Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 05:21:14 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1284) 1284 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 3887 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 288/700 Matter 16/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Airjet Transport Network Coupler Advanced Targeting Computer Layered Light Armor Plating Medium Reflective Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Chainsword > --- INVENTORY -------- Improved Deuterium Engine VTOL Module Transport Network Coupler Advanced Targeting Computer Layered Light Armor Plating Medium Reflective Plating Medium Laser Autogun Autogun Rocket Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 43 | 7 5 9 5 17 Power 7 | 2 1 1 1 2 Engine 6 | 2 1 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 2 2 4 Treads 6 | . . 2 2 2 Leg 2 | 2 . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 8 | 1 1 2 2 2 Device . | . . . . . Storage 3 | 1 . 2 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 18 | 2 3 4 . 9 Energy Gun 3 | . . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 2 1 . 4 Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . . 1 . 14 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 4 | . . 1 . 3 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 70 | . 90 71 66 65 Engine 7 | . 14 11 9 4 Core 1 | . . . . 1 Treads 12 | . . 22 18 11 Leg 3 | . 28 . . . Storage 9 | . 14 11 9 7 Processor 8 | . . . 12 12 Protection 7 | . 5 5 . 10 Energy Gun 5 | . . 9 9 4 Ballistic Gun 11 | . 25 10 9 8 Peak Build Rating 34 | 6 7 11 13 34 Average Rating 15 | 4 6 8 11 22 On Entrance 6 | . 6 7 7 13 Naked Turns . | . . . . . Heaviest Build 39 | 13 15 35 28 39 Greatest Support 56 | 20 20 40 40 56 Greatest Overweight (x) 9 | 3 . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 13 15 15 Most Carried 11 | 4 6 10 10 11 Average Carried 7 | 1 4 7 6 8 Final Capacity 15 | 8 8 15 15 15 Final Carried 10 | 3 5 10 6 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 819 | 207 201 175 . 236 Remotely . | . . . . . Salvage Created 1448 | . 291 343 . 814 Parts 115 | . 29 26 . 60 Haulers Intercepted 3 | . 1 1 . 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 12 11 . 14 Melee 1 | . . . . 1 Guns 25 | . 6 9 . 10 AOE 11 | . 6 2 . 3 Classes Destroyed 11 | . 5 2 . 4 Worker 5 | . 1 . . 4 Builder 5 | . . . . 5 Hauler 3 | . 1 1 . 1 Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 16 | . 8 6 . 2 Grunt 13 | . 4 3 . 6 Brawler 1 | . . . . 1 Sentry 4 | . . 2 . 2 Programmer 3 | . . . . 3 Best Kill Streak 11 | . 11 8 . 5 Combat Bots Only 8 | . 8 7 . 4 Max Kills in Single Turn 4 | . 4 3 . 2 Gunslinging . | . . . . . Exploded 3 | . 3 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 354 | . 69 54 . 231 Missed 108 | . 18 14 . 76 Damage Taken 3032 | . 516 478 . 2038 Core 572 | . 106 54 . 412 Absorbed by Shields . | . . . . . Redirected to Shielding 123 | . . . . 123 Core Remaining (%) 85 | 100 57 86 100 . Volleys Fired 102 | . 19 31 . 52 Largest 2 | . 2 2 . 2 Hottest 89 | . 50 89 . 73 Shots Fired 176 | . 38 48 . 90 Gun 158 | . 31 44 . 83 Cannon . | . . . . . Launcher 18 | . 7 4 . 7 Special . | . . . . . Kinetic 110 | . 31 15 . 64 Thermal 48 | . . 29 . 19 Explosive 18 | . 7 4 . 7 Electromagnetic . | . . . . . Robot Hit Streak 23 | . 7 12 . 23 Robot Miss Streak 5 | . 2 2 . 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 128 | . 24 32 . 72 Core Hits 115 | . 23 21 . 71 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2997 | . 718 601 . 1678 Guns 1691 | . 235 434 . 1022 Cannons . | . . . . . Explosions 1145 | . 483 167 . 495 Melee 161 | . . . . 161 Ramming . | . . . . . Kinetic 1176 | . 235 80 . 861 Thermal 515 | . . 354 . 161 Explosive 1145 | . 483 167 . 495 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 161 | . . . . 161 Piercing . | . . . . . Highest Corruption 10 | . . 3 . 10 Average Corruption 5 | . . 2 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . 2 . 14 Message Errors 6 | . . 1 . 5 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . 1 . . Parts Rejected 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 75 | . 19 24 . 32 Projectiles . | . . . . . Explosions 75 | . 19 24 . 32 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 193 | . 83 31 . 79 Shots 8 | . 4 1 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 224 | . 32 175 . 224 Average Temperature 61 | . 12 76 . 62 Received Heat Transfer 645 | . 66 90 . 489 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1369 | . . 814 . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 562 | . 374 562 159 320 Initial 159 | . . 157 159 72 Average 169 | . 216 308 159 110 Maximum Alert Level 2 | . 1 2 . 1 Low Security (%) 59 | 100 27 10 100 79 Level 1 36 | . 72 71 . 20 Level 2 4 | . . 18 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . . 6 Investigation 1 | . 1 . . . Extermination 3 | . . . . 3 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 15 18 . 26 Peak Tracking Total 11 | . 8 11 . 4 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 3 . . 4 Max in Single Turn 2 | . 2 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 1 5 . 2 Terminals 8 | . 1 5 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 6 . 2 Successful 9 | . 3 4 . 2 Failed 2 | . . 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 3 6 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 4 . 2 Record 5 | . 3 2 . . Locate Traps 1 | . . . . 1 Disarm Traps 1 | . . . . 1 Transport Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2471 | 81 312 560 212 1306 Spaces Moved 1250 | 56 205 283 123 583 Core 21 | 19 . . . 2 Treads 909 | . . 283 123 503 Legs 242 | 37 205 . . . Wheels . | . . . . . Hover 76 | . . . . 76 Flight 2 | . . . . 2 Fastest Speed 50 | 50 120 160 160 160 Average Speed 160 | 115 120 160 160 180 Slowest Speed 755 | 200 120 160 160 755 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 36 38 17 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 107 | . 33 27 . 47 Melee . | . . . . . Projectile . | . . . . . AOE 107 | . 33 27 . 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1533 | 71 237 345 139 741 Wait 62 | . . . 4 58 Move 1246 | 55 204 282 122 583 Hop . | . . . . . Pick Up 47 | 9 6 14 3 15 Fast Attach . | . . . . . Attach 20 | 6 1 . 2 11 Detach . | . . . . . Swap 23 | 1 4 9 3 6 Drop 23 | . 3 9 5 6 Fire 102 | . 19 31 . 52 Melee 10 | . . . . 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Destroyed 8 combat bots 314 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Utility x2 724 | -9/Materials | Destroyed 7 combat bots 941 | -9/Materials | Discovered new exit (range 6) 954 | -9/Materials | Entered another Materials area 954 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1146 | -8/Materials | Discovered new exit (range 3) 1158 | -8/Materials | Discovered new exit (range 18) 1166 | -8/Materials | Entered Factory 1166 | -7/Factory | Evolved 2 slots: Utility x2 1253 | -7/Factory | Build established: Scavenger-Mutant 2010 | -7/Factory | Discovered new exit (range 20) 2022 | -7/Factory | Build established: Mutant 2155 | -7/Factory | Lost 5 parts (1p1n3u) 2430 | -7/Factory | Core integrity fell below 50% 2472 | -7/Factory | System corruption reached 10% 2472 | -7/Factory | Self-destructed Last Messages --------------- 02378_ U-05 Engineer lays Concrete. 02394_ U-05 Engineer builds a Wall. 02395_ U-05 Engineer lays Concrete. 02396_ System corrupted: Med. Laser rejected. 02397_ U-05 Engineer lays Concrete. 02397_ G-47 Trooper destroyed. 02398_ U-05 Engineer lays Concrete. 02412_ System corrupted: Heat flow error (+150). 02412_ U-05 Engineer lays Concrete. 02412_ R-06 Scavenger collects Med. Laser. 02413_ U-05 Engineer lays Concrete. 02416_ ALERT: Rogue bot located, Programmers report to Factory Zone 1N. 02434_ G-47 Trooper destroyed. 02437_ R-06 Scavenger collects Aluminum Leg. 02441_ K-01 Serf collects debris. 02455_ Imp. Deuterium Engine destroyed. 02461_ Autogun destroyed. 02461_ Gravmag System destroyed. 02471_ Chainsword destroyed. 02472_ System corrupted: Matter fused (-8). 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