Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 12:15:55

Player: Polariusz

Result: Self-destructed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (11)      55
Value Destroyed (309)      309
Prototype IDs (6)          120
Alien Tech Used (0)        0
Bonus (800)                800
              TOTAL SCORE: 1884

 Bonus
-------
Registered with UFD        300
Met Optimus in HQ          500

 Cogmind 
---------
Core Integrity             99/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (95) Ox1
Location                   -9/Scraptown

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Wheel
>          --- UTILITY (2) ------
     Large Storage Unit
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (15) ---
     Light Deuterium Engine
  Improved Treads
  Improved Treads
           Signal Interpreter
    Medium Armor Plating
  Hardened Light Armor Plating
  Improved Light Armor Plating
   Layered Medium Armor Plating
           System Shield
           A0-MCA's Component Scanner
           Spread Laser
           Proton Missile Launcher
           Companion Sword

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
           Heat Sink
     Large Storage Unit
>          --- WEAPON -----------
           Assault Rifle
           Battle Rifle
>          --- INVENTORY --------
     Light Treads
     Light Treads
           Signal Interpreter
    Medium Armor Plating
  Hardened Light Armor Plating
  Improved Light Armor Plating
   Layered Medium Armor Plating
           System Shield
           A0-MCA's Component Scanner
           Spread Laser
           Proton Missile Launcher
           Rocket Launcher
           Companion Sword
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   Heat Sink
  Storage                  Large Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Scr 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             15   | 6   1   4   4   
  Power                    2    | 1   .   1   .   
    Engine                 2    | 1   .   1   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 2   .   1   1   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  4    | 2   .   1   1   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 1   .   2   1   
    Device                 2    | .   .   1   1   
    Storage                2    | 1   .   1   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   5    | 2   1   .   2   
    Energy Gun             2    | 1   1   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | 1   .   .   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   .   3   6   
  Power                    2    | .   .   1   1   
  Propulsion               3    | .   .   2   1   
  Utility                  1    | .   .   .   1   
  Weapon                   3    | .   .   .   3   
  Highest Loss Streak      5    | .   .   2   5   
  To Critical Strikes      .    | .   .   .   .   
Average Backups            9    | 2   4   7   10  
  Power                    1    | .   1   1   1   
  Propulsion               3    | 1   2   3   4   
  Utility                  1    | .   .   .   2   
  Weapon                   2    | .   .   2   3   
  Tool/Special             .    | .   .   .   .   
Unused Backups             23   | .   .   .   23  
  Power                    3    | .   .   .   3   
  Propulsion               7    | .   .   .   7   
  Utility                  7    | .   .   .   7   
  Weapon                   6    | .   .   .   6   
  Tool/Special             .    | .   .   .   .   
Average Slot Usage (%)     91   | .   85  76  94  
  Engine                   13   | .   14  8   13  
  Wheel                    25   | .   28  19  25  
  Device                   10   | .   .   5   12  
  Storage                  14   | .   14  14  14  
  Energy Gun               20   | .   21  28  19  
  Ballistic Gun            6    | .   6   .   7   
Peak Build Rating          12   | 6   6   8   12  
  Average Rating           8    | 3   5   6   8   
  On Entrance              4    | .   6   6   6   
Naked Turns                .    | .   .   .   .   
Heaviest Build             28   | 12  12  27  28  
  Greatest Support         26   | 26  26  26  26  
  Greatest Overweight (x)  2    | .   .   1   2   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   8   15  15  
  Average Capacity         13   | 6   8   10  15  
  Most Carried             14   | 5   6   10  14  
  Average Carried          9    | 2   4   7   10  
  Final Capacity           15   | 8   8   15  15  
  Final Carried            13   | 3   6   10  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -9/Scraptown

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Yrd Mat Sub Scr 
Matter Collected           400  | 226 57  43  74  
  Remotely                 .    | .   .   .   .   
Salvage Created            345  | .   57  135 153 
  Parts                    18   | .   4   10  4   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      16   | .   .   16  .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Scr 
Combat Hostiles Destroyed  9    | .   3   3   3   
  Guns                     6    | .   3   3   .   
  AOE                      3    | .   .   .   3   
Classes Destroyed          6    | .   2   2   2   
  Operator                 1    | .   1   .   .   
  Turret                   1    | .   .   1   .   
  Swarmer                  4    | .   3   1   .   
  Subdweller               2    | .   .   2   .   
  Ranger                   1    | .   .   .   1   
  Scrapper                 2    | .   .   .   2   
Best Kill Streak           3    | .   3   1   3   
  Combat Bots Only         3    | .   2   1   3   
Max Kills in Single Turn   2    | .   2   1   2   
  Gunslinging              1    | .   1   .   .   
  Exploded                 2    | .   .   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -9   
--------                   Run  | Yrd  Mat  Sub  Scr  
Hostile Shots Fired        124  | .    8    85   31   
  Missed                   53   | .    2    42   9    
  Hits                     71   | .    6    43   22   
    Melee                  1    | .    .    .    1    
    Projectile             70   | .    6    43   21   
  Critical Strikes         1    | .    .    .    1    
Damage Taken               882  | .    64   386  432  
  Core                     151  | .    15   93   43   
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              30   | .    7    20   3    
  Largest                  2    | .    2    2    2    
  Hottest                  100  | .    70   100  53   
Shots Fired                60   | .    14   40   6    
  Gun                      58   | .    14   40   4    
  Cannon                   .    | .    .    .    .    
  Launcher                 2    | .    .    .    2    
  Special                  .    | .    .    .    .    
  Kinetic                  11   | .    7    .    4    
  Thermal                  47   | .    7    40   .    
  Explosive                2    | .    .    .    2    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         16   | .    3    16   2    
  Robot Miss Streak        4    | .    4    2    1    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    1    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           42   | .    6    32   4    
  Core Hits                19   | .    5    10   4    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         1    | .    .    1    .    
    Burn                   1    | .    .    1    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           754  | .    83   398  273  
  Guns                     527  | .    83   398  46   
  Cannons                  .    | .    .    .    .    
  Explosions               227  | .    .    .    227  
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  91   | .    45   .    46   
  Thermal                  436  | .    38   398  .    
  Explosive                227  | .    .    .    227  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            21   | .    .    .    21   
  Projectiles              .    | .    .    .    .    
  Explosions               21   | .    .    .    21   
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        24   | .    18   21   24   
  Average Temperature      10   | .    9    10   10   
  Received Heat Transfer   463  | .    .    222  241  
Siege Activations          .    | .    .    .    .    
Martial Activations        .    | .    .    .    .    
Shielding Activations      .    | .    .    .    .    
Robots Disrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             4    | .    1    1    2    
  Heat Transferred         1369 | .    111  1258 .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Scr 
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 .   .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             102  | .   102 .   .   
  Initial                  .    | .   .   .   .   
  Average                  34   | .   37  .   .   
Influence Increases        362  | .   202 160 .   
  Destroy 0b10 Robot/C     100  | .   60  40  .   
  Destroy 0b10 Robot/NC    5    | .   5   .   .   
  Destroy Leader           10   | .   10  .   .   
  Successful Hack          37   | .   37  .   .   
  Lose Combat Pursuer      210  | .   90  120 .   
Influence Decreases        362  | .   200 122 40  
  Entered New Map          42   | .   .   2   40  
  Time Decay               310  | .   200 110 .   
  Lost Part                10   | .   .   10  .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Sub Scr 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              43   | .   12  11  20  
  Peak Tracking Total      13   | .   3   3   13  
  Tactical Retreats        8    | .   4   4   .   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Scr 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Sub Scr 
Machines Disabled          2    | .   .   1   1   
  Max in Single Turn       1    | .   .   1   1   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Sub Scr 
Machines Accessed          14   | .   6   .   8   
  Terminals                6    | .   6   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                66   | .   24  .   42  
  Successful               53   | .   11  .   42  
  Failed                   12   | .   12  .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   21   | .   20  .   1   
  Terminals                24   | .   24  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             48   | .   6   .   42  
  Record                   33   | .   .   .   33  
  Robot Analysis           8    | .   .   .   8   
  Prototype ID Bank        4    | .   4   .   .   
  Open Door                1    | .   .   .   1   
  Locate Traps             1    | .   1   .   .   
  Dispatch Records         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         5    | .   5   .   .   
  Terminals                5    | .   5   .   .   
    Botnet                 5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         6    | .   6   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Sub Scr 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Sub Scr 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              3    | .   .   .   3   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Scr 
Active Infowar (turns)     117  | .   .   117 .   
  Optics                   117  | .   .   117 .   
Robot Analysis Total       8    | .   .   .   8   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Yrd  Mat  Sub  Scr  
Turns Passed               3732 | 42   496  363  2831 
Spaces Moved               3315 | 34   432  253  2596 
  Core                     7    | 7    .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     .    | .    .    .    .    
  Wheels                   3308 | 27   432  253  2596 
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   90   80   90   
  Average Speed            103  | 81   90   101  106  
  Slowest Speed            115  | 90   90   115  115  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       46   | 3    74   14   94   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     2    | .    .    .    2    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             7    | .    .    .    7    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          17   | .    .    .    17   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      17   | .    .    .    17   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -9   
---------                  Run  | Yrd  Mat  Sub  Scr  
Total                      3552 | 48   525  319  2660 
  Wait                     141  | .    81   33   27   
  Move                     3312 | 33   431  252  2596 
  Hop                      .    | .    .    .    .    
  Pick Up                  39   | 9    4    8    18   
  Fast Attach              .    | .    .    .    .    
  Attach                   16   | 6    1    4    5    
  Detach                   .    | .    .    .    .    
  Swap                     .    | .    .    .    .    
  Drop                     14   | .    1    2    11   
  Fire                     30   | .    7    20   3    
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub])
-10/Subcaves (discovered 2 exits: [*Rec] / *Scr)
-9/Scraptown (discovered 2 exits: [*Fac x2])

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 14)
   43 | -11/Scrapyard | Entered Materials
  189 | -10/Materials | Discovered new exit (range 7)
  257 | -10/Materials | Discovered new exit (range 16)
  314 | -10/Materials | Build established: Mutant
  452 | -10/Materials | Discovered new exit (range 13)
  457 | -10/Materials | Central database locked down
  531 | -10/Materials | Discovered new exit (range 7)
  539 | -10/Materials | Entered Subcaves
  540 | -10/Subcaves  | Approached by a straggling Scientist
  679 | -10/Subcaves  | Discovered new exit (range 14)
  895 | -10/Subcaves  | Scientist uncovered a shortcut to Scraptown
  902 | -10/Subcaves  | Entered Scraptown
 1096 | -9/Scraptown  | Discovered new exit (range 5)
 1199 | -9/Scraptown  | Heard Great Nut preacher, LISTEN AND RECITE!
 1199 | -9/Scraptown  | Visited Red Mages
 1246 | -9/Scraptown  | Visited Shadow of the Wyrm
 1266 | -9/Scraptown  | Visited Fellowship of the Rings
 1710 | -9/Scraptown  | Visited CR-KLE's Repair Center
 1741 | -9/Scraptown  | Visited SPCMW
 1763 | -9/Scraptown  | Visited Cyclists
 1795 | -9/Scraptown  | Visited Assassins FH
 1822 | -9/Scraptown  | Visited UFD Registry
 1822 | -9/Scraptown  | Registered with UFD as "Waveguard"
 1867 | -9/Scraptown  | Entered Cyclist Reading Room
 1871 | -9/Scraptown  | Learned location of Zion (-6)
 1933 | -9/Scraptown  | Received an X-ray algorithm
 1973 | -9/Scraptown  | Ran an X-ray algorithm
 2022 | -9/Scraptown  | Visited Derelict Rescue Squad
 2052 | -9/Scraptown  | Visited A0-MCA Data Center
 2074 | -9/Scraptown  | Visited Analyses Database
 2104 | -9/Scraptown  | Given a C+ rating by A0-MCA
 2106 | -9/Scraptown  | Found A0-MCA's Component Scanner
 2248 | -9/Scraptown  | Visited DA-N13 Charitable Foundation
 2283 | -9/Scraptown  | Visited Supply Room
 2305 | -9/Scraptown  | Visited Sword Containment
 2338 | -9/Scraptown  | Visited Cartography Club
 2413 | -9/Scraptown  | Discovered new exit (range 5)
 2527 | -9/Scraptown  | Visited Observation Area
 2576 | -9/Scraptown  | Visited LU-1G1's Boring Crew
 2626 | -9/Scraptown  | Visited Botcube Research
 2756 | -9/Scraptown  | Guru changed UFD alias to "Dualeater"
 3432 | -9/Scraptown  | Found DCF Scrap (31 items)
 3484 | -9/Scraptown  | Met Optimus
 3484 | -9/Scraptown  | Accepted into 0bPrime
 3649 | -9/Scraptown  | Civil war broke out across Scraptown
 3725 | -9/Scraptown  | Core integrity fell below 50%
 3733 | -9/Scraptown  | Self-destructed

 Last Messages 
---------------
03709_ NS-OI8(j): "Make peace, not pieces!"
03709_ Lgt. Ion Engine destroyed.
03710_ Critical hit (Burn: +50).
03710_ Battle Rifle destroyed.
03712_ Mak. Salvage Targeting Computer melted.
03712_ NS-OI8(j) destroyed.
03712_ Penetrated by Bolt. <x2>
03715_ Destroyed Lgt. Deuterium Engine.
03715_ Mak. Salvage Targeting Computer melted.
03715_ W4-LBT(j) destroyed.
03715_ B5-1DO(h) destroyed.
03716_ JM-7CB(j) heat spikes uncontrollably.
03716_ BV-XNV(g) destroyed.
03718_ JM-7CB(j) heat short circuits Ovr.
  Titanium Leg.
03718_ Assault Rifle destroyed.
03719_ The unstable cave ceiling collapses.
03723_ Acquired 33 matter.
03732_ Penetrated by Bolt.
03733_ Rocket Launcher destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ImprinterComponentLance
  Manual?         0
Play Time         00:42:09
  Cumulative      55.9 hours
  Start           2025.05.30 @ 10:37:45
  End             2025.05.30 @ 12:15:55
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          56
  Rogue           56
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0/0
Lore%             39
Gallery%          32
Achievement%      34
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c627ed88-bf0e-46d4-8204-73dcd73d4533