest 2 | 2 2 2 . . . . . . . . . . 1 Hottest 80 | 80 80 80 . . . . . . . . . . 55 Shots Fired 96 | 40 8 47 . . . . . . . . . . 1 Gun 70 | 40 8 22 . . . . . . . . . . . Cannon 26 | . . 25 . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Thermal 95 | 40 8 47 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | 4 2 10 . . . . . . . . . . . Robot Miss Streak 3 | 3 1 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 152 | 23 4 28 4 2 21 19 8 1 . 1 . 4 37 Core Hits 50 | 9 2 9 . 1 6 3 1 . . . . 3 16 Critical Kills 2 | . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . . 3 . . . . . . . Critical Strikes 15 | . . . 1 1 3 3 . . . . . . 7 Smash 6 | . . . 1 1 . 3 . . . . . . 1 Sever 3 | . . . . . 3 . . . . . . . . Impale 6 | . . . . . . . . . . . . . 6 Melee Attacks 191 | . . . 9 10 31 33 11 5 3 4 . 9 76 Impact 68 | . . . 9 10 8 26 4 3 1 . . 2 5 Slashing 30 | . . . . . 23 7 . . . . . . . Piercing 93 | . . . . . . . 7 2 2 4 . 7 71 Sneak Attacks 19 | . . . 1 1 4 6 3 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 2 . . . . 1 4 Damage Inflicted 5784 | 253 42 457 202 105 1090 1306 458 130 . 77 . 141 1523 Guns 458 | 253 41 164 . . . . . . . . . . . Cannons 288 | . . 288 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 5032 | . . . 202 105 1090 1306 458 130 . 77 . 141 1523 Ramming 6 | . 1 5 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 746 | 253 41 452 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 2130 | . . . 202 105 384 901 195 130 . . . . 213 Slashing 1111 | . . . . . 706 405 . . . . . . . Piercing 1791 | . . . . . . . 263 . . 77 . 141 1310 Highest Corruption 5 | . . . . . 2 2 . . . . . . 5 Average Corruption 3 | . . . . . 1 1 . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . 9 Effects 30 | . . . . . 3 4 . . . . . . 23 Message Errors 9 | . . . . . . 1 . . . . . . 8 Matter Fused 9 | . . . . . 2 1 . . . . . . 6 Heat Flow Errors 7 | . . . . . 1 2 . . . . . . 4 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Alerts 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1267 | . . . 75 . 135 609 170 70 . 41 . . 167 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1267 | . . . 75 . 135 609 170 70 . 41 . . 167 Knockbacks 8 | . . . . 1 1 4 1 1 . . . . . Impact 8 | . . . . 1 1 4 1 1 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . 2 1 . . . . . . . . . . . Targets Rammed 3 | . 2 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 234 | 72 72 234 . 4 134 232 48 . . . . 6 192 Average Temperature 50 | 27 38 102 . 4 35 57 16 . . . . 3 55 Received Heat Transfer 792 | . . 447 9 18 144 78 33 . 21 . . . 42 Effects 3 | . . 3 . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 1 . 1 2 3 1 . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . Parts Fried 19 | . . . . . 3 9 4 1 . . . . 2 Impact Corruptions 26 | . . . 3 1 4 13 3 1 . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . Heat Transferred 1568 | 575 100 893 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . Low Security (%) 94 | 100 100 100 100 100 56 97 100 100 . . . . 100 Level 1 5 | . . . . . 43 2 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 365 | 5 65 70 50 141 365 214 74 17 . . . . 193 Initial 174 | . . 18 5 12 62 174 1 . . . . . . Average 57 | . 16 17 10 74 174 76 22 2 . . . . 63 Influence Increases 2476 | 40 65 195 70 166 633 339 187 39 75 . . 70 597 Destroy 0b10 Robot/C 580 | . 40 120 . . 100 20 20 . . . . 60 220 Destroy 0b10 Robot/NC 145 | 40 . . 5 5 15 40 15 5 . . . . 20 Destroy Leader 150 | . 10 30 2 2 22 14 16 . . . . 10 44 Successful Hack 52 | . . . . 7 . 31 14 . . . . . . Disable Machine 75 | . . . . 30 15 15 . 15 . . . . . Destroy Structure 49 | . . . 3 2 1 9 2 4 . . . . 28 Partial Spotted 165 | . . 15 15 15 . 90 15 . . . . . 15 Lose Combat Pursuer 1260 | . 15 30 45 105 480 120 105 15 75 . . . 270 Influence Decreases 2447 | 40 20 225 55 58 414 693 190 39 75 . . 70 568 Entered New Map 316 | . . 27 10 18 76 183 2 . . . . . . Time Decay 1539 | 40 20 148 45 40 238 400 166 39 75 . . 50 278 Lost Part 512 | . . 50 . . 100 30 22 . . . . 20 290 Lost Ally 80 | . . . . . . 80 . . . . . . . Squads Dispatched 26 | . . 3 . 2 7 4 3 . . . . . 7 Investigation 2 | . . 1 . . . . . . . . . . 1 Extermination 9 | . . . . . 2 2 1 . . . . . 4 Reinforcement 15 | . . 2 . 2 5 2 2 . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 6 | . . 2 . . . 1 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 183 | . 3 20 9 13 52 12 16 1 11 . . 3 43 Peak Tracking Total 10 | . 3 10 6 7 10 5 7 1 7 . . 3 7 Tactical Retreats 36 | . 1 2 1 2 10 5 4 1 3 . . . 7 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 13 | . . 1 . 1 2 3 2 . . . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 5 | . . . . 2 1 1 . 1 . . . . . Max in Single Turn 1 | . . . . 1 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 12 | . . . . 3 . 4 1 . . . 4 . . Terminals 6 | . . . . 3 . 2 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 31 | . . . . 6 . 7 1 . . . 17 . . Successful 22 | . . . . 1 . 3 1 . . . 17 . . Failed 9 | . . . . 5 . 4 . . . . . . . Catastrophic 2 | . . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . . . . 4 . 5 . . . . . . . Terminals 10 | . . . . 6 . 3 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 20 | . . . . 1 . 1 1 . . . 17 . . Record 6 | . . . . . . 1 . . . . 5 . . Part Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 5 | . . . . . . . 1 . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . Open Door 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 3 . 4 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 6 | . . . . 2 . 4 . . . . . . . Largest Group 3 | . . . . 2 . 3 . . . . . . . Highest-Rated Group 90 | . . . . 62 . 90 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . 30 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . . . . . . Total Damage 20 | . . . . . . 20 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 5588 | 244 149 361 199 94 500 1043 552 253 214 390 71 553 965 Optics 4662 | . . . 27 94 500 1043 552 253 214 390 71 553 965 Sensors 3484 | . . . . . 168 830 544 216 214 390 71 553 498 Terrain 3670 | . . . 199 94 279 802 552 253 214 390 57 553 277 Seismic 1095 | 244 149 361 198 94 49 . . . . . . . . Cloaking 158 | . . . . . . . . . . . . . 158 Robot Analysis Total 5 | . . . . . . . 1 . . . 4 . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 5716 | 347 149 383 202 94 500 1043 552 253 214 390 71 553 965 Spaces Moved 7449 | 178 84 188 168 197 1090 1691 764 448 584 389 150 497 1021 Core 46 | 13 . 28 2 . . 1 . . . . . . 2 Treads 463 | 165 84 160 54 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1445 | . . . . . 17 . . . . . . 494 934 Flight 5495 | . . . 112 197 1073 1690 764 448 584 389 150 3 85 Fastest Speed 23 | 50 160 50 29 27 25 23 25 31 31 31 31 58 34 Average Speed 43 | 151 160 147 77 27 31 24 31 31 31 31 31 60 57 Slowest Speed 275 | 160 160 160 275 29 103 200 185 32 31 31 31 110 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . 1 15 2 . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 9 23 28 18 65 35 45 27 7 76 67 62 60 37 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . . 1 1 3 . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . . . . . . 1 . . 1 . Spaces Dug 40 | . . . 3 2 1 9 1 2 2 2 . 2 16 Terrain Destroyed 40 | . . . 3 2 1 9 1 2 2 2 . 2 16 Melee 39 | . . . 3 2 1 9 1 2 2 2 . 2 15 Projectile 1 | . . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 9437 | 211 90 248 221 219 1185 2249 1060 552 611 649 173 735 1234 Wait 1446 | . 1 8 25 5 42 470 215 88 26 257 10 216 83 Move 7404 | 177 83 187 167 196 1087 1664 759 447 583 388 149 496 1021 Hop 14 | . . . . . 1 11 2 . . . . . . Pick Up 52 | 7 . 4 3 2 6 11 7 3 . . 2 . 7 Fast Attach 84 | 7 . 2 8 1 9 11 11 4 . . 5 1 25 Attach 34 | . . 1 4 . 2 5 4 . . . . 7 11 Detach 8 | . . . 2 . . . 2 . . . . 2 2 Swap 24 | . . 2 1 2 1 7 2 1 . . 1 3 4 Drop 71 | . . 7 2 3 6 15 15 5 . . 6 3 9 Fire 61 | 20 4 36 . . . . . . . . . . 1 Melee 179 | . . . 9 10 31 33 8 4 2 4 . 7 71 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . . . . Escape Stasis 56 | . . . . . . 21 35 . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 348 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 7) 485 | -10/Materials | Discovered new exit (range 9) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 871 | -9/Materials | Core integrity fell below 50% 877 | -9/Materials | Discovered new exit (range 4) 880 | -9/Materials | Entered another Materials area 880 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 889 | -8/Materials | Lost 5 parts (1p3n1u) 1075 | -8/Materials | Discovered new exit (range 8) 1082 | -8/Materials | Entered Storage 1139 | -8/Storage | Allied Derelicts emerged from ambush trap array 1167 | -8/Storage | Discovered new exit (range 9) 1168 | -8/Storage | Met a pair of Derelict thieves 1176 | -8/Storage | Entered Factory 1176 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1256 | -7/Factory | Lost 4 parts (3n1u) 1347 | -7/Factory | Build established: Scout 1488 | -7/Factory | Lost 5 parts (1p2n2u) 1629 | -7/Factory | Core integrity fell below 50% 1674 | -7/Factory | Discovered new exit (range 9) 1676 | -7/Factory | Entered another Factory area 1676 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1804 | -6/Factory | Spotted B-75 Beast 1865 | -6/Factory | Fabricated L-41 Fighter? 2052 | -6/Factory | Build established: Scavenger-Scout 2387 | -6/Factory | Build established: Scout 2694 | -6/Factory | Discovered new exit (range 19) 2710 | -6/Factory | Identified exit to Factory 2719 | -6/Factory | Entered another Factory area 2719 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3265 | -5/Factory | Discovered new exit (range 19) 3271 | -5/Factory | Identified exit to Factory 3271 | -5/Factory | Entered another Factory area 3271 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3327 | -4/Factory | Discovered new exit (range 16) 3515 | -4/Factory | Identified exit to Upper Caves 3524 | -4/Factory | Entered Upper Caves 3679 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3715 | -4/Upper Caves | Learned Research stockpile data 3722 | -4/Upper Caves | Discovered new exit (range 19) 3737 | -4/Upper Caves | Identified exit to Upper Caves 3738 | -4/Upper Caves | Entered another Upper Caves area 3740 | -4/Upper Caves | Discovered new exit (range 13) 3792 | -4/Upper Caves | Entered a destroyed Warlord outpost 3792 | -4/Upper Caves | Learned 4 Research zone layouts 3795 | -4/Upper Caves | Learned location of Quarantine (-2) 3847 | -4/Upper Caves | Encountered a Warlord checkpoint 4125 | -4/Upper Caves | Discovered new exit (range 12) 4127 | -4/Upper Caves | Identified exit to Zhirov 4128 | -4/Upper Caves | Entered Zhirov 4128 | -4/Zhirov | Discovered new exit (range 3) 4129 | -4/Zhirov | Identified exit to Proximity Caves 4134 | -4/Zhirov | Met Zhirov 4140 | -4/Zhirov | Learned location of Testing (-3) 4140 | -4/Zhirov | Learned location of Command (-1) 4146 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4155 | -4/Zhirov | Found Alien Artifact 4155 | -4/Zhirov | Identified Integrated Reactor 4155 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4199 | -4/Zhirov | Entered Proximity Caves 4740 | -3/Proximity Caves | Discovered new exit (range 20) 4751 | -3/Proximity Caves | Identified exit to Research 4752 | -3/Proximity Caves | Entered Research 4752 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5068 | -3/Research | Discovered new exit (range 4) 5070 | -3/Research | Identified exit to Testing 5072 | -3/Research | Lost 3 parts (2u1w) 5281 | -3/Research | Lost 4 parts (1n2u1w) 5473 | -3/Research | Spotted B-86 Titan 5486 | -3/Research | Lost 9 parts (3p5n1u) 5595 | -3/Research | Found Fusion Bomb Launcher 5641 | -3/Research | Core integrity fell below 50% 5661 | -3/Research | Core integrity fell below 20% 5692 | -3/Research | Lost 10 parts (5n4u1w) 5717 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05655_ P-80 Master resets S-43 Plague, system corruption cleaned. 05656_ S-43 Plague destroyed. 05656_ P-80 Master resets S-43 Plague, system corruption cleaned. 05656_ S-43 Plague destroyed. 05660_ Acquired Xenon Bombardment Thruster. 05661_ Acquired 33 matter. 05661_ Xenon Bombardment Thruster destroyed. 05668_ Slug penetrates Wall. 05671_ Acquired 116 matter. 05679_ Acquired Imp. Corruption Screen. 05686_ System corrupted: Heat flow error (+174). 05691_ K-01 Serf cleans the Scanalyzer. 05695_ Field Propulsion Array destroyed. 05698_ Xenon Bombardment Thruster destroyed. 05698_ K-01 Serf cleans the Scanalyzer. 05708_ Adv. Corruption Screen intercepted 1% system corruption. 05711_ S-43 Plague destroyed. 05713_ System corrupted: Heat flow error (+263). 05714_ Exp. Coolant Injector melts away. 05714_ K-01 Serf collects debris. 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Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionScrapAutocannon Manual? 0 Play Time 01:02:17 Cumulative 147.7 hours Start 2025.07.11 @ 14:14:52 End 2025.07.11 @ 22:34:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 68 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbcb07ff-f641-49fa-adba-0f843cbd474b