Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.25 @ 20:35:37 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (363) 363 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2493 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 387/550 Matter 272/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Electrolaser > --- INVENTORY -------- (None) [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Improved Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 25 | 5 . 17 3 . Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 5 1 . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . 1 . . Flight 5 | . . 4 1 . Utility 6 | 1 . 3 2 . Device 2 | 1 . 1 . . Storage . | . . . . . Processor 3 | . . 2 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 1 . 6 . . Energy Gun 6 | 1 . 5 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 8 1 3 Power 2 | . 1 . . 1 Propulsion 5 | . . 4 . 1 Utility 3 | . . 1 1 1 Weapon 3 | . . 3 . . Highest Loss Streak 3 | . 1 3 1 2 Average Slot Usage (%) 62 | . 69 72 41 33 Engine 8 | . 12 9 9 2 Wheel 3 | . 28 . . . Flight 10 | . . 15 5 5 Device 14 | . 14 19 5 . Processor 14 | . . 15 18 16 Protection 1 | . . . 4 9 Energy Gun 8 | . 14 10 . . Ballistic Cannon 1 | . . 1 . . Naked Turns . | . . . . . Heaviest Build 11 | 6 6 11 8 7 Greatest Support 26 | 26 26 12 6 6 Greatest Overweight (x) 3 | . . 3 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 2 | 2 1 2 1 . Average Carried . | . . . . . Final Capacity 4 | 4 4 4 4 4 Final Carried 1 | . 1 . . . Class Distribution -------------------- 70% | Mutant 16% | Scavenger-Scout 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 398 | 240 . 158 . . Remotely . | . . . . . Salvage Created 548 | 120 . 428 . . Parts 33 | 6 . 27 . . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 7 | . . 7 . . Guns 1 | . . 1 . . Cannons 4 | . . 4 . . AOE 2 | . . 2 . . Classes Destroyed 7 | 2 . 5 . . Builder 4 | . . 4 . . Tunneler 3 | 3 . . . . Hauler 1 | . . 1 . . Recycler 2 | 1 . 1 . . Operator 1 | . . 1 . . Grunt 6 | . . 6 . . Sentry 1 | . . 1 . . Best Kill Streak 6 | 4 . 6 . . Combat Bots Only 4 | . . 4 . . Max Kills in Single Turn 2 | 1 . 2 . . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 969 | . 133 507 84 245 Core 381 | . 46 172 57 106 Absorbed by Shields 16 | . . . . 16 Core Remaining (%) 79 | 100 81 57 . . Volleys Fired 63 | 11 . 52 . . Largest 2 | 1 . 2 . . Hottest 80 | 40 . 80 . . Shots Fired 66 | 11 . 55 . . Gun 55 | 11 . 44 . . Cannon 11 | . . 11 . . Launcher . | . . . . . Special . | . . . . . Kinetic 11 | . . 11 . . Thermal 15 | . . 15 . . Explosive . | . . . . . Electromagnetic 40 | 11 . 29 . . Robot Hit Streak 13 | 8 . 13 . . Robot Miss Streak 2 | 1 . 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 51 | 10 . 41 . . Core Hits 21 | 4 . 17 . . Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1108 | 160 . 942 6 . Guns 619 | 135 . 484 . . Cannons 237 | . . 237 . . Explosions 246 | 25 . 221 . . Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 237 | . . 237 . . Thermal 438 | 25 . 413 . . Explosive . | . . . . . Electromagnetic 427 | 135 . 292 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . . 45 . . Projectiles 21 | . . 21 . . Explosions 24 | . . 24 . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 30 | . . 27 3 . Shots 1 | . . 1 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | . . 243 . . Average Temperature 57 | . . 57 . . Received Heat Transfer 510 | . 99 294 36 81 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 657 | . . 657 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 . 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 237 | 20 26 237 89 69 Average Influence 84 | 9 16 123 81 58 Maximum Alert Level 1 | . . 1 . . Low Security (%) 84 | 100 100 70 100 100 Level 1 15 | . . 29 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 3 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 6 19 5 6 Peak Tracking Total 8 | . 8 5 5 6 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . . 3 . . Max in Single Turn 2 | . . 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 2 | . . 1 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 7 | . . 6 1 . Successful 6 | . . 5 1 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . . 5 . . Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 720 | 90 85 377 96 72 Spaces Moved 689 | 65 94 327 86 117 Core 97 | 5 . 29 42 21 Treads . | . . . . . Legs . | . . . . . Wheels 154 | 60 94 . . . Hover 25 | . . 25 . . Flight 413 | . . 273 44 96 Fastest Speed 37 | 50 90 37 40 40 Average Speed 71 | 86 90 61 103 51 Slowest Speed 200 | 90 90 200 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 26 28 10 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | 5 . 29 . . Melee . | . . . . . Projectile . | . . . . . AOE 34 | 5 . 29 . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 849 | 87 94 449 93 126 Wait 29 | . . 29 . . Move 680 | 64 93 326 85 112 Hop 1 | . . . . 1 Pick Up 26 | 6 1 16 3 . Fast Attach . | . . . . . Attach 21 | 5 . 13 3 . Detach . | . . . . . Swap 4 | . . 4 . . Drop 11 | 1 . 9 1 . Fire 63 | 11 . 52 . . Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 8) 176 | -10/Materials | Entered another Materials area 176 | -9/Materials | Evolved 2 slots: Utility x2 340 | -9/Materials | Lost 3 parts (2n1w) 537 | -9/Materials | Discovered new exit (range 13) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 582 | -8/Materials | Lost 3 parts (1n1u1w) 648 | -8/Materials | Identified exit to Garrison 649 | -8/Materials | Entered Garrison 680 | -8/Garrison | Triggered checkpoint 690 | -8/Garrison | Discovered new exit (range 10) 694 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 702 | -8/Garrison | Triggered checkpoint 721 | -8/Garrison | Self-destructed Last Messages --------------- 00707_ A bubble of rippling energy engulfs the area. 00707_ Field strength at 94. 00708_ Field strength at 88. 00709_ Field strength at 82. 00710_ Field strength at 76. 00711_ Field strength at 70. 00712_ Field strength at 64. 00713_ Field strength at 58. 00714_ Field strength at 52. 00715_ Field strength at 42. 00716_ Field strength at 36. 00716_ Knocked back. 00717_ Field strength at 26. 00718_ Field strength at 20. 00719_ Armor Integrity Analyzer destroyed. 00719_ System corrupted by crushing effect (+1). 00719_ Field strength at 9. 00720_ Field strength at 3. 00721_ Stasis field depleted. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????# "???????????? | | ????????????????????# "???????????? | | ????????????????????# "???????????? | | ????????????????????### ## ## #???????????? | | ????????????########### ## ## #???????????? | | ????????????# ??????????? | | ????????????# ??????????? | | ????????????# ######## #???????????? | | ????????????# #??????######""""## ##???????????? | | ????????????# #??????????????????? #????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ???########## #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# < ##### ###?????????????????????????????????? | | ???# #???# #???????????????????????????????????? | | ???#####???# #????????#######????????????????????? | | ???????????# #????????#"""""#????????????????????? | | ???????????# ####+###### b #?????????????????????? | | ???????????# gg b@ #?????????????????????? | | ???????????####### #######?????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 295 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 62 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed CoolantCombatInitializer Manual? 0 Play Time 00:09:26 Cumulative 121.8 hours Start 2020.07.25 @ 20:23:56 End 2020.07.25 @ 20:35:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 0 Adventurer 50 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 21 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2dca947c-8564-402c-8af2-4ea7260aeb8a