Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 11:18:13 Player: FrigidRock Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (105) 525 Value Destroyed (3318) 3318 Prototype IDs (78) 1560 Alien Tech Used (6) 1200 Bonus (12143) 12143 TOTAL SCORE: 29046 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 1284 Follower Combat Kills 1813 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -2154 Cogmind --------- Core Integrity 1153/1600 Matter 130/300 Energy 438/440 System Corruption 0% Temperature Cool (17) Movement Flying (29) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Drive Advanced Surge Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Advanced Gravity Neutralizer Tactical Coordination Suite Graphene Brace Experimental Thermal Defense Suite Hacking Suite System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Compact Mass Driver Graviton Cannon > --- INVENTORY (10) --- Light Particle Reactor Advanced Surge Thruster Advanced EM Disruption Field Potential Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Backup Power VII Zionite Light DM Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Improved Reaction Control System Graphene Brace Improved Shock Absorption System Advanced EM Disruption Field Hacking Suite Deep Network Scanner Improved System Shield Authchip [R/Combat] Advanced Corruption Screen > --- WEAPON ----------- Warp Cannon Compact Mass Driver > --- INVENTORY -------- Impulse Thruster Array Tactical Coordination Suite Experimental Thermal Defense Suite System Shield Transdimensional Reconstructor Potential Cannon [Rating: 178] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Phasing Sabre Energy Gun Shock Rifle Energy Cannon Warp Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Compact Mass Driver Launcher Smartbomb Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Utility 11 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 155 | 8 3 . 8 . 10 4 4 2 1 1 . . 2 . 3 2 . 2 1 . 3 1 17 10 5 . 2 29 37 Power 26 | 1 . . 2 . 1 2 1 . . . . . . . 2 . . . . . . . 1 5 1 . . 4 6 Engine 6 | 1 . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . Core 10 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . 4 1 . . 1 1 Reactor 10 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 2 5 Propulsion 38 | 2 2 . . . 6 2 . . . . . . 1 . . . . 2 . . . 1 5 . 1 . . 5 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . . 6 2 . . . . . . 1 . . . . 2 . . . 1 5 . 1 . . 5 11 Utility 70 | 2 . . 3 . 3 . 2 1 1 . . . 1 . . 1 . . 1 . 3 . 11 3 3 . 1 18 16 Device 32 | 1 . . 2 . 1 . 1 . 1 . . . 1 . . 1 . . 1 . . . 6 . 2 . . 8 7 Storage 6 | 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 Processor 9 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 . . . . 2 2 Hackware 13 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 4 5 Protection 10 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 2 . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 3 1 . 3 . . . 1 1 . 1 . . . . 1 1 . . . . . . . 2 . . 1 2 4 Energy Gun 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 1 . 2 1 . . . . . . . 1 . . . . 3 . 2 3 . 1 4 7 7 Parts Lost 41 | . . . . . . . . . 2 . . . . . . . . . . . . 2 2 6 . 2 . 9 18 Power 10 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 4 . . . 2 2 Propulsion 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 2 3 Utility 20 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . 1 . 5 10 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 7 | . . . . . . . . . 2 . . . . . . . . . . . . 2 1 2 . 2 . 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 4 7 8 9 7 9 9 8 7 7 7 7 6 8 8 9 9 8 9 9 9 8 8 7 4 4 3 7 6 Power . | . 1 1 1 2 1 1 1 1 . . . . . . . 1 1 1 1 1 1 1 . . . . . . . Propulsion 1 | . . 2 2 2 1 3 4 4 4 4 4 4 3 3 3 3 3 2 3 3 2 . 1 2 1 1 . . . Utility 2 | . . 2 2 3 1 2 2 2 2 2 2 2 2 4 4 4 4 3 3 3 3 3 3 1 . . . 2 2 Weapon 1 | . 1 2 2 2 2 2 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . 1 . . 1 . 1 . . . . . . . . . . 1 . . . 3 . . . . 1 3 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Utility 4 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 96 100 93 90 90 89 89 91 92 84 92 93 98 99 100 99 100 98 100 100 86 75 77 74 75 78 80 Engine 2 | . 14 14 5 . . 5 7 7 4 . . . . . . . . . . . . . 3 . . . . 1 . Core 6 | . . . 8 14 8 7 7 7 9 15 15 7 13 13 13 13 13 11 11 11 11 11 4 6 8 9 9 2 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 3 6 Leg 6 | . 28 28 28 28 21 . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . 13 38 38 38 38 38 38 38 40 40 40 40 40 41 41 41 41 41 26 21 23 20 19 20 20 Device 17 | . 14 14 14 14 20 15 13 15 15 15 15 15 19 20 20 19 20 22 23 23 21 23 20 17 18 15 14 15 17 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 3 Processor 3 | . . . . . 1 7 7 5 . . . . . . . . . . . . 1 5 8 7 4 4 4 4 5 Hackware 4 | . . . . . . . . 2 7 7 7 7 6 6 6 6 6 5 5 5 4 . 1 . 3 4 7 10 16 Protection 2 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 2 7 8 9 9 7 . Energy Gun 3 | . 25 28 13 14 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 8 14 9 7 5 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 3 . . . . . . 6 7 1 6 6 11 13 13 11 11 9 11 11 9 3 1 . 3 3 1 Peak Build Rating 178 | 9 9 9 23 23 33 38 47 47 47 40 40 47 51 51 57 64 58 72 72 71 75 78 111 109 120 120 131 158 178 Average Rating 77 | 6 9 9 17 23 29 36 38 43 43 39 40 42 48 51 55 57 58 71 70 70 71 75 99 101 116 109 111 139 157 On Entrance 56 | . 9 9 9 23 23 32 38 36 47 35 40 40 40 51 51 56 58 58 72 71 71 74 75 109 97 120 106 124 123 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 14 13 22 22 31 23 24 31 31 27 27 27 28 28 35 36 36 37 37 37 39 37 49 54 49 49 55 65 75 Greatest Support 75 | 20 20 20 20 20 40 26 26 31 31 31 31 31 37 37 37 37 37 43 43 43 43 43 52 52 59 59 58 67 75 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 7 7 9 9 10 10 10 10 8 8 8 10 9 9 10 10 10 10 10 10 10 10 10 10 8 4 10 10 10 Average Carried 8 | 1 4 7 8 9 7 9 9 8 7 8 8 8 7 9 9 10 10 9 9 9 9 9 9 8 4 3 5 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 7 7 9 9 10 10 10 8 8 8 8 8 9 9 10 10 10 10 10 10 10 10 10 9 4 3 10 10 6 Class Distribution -------------------- 27% | Sprinter 23% | Mutant 9% | Infiltrator-Ninja 9% | Hacker-Sprinter 5% | Wizard-Sprinter 4% | Commander-Ninja 4% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scientist-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Commander-Ninja | -4/Extension Commander-Ninja | -3/Research Scavenger-Scout | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Matter Collected 3247 | 280 70 . 70 . 110 . . . 19 159 . 121 24 168 51 40 . . 40 92 70 30 312 852 . . . 308 431 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3275 | 77 135 . 151 . . . . . . 159 . 58 24 168 . . . . . 100 90 12 482 763 . . . 406 650 Parts 179 | 13 10 . 7 . . . . . . 2 . 1 2 10 . . . . . 4 . 5 38 43 . . . 16 28 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 4 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . 1 . . 2 . . 3 . 3 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Combat Hostiles Destroyed 68 | . 5 . . . . . . . . . . 3 . . . . . . . 4 . 2 13 19 . . . 7 15 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . 2 . Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 54 | . 3 . . . . . . . . . . 3 . . . . . . . 4 . . 12 17 . . . 5 10 Classes Destroyed 16 | 2 3 . . . . . . . . . . 2 1 . . . . . . 1 . 1 1 3 . . . . 2 Worker 5 | 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Builder 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycler 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 11 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 1 2 Swarmer 47 | . 3 . . . . . . . . . . 1 . . . . . . . 4 . . 13 9 . . . 6 11 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 9 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . 6 . . . . . Sentry 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 3 . . . . . . . . . . 2 1 . . . . . . 4 . 1 5 11 . . . 4 9 Combat Bots Only 11 | . 3 . . . . . . . . . . 2 . . . . . . . 4 . 1 5 11 . . . 3 6 Max Kills in Single Turn 5 | 1 2 . . . . . . . . . . 1 1 1 . . . . . 3 . 1 3 5 . . . 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . . . . . . . 1 . . . . . . . 3 . . 3 5 . . . 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Hostile Shots Fired 536 | . 16 . . . 2 . . 15 4 . . 3 9 . . . 8 . 7 6 . 14 36 65 . 5 . 105 241 Missed 271 | . 3 . . . . . . 11 1 . . 3 8 . . . 7 . 5 4 . 7 23 20 . 3 . 57 119 Hits 265 | . 13 . . . 2 . . 4 3 . . . 1 . . . 1 . 2 2 . 7 13 45 . 2 . 48 122 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 7 Projectile 256 | . 13 . . . 2 . . 4 3 . . . 1 . . . 1 . 2 2 . 7 13 44 . 2 . 47 115 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Critical Strikes 15 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 3 . . . 3 6 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 5905 | . 189 . . . 32 . . 39 42 . . . 6 . . . 18 . 31 39 . 131 274 1078 . 107 . 1217 2702 Core 748 | . 53 . . . . . . . 14 . . . 6 . . . . . 13 . . . 36 92 . . . 183 351 Absorbed by Shields 122 | . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . 58 Redirected to Shielding 517 | . . . . . . . . . . . . . . . . . . . . . . . . 198 . . . 319 . Ignored by Resistances 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Core Remaining (%) 91 | 100 . . . 78 100 . . . . . . 98 . . . . 99 . . . . 98 . 88 . . 92 87 72 Volleys Fired 122 | 13 10 . . . 1 . . . . . . 12 . . . . . . . 2 . . 10 29 . . . 3 42 Largest 2 | 2 2 . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 1 . . . 1 1 Hottest 100 | 90 90 . . . 30 . . . . . . 46 . . . . . . . 46 . . 46 46 . . . 49 100 Shots Fired 142 | 26 17 . . . 1 . . . . . . 12 . . . . . . . 2 . . 10 29 . . . 3 42 Gun 40 | 26 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Launcher 66 | . 3 . . . 1 . . . . . . 12 . . . . . . . 2 . . 10 29 . . . 3 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Thermal 46 | 26 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Explosive 66 | . 3 . . . 1 . . . . . . 12 . . . . . . . 2 . . 10 29 . . . 3 6 Electromagnetic 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 8 6 . . . . . . . . . . 2 . . . . . . . . . . . 5 . . . . 16 Robot Miss Streak 2 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 130 | 17 10 . 6 . . . . . . 3 . 2 2 6 . . . . . 1 1 3 20 26 . . . 11 22 Core Hits 159 | 4 10 . 1 . . . . . . 2 . 6 . 3 . . . . . 4 1 2 23 67 . . . 13 23 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 191 | . . . 6 . . . . . . 3 . 1 5 6 . 1 1 . 2 2 2 6 75 24 . . 5 27 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 191 | . . . 6 . . . . . . 3 . 1 5 6 . 1 1 . 2 2 2 6 75 24 . . 5 27 25 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . . . . . . . . 1 . 6 . . . . . 1 . . 9 14 . . . 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Damage Inflicted 17028 | 210 235 4 446 . . . . . . 300 . 783 120 495 . . . . . 525 98 154 3344 5944 . . . 1355 3015 Guns 324 | 210 114 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 628 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 628 Explosions 10068 | . 117 . . . . . . . . . . 692 . . . . . . . 427 . . 1837 4432 . . . 653 1910 Melee 5986 | . . . 446 . . . . . . 300 . 91 120 495 . . . . . 98 98 154 1507 1512 . . . 688 477 Ramming 22 | . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Kinetic 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Thermal 823 | 210 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . 538 Explosive 10068 | . 117 . . . . . . . . . . 692 . . . . . . . 427 . . 1837 4432 . . . 653 1910 Electromagnetic 39 | . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5986 | . . . 446 . . . . . . 300 . 91 120 495 . . . . . 98 98 154 1507 1512 . . . 688 477 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . Average Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Effects 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2051 | . . . 169 . . . . . . 81 . 79 35 125 . . . . . 84 . 3 511 291 . . . 269 404 Projectiles 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Explosions 664 | . . . . . . . . . . . . 79 . . . . . . . . . . 97 144 . . . 94 250 Melee 1316 | . . . 169 . . . . . . 81 . . 35 125 . . . . . 84 . 3 414 147 . . . 175 83 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 316 | . 70 . . . . . . . . . . . . . . . . . . . . . . 12 . . . 111 123 Shots 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | 330 180 . . . . 25 29 311 17 . . 8 . 1 1 2 5 36 . 9 . . 124 225 . . . 14 254 Average Temperature 49 | 146 74 . . . . 9 11 170 16 . . 5 . 1 1 2 3 19 . 3 . . 39 47 . . . 14 58 Received Heat Transfer 597 | . 36 . . . 9 . . 36 18 . . . . . . . 9 . . 18 . 9 45 149 . . . 117 151 Effects 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 1286 | 620 222 . . . . . . . . . . . . . . . . . . . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 5 4 2 . 3 5 Low Security (%) 31 | 100 100 100 . 100 100 100 100 100 . . . . 100 . . . . . . . . . . . . . . 52 . Level 1 8 | . . . . . . . . . . . . . . . . . . 100 . . . . 14 . . . . 37 . Level 2 19 | . . . . . . . . . . . . . . . . . . . . . . . 53 22 . 100 . 6 13 Level 3 20 | . . . . . . . . . . . . . . . . . . . . . . . 31 52 59 . . 2 12 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . 9 40 . . . 52 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1951 | 5 123 36 . . 33 . . 52 . . . . 54 . . . . 300 . . . . 1114 1951 1100 556 . 804 1822 Initial 1100 | . 3 36 . . . . . . . . . . 37 . . . . 300 . . . . 300 545 1100 556 . . 471 Average 608 | 1 67 12 . . 4 . . 14 . . . . 40 . . . . 291 . . . . 558 947 1091 542 . 200 1300 Influence Increases 8793 | 20 210 . 5 . 49 . . 98 45 5 . 120 67 15 . . 52 300 120 210 . 25 1742 2200 . 15 . 1160 2335 Destroy 0b10 Robot/C 2120 | . 100 . . . 20 . . . . . . 60 . . . . . . . 80 . . 300 920 . . . 180 460 Destroy 0b10 Robot/NC 250 | 20 10 . 5 . . . . . . 5 . . 5 . . . 5 . . . . 10 55 75 . . . 20 40 Destroy Leader 280 | . 24 . . . 10 . . . . . . . . . . . . . . 10 . . 48 86 . . . 32 70 Allied During Kill 724 | . . . . . 3 . . . . . . . . . . . 2 . . . . . 23 622 . . . 25 49 Successful Hack 160 | . 28 . . . 10 . . 68 . . . . 30 . . . . . . . . . . . . . . . 24 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 60 | . . . . . . . . . . . . . . . . . . . . . . . 30 15 . . . . 15 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . . . . . . . . 400 . . . . . . Destroy Structure 1154 | . 18 . . . 6 . . . . . . . 2 . . . . . . . . . 226 362 . . . 168 372 Advance Influence 600 | . . . . . . . . . . . . . . . . . . 300 . . . . 300 . . . . . . Partial Spotted 345 | . . . . . . . . . . . . . 30 . . . . . . . . . 30 60 . 15 . 105 105 Lose Combat Pursuer 2670 | . . . . . . . . 30 45 . . 60 . 15 . . 45 . 120 120 . 15 330 60 . . . 630 1200 Influence Decreases 7097 | 15 122 93 5 . 49 . . 46 72 30 . 60 83 59 . . 52 20 154 88 368 25 628 1439 931 524 551 374 1309 Entered New Map 3475 | . 2 57 . . . . . . 20 6 . . 23 17 . . . . 104 48 368 . . 569 891 504 551 . 315 Time Decay 1949 | 15 120 36 5 . 49 . . 36 40 24 . 60 60 42 . . 32 20 50 40 . 20 398 350 20 . . 198 334 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . 200 Lost Part 382 | . . . . . . . . . 12 . . . . . . . . . . . . . 20 60 . 20 . 90 180 Lost Ally 991 | . . . . . . . . 10 . . . . . . . . 20 . . . . 5 110 460 20 . . 86 280 Squads Dispatched 42 | . 1 . . . . . . . . . . . . . . . . . . . . . 9 10 . . . 6 16 Investigation 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 Extermination 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 4 Reinforcement 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 4 3 Assault 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . . 6 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Distress Signals 15 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 5 . . . 3 5 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Times Spotted 337 | . 7 . . . 1 . 6 10 4 . . 7 4 1 . . 9 . 5 8 . 6 35 69 1 4 . 63 97 Peak Tracking Total 33 | . 3 . . . 1 . 6 6 4 . . 4 2 1 . . 6 . 4 4 . 3 7 33 1 6 . 27 13 Tactical Retreats 66 | . . . . . . . . 2 2 . . 1 . 1 . . 2 . 2 2 . 1 13 4 . . . 11 25 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Traps Triggered 11 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 5 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Machines Disabled 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 . . 1 . 1 Max in Single Turn 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . 1 . 1 Garrison Access 7 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Machines Accessed 58 | . 5 . 4 . 4 . . 5 . 1 4 . 6 . . . . . 1 . 6 . 7 . . . 2 4 9 Terminals 17 | . 4 . . . 3 . . 4 . . . . 5 . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzers 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 2 Garrison Access 9 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 2 4 Total Hacks 183 | . 11 . 27 . 9 . . 16 . 1 30 . 12 . . . . . 1 . 19 . 13 . . . 19 6 19 Successful 142 | . 5 . 27 . 4 . . 9 . 1 30 . 7 . . . . . 1 . 19 . 5 . . . 19 5 10 Failed 39 | . 6 . . . 5 . . 7 . . . . 4 . . . . . . . . . 8 . . . . 1 8 Catastrophic 10 | . 3 . . . 1 . . 2 . . . . 1 . . . . . . . . . 3 . . . . . . Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Manual 172 | . 10 . 1 . 10 . . 8 . . . . 5 . . 1 . 10 . . . . 48 11 6 . . 22 40 Terminals 42 | . 10 . . . 7 . . 14 . . . . 9 . . . . . . . . . . . . . . . 2 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Recycling Units 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Scanalyzers 14 | . . . . . . . . 2 . . . . 3 . . . . . . . . . 3 . . . . 2 4 Garrison Access 16 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . 2 9 Terminal Hacks 108 | . 2 . 27 . 1 . . 4 . 1 30 . 3 . . . . . 1 . 19 . . . . . 19 . 1 Record 64 | . . . 26 . . . . . . . 11 . . . . . . . 1 . 7 . . . . . 19 . . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 1 . . 1 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Scanalyzer 7 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 2 Retrieve Study 7 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 2 Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 Seal Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 Unauthorized Hacks 15 | . 3 . . . 2 . . 3 . . . . 2 . . . . . . . . . 2 . . . . . 3 Terminals 9 | . 2 . . . 2 . . 3 . . . . 2 . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Reprogram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . . . 3 . . 5 . . . . 4 . . . . . . . . . 4 . . . . 1 9 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 4 . . . . 2 . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . . . . . . . . . 12 . . . . 15 . . . . 4 . 21 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . 2 . . . . . . . . . . . . . . . . . . . . 18 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Total Allies 67 | . . . 2 . . . . 2 . . . . 1 . . 4 . 1 . . . . 3 29 2 . . 5 18 Largest Group 12 | . . . 2 2 2 2 . 1 . . . . 1 1 1 5 5 1 . . . . 3 12 2 . . 3 4 Highest-Rated Group 533 | . . . 16 16 16 16 . 26 . . . . 26 26 23 174 174 29 . . . . 288 533 162 . . 271 372 Highest-Rated Ally 159 | . . . 8 8 8 8 . 26 . . . . 26 26 23 40 40 29 . . . . 96 159 81 . . 122 115 Zionite Dispatches 22 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 5 1 . . 6 8 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Recon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Explosive Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 46 | . . . 2 . 2 . . . . . . . . . . . . 4 . . . 1 11 4 . . . 19 3 STAY 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . DROP 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 3 3 EXPLORE 25 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 10 . . . . 11 . RETURN 8 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . Ally Attacks 252 | . . . . . 2 . . . . . . . . . . . 4 . . . . . 3 191 3 . . 9 40 Total Damage 10294 | . . . . . 24 . . . . . . . . . . . 18 . . . . . 132 6844 105 . . 869 2302 Kills 51 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 33 . . . 2 12 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Active Infowar (turns) 6327 | 21 310 134 512 . 270 24 45 124 82 86 20 142 133 110 117 447 125 51 115 88 47 206 956 946 49 17 144 480 526 Optics 400 | . . . . . 68 24 45 83 . . . . . . . . . . . . . . 180 . . . . . . Sensors 1821 | . . . . . . . . . . . . . . . . . . . . . . . 823 946 49 3 . . . IFF 539 | . . . . . . . . . . . . . . . . . . . 102 88 47 195 107 . . . . . . Terrain 653 | 21 310 134 188 . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 5066 | . . . . . 96 24 45 124 82 86 20 142 133 110 117 445 125 51 115 88 47 206 848 946 49 17 144 480 526 Cloaking 2574 | . . . 324 . 175 16 14 . . . . . 132 110 117 447 125 51 115 88 38 206 616 . . . . . . Jamming 1168 | . . . . . . . . . . . . . . . . . . . . . . . 729 439 . . . . . Robot Analysis Total 6 | . . . . . 1 . . 1 . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . . 1 . 1 . 1 . . 1 2 . 3 . . . . . . . Drone Launches 30 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 10 . . . . 16 . Drone Recoveries 21 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 5 . . . . 13 . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . . 2 . . . . 11 . 1 . . 1 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Turns Passed 7240 | 112 310 134 968 21 272 24 45 124 82 86 20 142 133 110 117 450 125 51 115 88 47 206 956 946 49 17 144 480 866 Spaces Moved 13906 | 50 228 111 579 12 254 64 121 408 276 320 81 448 392 254 256 982 389 226 565 287 170 402 2369 1099 112 53 281 1068 2049 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1092 | 49 228 111 579 12 113 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12813 | . . . . . 141 64 121 408 276 320 81 448 392 254 256 982 389 226 565 287 170 402 2369 1099 112 53 281 1068 2049 Fastest Speed 17 | 50 120 120 120 190 26 23 24 24 24 24 24 24 20 20 20 20 20 17 18 18 18 18 18 28 25 26 27 24 22 Average Speed 32 | 118 120 120 155 190 67 23 24 24 24 24 24 24 20 20 20 20 20 17 18 18 18 18 23 28 25 29 29 28 27 Slowest Speed 190 | 120 120 120 190 190 120 24 24 24 24 24 24 24 20 20 20 20 20 18 18 18 18 18 28 108 26 31 31 33 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 113 | . . . . . . . . 2 2 . . . 5 . . . 1 1 . 2 . . 22 28 . . . 18 32 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 47 | 5 54 27 92 8 36 3 82 12 56 48 70 59 8 50 52 90 53 6 64 63 62 66 69 86 4 4 94 47 52 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 8 | . 1 . . . . . . . . . 1 1 . . . . . . 1 . 3 1 . . . . . . . Known Exits Taken 12 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . . . 2 . . 1 3 . . 1 1 . 1 . . . . . . . Spaces Dug 112 | . . . . . 6 . . . . . . . 2 . . . 1 . 1 . . . 29 1 . . . 36 36 Terrain Destroyed 771 | . 18 . . . 6 . . . . . . 120 2 . . . 1 . 1 42 . . 145 233 . . . 64 139 Melee 68 | . . . . . . . . . . . . . 2 . . . 1 . 1 . . . 29 1 . . . 16 18 Projectile 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 AOE 684 | . 18 . . . 6 . . . . . . 120 . . . . . . . 42 . . 116 232 . . . 48 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Acc Total 16014 | 72 245 111 640 11 353 72 138 431 289 323 80 468 432 303 319 1233 432 234 574 317 183 528 2639 1638 132 53 331 1187 2246 Wait 1196 | . . . 1 . 57 2 2 19 13 . . 2 36 44 59 241 44 4 3 20 . 115 132 275 9 . 34 26 58 Move 13672 | 49 227 110 578 11 253 64 120 403 271 319 80 447 381 253 255 981 386 223 564 282 169 401 2327 1056 111 52 280 1034 1985 Hop 92 | . . . . . . . . 2 2 . . . 5 . . . 1 1 . 2 . . 19 14 . . . 15 31 Pick Up 72 | 2 3 . 3 . 10 1 . 2 . . . . 2 . . 1 . 2 1 . 1 3 16 3 . . 5 4 13 Fast Attach 127 | 7 . . 4 . 5 . 6 1 . 1 . . . . 1 4 . . 1 4 5 . 13 8 3 . 3 30 31 Attach 97 | . . . 1 . 9 2 . 1 2 . . 3 2 . . . . 2 . 1 1 3 16 10 5 1 2 10 26 Detach 47 | . . . . . 2 . 2 . 1 . . 3 . . . . . . . 1 . . 7 7 1 . 1 12 10 Swap 38 | 1 4 . 3 . 5 2 . 1 . . . . 1 . 3 . . 1 1 . 1 1 5 4 . . 1 2 2 Drop 136 | . . . 7 . 11 1 8 2 . . . . . . 1 5 . 1 2 4 5 1 29 10 3 . . 23 23 Fire 122 | 13 10 . . . 1 . . . . . . 12 . . . . . . . 2 . . 10 29 . . . 3 42 Melee 177 | . . . 6 . . . . . . 3 . 1 5 6 . 1 1 . 2 1 1 4 65 24 . . 5 27 25 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . Rewire 178 | . . . 37 . . . . . . . . . . . . . . . . . . . . 141 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 4 exits: Res x3 / *Arm) -3/Armory -3/Lab -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered Mines 429 | -10/Mines | Met a Derelict bent on vengeance 499 | -10/Mines | Discovered new exit (range 13) 551 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 552 | -10/Mines | Discovered new exit (range 5) 557 | -10/Mines | Entered Exiles 557 | -10/Exiles | Found Exiles lab destroyed 1018 | -10/Exiles | Opened EX-Vault 1183 | -10/Exiles | Found Supersonic Drone Bay 1211 | -10/Exiles | Discovered new exit (range 55) 1215 | -10/Exiles | Discovered new exit (range 62) 1525 | -10/Exiles | Entered Mines 1525 | -9/Mines | Accompanied by 2 allies 1525 | -9/Mines | Discovered new exit (range 12) 1546 | -9/Mines | Entered Materials 1546 | -8/Materials | Accompanied by 2 allies 1546 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1558 | -8/Materials | Discovered new exit (range 42) 1818 | -8/Materials | Entered Factory 1818 | -7/Factory | Accompanied by 2 allies 1818 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1842 | -7/Factory | Sucked down chute 1842 | -7/Factory | Entered Waste 1848 | -7/Waste | Spotted C-40 Crusher 1853 | -7/Waste | Spotted C-40 Crusher 1866 | -7/Waste | Spotted C-40 Crusher 1868 | -7/Waste | Spotted C-40 Crusher 1868 | -7/Waste | Spotted C-40 Crusher 1873 | -7/Waste | Spotted C-40 Crusher 1883 | -7/Waste | Discovered new exit (range 20) 1887 | -7/Waste | Entered Factory 1936 | -7/Factory | Discovered new exit (range 19) 1972 | -7/Factory | Identified exit to Lower Caves 1991 | -7/Factory | Build established: Sprinter 2011 | -7/Factory | Entered Lower Caves 2090 | -7/Lower Caves | Discovered new exit (range 15) 2093 | -7/Lower Caves | Entered another Lower Caves area 2104 | -7/Lower Caves | Encountered a Warlord checkpoint 2113 | -7/Lower Caves | Discovered new exit (range 15) 2177 | -7/Lower Caves | Discovered new exit (range 9) 2179 | -7/Lower Caves | Entered Data Miner 2179 | -7/Data Miner | Discovered new exit (range 6) 2184 | -7/Data Miner | Met Data Miner 2189 | -7/Data Miner | Learned location of Section 7 (-2) 2189 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2193 | -7/Data Miner | Received God Mode back door access code from Data Miner 2199 | -7/Data Miner | Entered Proximity Caves 2253 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2324 | -6/Proximity Caves | Discovered new exit (range 9) 2341 | -6/Proximity Caves | Entered Factory 2341 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2436 | -6/Factory | Identified exit to Lower Caves 2440 | -6/Factory | Central database locked down 2474 | -6/Factory | Entered Lower Caves 2474 | -6/Lower Caves | Accompanied by 1 ally 2481 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2481 | -6/Lower Caves | Learned Factory emergency access door positions 2498 | -6/Lower Caves | Spotted B-75 Beast 2537 | -6/Lower Caves | Encountered a Warlord checkpoint 2540 | -6/Lower Caves | Discovered new exit (range 15) 2584 | -6/Lower Caves | Entered another Lower Caves area 2584 | -6/Lower Caves | Accompanied by 1 ally 2591 | -6/Lower Caves | Discovered new exit (range 7) 2593 | -6/Lower Caves | Found DCF Scrap (10 items) 2652 | -6/Lower Caves | Discovered new exit (range 7) 2701 | -6/Lower Caves | Entered Zion 2701 | -6/Zion | Accompanied by 1 ally 2777 | -6/Zion | Met Imprinter 2780 | -6/Zion | Imprinted 2782 | -6/Zion | Declared Zion's savior 2863 | -6/Zion | Received a visual enhancement algorithm 2863 | -6/Zion | Ran a visual enhancement algorithm 2880 | -6/Zion | Found Prototype Device 2880 | -6/Zion | Identified Bomb Factory No. 2 2955 | -6/Zion | Discovered new exit (range 11) 3151 | -6/Zion | Entered Proximity Caves 3151 | -5/Proximity Caves | Accompanied by 5 allies 3154 | -5/Proximity Caves | Spotter reported a threat 3190 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3207 | -5/Proximity Caves | Spotter reported a threat 3254 | -5/Proximity Caves | Spotted B-75 Beast 3275 | -5/Proximity Caves | Discovered new exit (range 5) 3276 | -5/Proximity Caves | Entered Factory 3276 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3281 | -5/Factory | Discovered new exit (range 44) 3301 | -5/Factory | Retrieved Zion intel report: Branch Access 3301 | -5/Factory | Identified exit to Upper Caves 3319 | -5/Factory | Retrieved Zion intel report: Active Terminals 3320 | -5/Factory | Zion Melee Resupply teleported in 3327 | -5/Factory | Entered Upper Caves 3386 | -5/Upper Caves | Found Alien Artifact 3428 | -5/Upper Caves | Spotted B-75 Beast 3440 | -5/Upper Caves | Discovered new exit (range 12) 3441 | -5/Upper Caves | Encountered a Warlord checkpoint 3442 | -5/Upper Caves | Entered another Upper Caves area 3511 | -5/Upper Caves | Encountered a Warlord checkpoint 3519 | -5/Upper Caves | Discovered new exit (range 15) 3522 | -5/Upper Caves | Learned location of 1 exit from Factory 3526 | -5/Upper Caves | Learned 4 Factory zone layouts 3530 | -5/Upper Caves | Entered Zhirov 3530 | -5/Zhirov | Discovered new exit (range 3) 3534 | -5/Zhirov | Met Zhirov 3538 | -5/Zhirov | Learned location of Quarantine (-3) 3538 | -5/Zhirov | Learned location of Testing (-2) 3538 | -5/Zhirov | Learned location of Command (-1) 3541 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3545 | -5/Zhirov | Found Alien Artifact 3545 | -5/Zhirov | Identified Integrated Reactor 3545 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3552 | -5/Zhirov | Found Alien Artifact 3577 | -5/Zhirov | Identified exit to Proximity Caves 3577 | -5/Zhirov | Entered Proximity Caves 3578 | -4/Proximity Caves | Spotted B-86 Titan 3584 | -4/Proximity Caves | Spotter reported a threat 3584 | -4/Proximity Caves | Spotter reported a threat 3632 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 3781 | -4/Proximity Caves | Discovered new exit (range 12) 3783 | -4/Proximity Caves | Identified exit to Factory 3783 | -4/Proximity Caves | Entered Factory 3783 | -4/Factory | Evolved 2 slots: Utility x2 3784 | -4/Factory | Identified exit to Research 3841 | -4/Factory | Spotted B-86 Titan 3979 | -4/Factory | Discovered exit to Research (range 64) 4209 | -4/Factory | Zion Light squad teleported in 4238 | -4/Factory | Retrieved Zion intel report: Active Garrisons 4251 | -4/Factory | Discovered exit to Research (range 8) 4271 | -4/Factory | Build established: Infiltrator-Ninja 4283 | -4/Factory | Search patrols dispatched 4304 | -4/Factory | Retrieved Zion intel report: Emergency Access 4314 | -4/Factory | Retrieved Zion intel report: Component Schematics 4345 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 4353 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 4384 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 4393 | -4/Factory | Retrieved Zion intel report: Trap Installations 4475 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 4517 | -4/Factory | Retrieved Zion intel report: Active Terminals 4530 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 4533 | -4/Factory | First assault squad dispatched 4715 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 4733 | -4/Factory | Discovered new exit (range 14) 4739 | -4/Factory | Identified exit to Extension 4739 | -4/Factory | Entered Extension 4753 | -4/Extension | Zion Demo squad teleported in 4754 | -4/Extension | Zion Explosive Resupply teleported in 4796 | -4/Extension | Zion Explosive Resupply teleported in 4830 | -4/Extension | Zion Thermal Resupply teleported in 4989 | -4/Extension | First assault squad dispatched 5177 | -4/Extension | Spotted B-86 Titan 5214 | -4/Extension | Disrupted transfer network 5217 | -4/Extension | Allies destroyed B-86 Titan 5244 | -4/Extension | Spotted B-86 Titan 5255 | -4/Extension | Rescued a captive Derelict 5258 | -4/Extension | Incoming assault squad redirected 5260 | -4/Extension | Lost 6 allies 5274 | -4/Extension | Zion Heavy squad teleported in 5279 | -4/Extension | Rescued A7 5426 | -4/Extension | Allies destroyed B-86 Titan 5464 | -4/Extension | Rescued a captive Derelict 5475 | -4/Extension | Destroyed 11 combat bots 5508 | -4/Extension | Found Prototype Protection 5508 | -4/Extension | Identified Zio. Weapon Casing 5534 | -4/Extension | High security lockdown imminent 5565 | -4/Extension | Rescued a captive Derelict 5614 | -4/Extension | High security lockdown engaged 5646 | -4/Extension | Lost 3 allies 5671 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5680 | -4/Extension | Discovered exit to Research (range 10) 5683 | -4/Extension | Discovered new exit (range 5) 5685 | -4/Extension | Entered Research 5685 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5710 | -3/Research | Lost 3 allies 5719 | -3/Research | Discovered new exit (range 13) 5719 | -3/Research | Retrieved Zion intel report: Main Access 5719 | -3/Research | Identified exit to Research 5720 | -3/Research | Zion Hacker squad teleported in 5723 | -3/Research | Identified exit to Armory 5734 | -3/Research | Entered Armory 5750 | -3/Armory | Identified Transdimensional Reconstructor 5750 | -3/Armory | Warped through subspace to slip node 5750 | -3/Armory | Discovered new exit (range 1) 5750 | -3/Armory | Identified exit to Lab 5751 | -3/Armory | Entered Lab 5751 | -3/Lab | Discovered exit to Research (range 10) 5755 | -3/Lab | Hidden lab's door opened automatically 5755 | -3/Lab | Sensor layout match revealed 5756 | -3/Lab | Gained access to the hidden lab's interior 5782 | -3/Lab | Found Alien Artifact 5782 | -3/Lab | Identified Integrated Mediator 5782 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 5808 | -3/Lab | Found Prototype Hackware 5808 | -3/Lab | Identified Deep Network Scanner 5835 | -3/Lab | Found Alien Artifact 5838 | -3/Lab | Found Transdimensional Reconstructor 5848 | -3/Lab | Unable to decrypt terminal 5864 | -3/Lab | Found Prototype Protection 5866 | -3/Lab | Found Prototype Energy Cannon 5868 | -3/Lab | Found Prototype Energy Cannon 5868 | -3/Lab | Identified Warp Cannon 5882 | -3/Lab | Unable to decrypt terminal 5883 | -3/Lab | Unable to decrypt terminal 5890 | -3/Lab | Found Alien Artifact 5891 | -3/Lab | Identified Core Reset Matrix 5891 | -3/Lab | Identified Dimensional Node Initializer 5891 | -3/Lab | Identified Core Expander 5891 | -3/Lab | Used Core Reset Matrix 5893 | -3/Lab | Discovered exit to Research (range 7) 5895 | -3/Lab | Entered Research 5895 | -2/Research | Evolved 2 slots: Utility x2 5895 | -2/Research | Installed Core Expander, added new Power slot 5896 | -2/Research | Identified Hvy. Regenerative Plating 5900 | -2/Research | Identified Potential Cannon 5921 | -2/Research | Zion Hacking Resupply teleported in 6033 | -2/Research | Zion Heavy squad teleported in 6067 | -2/Research | Spotted B-90 Cyclops 6068 | -2/Research | Zion Recon squad teleported in 6107 | -2/Research | Build established: Hacker-Sprinter 6113 | -2/Research | Retrieved Zion intel report: Unaware Analyses 6114 | -2/Research | Zion Defense Resupply teleported in 6119 | -2/Research | Found Prototype Device 6119 | -2/Research | Identified Exp. Thermal Defense Suite 6149 | -2/Research | Zion Recon squad teleported in 6153 | -2/Research | Zion Explosive Resupply teleported in 6243 | -2/Research | Found Prototype Device 6243 | -2/Research | Identified Exp. EM Shield 6261 | -2/Research | Spotted B-90 Cyclops 6276 | -2/Research | Spotted B-90 Cyclops 6295 | -2/Research | Lost 4 parts (2p2u) 6328 | -2/Research | Spotted B-90 Cyclops 6359 | -2/Research | Discovered new exit (range 15) 6375 | -2/Research | Identified exit to Access 6375 | -2/Research | Entered Access 6375 | -1/Access | Evolved 2 slots: Utility x2 6406 | -1/Access | Lost 4 parts (1n3u) 6409 | -1/Access | Retrieved Zion intel report: Emergency Access 6410 | -1/Access | Zion Hacker squad teleported in 6430 | -1/Access | Zion Hacker squad teleported in 6454 | -1/Access | Zion Zionite Resupply teleported in 6461 | -1/Access | Lost 4 allies 6461 | -1/Access | Found Prototype Protection 6461 | -1/Access | Identified Zio. Shade Carapace 6470 | -1/Access | Found Prototype Processor 6470 | -1/Access | Identified Exp. Targeting Computer 6580 | -1/Access | Lost 3 allies 6587 | -1/Access | Discovered new exit (range 6) 6588 | -1/Access | Identified exit to Surface 6588 | -1/Access | Initialized slip node 6613 | -1/Access | Spotted B-99 Colossus 6625 | -1/Access | Zion Hacking Resupply teleported in 6625 | -1/Access | Search patrols dispatched 6641 | -1/Access | Zion Light squad teleported in 6694 | -1/Access | Central database locked down 6703 | -1/Access | Zion Trap Resupply teleported in 6717 | -1/Access | Build established: Wizard-Sprinter 6745 | -1/Access | Spotted B-99 Colossus 6821 | -1/Access | Garrison activated, responded to threat 6875 | -1/Access | Search patrols dispatched 6945 | -1/Access | Lost 5 parts (3u2w) 7058 | -1/Access | Lost 3 parts (1p1n1u) 7089 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 7099 | -1/Access | Zion Thermal Resupply teleported in 7119 | -1/Access | High security lockdown imminent 7155 | -1/Access | Retrieved Zion intel report: Active Garrisons 7156 | -1/Access | Zion Hover Resupply teleported in 7165 | -1/Access | Lost 7 parts (1p1n4u1w) 7183 | -1/Access | Spotted B-99 Colossus 7199 | -1/Access | High security lockdown engaged 7219 | -1/Access | Spotted B-99 Colossus 7219 | -1/Access | Spotted B-99 Colossus 7240 | -1/Access | Warped through subspace to slip node 7241 | *** | Heading to fleet! Last Messages --------------- 07200_ Acquired Quantum Reactor. Sealed Heavy Doors opened remotely. 07209_ Acquired Unknown Reactor. 07212_ Slug penetrates Wall. 07215_ Identified Lgt. Quantum Reactor. 07215_ Slug penetrates Wall. 07219_ ALERT: Assault forces dispatched. 07219_ Penetrated by Slug. 07220_ Slug penetrates H-88 Terminator. 07220_ H-88 Terminator suffers critical hit (Destroy). 07220_ H-88 Terminator destroyed. 07220_ Slug penetrates Wall. 07220_ Penetrated by Slug. 07220_ Slug penetrates Wall. 07220_ Slug penetrates B-99 Colossus. 07222_ Penetrated by Slug. 07222_ Slug penetrates Wall. 07233_ Adv. Corruption Screen intercepted 1% system corruption. 07239_ Deep Network Scanner destroyed. 07240_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | ### ######## #### ]#???????????????????????? | | ### %% #???????????????????????? | | # % * +???????????????????????? | | # ######"# #???????????????????????? | | ### "" != ##???####+###???????????????????????? | | ###""" != ##??????????????????????????????????? | | ###"F ! ! ##??????????????????????????????????? | | ###""" ##??????????????????????????????????? | | ###""" ##??????????????????????????????????? | | ###""" ##??????????????????????????????????? | | ### ##??????????????????????????????????? | | ###?????????????????????????????????? | | [ ####????????????????????????????????? | | #######/### *######??????????????????????????????? | | " " ## [# ####??????????????????????????????? | | # """ #"[ # ##??????????????????????????????? | | # """ ## *# ##??????????????????????????????? | | # " ## # ######??????????????????????????? | | # = ## =## ###############?????????????????? | | # = ## #### ## ###########?????????????????? | | # ## T""" ""?????????????????? | | # ## " """ "??????????????????? | | # ## "??????????????????? | | ########### ! "??????????????????? | | ######### # <"" "??????????????????? | | #?????##### @" "??????????????????? | | #??????#### "??????????????????? | | ????????### "??????????????????? | | ?????????## "??????????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ########### ###################?????????????????? | | ########### ##???#####??????????????????????????? | | # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | + ##??????????????????????????????????? | | # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | """"""" # ##??????????????????????????????????? | | """"""" # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | #+######### ##??????????????????????????????????? | | ##??????????????????????????????????? | | ####"###### ##??????????????????????????????????? | | ## # ##??????????????????????????????????? | | ?# # ##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 65 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 16 Corruption Block 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 50 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 72 Melee Accuracy 8 Offensive Hacking 59 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Field Propulsion Array | -2/Research | Hacked Xenon Bombardment Thruster | -1/Access | Hacked Micro-nuke Launcher | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Reset Matrix Core Expander Dimensional Node Initializer Achievements -------------- Fitting Room I Laugh At Your Crits Infodabbler Look Less Dangerous Next Time Luggage Code Recruitment Drive Suspicious Thread The Needle Around The Corner Throw Away The Key Challenges ------------ None Game ------ Seed SwordGrapheneStreamer Manual? 0 Play Time 03:36:45 Cumulative 374.4 hours Start 2025.10.24 @ 20:05:13 End 2025.10.25 @ 11:18:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 88 Adventurer 68 Explorer 3 Win Type 2 Total 31 Types 18/2/3/4/3/0/0/0/0/1 Lore% 78 Gallery% 75 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b901657-0a60-4591-a413-6189b8f95319