Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.28 @ 22:04:18 Player: soymachine Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (2339) 2339 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14284 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Location -5/Proximity Caves Parts ------- Power (2) Propulsion (4) Utility (7) Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] Deep Network Scanner Weapon (2) Ripper Inventory (4) Light Angular Momentum Engine Improved Weapon Cycler Ion Cannon Slug Cannon Peak State ------------ Power Light Angular Momentum Engine Antimatter Reactor Propulsion Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Leg Utility High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array 0b10 Decoder Chip [Generic] Cloaking Device System Mapper Ghost Barrier Weapon Mining Claw Ripper Inventory Light Ion Engine Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Humpback Improved Weapon Cycler Transmission Jammer Deep Network Scanner Beamcaster Ion Cannon Slug Cannon Mini Grenade Launcher [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Proton Cannon Energy Gun Spread Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 5 | . . . . 2 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 85 | . 4 8 7 15 7 8 17 3 9 7 Power 12 | . . . 2 1 . 2 4 . 2 1 Engine 6 | . . . 2 . . . 3 . 1 . Core 5 | . . . . 1 . 2 1 . . 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 17 | . 2 2 . 4 . 1 2 1 2 3 Treads 4 | . 2 2 . . . . . . . . Leg 13 | . . . . 4 . 1 2 1 2 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | . 2 . 1 6 4 3 3 1 2 2 Device 8 | . . . . 3 1 2 1 1 . . Storage 5 | . 1 . . 1 . 1 1 . . 1 Processor 5 | . . . 1 1 2 . 1 . . . Hackware 3 | . . . . . . . . . 2 1 Protection 3 | . 1 . . 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | . . 6 4 4 3 2 8 1 3 1 Energy Gun 8 | . . 2 2 1 1 . 1 . 1 . Energy Cannon 7 | . . . . 2 1 . 4 . . . Ballistic Gun 6 | . . 3 1 . . 2 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 5 | . . . 1 1 . . 2 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . . 1 1 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 2 1 Parts Lost 29 | . . . 5 1 . 1 3 . 6 13 Power 6 | . . . 1 . . . 2 . 2 1 Propulsion 9 | . . . 1 . . . . . 2 6 Utility 7 | . . . 1 . . 1 . . 1 4 Weapon 7 | . . . 2 1 . . 1 . 1 2 Highest Loss Streak 8 | . . . 5 1 . 1 2 . 4 8 Average Slot Usage (%) 92 | . 97 100 90 92 99 96 85 100 89 91 Engine 5 | . 14 11 7 7 . . 1 13 6 5 Core 2 | . . . . 1 7 11 3 . . . Treads 6 | . 26 44 40 11 . . . . . . Leg 21 | . 1 . . 21 30 26 23 26 25 24 Device 13 | . . . . 7 14 18 19 20 15 10 Storage 7 | . 14 11 11 9 7 6 5 6 6 5 Processor 12 | . . . 2 11 15 13 13 20 16 13 Hackware 1 | . . . . . . . . . 1 11 Protection 3 | . 11 11 7 5 7 6 3 . . . Energy Gun 1 | . . 5 9 7 1 . . 1 . . Energy Cannon 4 | . . . . 7 5 2 9 6 1 . Ballistic Gun 3 | . 28 16 9 . . 8 . . . . Slashing Weapon 2 | . . . . . . . . 4 7 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 13 26 28 28 66 71 67 66 66 66 100 Greatest Support 96 | 20 40 80 80 72 72 72 70 72 74 96 Greatest Overweight (x) 2 | . . . . 2 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 32 | . 10 10 10 12 12 18 12 12 12 32 Average Capacity 11 | . 7 10 10 11 12 12 11 12 12 12 Most Carried 12 | . 8 9 10 12 12 12 12 12 12 12 Average Carried 10 | . 5 7 9 10 11 11 10 11 11 10 Final Capacity 4 | . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . 4 Class Distribution -------------------- 36% | Mutant 28% | Skirmisher 14% | Assassin 13% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Matter Collected 1633 | 200 46 183 84 135 240 30 406 91 88 130 Remotely . | . . . . . . . . . . . Salvage Created 2685 | . 46 257 172 588 363 85 369 197 296 312 Parts 120 | . 2 18 12 29 22 4 9 7 12 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 1 7 . 8 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 41 | . 1 3 5 10 3 2 6 3 3 5 Melee 10 | . . . . . . . . 3 3 4 Guns 13 | . 1 3 5 2 1 1 . . . . Cannons 8 | . . . . 4 2 . 2 . . . AOE 10 | . . . . 4 . 1 4 . . 1 Classes Destroyed 14 | . 1 3 2 4 1 . 3 . . . Worker 1 | . . . . 1 . . . . . . Builder 2 | . . . . 1 1 . . . . . Tunneler 1 | . . . 1 . . . . . . . Recycler 6 | . . 1 . 2 3 . . . . . Watcher 6 | . . 3 . 2 1 . . . . . Swarmer 3 | . . . . 3 . . . . . . Grunt 17 | . 1 2 3 5 1 . . 3 . 2 Brawler 1 | . . . . . . . . . . 1 Sentry 3 | . . 1 . 1 . 1 . . . . Demolisher 2 | . . . 2 . . . . . . . Hunter 3 | . . . . 1 . . . . . 2 Programmer 3 | . . . . . 2 1 . . . . Enhanced Grunt 3 | . . . . . . . . . 3 . Decomposer 1 | . . . . . . . 1 . . . Thug 5 | . . . . . . . 5 . . . Savage 1 | . . . . . . . 1 . . . Butcher 1 | . . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 1 4 3 5 2 1 2 2 1 3 Combat Bots Only 4 | . 1 2 3 4 1 1 2 2 1 3 Max Kills in Single Turn 3 | . 1 1 1 3 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . 1 1 . . 1 Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Damage Taken 4978 | . 50 212 745 210 200 230 624 117 1122 1468 Core 1121 | . 16 65 137 4 45 8 121 27 265 433 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 93 . 49 99 93 . . . . . Volleys Fired 133 | . 5 23 16 26 20 11 26 . . 6 Largest 2 | . 2 2 2 2 2 2 2 . . 1 Hottest 150 | . 40 88 88 124 117 99 150 . . 30 Shots Fired 223 | . 10 46 32 44 36 21 28 . . 6 Gun 138 | . 10 46 32 22 10 18 . . . . Cannon 63 | . . . . 19 26 3 15 . . . Launcher 22 | . . . . 3 . . 13 . . 6 Special . | . . . . . . . . . . . Kinetic 101 | . 10 37 16 . 20 18 . . . . Thermal 50 | . . 9 16 15 10 . . . . . Explosive 22 | . . . . 3 . . 13 . . 6 Electromagnetic 50 | . . . . 26 6 3 15 . . . Robot Hit Streak 25 | . 3 18 24 25 13 9 17 . . 22 Robot Miss Streak 7 | . 1 2 2 2 1 7 1 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 226 | . 7 30 27 36 26 17 18 12 25 28 Core Hits 132 | . 4 15 26 25 9 6 15 6 11 15 Critical Hits 4 | . . . . . 2 . . . 1 1 Critical Kills 2 | . . . . . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 Melee Attacks 103 | . . 1 . . . . 4 21 38 39 Impact . | . . . . . . . . . . . Slashing 103 | . . 1 . . . . 4 21 38 39 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7021 | . 100 342 357 1085 666 512 1049 440 951 1519 Guns 1412 | . 94 342 347 271 155 203 . . . . Cannons 1342 | . . . . 347 511 75 409 . . . Explosions 1782 | . . . . 467 . 234 640 . . 441 Melee 2469 | . . . . . . . . 440 951 1078 Ramming 16 | . 6 . 10 . . . . . . . Kinetic 985 | . 94 207 121 . 360 203 . . . . Thermal 1163 | . . 135 226 413 155 234 . . . . Explosive 1328 | . . . . 247 . . 640 . . 441 Electromagnetic 1060 | . . . . 425 151 75 409 . . . Impact . | . . . . . . . . . . . Slashing 2469 | . . . . . . . . 440 951 1078 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . 3 3 3 3 Average Corruption 2 | . . . . . 1 . 2 3 3 3 Corruption Purged . | . . . . . . . . . . . Effects 68 | . . . . . 4 . 19 14 12 19 Message Errors 18 | . . . . . 1 . 4 3 3 7 Matter Fused 12 | . . . . . . . 7 1 2 2 Heat Flow Errors 10 | . . . . . . . 2 3 1 4 Energy Discharges 13 | . . . . . 1 . 2 4 2 4 Data Loss (minor) 7 | . . . . . 2 . 2 2 1 . Targeting Errors 8 | . . . . . . . 2 1 3 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 527 | . . . . 19 22 155 79 . . 252 Projectiles 43 | . . . . 1 22 . 20 . . . Explosions 232 | . . . . 18 . 155 59 . . . Melee 252 | . . . . . . . . . . 252 Knockbacks 2 | . . . . . 2 . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . . . 179 31 . . 25 Shots 6 | . . . . . . 3 1 . . 2 Rammed 2 | . 1 . 1 . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 267 | . . 174 192 173 36 8 140 267 238 250 Average Temperature 74 | . . 70 68 59 22 4 33 118 131 113 Received Heat Transfer 1190 | . 36 117 86 90 18 24 270 45 180 324 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 2 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1444 | . . 160 331 557 296 100 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . 5 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Peak Influence 240 | . 29 152 154 240 149 184 . . . . Average Influence 75 | . 13 80 107 131 60 38 . . . . Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 98 | . . . . . . . . . . . Level 1 1 | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . . 3 3 2 . . . . Investigation 1 | . . . . 1 . . . . . . Extermination 2 | . . . . . 1 1 . . . . Reinforcement 5 | . . . . 2 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 2 11 21 17 6 6 10 3 4 19 Peak Tracking Total 17 | . 1 3 17 5 2 3 5 3 2 12 Tactical Retreats 10 | . . . 2 2 . . 4 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Traps Triggered 9 | . 3 1 . 1 4 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Machines Disabled 8 | . 1 . 1 1 . 5 . . . . Max in Single Turn 5 | . 1 . 1 1 . 5 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Machines Accessed 5 | . . 1 . 2 . 1 1 . . . Terminals 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . . 6 . 8 . 3 1 . . . Successful 17 | . . 6 . 8 . 2 1 . . . Failed 1 | . . . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 16 | . . 6 . 7 . 3 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . . 1 . . . Record 1 | . . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 15 | . . 6 . 7 . 2 . . . . Insert Component 8 | . . 3 . 4 . 1 . . . . Analyze 7 | . . 3 . 3 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . 1 . 1 . 1 . . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 . 3 . 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . 3 . 3 . 1 . . . . Part Schematics Acquired 7 | . . 3 . 3 . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 115 | . . . . . . . . . 115 . Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Turns Passed 7093 | . 327 342 479 583 717 499 1788 815 618 925 Spaces Moved 3863 | 1 192 155 258 284 443 350 954 529 147 550 Core 35 | . . . . . . . . . . 35 Treads 705 | . 170 155 258 122 . . . . . . Legs 3123 | 1 22 . . 162 443 350 954 529 147 515 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 120 120 120 120 120 122 50 Average Speed 127 | 120 155 160 160 137 120 120 120 121 124 120 Slowest Speed 180 | 120 160 160 160 180 120 120 120 122 150 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 40 26 51 27 16 13 79 65 82 69 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 31 | . . . . . . . 1 . 30 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . Scrap Searched 11 | . . . 1 . . . 4 3 . 3 Spaces Dug 48 | . . 1 . . . . 18 8 9 12 Terrain Destroyed 244 | . . 1 . 56 1 46 73 8 9 50 Melee 30 | . . 1 . . . . . 8 9 12 Projectile 1 | . . . . . 1 . . . . . AOE 213 | . . . . 56 . 46 73 . . 38 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Total 5658 | . 210 202 293 432 593 414 1569 670 525 750 Wait 1377 | . . 9 2 89 110 36 545 114 327 145 Move 3853 | . 191 154 257 283 442 349 953 528 146 550 Hop . | . . . . . . . . . . . Pick Up 65 | . 6 5 6 13 7 4 16 2 5 1 Fast Attach 9 | . . . 1 . 2 2 1 . 2 1 Attach 37 | . 1 2 4 7 1 2 9 . 5 6 Detach 3 | . . . . . . . 1 . . 2 Swap 39 | . 3 6 2 8 4 4 7 3 2 . Drop 41 | . 3 2 4 6 7 6 7 2 1 3 Fire 133 | . 5 23 16 26 20 11 26 . . 6 Melee 99 | . . 1 . . . . 4 21 37 36 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x2 643 | -9/Materials | Discovered new exit (range 14) 670 | -9/Materials | Entered Mines 703 | -9/Mines | Met a Derelict bent on vengeance 761 | -9/Mines | Found a hidden stash of uninstalled traps 913 | -9/Mines | Assembled infested the area 918 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1019 | -9/Mines | Core integrity fell below 50% 1036 | -9/Mines | Lost 5 parts (1p1n1u2w) 1078 | -9/Mines | Discovered new exit (range 11) 1149 | -9/Mines | Entered Materials 1149 | -8/Materials | Evolved 2 slots: Utility x2 1675 | -8/Materials | Discovered new exit (range 13) 1731 | -8/Materials | Identified exit to Factory 1732 | -8/Materials | Entered Factory 1732 | -7/Factory | Evolved 2 slots: Utility x2 2045 | -7/Factory | Build established: Skirmisher 2278 | -7/Factory | Discovered new exit (range 20) 2336 | -7/Factory | Identified exit to Factory 2449 | -7/Factory | Entered another Factory area 2449 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2914 | -6/Factory | Discovered new exit (range 14) 2938 | -6/Factory | Identified exit to Lower Caves 2948 | -6/Factory | Entered Lower Caves 3591 | -6/Lower Caves | Encountered a Warlord checkpoint 3639 | -6/Lower Caves | Learned Factory security intel 3962 | -6/Lower Caves | Attacked by a faux Warlord 4254 | -6/Lower Caves | Build established: Mutant 4503 | -6/Lower Caves | Learned location of Extension (-4) 4649 | -6/Lower Caves | Discovered new exit (range 19) 4671 | -6/Lower Caves | Identified exit to Lower Caves 4736 | -6/Lower Caves | Entered another Lower Caves area 5179 | -6/Lower Caves | Build established: Assassin 5499 | -6/Lower Caves | Discovered new exit (range 9) 5531 | -6/Lower Caves | Identified exit to Data Miner 5551 | -6/Lower Caves | Entered Data Miner 5551 | -6/Data Miner | Discovered new exit (range 6) 5570 | -6/Data Miner | Met Data Miner 5592 | -6/Data Miner | Destroyed Data Miner 5594 | -6/Data Miner | Interfaced with the Data Conduit 5762 | -6/Data Miner | Lost 4 parts (1p2n1w) 6071 | -6/Data Miner | Found Prototype Hackware 6072 | -6/Data Miner | Identified Ghost Barrier 6074 | -6/Data Miner | Found Prototype Hackware 6076 | -6/Data Miner | Found Prototype Hackware 6076 | -6/Data Miner | Identified System Mapper 6169 | -6/Data Miner | Entered Proximity Caves 6367 | -5/Proximity Caves | Build established: Hacker-Mutant 6439 | -5/Proximity Caves | Spotted B-75 Beast 6594 | -5/Proximity Caves | Learned Factory trap positions 6894 | -5/Proximity Caves | Core integrity fell below 50% 6936 | -5/Proximity Caves | Identified Deep Network Scanner 6946 | -5/Proximity Caves | Lost 8 parts (1p3n3u1w) 7022 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7055 | -5/Proximity Caves | Core integrity fell below 20% 7094 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07034_ Penetrated by Slug. 07037_ Dropped Lgt. Fission Core. 07038_ Dropped Enh. Flexi-carbon Leg. 07038_ Dropped Humpback. 07039_ Slug penetrates Wall. 07040_ Lgt. Angular Momentum Engine fries itself beyond repair. 07040_ Slug penetrates Wall. 07041_ Adv. Heat Sink fries itself beyond repair. 07043_ Flexi-carbon Leg destroyed. 07044_ Slug penetrates Wall. 07052_ Penetrated by Slug. 07063_ L5L L%,SKR M#UFYAPCTPP: 07068_ C-30 ARC bursts open, deploying its payload. 07068_ S-27 Virus unfolds itself. 07068_ Enh. Flexi-carbon Leg destroyed. 07070_ S-27 Virus destroyed. 07087_ System corrupted: Ripper targeting data glitched. 07092_ Searching scrap... 07092_ Found 20 Matter. 07092_ Found Battle Rifle. Map ----- +----------------------------------------------------+ | ?????????????? ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ????????????## ????????? ????????????????????????? | | ????????????# #???????? ???????????????????????? | | ??????????#?? ???????? ???????????????????????? | | ????????### ? #??????? ???????????????????????? | | ????????? ? #?????? ??????? ??????????????? | | ????????? $????? #?????? ??????????????? | | #????????? ? ????? #????? ???????????????? | | ##????????? ????? ##??? #????????????????? | | ###???????? ????? #?? #?????????????????? | | ####?????# #????? ### ??????????????????? | | # ##????? #????? ???????????????????? | | ## #?????# #??### ????????????????????? | | ### ##?????# ?? #?????????????????????? | | ### #???????# ?? #######????????????????? | | #?# #????????# #### # ?????????????????? | | #?# #????????# "# #??????????????????????? | | ##?# ###??????# #" #???????????????????????? | | ??## ######## ### ##???????????????????????? | | ??# % *%%%"#?##s[##????????????????????????? | | ??# ####%####??##s#?????????????????????????? | | ??# %#??# #??????#s##????????????????????????? | | ??# ##??# ?????## ######### #?????????????? | | ?# % %#??? #???## #????????????? | | # #??? % #???# @#### # #?????????????? | | % %??? ????### #??????????????????????? | | #### ?? % %?????## ??????????????????????? | | ???## % ##?? % ??????# ?????????????????????? | | ????# #???%! ??????# ????????????????????? | | ????# #??##% ?????? ???????????????????? | | ????#####????#% #????# #######??????????????????? | | ??????????????###????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 2 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 50 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Mining Claw | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Proton Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed LauncherVortexDoomcannon Manual? 0 Play Time 01:09:50 Cumulative 247.6 hours Start 2019.10.28 @ 20:49:41 End 2019.10.28 @ 22:04:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 197 Rogue 193 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 62 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3439e78e-8df3-44a0-bf42-43441a9c6a83