Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.26 @ 06:28:56 Player: Boris Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (369) 1845 Value Destroyed (16933) 16933 Prototype IDs (67) 1340 Alien Tech Used (7) 1400 Bonus (12915) 12915 TOTAL SCORE: 42533 Bonus ------- High Alert Combat Kills 3280 Follower Combat Kills 2619 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 868 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -2452 Cogmind --------- Core Integrity 0/1300 Matter 130/300 Energy 36/700 System Corruption 31% Temperature Cool (0) Movement Rolling (150) Ox8 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Overtuned Huge Scrapsphere > --- UTILITY (12) ----- Cargo Storage Unit Experimental Energy Well Quantum Capacitor Experimental Hacking Suite > --- WEAPON (4) ------- Gamma Rifle Coil Gun Compact Tesla Bomb Launcher > --- INVENTORY (30) --- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Structural Scanner Experimental Signal Interpreter Experimental System Shield Quantum Router Long-range Tractor Beam Mapping Drone Bay (2/3) Quantum Rifle Potential Cannon Compact Tesla Bomb Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Experimental Power Amplifier Advanced Cryofiber Web Experimental Heat Sink Cargo Storage Unit Experimental Energy Well Spectral Analyzer Heavy Regenerative Plating Experimental Hacking Suite > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Experimental Heat Sink Experimental Heat Sink Structural Scanner Experimental Signal Interpreter Quantum Capacitor Advanced Cloaking Device Improved Energy Mantle Phase Redirector Experimental System Shield Quantum Router Long-range Tractor Beam Mapping Drone Bay Transdimensional Reconstructor Gamma Rifle Gamma Rifle Gamma Rifle Quantum Rifle Coil Gun Hypervelocity Railgun Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Vortex Catalyst Activator [Rating: 184] Favorites ----------- Power Neutrino Core Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Scrap Suit Device Scrap Suit Storage Humpback Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Reactive Plating Artifact Phase Redirector Weapon Overtuned Pulse Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Slots Evolved 14 | . . . . . 8 . . . . . . 2 . . . . . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 5 . . . . . . 1 . . . . . . 2 . . 2 . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 666 | 6 14 45 1 1 73 11 21 6 13 2 25 107 20 7 . 16 22 12 65 82 22 35 60 Power 47 | 1 1 4 . . 6 . . . . . . 8 2 . . 2 3 . 3 7 2 1 7 Engine 10 | 1 . 3 . . 4 . . . . . . 2 . . . . . . . . . . . Core 20 | . 1 1 . . 2 . . . . . . 5 2 . . 2 2 . 1 3 . . 1 Reactor 17 | . . . . . . . . . . . . 1 . . . . 1 . 2 4 2 1 6 Propulsion 41 | 2 2 6 . 1 9 2 . . . . . 6 4 . . . 1 . . 2 2 4 . Treads 19 | 2 2 2 . . 3 1 . . . . . 3 2 . . . . . . 1 1 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 22 | . . 4 . 1 6 1 . . . . . 3 2 . . . 1 . . 1 1 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 322 | 1 5 24 . . 33 5 14 4 7 1 18 49 10 3 . 10 10 6 29 40 11 21 21 Device 236 | . . 14 . . 22 5 11 3 6 1 15 36 9 2 . 9 9 3 25 31 5 16 14 Storage 12 | 1 2 1 . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . 3 Processor 16 | . 1 . . . 3 . 1 . . . . 2 1 . . 1 1 . . 1 1 3 1 Hackware 18 | . . . . . 3 . 1 . . . . 3 . . . . . . 2 8 . 1 . Protection 38 | . 2 9 . . 4 . 1 1 1 . 3 7 . . . . . 3 1 . 4 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 256 | 2 6 11 1 . 25 4 7 2 6 1 7 44 4 4 . 4 8 6 33 33 7 9 32 Energy Gun 96 | . 1 4 . . 11 1 3 1 3 1 4 16 2 . . 2 2 2 11 13 4 2 13 Energy Cannon 37 | . 1 2 . . 4 . 1 . . . 2 . . 4 . 2 2 3 6 3 2 1 4 Ballistic Gun 57 | 2 3 2 1 . 1 3 . . 2 . . 18 1 . . . 2 1 6 6 . 4 5 Ballistic Cannon 4 | . 1 2 . . . . . . . . . . . . . . . . . 1 . . . Launcher 28 | . . . . . 1 . 2 . 1 . 1 2 . . . . . . 7 7 . 2 5 Special Weapon 9 | . . . . . 2 . . . . . . 4 1 . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . 1 . . 5 . . . . . . 4 . . . . 2 . 3 3 . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . 5 . . . . . . 2 1 2 . . 6 . 3 1 13 2 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 System Corruption 22 | . . . . . . . . . . . . . . . . . 11 . . . . . 11 Parts Lost 70 | . . 6 . . 7 . . . . . . 16 . 1 . 1 . . 2 11 1 4 21 Power 16 | . . 2 . . 1 . . . . . . 4 . . . . . . 1 3 1 . 4 Propulsion 8 | . . 2 . . 3 . . . . . . 2 . . . . . . . . . . 1 Utility 29 | . . 2 . . 2 . . . . . . 6 . 1 . 1 . . 1 5 . 2 9 Weapon 17 | . . . . . 1 . . . . . . 4 . . . . . . . 3 . 2 7 Highest Loss Streak 15 | . . 2 . . 3 . . . . . . 9 . 1 . 1 . . 1 6 1 2 15 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 93 90 90 82 73 73 73 73 73 73 73 75 80 82 81 78 76 75 77 68 72 70 Engine 3 | . 8 5 . . 5 6 6 6 6 6 6 2 8 . . . . . . . . . . Core 6 | . 5 6 10 10 5 6 6 6 6 6 6 5 2 11 11 11 5 . 2 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 4 4 13 12 8 Treads 7 | . 28 22 10 10 5 . . . . . . . 4 5 5 5 . . . . 2 . . Wheel 11 | . . 6 20 20 14 11 13 13 13 13 13 10 5 5 5 5 10 11 10 9 6 7 8 Device 11 | . . 8 . . 11 20 13 19 15 13 16 11 18 22 23 22 22 20 17 16 14 16 17 Storage 9 | . 14 12 20 20 7 6 6 6 6 6 6 4 . 2 5 5 5 5 5 5 4 4 4 Processor 3 | . 4 . . . 7 . . 6 6 6 6 5 9 7 5 4 5 5 5 5 8 6 5 Hackware 3 | . . . . . 2 6 12 . . . . 8 5 5 5 5 5 5 11 13 4 4 4 Protection 1 | . 5 3 . . 2 . . . 3 6 3 . . . . . . 2 2 . 1 3 3 Energy Gun 9 | . . 15 10 10 9 8 11 12 11 13 12 8 10 6 . 1 3 6 5 9 4 5 10 Energy Cannon 2 | . 5 7 . . . . . . . . . . . 6 17 15 11 6 1 . 4 3 . Ballistic Gun 4 | . 21 1 10 10 . 4 . . . . . 5 4 3 . . 1 2 4 1 . 3 2 Ballistic Cannon 2 | . 1 1 10 10 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 269 | 10 34 237 237 237 269 242 262 261 262 257 262 265 56 91 91 91 110 108 222 207 235 252 240 Greatest Support 75 | 40 40 60 36 36 58 52 40 40 40 40 52 52 75 20 20 20 40 40 40 40 40 40 40 Greatest Overweight (x) 23 | 2 . 11 6 14 23 7 6 6 6 6 6 8 2 4 4 4 4 2 5 5 10 11 7 Average Overweight (x) 4 | . . . 6 12 5 5 5 5 5 6 5 4 1 2 4 3 2 2 4 4 7 5 5 Largest Inventory Capacity 35 | 8 15 35 35 35 35 35 35 35 35 35 35 35 5 15 15 15 15 15 30 30 30 30 30 Average Capacity 27 | 7 12 17 35 35 35 35 35 35 35 35 35 33 5 9 15 15 15 15 27 30 30 30 30 Most Carried 35 | 4 15 27 27 33 35 35 35 35 35 35 35 35 5 13 15 15 15 15 30 30 30 30 30 Average Carried 25 | 2 11 15 27 28 31 33 34 33 34 34 34 31 4 7 13 14 14 14 26 29 29 27 26 Final Capacity 35 | 8 15 35 35 35 35 35 35 35 35 35 35 5 5 15 15 15 15 15 30 30 30 30 30 Final Carried 35 | 4 15 27 27 32 33 33 33 35 35 34 32 5 5 12 15 15 15 15 30 30 30 28 15 Class Distribution -------------------- 27% | Hauler-Scrapper 22% | Hauler-Gunner 14% | Scavenger-Scrapper 9% | Mutant 6% | Hacker-Scrapper 5% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Hauler-Gunner | -8/Recycling Hauler-Gunner | -8/Scraptown Hauler-Scrapper | -6/Factory Hauler-Scrapper | -6/Waste Hauler-Scrapper | -6/Factory Hauler-Scrapper | -6/Lower Caves Hauler-Scrapper | -6/Lower Caves Hauler-Scrapper | -6/Data Miner Hauler-Scrapper | -5/Proximity Caves Hauler-Scrapper | -5/Factory Scavenger-Scrapper | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Hacker-Scrapper | -4/Factory Hacker-Scrapper | -4/Armory Scavenger-Scrapper | -4/Lab Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Quarantine Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Matter Collected 12095 | 288 550 483 . 31 2102 244 204 70 194 . 290 1805 531 152 34 225 329 184 1081 1565 41 1050 642 Remotely 1800 | . . . . . . . . . . . 8 871 . . . . . . 281 420 . 220 . Salvage Created 20612 | 95 779 827 . . 1438 213 632 60 137 . 269 2063 1285 649 278 300 374 240 2519 2997 79 2914 2464 Parts 867 | 3 61 51 . . 64 11 24 . 2 . 14 81 31 30 9 12 10 18 106 95 19 111 115 Haulers Intercepted 12 | . 2 . . . 4 . . . . . . 1 . 2 . . . . 1 . . 1 1 Recyclers Shooed 12 | . 2 . . . 3 . . . . . . 1 . . . . . . 2 . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . 22 . . . . . . 2 . 12 . . . 7 20 . 17 . . . . . Prevented 24 | . . . . . . . . . . . 9 . . . 4 10 . 1 . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Combat Hostiles Destroyed 259 | . 12 20 . . 15 . 9 . 3 . 10 31 . 7 5 4 6 9 26 43 1 26 32 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 148 | . 8 12 . . 10 . 6 . 2 . 1 23 . 4 . 1 4 8 16 29 . 9 15 Cannons 37 | . 4 7 . . 2 . . . . . 1 . . 2 3 1 . 1 4 1 . 11 . AOE 30 | . . . . . . . . . 1 . 6 7 . . . . . . . 4 . 4 8 Classes Destroyed 30 | 2 6 3 . . 5 . . . 1 . 1 2 . . 1 . 2 . 1 1 . 2 3 Worker 14 | . . . . . 1 . . . . . . 1 . . . . . . 2 . . 2 8 Builder 22 | . 5 . . . . . 1 . . . . 6 . . . . . . 3 . . 4 3 Tunneler 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 4 . . . . . . 1 . 2 . . . . 1 . . 1 1 Recycler 19 | 1 1 . . . 2 . . . . . . 1 . . . . . . 3 . . 4 7 Minesweeper 4 | . . . . . . . . . 1 . 1 . . . 1 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . . . 1 . 1 . . . . 2 . . . . . . 1 2 . 3 1 Swarmer 43 | . 3 4 . . 4 . . . . . 6 3 . 2 3 . . 9 2 3 . 4 . Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Grunt 79 | . 9 1 . . . . 6 . . . 2 13 . 3 1 2 2 . 10 16 . 2 12 Brawler 8 | . . . . . . . . . . . . 3 . . . . 1 . . 3 . . 1 Duelist 10 | . . . . . . . . . . . 1 1 . . . . . . . 6 . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Sentry 16 | . . 1 . . 4 . 3 . . . . . . 2 . . . . 3 2 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Hunter 32 | . . . . . 2 . . . 3 . 1 6 . . . 1 . . 4 5 . 6 4 Programmer 34 | . . . . . 4 . . . . . . 3 . . . 1 1 . 6 6 . 4 9 Heavy 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . Scrapoid 8 | . . . . . 1 2 1 . . . . 2 1 . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 28 | 1 3 4 . . 2 . 2 . 2 . 5 9 . 4 3 2 2 5 6 5 1 7 28 Combat Bots Only 8 | . 3 4 . . 2 . 2 . 2 . 5 7 . 3 3 2 2 5 4 5 1 5 8 Max Kills in Single Turn 21 | 1 2 2 . . 1 1 2 . 1 . 5 3 1 2 1 1 1 1 3 2 1 3 21 Gunslinging 1 | . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Exploded 5 | . . . . . . . . . 1 . 5 3 . . . . . . . 1 . 3 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Hostile Shots Fired 1824 | . 50 96 . . 167 . 31 . 33 . 43 199 . 15 15 15 6 52 192 266 21 248 375 Missed 545 | . 13 27 . . 67 . 14 . 12 . 17 50 . 2 5 7 2 14 64 85 5 76 85 Damage Taken 23612 | . 438 1477 . . 1231 28 308 . 260 . 540 4119 . 311 197 170 269 372 1884 3282 347 2520 5859 Core 2753 | . 81 130 . . 121 28 41 . 8 . . 462 . . 24 . 58 20 223 340 . 92 1125 Absorbed by Shields 2204 | . . . . . 69 . . . . . . . . . . . 165 221 664 . 65 244 776 Reduced by Siege Mode 360 | . . . . . . . . . . . . 100 . . . . . . . 65 26 169 . Redirected to Core 94 | . . . . . . . . . . . . . . . . . . . . . . . 94 Redirected to Shielding 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 422 | . . . . . 4 . . . 125 . 61 232 . . . . . . . . . . . Regen/Repaired (Parts) 3281 | . . . . . 23 30 561 . . 10 50 272 323 . . 15 . . 59 304 10 526 1098 Core Remaining (%) 57 | 100 . . . 15 . . . . . . 76 . . . . . . 43 . . 51 . . Volleys Fired 963 | 14 90 58 . . 95 10 28 2 16 . 15 98 50 13 11 9 39 19 86 126 11 87 86 Largest 4 | 2 2 3 . . 3 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 2 4 4 Hottest 344 | 40 95 200 . . 220 160 160 160 160 . 160 241 205 243 243 243 243 243 300 300 140 240 344 Shots Fired 2215 | 28 179 125 . . 168 21 52 4 30 . 26 257 60 37 31 27 83 56 233 341 19 225 213 Gun 1829 | 28 153 75 . . 145 21 47 4 27 . 22 249 58 19 . 2 79 50 196 295 6 154 199 Cannon 306 | . 26 50 . . 21 . 1 . . . 3 . . 18 31 25 4 6 27 13 12 63 6 Launcher 71 | . . . . . . . 4 . 3 . 1 4 . . . . . . 10 33 . 8 8 Special 9 | . . . . . 2 . . . . . . 4 2 . . . . . . . 1 . . Kinetic 752 | 28 160 25 . . 15 18 . . 10 . . 142 45 7 . . 25 16 99 67 . 61 34 Thermal 1144 | . 19 100 . . 135 3 48 4 17 . 22 107 13 12 . 2 54 34 97 234 18 156 69 Explosive 9 | . . . . . . . . . 3 . 1 4 . . . . . . . 1 . . . Electromagnetic 298 | . . . . . 16 . 4 . . . 3 . . 18 31 25 4 6 37 39 . 8 107 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 22 | 7 14 17 . . 14 6 9 7 14 . 9 22 17 7 8 10 5 4 8 20 6 22 13 Robot Miss Streak 13 | 3 4 4 . . 4 3 1 . 8 . 8 4 3 3 2 2 4 13 6 9 2 5 4 Penetration Max 2 | . . . . . . . . . . . . 1 2 1 . . 1 . 1 2 . 2 1 Secondary Targets 28 | . 1 3 . . 1 . . . . . . 9 . . . . 2 3 1 4 . . 4 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . 1 . . . . 1 1 1 1 . . 1 Capacitor 14 | . . . . . . . . . . . . . . . . . . . . . . 8 6 Shots Hit Robots 1421 | 17 114 92 . . 128 16 41 4 23 . 20 169 51 21 16 14 47 17 139 211 11 127 143 Core Hits 711 | 4 44 31 . . 61 3 18 . 12 . 13 100 12 12 5 6 22 9 74 144 2 66 73 Critical Kills 41 | . 1 2 . . 1 . . . 1 . . 2 4 1 . . 2 . 1 5 1 14 6 Critical Parts Destroyed 48 | 1 1 . . . . . . . 2 . . 9 6 . . . 2 . 4 10 . 10 3 Critical Strikes 163 | 1 3 5 . . 2 1 6 1 4 . 1 15 17 2 2 . 8 2 10 26 1 37 19 Burn 56 | . . . . . 1 1 6 1 1 . 1 4 . 1 . . 4 1 4 11 . 13 7 Meltdown 6 | . . 1 . . . . . . . . . . . . . . . . . . 1 3 1 Destroy 91 | 1 2 2 . . 1 . . . 3 . . 11 17 1 . . 4 . 5 15 . 21 8 Blast 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . Corrupt 7 | . . . . . . . . . . . . . . . 2 . . 1 1 . . . 3 Melee Attacks 83 | . . 3 . . 12 . 4 . . . . 8 . . . . 4 . 7 14 . . 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . 3 . . 11 . . . . . . 8 . . . . 4 . 7 14 . . 31 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . 4 . . . . 3 . . . . . . 3 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64958 | 118 1267 1873 . . 3031 455 857 82 673 . 685 7217 724 616 560 563 1483 494 6171 7538 288 5847 24416 Guns 30712 | 118 955 1194 . . 2575 455 812 82 474 . 343 5076 724 199 . 31 1364 463 3988 6107 105 2406 3241 Cannons 7580 | . 282 679 . . 456 . . . . . 93 . . 414 560 532 119 31 793 314 183 2799 325 Explosions 24849 | . . . . . . . 45 . 199 . 249 1862 . . . . . . 1065 1070 . 642 19717 Melee 1754 | . . . . . . . . . . . . 271 . . . . . . 303 47 . . 1133 Ramming 63 | . 30 . . . . . . . . . . 8 . 3 . . . . 22 . . . . Kinetic 10754 | 118 1008 433 . . 124 412 . . 207 . . 3269 415 31 . . 424 136 2023 1160 . 703 291 Thermal 41362 | . 229 1440 . . 2607 43 812 82 267 . 343 2261 309 168 . 31 940 327 2187 5155 288 4786 19087 Explosive 1856 | . . . . . . . . . 199 . 249 1408 . . . . . . . . . . . Electromagnetic 7681 | . . . . . 300 . 45 . . . 93 . . 414 560 532 119 31 1636 1176 . 358 2417 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1754 | . . . . . . . . . . . . 271 . . . . . . 303 47 . . 1133 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1488 | . . . . . . . . . . . . . . . . . . . . . . . 1488 Highest Corruption 31 | . . . . . 5 5 5 . . . 1 22 22 22 22 22 24 . 17 21 26 13 31 Average Corruption 11 | . . . . . 3 5 3 . . . 1 5 22 22 22 22 22 . 10 18 25 6 5 Corruption Purged 10 | . . . . . . . 5 . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 366 | . . . . . 34 12 5 . . . . 23 32 14 23 32 4 . 49 81 16 9 32 Message Errors 79 | . . . . . 9 5 2 . . . . 4 7 3 1 7 2 . 9 16 6 2 6 Matter Fused 89 | . . . . . 9 5 . . . . . 3 7 7 6 7 1 . 7 24 5 1 7 Heat Flow Errors 33 | . . . . . 3 1 . . . . . 5 2 1 2 3 . . 7 3 1 2 3 Energy Discharges 32 | . . . . . 2 . 2 . . . . . 2 2 4 2 . . 4 6 1 1 6 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . 5 1 . 1 1 Parts Fused 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 44 | . . . . . 6 . . . . . . 5 7 1 2 8 . . 7 7 . 1 . Data Loss (major) 17 | . . . . . 1 . . . . . . . 3 . 2 1 . . 3 6 . . 1 Misfires 18 | . . . . . 1 1 1 . . . . . . . 3 2 1 . 2 4 1 . 2 Alerts 10 | . . . . . 1 . . . . . . 1 1 . . 1 . . 1 1 2 . 2 Misdirections 7 | . . . . . . . . . . . . 2 . . . . . . 1 4 . . . Weapon Failures 27 | . . . . . 1 . . . . . . 3 2 . 3 1 . . 3 9 . 1 4 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 3404 | . 2 . . . 33 . . . . . . 195 . 6 62 11 22 . 129 18 . 340 2586 Projectiles 495 | . 2 . . . 33 . . . . . . . . 6 62 11 22 . 1 18 . 340 . Explosions 2518 | . . . . . . . . . . . . 195 . . . . . . 7 . . . 2316 Melee 391 | . . . . . . . . . . . . . . . . . . . 121 . . . 270 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1767 | . . . . . . . . . . . . 381 . . . . . . 93 78 . 8 1207 Shots 21 | . . . . . . . . . . . . 11 . . . . . . 1 5 . 1 3 Rammed 10 | . 5 . . . . . . . . . . 3 . 1 . . . . 1 . . . . Targets Rammed 10 | . 5 . . . . . . . . . . 3 . 1 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . 199 314 . . 320 164 216 252 256 . 252 423 200 245 190 202 326 332 310 387 . 550 112 Average Temperature 95 | . 40 76 . . 67 55 66 131 97 . 111 120 83 76 54 64 120 133 71 132 . 188 27 Received Heat Transfer 2846 | . 252 827 . . 120 . 42 . . . 138 621 . 27 46 39 21 . 149 301 . 42 221 Effects 11 | . . 1 . . . . . . . . . 1 . . . . 1 . 1 3 . 4 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Energy Bleed 4 | . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Siege Activations 8 | . . . . . . . . . . . . 3 . . . . . . . 1 1 3 . Total Turns 251 | . . . . . . . . . . . . 83 . . . . . . . 22 18 128 . Longest Duration 54 | . . . . . . . . . . . . 34 . . . . . . . 22 18 54 . Robots Corrupted 28 | . . . . . 1 . . . . . 2 . . 2 3 2 . . 6 5 . . 7 Combat Hostiles 24 | . . . . . 1 . . . . . 2 . . 1 2 2 . . 5 5 . . 6 Parts Fried 74 | . . . . . 4 . 1 . . . 1 . . 2 7 8 . . 9 13 . 4 25 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 23 | . . 1 . . 4 . 3 1 . . . 1 . . . . 2 . 1 5 1 3 1 Combat Hostiles 19 | . . 1 . . 2 . 3 1 . . . 1 . . . . 2 . 1 4 1 2 1 Parts Melted 129 | . 1 4 . . 22 . 12 . 3 . . 27 . . . . . 3 5 34 . 14 4 Heat Transferred 39451 | . 481 1926 . . 4962 200 2411 300 750 . 900 4299 411 387 . 50 1554 700 3788 8981 150 4495 2706 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . 4 3 . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Peak Influence 1797 | 10 122 . 150 . 709 252 426 . . . . 1308 503 704 . . . . 792 1062 . 730 1797 Initial 443 | . 6 . 120 . . 248 36 . . . . 207 443 224 . . . . 46 387 . . 410 Average 354 | 3 59 . 145 . 266 200 218 . . . . 740 416 439 . . . . 289 535 . 292 756 Maximum Alert Level 5 | . . . . . 3 1 2 . . . . 4 2 3 . . . . 3 3 . 3 5 Low Security (%) 39 | 100 100 . 100 . 57 24 45 . . . . . . . . . . . 28 10 . 38 . Level 1 25 | . . . . . 2 75 45 . . . . 29 40 35 . . . . 52 42 . 33 . Level 2 21 | . . . . . 39 . 8 . . . . 14 59 46 . . . . 16 11 . 18 56 Level 3 10 | . . . . . . . . . . . . 29 . 19 . . . . 2 34 . 8 33 Level 4 2 | . . . . . . . . . . . . 26 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 . . . 12 . 4 . . . 1 11 . 5 . . . . 10 7 . 6 11 Investigation 20 | . 1 . . . 5 . 1 . . . . 4 . 2 . . . . 4 3 . . . Extermination 16 | . . . . . 4 . 1 . . . . 2 . 1 . . . . 2 3 . 1 2 Reinforcement 22 | . 1 . . . 3 . 2 . . . . 3 . 1 . . . . 4 . . 5 3 Assault 8 | . . . . . . . . . . . 1 2 . 1 . . . . . 1 . . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . Haulers Reinforced 4 | . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Distress Signals 15 | . 1 . . . 2 . 1 . . . . 1 . 1 . . . . 1 2 . 3 3 Communications Jammed 35 | . . . . . . . . . . . . 2 . . . . . . . . . 33 . Distress Signals 35 | . . . . . . . . . . . . 2 . . . . . . . . . 33 . Times Spotted 494 | . 27 26 . . 30 1 20 . 2 . 26 54 1 10 8 7 57 12 46 65 1 33 68 Peak Tracking Total 15 | . 3 6 . . 4 1 4 . 2 . 10 8 1 5 4 4 15 9 6 5 1 5 10 Tactical Retreats 30 | . 2 4 . . 1 . 1 . . . 5 2 . . 1 . 2 1 1 2 . 3 5 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Traps Triggered 21 | . 1 2 . . 3 . 4 . . . . 3 . 1 . . . . 2 4 . 1 . Indirectly 6 | . . . . . . . 2 . . . . . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Triggered 16 | . . 1 . . . . . . . . 5 . . . . 4 6 . . . . . . Most Traps Carried 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Machines Disabled 69 | . . 2 . . 5 . 1 . . . . 9 . . 1 . 1 . 21 5 4 2 18 Max in Single Turn 11 | . . 1 . . . . . . . . . 2 . . 1 . . . 3 1 1 1 11 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Machines Accessed 66 | . 9 1 1 3 10 . 6 . . 4 . 6 . 2 . 1 2 . 10 9 . 2 . Terminals 29 | . 7 . . . 4 . 3 . . . . 3 . . . . . . 5 7 . . . Fabricators 6 | . . . . . 2 . . . . . . 1 . . . . . . 3 . . . . Repair Stations 4 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Recycling Units 13 | . 2 . 1 . 4 . . . . . . 1 . 2 . . . . 2 1 . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 234 | . 27 2 2 8 19 . 13 . . 33 . 17 . 5 . 1 2 . 37 64 . 4 . Successful 148 | . 13 2 1 8 9 . 9 . . 33 . 12 . 3 . 1 2 . 18 34 . 3 . Failed 86 | . 14 . 1 . 10 . 4 . . . . 5 . 2 . . . . 19 30 . 1 . Catastrophic 14 | . 1 . . . 1 . 1 . . . . 1 . . . . . . 5 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 14 . 1 . 7 . 2 . . . . 9 . 4 . . 1 . 8 42 . . . Terminals 123 | . 21 . . . 12 . 6 . . . . 8 . . . . . . 20 56 . . . Fabricators 14 | . . . . . 3 . . . . . . 3 . . . . . . 8 . . . . Repair Stations 15 | . . . . . . . 4 . . . . 4 . . . . . . . 5 . 2 . Recycling Units 31 | . 6 . 2 . 4 . . . . . . 2 . 5 . . . . 9 3 . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 83 | . 6 2 . 8 3 . 3 . . 33 . 4 . . . 1 2 . 5 16 . . . Record 21 | . . 1 . 8 . . . . . 11 . . . . . . 1 . . . . . . Part Schematic 12 | . . . . . . . . . . 11 . 1 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . . . . . . . . . . . . . . . . 3 . . . Prototype ID Bank 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Terminal Index 5 | . 1 . . . 1 . . . . . . 1 . . . . . . 1 1 . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . Locate Traps 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 2 . . . 2 . 1 . . . . 1 . . . . . . . 4 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 1 . . . . . . 3 . . . . . . 4 . . . . Network Status 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Build 3 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 10 | . . . . . . . 2 . . . . 2 . . . . . . . 4 . 2 . Scan Component 5 | . . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . Repair 5 | . . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . Recycling Unit Hacks 7 | . 2 . . . . . . . . . . . . 1 . . . . 2 2 . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Retrieve Components 5 | . 2 . . . . . . . . . . . . 1 . . . . 1 1 . . . Scanalyzer 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 5 . 1 . 5 . 2 . . . . 3 . 2 . . . . 7 12 . . . Terminals 21 | . 5 . . . 1 . 1 . . . . 1 . . . . . . 2 11 . . . Track 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 3 . . . 1 . . . . . . . . . . . . . . 2 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 9 | . . . . . . . . . . . . 1 . . . . . . 2 6 . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 12 | . . . . . 4 . 1 . . . . 2 . 2 . . . . 2 1 . . . Patch 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . Scrapoids 7 | . . . . . 2 . . . . . . 1 . 1 . . . . 2 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 46 | . 8 . 1 . 5 . 6 . . . . 5 . 2 . . . . 9 8 . 2 . Full Trace Events 7 | . 1 . . . 1 . . . . . . 2 . . . . . . 2 1 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 8 . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 11 . 1 . . . . . . . . . . 6 Parts Built 3 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . 53 . . . . . . 51 . . . . . . 12 . . . . Total Part Build Rating 8 | . . . . . 6 . . . . . . 1 . . . . . . 1 . . . . Parts Repaired 5 | . . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . Time 260 | . . . . . . . 62 . . . . 35 . . . . . . . 145 . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 195 | . . . . . . . . . . . . . . . . . . . 195 . . . . Retrieved Components 26 | . 13 . . . . . . . . . . . . 10 . . . . 1 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . 1 . 1 . . . . 3 . . . . . . . . . 2 5 Non-combat 5 | . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . . 2 5 Robot Hacks Applied 6 | . . . . . 1 . 2 . . . . 3 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . find_station 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . . 2 5 Robots Rewired 7 | . . . . . . . . . . . 2 . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Total Allies 77 | . 1 . . . 15 1 . . . . 2 5 21 5 . . 5 . 10 5 . 2 5 Largest Group 21 | . 1 1 . . 10 7 5 . . . 2 6 21 5 4 3 5 . 5 5 . 1 2 Highest-Rated Group 840 | . 10 10 . . 289 199 140 . . . 60 265 840 241 188 133 237 . 235 235 . 68 103 Highest-Rated Ally 82 | . 10 10 . . 50 31 28 . . . 30 47 50 50 47 47 65 . 47 47 . 68 82 Total Orders 26 | . . . . . . 3 2 . . . 2 . 1 . . . 7 1 4 2 . 1 3 STAY 12 | . . . . . . 2 1 . . . 1 . 1 . . . 5 . . 1 . . 1 FOLLOW 4 | . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 RETURN 8 | . . . . . . . . . . . . . . . . . 1 1 4 . . 1 1 Ally Attacks 620 | . . . . . 101 13 93 . . . . 63 25 31 12 27 75 . 91 70 . 5 14 Total Damage 13099 | . . . . . 1844 260 1262 . . . . 1173 766 652 272 648 2789 . 1485 1465 . 264 219 Kills 86 | . . . . . 19 1 10 . . . . 10 2 6 2 6 10 . 10 10 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Robot Analysis Total 5 | . 2 . . . . . . . . . . . . . . . . . . 3 . . . Derelict Logs Recovered 16 | . . 2 . 5 . . . 2 2 . 2 . . . 2 1 . . . . . . . Drone Launches 25 | . . . . . . . . . . . . . . . . . 3 3 12 . . 3 4 Drone Recoveries 22 | . . . . . . . . . . . . . . . . . 3 3 12 . . 2 2 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Turns Passed 32838 | 127 2084 4303 174 6465 2667 528 1015 1278 870 108 3059 1464 676 300 434 625 1137 471 1410 1656 342 750 895 Spaces Moved 17933 | 56 1051 2613 98 2051 1381 380 701 879 607 80 1850 724 463 217 358 506 903 453 829 922 176 311 324 Core 58 | 17 . . . . . . . . . . . 36 5 . . . . . . . . . . Treads 2727 | 39 1051 1555 . . . . . . . . . . 82 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 15148 | . . 1058 98 2051 1381 380 701 879 607 80 1850 688 376 217 358 506 903 453 829 922 176 311 324 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 177 177 120 110 120 120 120 130 110 50 50 90 110 100 80 90 80 110 110 120 120 Average Speed 144 | 139 160 151 177 280 145 122 120 121 126 130 125 118 96 97 110 108 90 90 111 110 140 122 120 Slowest Speed 425 | 160 160 240 177 310 425 140 130 130 130 130 130 150 160 110 110 110 110 90 120 120 170 180 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 91 96 18 94 31 95 15 92 99 68 98 15 96 8 53 58 95 43 19 56 94 11 44 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . 1 1 1 . . . 2 . 1 . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 . . 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 . 1 . . . Scrap Searched 25 | . . 7 . 3 . . . 1 3 . 5 . . . 1 3 . 2 . . . . . Spaces Dug 79 | . . . . . 20 . 1 . . . . 14 . . . . 3 . 13 10 . 2 16 Terrain Destroyed 1081 | . . 1 . . 23 5 1 . 84 . 48 159 3 6 . . 20 33 92 72 . 35 499 Melee 31 | . . . . . 11 . . . . . . 4 . . . . 3 . 3 8 . . 2 Projectile 250 | . . 1 . . 12 5 1 . 17 . . 62 2 6 . . 17 33 58 19 . 15 2 AOE 796 | . . . . . . . . . 67 . 48 93 . . . . . . 31 44 . 18 495 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Total 23339 | 80 1297 2852 98 2778 1882 434 848 1085 685 83 2568 1189 633 278 375 559 1187 495 1168 1303 263 569 630 Wait 2988 | . 109 58 . 696 236 17 66 197 46 1 653 188 83 32 2 14 165 5 130 95 11 105 79 Move 17907 | 55 1050 2612 97 2050 1381 379 700 878 606 79 1849 723 462 216 357 505 902 452 824 921 175 310 324 Hop 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Pick Up 262 | 5 15 30 . 17 31 7 13 2 2 . 8 21 1 5 4 3 9 3 26 24 11 11 14 Fast Attach 179 | 5 5 16 . . 21 2 3 . . . . 14 17 3 . 7 12 . 15 19 16 10 14 Attach 123 | 1 . 14 . 1 17 2 2 . . . 1 20 1 2 . 1 . . 6 14 3 11 27 Detach 115 | . 1 10 . . 17 3 3 . . . 1 14 4 4 . 2 2 . 8 15 6 10 15 Swap 368 | . 9 15 1 . 35 7 16 6 13 2 24 73 2 2 . 8 10 12 44 49 5 15 20 Drop 291 | . 13 27 . 14 35 7 13 . 2 1 8 26 12 . 1 10 18 4 19 26 25 10 20 Fire 963 | 14 90 58 . . 95 10 28 2 16 . 15 98 50 13 11 9 39 19 86 126 11 87 86 Melee 83 | . . 3 . . 12 . 4 . . . . 8 . . . . 4 . 7 14 . . 31 Ram 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 5 . . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . Rewire 31 | . . . . . . . . . . . 4 . 1 . . . 26 . . . . . . Trap 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Miscellaneous 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: [*Res] / *Qua) -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Discovered new exit (range 16) 1091 | -10/Materials | Discovered new exit (range 5) 1335 | -10/Materials | Discovered new exit (range 14) 1846 | -10/Materials | Discovered new exit (range 16) 2190 | -10/Materials | Discovered new exit (range 10) 2212 | -10/Materials | Entered Subcaves 2212 | -10/Subcaves | Accompanied by 1 ally 2251 | -10/Subcaves | Disturbed a concealed Subdweller 2397 | -10/Subcaves | Core integrity fell below 50% 2586 | -10/Subcaves | Build established: Scavenger-Mutant 3000 | -10/Subcaves | Visited 4L-MR0's lab 3021 | -10/Subcaves | Found Meta Core 3151 | -10/Subcaves | Learned location of 1 exit from Materials 3463 | -10/Subcaves | Build established: Mutant 3689 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3704 | -10/Subcaves | Learned location of Recycling (-8) 3840 | -10/Subcaves | Discovered new exit (range 13) 3895 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4207 | -10/Subcaves | Build established: Subdweller-Mutant 4850 | -10/Subcaves | A Subdweller sparked back to life 4850 | -10/Subcaves | A Subdweller sparked back to life 4850 | -10/Subcaves | A Subdweller sparked back to life 4881 | -10/Subcaves | Core integrity fell below 20% 4896 | -10/Subcaves | Found Powered Cannon 5337 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5342 | -10/Subcaves | Discovered new exit (range 11) 5388 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5501 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5734 | -10/Subcaves | Build established: Scavenger-Mutant 5745 | -10/Subcaves | Discovered new exit (range 18) 6212 | -10/Subcaves | Build established: Hauler-Gunner 6515 | -10/Subcaves | Entered Recycling 6648 | -8/Recycling | Scanned before Scraplab entrance 6673 | -8/Recycling | Entered Scraplab 6687 | -8/Recycling | Discovered new exit (range 2) 6689 | -8/Recycling | Entered Scraptown 6870 | -8/Scraptown | Visited Red Mages 7015 | -8/Scraptown | Visited Comm Corps 7120 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7126 | -8/Scraptown | Visited Spacefarers 8004 | -8/Scraptown | Visited CPS Storage 8062 | -8/Scraptown | Visited UFD Registry 8062 | -8/Scraptown | Registered with UFD as "Flashwalker" 8106 | -8/Scraptown | Visited TADAMA 8171 | -8/Scraptown | Visited Assassins FH 8298 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8304 | -8/Scraptown | Learned location of 1 exit from Factory 8307 | -8/Scraptown | Learned location of Extension (-5) 8314 | -8/Scraptown | Learned Factory stockpile data 8348 | -8/Scraptown | Discovered new exit (range 11) 8434 | -8/Scraptown | Guru changed UFD alias to "Scrapglider" 8658 | -8/Scraptown | Visited SPCMW 9284 | -8/Scraptown | Visited Scrap Suit Storage 9390 | -8/Scraptown | Visited LU-1G1's Boring Crew 9588 | -8/Scraptown | Visited Supply Room 9638 | -8/Scraptown | Visited A0-MCA Data Center 9690 | -8/Scraptown | Visited Derelict Rescue Squad 9896 | -8/Scraptown | Visited Abandonware Association 9927 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 10057 | -8/Scraptown | Discovered new exit (range 3) 10302 | -8/Scraptown | Visited Scrapoid Pod Storage 10364 | -8/Scraptown | Visited Scrapoid Research Area 10463 | -8/Scraptown | Visited Junk Repository 10637 | -8/Scraptown | Visited Infowarlord's Domain 11855 | -8/Scraptown | Given a B- rating by A0-MCA 11861 | -8/Scraptown | Found A0-MCA's Component Scanner 11977 | -8/Scraptown | Found Exp. Terrain Scanner 13027 | -8/Scraptown | Found Scrapoid Pod 13089 | -8/Scraptown | Found Scrap Suit 13092 | -8/Scraptown | Found Scrap Suit 13154 | -8/Scraptown | Entered Factory 13154 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 13155 | -6/Factory | Identified exit to Factory 13959 | -6/Factory | Found Active Sensor Suite 14202 | -6/Factory | Fabricated Adv. Cooling System (x1) 14291 | -6/Factory | Discovered exit to Factory (range 15) 14452 | -6/Factory | Lost 3 parts (1p2n) 14550 | -6/Factory | Scrapoid Pod released 06F07-D (x5) 14574 | -6/Factory | Found Scrap Suit 14773 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 14817 | -6/Factory | Found Prototype Launcher 14817 | -6/Factory | Identified Scatter Rocket Array 14821 | -6/Factory | Found Scatter Rocket Array 14887 | -6/Factory | Build established: Hauler-Scrapper 14998 | -6/Factory | Found Scrap Suit 15496 | -6/Factory | Scrapoids reinforcements arrived? 15521 | -6/Factory | Scrapoids reinforcements arrived? 15765 | -6/Factory | Found Scrap Suit 15821 | -6/Factory | Sucked down chute 15821 | -6/Factory | Entered Waste 15821 | -6/Waste | The area was eerily silent 15821 | -6/Waste | Met up with 1 ally sucked down the chute earlier 15951 | -6/Waste | 6 allies followed down the chute 16081 | -6/Waste | Discovered new exit (range 16) 16171 | -6/Waste | A Compactor rumbled back to life 16172 | -6/Waste | Spotted C-40 Crusher 16174 | -6/Waste | Allies destroyed C-40 Crusher 16183 | -6/Waste | Found Scrap Suit 16349 | -6/Waste | Entered Factory 16349 | -6/Factory | Accompanied by 5 allies 16412 | -6/Factory | Identified exit to Lower Caves 16437 | -6/Factory | Repaired Imp. Heavy Treads? 17027 | -6/Factory | Found Scrap Suit 17040 | -6/Factory | Lost 4 allies 17364 | -6/Factory | Entered Lower Caves 18380 | -6/Lower Caves | Discovered new exit (range 15) 18636 | -6/Lower Caves | Identified exit to Lower Caves 18642 | -6/Lower Caves | Entered another Lower Caves area 18657 | -6/Lower Caves | Discovered exit to Factory (range 9) 18767 | -6/Lower Caves | Learned Factory terminal intel 18813 | -6/Lower Caves | Encountered a Warlord checkpoint 18828 | -6/Lower Caves | Learned 12 Factory zone layouts 18873 | -6/Lower Caves | Discovered new exit (range 16) 19511 | -6/Lower Caves | Identified exit to Data Miner 19512 | -6/Lower Caves | Entered Data Miner 19512 | -6/Data Miner | Discovered new exit (range 7) 19537 | -6/Data Miner | Met Data Miner 19561 | -6/Data Miner | Learned location of Section 7 (-2) 19561 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19580 | -6/Data Miner | Received God Mode back door access code from Data Miner 19611 | -6/Data Miner | Identified exit to Proximity Caves 19620 | -6/Data Miner | Entered Proximity Caves 20309 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21667 | -5/Proximity Caves | Learned 12 Factory zone layouts 22194 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22669 | -5/Proximity Caves | Discovered exit to Factory (range 3) 22679 | -5/Proximity Caves | Entered Factory 22679 | -5/Factory | Accompanied by 2 allies 22679 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 22680 | -5/Factory | Identified exit to Upper Caves 22681 | -5/Factory | Loaded intel: 28 terminal locations 22761 | -5/Factory | Repaired Hvy. Deuterium Engine? 22980 | -5/Factory | Scrapoid reinforcements arrived 23349 | -5/Factory | Destroyed 7 combat bots 23524 | -5/Factory | Found Scrap Suit 23579 | -5/Factory | First assault squad dispatched 23699 | -5/Factory | Crushed by falling debris 23781 | -5/Factory | Fabricated Cargo Storage Unit (x1) 24055 | -5/Factory | System corruption reached 10% 24090 | -5/Factory | Lost 9 parts (2p1n4u2w) 24143 | -5/Factory | Manually triggered Chute Trap 24143 | -5/Factory | Sucked down chute 24143 | -5/Factory | Entered Waste 24143 | -5/Waste | Met up with 1 ally sucked down the chute earlier 24144 | -5/Waste | Joined by Warlord forces that had cleared the area 24155 | -5/Waste | Lost 4 parts (1n1u2w) 24275 | -5/Waste | Found Scrap Suit 24366 | -5/Waste | Found Prototype Device 24366 | -5/Waste | Identified Exp. Cloaking Device 24504 | -5/Waste | Discovered new exit (range 16) 24543 | -5/Waste | A Compactor rumbled back to life 24543 | -5/Waste | Spotted C-40 Crusher 24547 | -5/Waste | Allies destroyed C-40 Crusher 24576 | -5/Waste | Build established: Scavenger-Scrapper 24803 | -5/Waste | A Compactor rumbled back to life 24810 | -5/Waste | Spotted C-40 Crusher 24819 | -5/Waste | Identified exit to Factory 24819 | -5/Waste | Entered Factory 24857 | -5/Factory | Scrapoid reinforcements arrived 25018 | -5/Factory | Discovered exit to Upper Caves (range 12) 25119 | -5/Factory | First assault squad dispatched 25119 | -5/Factory | Entered Upper Caves 25119 | -5/Upper Caves | Accompanied by 4 allies 25121 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25221 | -5/Upper Caves | Learned location of 1 exit from Factory 25271 | -5/Upper Caves | Build established: Scavenger-Gunner 25425 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 25482 | -5/Upper Caves | Discovered new exit (range 7) 25487 | -5/Upper Caves | Identified exit to Upper Caves 25553 | -5/Upper Caves | Entered another Upper Caves area 25553 | -5/Upper Caves | Accompanied by 3 allies 25554 | -5/Upper Caves | Identified exit to Warlord 25793 | -5/Upper Caves | Found Scrap Suit 26106 | -5/Upper Caves | Learned 12 Factory zone layouts 26134 | -5/Upper Caves | Found DCF Scrap (14 items) 26178 | -5/Upper Caves | Entered Warlord 26178 | -5/Warlord | Accompanied by 2 allies 26247 | -5/Warlord | System corruption cleaned by Quarantine Array 26284 | -5/Warlord | System corruption cleaned by Quarantine Array 26311 | -5/Warlord | Found Prototype Device 26311 | -5/Warlord | Identified Minesniffer Drone Bay 26432 | -5/Warlord | Discovered new exit (range 68) 26525 | -5/Warlord | Build established: Scavenger-Scrapper 26748 | -5/Warlord | Rebuked by Warlord 26756 | -5/Warlord | Opened Warlord's prototype stash 26760 | -5/Warlord | Found Prototype Device 26760 | -5/Warlord | Identified Exp. Focal Shield 26768 | -5/Warlord | Warlord's base attacked by MAIN.C 26773 | -5/Warlord | Found Prototype Processor 26773 | -5/Warlord | Identified Spectral Analyzer 26779 | -5/Warlord | Found Prototype Reactor 26779 | -5/Warlord | Identified Vortex Chain Reactor 26787 | -5/Warlord | Found Prototype Hackware 26847 | -5/Warlord | Found Prototype Launcher 27025 | -5/Warlord | Core integrity fell below 50% 27116 | -5/Warlord | Spotted Striker 27118 | -5/Warlord | Warlord forces counterattacked 27118 | -5/Warlord | Spotted Striker 27127 | -5/Warlord | Spotted Executioner 27141 | -5/Warlord | Destroyed Striker 27164 | -5/Warlord | Lost 3 allies 27217 | -5/Warlord | Spotted Striker 27315 | -5/Warlord | Entered Proximity Caves 27320 | -4/Proximity Caves | Lost 3 allies 27463 | -4/Proximity Caves | Encountered a Derelict sapper outpost 27603 | -4/Proximity Caves | Discovered new exit (range 12) 27786 | -4/Proximity Caves | Entered Factory 27786 | -4/Factory | Evolved 2 slots: Utility x2 27787 | -4/Factory | Identified exit to Armory 27788 | -4/Factory | Identified exit to Research 27789 | -4/Factory | Identified exit to Upper Caves 27790 | -4/Factory | Identified Ghost Barrier 27897 | -4/Factory | Spotted B-86 Titan 27959 | -4/Factory | Destroyed B-86 Titan 27980 | -4/Factory | Fabricated Cargo Storage Unit (x1) 27996 | -4/Factory | Scrapoid reinforcements arrived 28008 | -4/Factory | Found Hvy. Reflective Plating 28060 | -4/Factory | Found Scrap Suit 28094 | -4/Factory | Lost 5 allies 28103 | -4/Factory | Found Scrap Suit 28189 | -4/Factory | Build established: Hacker-Scrapper 28298 | -4/Factory | Found Exp. Signal Interpreter 28488 | -4/Factory | System corruption reached 10% 28903 | -4/Factory | Found Prototype Launcher 28903 | -4/Factory | Identified Com. Tesla Bomb Launcher 28912 | -4/Factory | Found Com. Tesla Bomb Launcher 28916 | -4/Factory | Found Com. Tesla Bomb Launcher 28997 | -4/Factory | Scrapoid reinforcements arrived 29196 | -4/Factory | Entered Armory 29196 | -4/Armory | Accompanied by 1 ally 29706 | -4/Armory | Found Unknown Device 29706 | -4/Armory | Identified Adv. Force Booster 29989 | -4/Armory | Lost 3 parts (1p2u) 30238 | -4/Armory | First assault squad dispatched 30291 | -4/Armory | Scrapoid reinforcements arrived 30360 | -4/Armory | Lost 4 allies 30413 | -4/Armory | Found Scrap Suit 30418 | -4/Armory | Found Scrap Suit 30435 | -4/Armory | Lost 6 parts (1p2u3w) 30574 | -4/Armory | Learned Quarantine trap positions 30612 | -4/Armory | Learned location of 1 exit from Proximity Caves 30614 | -4/Armory | Learned 2 Proximity Caves zone layouts 30615 | -4/Armory | Loaded intel: 1 repair station location 30666 | -4/Armory | Build established: Scavenger-Scrapper 30711 | -4/Armory | Repaired Prc. Energy Filter? 30781 | -4/Armory | Repaired Ovr. Coil Gun? 30844 | -4/Armory | Discovered new exit (range 2) 30852 | -4/Armory | Entered Lab 30854 | -4/Lab | Discovered exit to Research (range 9) 30878 | -4/Lab | Unable to decrypt terminal 30881 | -4/Lab | Attached Powered Cannon, gained temporary slot: Power 30881 | -4/Lab | Detected for breach 30882 | -4/Lab | Gained access to the hidden lab's interior 30890 | -4/Lab | Confronted by A5 30912 | -4/Lab | Destroyed A5 30931 | -4/Lab | Found Prototype Protection 30931 | -4/Lab | Identified Med. Regenerative Plating 30988 | -4/Lab | Found Alien Artifact 30988 | -4/Lab | Identified Integrated Dissipator 30988 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 30998 | -4/Lab | Found Alien Artifact 30998 | -4/Lab | Identified Core Expander 30998 | -4/Lab | Installed Core Expander, added new Weapon slot 31029 | -4/Lab | Found Prototype Energy Cannon 31029 | -4/Lab | Identified Potential Cannon 31034 | -4/Lab | Found Prototype Energy Gun 31034 | -4/Lab | Identified Tachyon Dispersion Ray 31051 | -4/Lab | Found Prototype Protection 31051 | -4/Lab | Identified Hvy. Regenerative Plating 31062 | -4/Lab | Found Prototype Hackware 31094 | -4/Lab | Found Prototype Hackware 31099 | -4/Lab | Found Prototype Hackware 31133 | -4/Lab | Found Alien Artifact 31170 | -4/Lab | Found Alien Artifact 31194 | -4/Lab | Entered Research 31194 | -3/Research | Evolved 2 slots: Utility x2 31195 | -3/Research | Identified exit to Quarantine 31249 | -3/Research | Identified Transdimensional Reconstructor 31315 | -3/Research | Identified Exp. Hacking Suite 31334 | -3/Research | Repaired Ovr. Beamcaster 31534 | -3/Research | Local machine network offline 31617 | -3/Research | Discovered new exit (range 24) 31720 | -3/Research | Found Quantum Capacitor 31775 | -3/Research | System corruption reached 10% 31942 | -3/Research | Identified Core Reset Matrix 31942 | -3/Research | Used Core Reset Matrix 31944 | -3/Research | Entered Quarantine 31946 | -3/Quarantine | Detected hypermatrix surge 31946 | -3/Quarantine | Sensed 14 artifacts in vicinity 31958 | -3/Quarantine | Found Phase Redirector 31988 | -3/Quarantine | Local machine network offline 32047 | -3/Quarantine | Found Prototype Device 32047 | -3/Quarantine | Identified Exp. Thermal Shield 32154 | -3/Quarantine | Scanned by Researcher 32194 | -3/Quarantine | First assault squad dispatched 32216 | -3/Quarantine | Found Sigix Broadsword 32389 | -3/Quarantine | Spotted Alpha 7 32474 | -3/Quarantine | Lost 3 parts (1u2w) 32538 | -3/Quarantine | Destroyed Alpha 7 32584 | -3/Quarantine | Found Sigix Terminator 32672 | -3/Quarantine | Intercept squad dispatched 32681 | -3/Quarantine | Spotted Tracker 32681 | -3/Quarantine | Spotted Tracker 32700 | -3/Quarantine | Spotted Combat Programmer 32701 | -3/Quarantine | Spotted Combat Programmer 32718 | -3/Quarantine | Warped through subspace 32747 | -3/Quarantine | Fired Sigix Terminator 32747 | -3/Quarantine | Destroyed Tracker 32747 | -3/Quarantine | Destroyed Tracker 32747 | -3/Quarantine | Cryocooling Duct disabled 32748 | -3/Quarantine | Core integrity fell below 50% 32762 | -3/Quarantine | Ambient heat levels rising (+20) 32762 | -3/Quarantine | Non-combat units ordered to evacuate 32769 | -3/Quarantine | Identified Vortex Catalyst Activator 32811 | -3/Quarantine | Destroyed 8 combat bots 32822 | -3/Quarantine | Core integrity fell below 20% 32838 | -3/Quarantine | System corruption reached 30% 32839 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 32827_ G-67 Veteran destroyed. 32827_ H-77 Assassin destroyed. 32827_ Destroyed Unknown Device. 32827_ G-67 Veteran destroyed. 32827_ Destroyed Unknown Wheel. 32827_ R-10 Processor destroyed. 32828_ NXVGFM8QL57J1KHH U74 32828_ Held in stasis. 32828_ C-55 Analyst is analyzing... 32829_ Penetrated by EMDS Slug. 32830_ Held in stasis. 32830_ C-55 Analyst is analyzing... 32832_ Held in stasis. 32832_ C-55 Analyst is analyzing... 32832_ Penetrated by EMDS Slug. 32834_ Held in stasis. 32834_ C-55 Analyst is analyzing... 32836_ Held in stasis. 32837_ Penetrated by EMDS Slug. 32838_ Held in stasis. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | !???????????????????? ??? ?????????????????????? | | ????????????????????# ??? ??? ????????????????? | | ???????????????? # """ "?? #???????????????? | | ???????????????# # """ """ +??? ???????????? | | ??????????? + # """ """ #? ?????????? | | ??????????? # # # ?????????? | | ???????????# # " # ""##???????? | | ???????????# " " " "??????? | | ?????????### """"""""";;;; # "??????? | | ???????### " " " ?????? | | ????####"""" " " ! " ?????? | | ????# "" " " * = ?????? | | ????# T ; " = % "?????? | | ????+ ; " =%= "?????? | | ????# ; ; [g% "" ????? | | ????# """;;;;;;";;; %=[= ??????? | | ????#"" """ ; [=%= #????????? | | ???## " " [% * ##???????? | | # ##""" " == ######??? | | # """;;;;;;;;;; # # [%[ ??? | | # [ "" ????? | | # [=;;;;;;; %! "" ???? | | + *=; %*= !" ??? | | # !* ; @$=$ "" ????? | | # ; *%= ; $ " ??? | | # ! ; %= # ; $$ ?? | | # $$ ;;;;;;;; # #; " ?? | | # =%; ; """;;;;""#####??? | | # =; ; c #????? | | ; #????? | | ; c ; ! #????? | | [; ; #????? | | == p ; #????? | | ? !*=p i ; #????? | | ?######""""[*! ; #????? | | ??? # [!= ; ?????? | | ??""" " ==! " ; ?????? | | ????" " "!=* " ;;;"""""""""#####?????? | | ????" # " | " ; ##?????????? | | ????"?#""""" " " #??????????? | | ??????+ " " ##??????????? | | ??????####"" " " ###???????????? | | ?????????### """"""""""""""""####?????????????? | | ???????????# " ""#########??????????? | | ???????????# ##"""""""" ###" "##"""#??????????? | | ???????????# # =* ###?#"" ##"""#??????????? | | ?????####### # "" |#?### ##" "#??????????? | | ??+ # "" =!#?#"# #T #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 94 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Salvage Targeting 4 Offensive Hacking 36 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Exp. Terrain Scan Processor | -3/Quarantine | Archive Prc. Matter Filter | -3/Quarantine | Archive Com. Mass Driver | -3/Quarantine | Archive Prc. Energy Filter | -3/Quarantine | Archive Adv. Gravity Neutralizer | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Quarantine | Archive C-55 Analyst | -3/Quarantine | Archive Fabricated ------------ Adv. Cooling System | x1 | -6/Factory | Preloaded Cargo Storage Unit | x1 | -5/Factory Cargo Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Reset Matrix Phase Redirector Sigix Broadsword Transdimensional Reconstructor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ResetIntegrityField Manual? 0 Play Time 05:07:29 Cumulative 553.2 hours Start 2024.07.23 @ 14:44:13 End 2024.07.26 @ 06:28:56 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 178 Adventurer 15 Explorer 1 Win Type - Total 34 Types 9/3/9/2/2/0/5/3/1 Lore% 85 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3ea549d-6a16-4a50-b231-70d208838264