Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 21:10:33 Player: Bearly Playable Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (491) 491 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1746 Bonus ------- None Cogmind --------- Core Integrity 186/400 Matter 144/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Transport Network Coupler Targeting Computer Targeting Computer Targeting Computer Small Laser Advanced Beam Cannon Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Compact Wheel Transport Network Coupler Targeting Computer Targeting Computer Targeting Computer Small Laser Advanced Beam Cannon Assault Rifle Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 8 10 . 10 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads . | . . . . Leg . | . . . . Wheel 9 | 2 2 . 5 Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 4 3 . 4 Energy Gun 3 | 1 2 . . Energy Cannon 3 | . . . 3 Ballistic Gun 3 | 3 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . 4 . 2 Power 2 | . 2 . . Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 89 100 95 Engine 10 | . 9 14 11 Wheel 28 | . 28 28 30 Storage 13 | . 14 14 11 Processor 6 | . 5 . 11 Hackware 6 | . 3 14 11 Energy Gun 9 | . 10 14 4 Energy Cannon 2 | . . . 8 Ballistic Gun 14 | . 17 14 6 Naked Turns . | . . . . Heaviest Build 33 | 13 30 28 33 Greatest Support 42 | 26 32 32 42 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 14 | 2 9 8 14 Average Carried 6 | 1 5 8 11 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 2 8 8 11 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 678 | 177 274 117 110 Remotely . | . . . . Salvage Created 761 | . 466 . 295 Parts 56 | . 37 . 19 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 10 . 7 Guns 11 | . 9 . 2 Cannons 4 | . . . 4 AOE 2 | . 1 . 1 Classes Destroyed 8 | . 6 . 2 Worker 1 | . 1 . . Builder 1 | . . . 1 Hauler 2 | . . . 2 Recycler 2 | . 2 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 6 . 3 Grunt 8 | . 4 . 4 Best Kill Streak 7 | . 7 . 3 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 120 | . 75 . 45 Missed 33 | . 23 . 10 Damage Taken 943 | . 470 . 473 Core 297 | . 83 . 214 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 82 | . 54 . 28 Largest 2 | . 2 . 2 Hottest 136 | . 60 . 136 Shots Fired 154 | . 106 . 48 Gun 118 | . 103 . 15 Cannon 32 | . . . 32 Launcher 4 | . 3 . 1 Special . | . . . . Kinetic 80 | . 70 . 10 Thermal 70 | . 33 . 37 Explosive 4 | . 3 . 1 Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 . 5 Robot Miss Streak 5 | . 5 . 3 Penetration Max . | . . . . Secondary Targets 5 | . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 85 | . 57 . 28 Core Hits 42 | . 27 . 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1464 | . 883 . 581 Guns 814 | . 696 . 118 Cannons 409 | . . . 409 Explosions 241 | . 187 . 54 Melee . | . . . . Ramming . | . . . . Kinetic 539 | . 477 . 62 Thermal 684 | . 219 . 465 Explosive 241 | . 187 . 54 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . 6 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 609 | . 12 . 609 Average Temperature 283 | . 6 . 307 Received Heat Transfer 120 | . 54 . 66 Effects 24 | . . . 24 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 7 | . . . 7 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1365 | . 500 . 865 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 237 | . 237 9 202 Initial 9 | . . 9 3 Average 59 | . 69 9 71 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 90 | 100 86 100 93 Level 1 9 | . 13 . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 20 . 9 Peak Tracking Total 6 | . 6 . 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 8 . 4 Successful 6 | . 6 . . Failed 6 | . 2 . 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 8 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Alert Level 2 | . 2 . . Unreport Threat 2 | . 2 . . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1237 | 71 761 134 271 Spaces Moved 945 | 67 585 135 158 Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 940 | 62 585 135 158 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 90 Average Speed 97 | 87 98 100 95 Slowest Speed 120 | 100 115 100 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 62 30 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . 20 . . Melee . | . . . . Projectile . | . . . . AOE 20 | . 20 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1102 | 75 665 134 228 Wait 24 | . . . 24 Move 942 | 66 584 134 158 Hop . | . . . . Pick Up 22 | 1 14 . 7 Fast Attach 6 | 6 . . . Attach 11 | . 6 . 5 Detach 2 | . 1 . 1 Swap 11 | 2 4 . 5 Drop 2 | . 2 . . Fire 82 | . 54 . 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 18) 502 | -10/Materials | Discovered new exit (range 18) 607 | -10/Materials | Discovered new exit (range 7) 833 | -10/Materials | Entered Mines 872 | -10/Mines | Met a Derelict bent on vengeance 905 | -10/Mines | Learned location of Storage (-9) 932 | -10/Mines | Discovered new exit (range 7) 952 | -10/Mines | Learned Materials stockpile data 967 | -10/Mines | Entered Materials 967 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1070 | -9/Materials | Build established: Scavenger-Mutant 1202 | -9/Materials | Core integrity fell below 50% 1238 | -9/Materials | Self-destructed Last Messages --------------- Material Compactor disabled. S-10 Pest destroyed. Power failure, Ion Engine shutdown. Overheating: Matter decay (-63). Overheating: Lrg. Storage Unit damaged (-63). Overheating: Ion Engine damaged (-1). Overheating: Arm. Wheel damaged (-39). Overheating: Core damaged (-40). Power failure, Ion Engine shutdown. Overheating: Matter decay (-34). Overheating: System interference. Adv. Beam Cannon temporarily disabled. Signal Interpreter temporarily disabled. Overheating: Energy bleed (-50). Arm. Wheel destroyed. Destroyed Flight Unit. S-10 Pest destroyed. Adv. Beam Cannon broken. Overheating: Short circuit. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????# ####### ????????????????? | | ?????????# ????????????????? | | ?????????# ????????????????? | | ?????????# ????????????????? | | ?????????### ###+### ????????????????? | | ???????????#! ! ## #????????????????????? | | ???????????#^!^ !! ## "" #????????????????????? | | ???????????#! ^ ## "" #????????????????????? | | ??????????## ## T" #????????????????????? | | ??????????# ## "" #????????????????????? | | ??????????# + "" #????????????????????? | | ??????????# ### #????????????????????? | | ?########## ###?######????????????????????? | | ?? # #?????????????????????????????? | | ?? # #?????????????????????????????? | | ?# """ # == #?????????????????????????????? | | ?# """ !# #?????????????????????????????? | | ?# """ %+= #?????????????????????????????? | | ?# """ # #?????????????????????????????? | | ?# """ ### #??########???????????????????? | | ?# #?# #??# """ #???????????????????? | | ?# #?# #??# """ #???????????????????? | | ?##########?# #??# """ +???????????????????? | | ????????#####+## #### #???????????????????? | | ?????#### # % + #???????????????????? | | ?????#""" #= #### @ #???????????????????? | | ?????#"T +[= #??########???????????????????? | | ?????#""" #%[*#?????????????????????????????? | | ?????#### #[= #?????????????????????????????? | | ????????# #= ########### #???????????????? | | ????????######## #???????????????? | | ??????????# [% ??????????????? | | ??????????# %*% ??????????????? | | ??????????# """ " = """ ??????????????? | | ??????????+ """""* "" """"??????????????????? | | ??????????# """"" == "" """???????????????????? | | ??????????# """"[%%*" " """???????????????????? | | ??????????# "" =!! "" """??????????????????? | | ??????????# ??????????????? | | ??????????# ??????????????? | | ??????????# % ###+## ??????????????? | | ??????????# ######## #??? ?? ???????????????? | | ??????????#????????? #???=??? ?????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ####????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? #???????????????????????????? | | ?????????????????????#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteNavigationChronowheel Manual? 0 Play Time 00:14:59 Cumulative 4.1 hours Start 2024.04.12 @ 18:36:16 End 2024.04.12 @ 21:10:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ae31446-cf08-45c0-b6f1-8a16549d7e5b