Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 22:27:32 Player: CONM Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (666) 666 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1916 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 40/100 System Corruption 4% Temperature Cool (0) Movement Flying (37) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Medium Storage Unit Large Storage Unit Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Heat Sink Sensor Array Signal Interpreter Light Cannon Light Cannon Assault Cannon Assault Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 24 | 7 6 4 7 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads 2 | 2 . . . Leg . | . . . . Wheel 1 | . . . 1 Hover 3 | . 2 1 . Flight 2 | . . . 2 Utility 5 | 2 1 1 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 6 | . 2 2 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 5 . 10 Power 2 | . 1 . 1 Propulsion 5 | . 2 . 3 Utility 3 | . . . 3 Weapon 5 | . 2 . 3 Highest Loss Streak 7 | . 4 . 7 To Critical Strikes . | . . . . Average Backups 6 | . 5 7 7 Power 1 | . 2 1 1 Propulsion 1 | . 2 . . Utility 2 | . 1 3 4 Weapon . | . . 2 1 Tool/Special . | . . . . Unused Backups 9 | . 3 1 5 Power 3 | . 2 . 1 Propulsion . | . . . . Utility 6 | . 1 1 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 90 99 69 Engine 9 | . 10 11 7 Treads 11 | . 22 . . Wheel 1 | . . . 3 Hover 12 | . 1 33 20 Device 4 | . 5 . 4 Storage 12 | . 14 11 10 Processor 5 | . 8 11 . Protection 3 | . . 10 6 Ballistic Gun 11 | . 22 . . Ballistic Cannon 9 | . 4 22 12 Impact Weapon 1 | . . . 3 Peak Build Rating 14 | 9 9 14 14 Average Rating 8 | 6 7 12 9 On Entrance 7 | . 9 7 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 15 16 23 24 Greatest Support 40 | 40 40 18 18 Greatest Overweight (x) 3 | . 3 1 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 1 8 8 8 Average Carried 6 | . 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 827 | 192 204 45 386 Remotely . | . . . . Salvage Created 591 | 21 296 55 219 Parts 49 | 2 22 6 19 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 21 | . 11 2 8 Guns 8 | . 8 . . Cannons 11 | . 3 2 6 Classes Destroyed 9 | 1 4 1 3 Worker 2 | . 1 . 1 Builder 3 | . . . 3 Tunneler 2 | 1 . . 1 Hauler 1 | . 1 . . Operator 1 | . . 1 . Swarmer 10 | . 6 . 4 Grunt 8 | . 5 2 1 Brawler 1 | . . . 1 Demolisher 2 | . . . 2 Best Kill Streak 3 | 1 3 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 174 | . 102 5 67 Missed 51 | . 34 1 16 Hits 123 | . 68 4 51 Melee 1 | . . . 1 Projectile 122 | . 68 4 50 AOE 21 | . . . 21 Critical Strikes 3 | . 2 . 1 Damage Taken 1908 | . 744 44 1120 Core 492 | . 92 11 389 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 63 . . Volleys Fired 67 | 3 38 7 19 Largest 2 | 2 2 2 2 Hottest 74 | 40 60 74 74 Shots Fired 117 | 6 60 14 37 Gun 48 | 6 42 . . Cannon 69 | . 18 14 37 Launcher . | . . . . Special . | . . . . Kinetic 117 | 6 60 14 37 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 2 10 4 5 Robot Miss Streak 3 | 1 2 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 82 | 4 43 7 28 Core Hits 33 | 2 18 3 10 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 1 . 2 Critical Strikes 3 | . 1 . 2 Destroy 1 | . 1 . . Smash 2 | . . . 2 Melee Attacks 12 | . . . 12 Impact 12 | . . . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1640 | 58 599 144 839 Guns 450 | 58 392 . . Cannons 877 | . 206 144 527 Explosions . | . . . . Melee 293 | . . . 293 Ramming 20 | . 1 . 19 Kinetic 1327 | 58 598 144 527 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 293 | . . . 293 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . . 14 Message Errors 3 | . . . 3 Matter Fused 4 | . . . 4 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 171 | . . . 171 Projectiles . | . . . . Explosions . | . . . . Melee 171 | . . . 171 Knockbacks 16 | . 4 2 10 Impact 5 | . . . 5 Kinetic 11 | . 4 2 5 Secondary . | . . . . Self-Inflicted Damage 8 | . . . 8 Shots . | . . . . Rammed 4 | . 1 . 3 Targets Rammed 4 | . 1 . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 272 | . 22 75 272 Average Temperature 42 | . 11 33 49 Received Heat Transfer 384 | . 354 24 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 2 | . . . 2 Parts Fried 4 | . . . 4 Impact Corruptions 8 | . . . 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 148 | . 148 58 127 Initial 53 | . . 53 12 Average 38 | . 43 33 40 Influence Increases 726 | 5 356 69 296 Destroy 0b10 Robot/C 420 | . 220 40 160 Destroy 0b10 Robot/NC 45 | 5 10 5 25 Destroy Leader 72 | . 42 . 30 Successful Hack 9 | . 4 5 . Select Force Hacks 50 | . 50 . . Disable Machine 45 | . 15 . 30 Destroy Structure 10 | . . 4 6 Lose Combat Pursuer 75 | . 15 15 45 Influence Decreases 709 | 5 228 165 311 Entered New Map 95 | . . 75 20 Time Decay 491 | 5 178 90 218 Lost Part 123 | . 50 . 73 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 17 5 15 Peak Tracking Total 9 | . 9 2 5 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged 1 | . 1 . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 4 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 13 3 2 Successful 6 | . 4 2 . Failed 12 | . 9 1 2 Catastrophic 4 | . 2 1 1 Database Lockouts . | . . . . Manual 12 | . 8 2 2 Terminals 13 | . 8 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Botnet 2 | . 1 1 . Skim 1 | . 1 . . Sabotage 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 5 | . 3 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 542 | 42 275 . 225 Terrain 317 | 42 275 . . Structural 225 | . . . 225 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1615 | 115 747 189 564 Spaces Moved 1080 | 53 384 136 507 Core 71 | 4 44 . 23 Treads 367 | 49 318 . . Legs . | . . . . Wheels 165 | . . . 165 Hover 449 | . 22 136 291 Flight 28 | . . . 28 Fastest Speed 37 | 50 100 112 37 Average Speed 119 | 151 158 112 87 Slowest Speed 240 | 160 200 112 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 54 14 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . 2 8 Melee . | . . . . Projectile 10 | . . 2 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1265 | 78 461 159 567 Wait 52 | 15 18 5 14 Move 1075 | 52 383 135 505 Hop 1 | . . . 1 Pick Up 19 | 1 11 5 2 Fast Attach 14 | 7 3 . 4 Attach 9 | . 3 2 4 Detach . | . . . . Swap 2 | . . 2 . Drop 10 | . 4 3 3 Fire 67 | 3 38 7 19 Melee 12 | . . . 12 Ram 3 | . . . 3 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 71 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 11) 751 | -10/Materials | Lost 4 parts (2n2w) 858 | -10/Materials | Discovered new exit (range 3) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 969 | -9/Materials | Discovered new exit (range 9) 1052 | -9/Materials | Entered Mines 1299 | -9/Mines | Assembled infested the area 1414 | -9/Mines | Released all parts (1) 1419 | -9/Mines | Core integrity fell below 50% 1444 | -9/Mines | Lost 7 parts (1p3n1u2w) 1596 | -9/Mines | Core integrity fell below 20% 1616 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01552_ Acquired 15 matter. 01579_ Sneak attack on U-05 Engineer. 01579_ Destroyed Lgt. Ion Engine. 01579_ U-05 Engineer system corrupted by crushing effect. 01579_ U-05 Engineer knocked back. 01581_ System corrupted: Component data lost. 01586_ S-10 Pest: "SECOND INTRUDER APPROACHING. ELIMINATE." 01592_ S-10 Pest suffers critical hit (Smash). 01592_ Destroyed Lgt. Ion Engine. 01592_ Destroyed Flight Unit. 01592_ S-10 Pest system corrupted by crushing effect. 01592_ S-10 Pest knocked back. 01593_ S-10 Pest system terminally corrupted. 01593_ Lgt. Assault Rifle fried. 01596_ Acquired 10 matter. 01599_ Mace destroyed. 01601_ Slammed into S-10 Pest. 01602_ System corrupted: Energy discharge (-40). 01602_ Slammed into S-10 Pest. 01603_ Dropped Wheel. 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