Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 17:19:05 Player: alice_fexa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (228) 1140 Value Destroyed (9635) 9635 Prototype IDs (87) 1740 Alien Tech Used (3) 600 Bonus (20491) 20491 TOTAL SCORE: 43506 Bonus ------- High Alert Combat Kills 1967 Follower Combat Kills 595 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -471 Cogmind --------- Core Integrity 0/1600 Matter 183/300 Energy 33/100 System Corruption 17% Temperature Cool (0) Movement Walking (51) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Exoskeleton > --- UTILITY (14) ----- High-capacity Storage Unit Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Power Amplifier Advanced Cooling System Improved Energy Well (400) Particle Accelerator Improved Shock Absorption System Advanced EM Disruption Field Antimissile System Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Experimental Phase Shifter Layered Heavy Armor Plating Experimental Shield Generator > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver Hpw. Accelerated Linear Construct/C Hpw. Kinetic Linear Construct/C > --- INVENTORY -------- Experimental Cooling System Improved Energy Well Matter Compressor Particle Accelerator Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Shock Absorption System Advanced EM Disruption Field Antimissile System System Shield Advanced System Shield Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Helical Railgun Helical Railgun Linear Accelerator Micro-nuke Launcher [Rating: 208] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Layered Heavy Armor Plating Weapon Constructs Energy Gun Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Constructs Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Utility 11 | . . . 1 . . . 2 . . 2 . . . . . . . . 2 . . . . 1 1 2 . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Attached 250 | 6 11 . 3 . . 1 10 11 4 33 5 7 1 4 8 3 11 1 22 6 1 2 4 27 13 6 50 Power 5 | 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 Engine 3 | 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 9 | 2 2 . 1 . . . . 2 2 . . . . . . . . . . . . . . . . . . Treads 7 | 2 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 143 | 1 5 . 2 . . . 3 5 1 21 1 1 . . 5 2 10 . 11 5 1 1 3 22 5 3 35 Device 98 | . 2 . . . . . . 4 1 10 1 . . . 4 2 5 . 8 4 1 1 3 20 2 3 27 Storage 5 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 12 | . . . 1 . . . 2 . . 2 . . . . . . 1 . . . . . . 2 3 . 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Protection 24 | . 1 . . . . . 1 1 . 9 . 1 . . 1 . 4 . 2 1 . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 4 . . . . . 6 4 1 12 4 6 1 4 3 1 1 1 11 1 . 1 1 5 8 3 13 Energy Gun 12 | 2 . . . . . . 2 4 . 2 . 1 . . . . . . 1 . . . . . . . . Energy Cannon 13 | . . . . . . . . . . 2 1 . . . . . . . 4 1 . . 1 2 1 . 1 Ballistic Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Ballistic Cannon 14 | . 4 . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 5 Launcher 21 | . . . . . . . 2 . . 1 1 1 1 2 1 1 . 1 3 . . 1 . 1 . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 27 | . . . . . . . 2 . 1 6 2 3 . 2 2 . 1 . 3 . . . . 2 2 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . . . . . 4 . . . . . . 5 . 4 1 . 1 . 2 5 . 4 Parts Lost 37 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . 1 32 Power 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 19 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 16 Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 Highest Loss Streak 22 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . 1 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 100 100 100 100 99 100 100 75 73 73 72 73 73 64 64 69 70 66 65 65 65 65 63 65 66 67 Engine 4 | . 14 14 11 11 11 10 9 9 5 6 6 6 6 4 . . 4 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 . . . . 4 5 5 5 5 4 4 3 2 Treads 7 | . 28 28 33 33 33 33 27 27 7 . . . . 1 . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . 4 6 6 6 4 . . . . 4 5 5 5 5 2 . . . Hover 1 | . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 3 3 2 Device 12 | . 5 14 11 11 11 11 9 11 9 12 13 13 13 13 11 11 11 11 11 10 10 10 10 13 12 20 18 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 3 3 Processor 13 | . . . 11 11 11 11 18 18 18 13 13 13 13 13 11 11 13 17 15 15 15 15 15 13 15 15 16 Hackware 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 4 . 1 Protection 3 | . 7 . . . . . 9 6 . 5 6 6 6 6 5 5 3 . 1 4 5 5 5 4 4 3 3 Energy Gun 2 | . 4 . . . . . 5 14 9 . . . . . . 2 10 11 2 4 5 5 5 4 . . . Ballistic Gun 1 | . . . . . . . . . 4 4 . . . . 3 6 . . 3 . . . . . . . . Ballistic Cannon 10 | . 23 28 22 22 22 22 4 . . 8 13 13 13 13 6 1 . . 4 5 5 5 5 4 10 12 14 Impact Weapon 2 | . . . . . . . 6 3 1 4 5 5 6 5 4 . 4 . 1 . . . . . 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 12 30 30 50 50 50 52 59 59 56 74 71 64 64 64 65 65 67 65 85 95 95 102 105 105 106 116 133 Greatest Support 261 | 40 40 40 60 60 60 60 60 60 60 70 70 70 70 120 150 150 150 150 211 223 223 223 223 227 261 160 197 Greatest Overweight (x) 5 | . . . . . . . . . 5 5 1 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 15 17 17 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 18 20 20 20 20 20 20 Average Carried 18 | 2 10 15 14 17 17 18 19 19 16 19 20 20 20 20 19 20 19 20 18 18 18 19 20 19 19 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 17 17 17 20 20 20 19 20 20 20 20 20 20 20 20 20 19 18 18 20 20 20 20 20 7 Scrap Engine Consumption 175 | . . . . . . . . . 31 45 1 2 . 3 5 3 21 . 8 2 1 5 . 9 21 2 16 Constructs Created 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Constructs Modified 68 | . . . . . . . . . 4 16 . . . 2 5 4 2 . 9 3 1 1 . 3 11 . 7 Class Distribution -------------------- 30% | Mutant 25% | Construct 18% | Hacker-Construct 7% | Commander-Construct 5% | Gunner 4% | Hacker-Mutant 3% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Upper Caves Hacker-Construct | -4/Upper Caves Hacker-Construct | -4/Zhirov Hacker-Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 7945 | 203 498 142 13 . . 190 94 191 41 790 102 110 . 137 60 81 199 9 301 72 40 72 66 415 333 286 3500 Remotely 2121 | . . . . . . . . . . . . . . . . . . . 70 . . . . . . . 2051 Salvage Created 9906 | . 528 . 10 . . 90 156 197 259 899 . 32 . 413 202 59 . 61 522 150 . 159 148 1021 1040 858 3102 Parts 408 | . 43 . 3 . . 5 27 6 4 22 . 4 . 14 15 7 . 8 19 6 . 4 6 51 17 34 113 Haulers Intercepted 13 | . 2 . . . . . 1 . . 1 . . . . . . . . 2 . . . . 1 4 2 . Recyclers Shooed 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . 5 2 . 7 . 5 . 5 . 4 . 3 6 . . . . Prevented 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 153 | . 13 . . . . 3 10 4 1 12 . 3 . 10 5 4 . 7 2 2 . . 2 12 5 12 46 Guns 10 | . . . . . . . . 3 1 3 . . . . . . . . . . . . 1 2 . . . Cannons 81 | . 13 . . . . 3 . . . 9 . . . . . . . . 2 2 . . 1 7 5 3 36 AOE 61 | . . . . . . . 10 1 . . . 3 . 9 5 4 . 7 . . . . . 3 . 9 10 Classes Destroyed 23 | . 8 . . . . . 1 1 . 1 . . . 2 1 . . 1 . 1 . . . . 4 . 3 Worker 11 | . 1 . . . . 1 4 . . . . . . . . . . . . . . . . . 1 1 3 Builder 4 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 13 | . 2 . . . . . 1 . . 1 . . . . . . . . 2 . . . . 1 4 2 . Recycler 14 | . 1 . . . . . . . 3 1 . . . . . . . . 1 . . . . 1 2 2 3 Mechanic 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Operator 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 23 | . 3 . 1 . . . . . . 4 . . . . 1 . . . . . . . . 4 1 4 5 Swarmer 61 | . 5 . . . . . 10 . . 3 . 3 . 9 5 4 . 5 . . . . . 4 . 9 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 33 | . 8 . . . . 3 . 3 . 5 . . . . . . . . . . . . 2 2 . . 10 Brawler 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Duelist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 6 | . . . . . . . . 1 1 1 . . . . . . . . 1 . . . . 1 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 4 Programmer 21 | . . . . . . . . . . 3 . . . . . . . . 1 . . . . 5 . 3 9 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 3 . 1 . . 2 8 3 2 3 . 3 . 5 5 4 . 5 2 1 . . 2 6 3 13 12 Combat Bots Only 11 | . 3 . . . . 1 4 3 1 3 . 3 . 5 5 4 . 5 1 1 . . 2 4 2 9 11 Max Kills in Single Turn 4 | . 1 . 1 . . 1 4 1 1 2 . 2 . 2 4 3 . 3 1 1 . . 1 2 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 1 . . . 2 . 2 4 3 . 3 . . . . . 2 . 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 16163 | . 304 . . . . 239 205 132 35 1159 37 44 . 445 89 14 67 235 253 153 . . 291 470 . 176 11815 Core 1840 | . 32 . . . . 31 10 . . 124 . . . 16 . . 13 . . . . . 15 . . . 1599 Absorbed by Shields 560 | . . . . . . . . . . . . . . . . . 12 . 88 . . . 11 . . . 449 Regen/Repaired (Parts) 3817 | . 13 . . . . . . . 17 380 . . . 322 175 133 . . 528 283 53 . . 129 239 91 1454 Core Remaining (%) 95 | 100 . 87 . . . 92 . . 98 . . . . 83 . . . 98 . . . . 98 100 100 . . Volleys Fired 501 | . 37 . 2 . . 19 9 7 1 61 11 3 . 8 4 2 19 4 19 9 2 15 13 36 17 34 169 Largest 4 | . 2 . 2 . . 2 1 2 2 3 2 1 . 1 2 1 2 1 3 3 1 1 3 3 3 4 4 Hottest 279 | . 85 . 70 . . 70 50 130 129 192 102 30 . 43 102 30 81 39 218 218 98 98 218 218 186 252 279 Shots Fired 1122 | . 74 . 4 . . 38 9 14 2 142 14 3 . 8 6 2 20 4 29 25 2 15 21 78 41 47 524 Gun 149 | . 11 . . . . . 1 14 2 36 . . . . 2 . 20 . 5 8 . . 4 20 . . 26 Cannon 932 | . 63 . 4 . . 38 . . . 106 14 . . 2 2 . . . 24 17 2 15 17 56 41 41 490 Launcher 41 | . . . . . . . 8 . . . . 3 . 6 2 2 . 4 . . . . . 2 . 6 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 920 | . 63 . 4 . . 38 . . . 133 13 . . 2 4 . . . 11 16 . 13 4 24 40 41 514 Thermal 159 | . 11 . . . . . . 13 2 9 1 . . . . . 20 . 18 9 2 2 17 52 1 . 2 Explosive 41 | . . . . . . . 8 . . . . 3 . 6 2 2 . 4 . . . . . 2 . 6 8 Electromagnetic 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 70 | . 11 . 1 . . 12 5 17 19 20 4 1 . 6 1 2 4 1 14 10 . 13 8 24 5 8 70 Robot Miss Streak 5 | . 4 . 2 . . 3 1 . . 5 3 . . 1 2 . 4 1 1 2 . 2 1 2 2 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 710 | . 42 . 1 . . 28 6 12 4 107 4 1 . 10 6 1 12 1 18 19 . 13 7 47 39 18 314 Core Hits 396 | . 24 . 1 . . 7 20 7 1 44 1 4 . 18 9 4 3 9 11 6 . 3 4 26 11 25 158 Critical Kills 16 | . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . 2 3 1 6 Critical Parts Destroyed 25 | . . . . . . . . . . 2 . . . 3 1 . . . . . . . 1 2 5 1 10 Critical Strikes 70 | . 3 . . . . . 1 1 . 4 . . . 3 2 . . . 1 . . 3 1 4 8 6 33 Burn 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 36 | . . . . . . . . . . . . . . . . . . . . . . 3 1 3 4 2 23 Blast 17 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 4 10 Smash 15 | . . . . . . . 1 . . 3 . . . 3 2 . . . 1 . . . . 1 4 . . Melee Attacks 152 | . . . . . . . 7 3 3 17 8 15 . 19 20 . 8 . 7 . . . . 9 21 15 . Impact 152 | . . . . . . . 7 3 3 17 8 15 . 19 20 . 8 . 7 . . . . 9 21 15 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . 1 . 3 2 . . . 1 3 . . . 3 . . . . 2 9 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32172 | . 776 . 19 . . 478 952 233 249 2111 60 216 . 1114 571 215 438 527 813 461 . 483 224 2297 2401 2531 15003 Guns 2084 | . 73 . . . . . 30 184 15 258 . . . . 32 . 378 . 61 82 . . 25 391 . . 555 Cannons 19380 | . 703 . 19 . . 478 . . . 1321 60 . . 29 . . . . 399 379 . 483 199 1183 1011 643 12473 Explosions 6441 | . . . . . . . 852 49 . . . 216 . 458 207 215 60 527 . . . . . 389 . 1503 1965 Melee 4257 | . . . . . . . 70 . 234 532 . . . 627 332 . . . 353 . . . . 334 1390 385 . Ramming 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kinetic 18538 | . 703 . 19 . . 478 . . . 1313 60 . . 29 32 . . . 159 230 . 399 67 387 1011 643 13008 Thermal 3205 | . 73 . . . . . 216 217 15 266 . . . . . . 438 . 301 231 . 84 157 1187 . . 20 Explosive 6116 | . . . . . . . 636 . . . . 216 . 458 207 215 . 527 . . . . . 389 . 1503 1965 Electromagnetic 46 | . . . . . . . 30 16 . . . . . . . . . . . . . . . . . . . Impact 4257 | . . . . . . . 70 . 234 532 . . . 627 332 . . . 353 . . . . 334 1390 385 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 7 3 3 3 3 . . . . . . . . . 4 1 . 17 Average Corruption 2 | . . . . . . . . . . 2 3 3 3 3 . . . . . . . . . 2 1 . 2 Corruption Purged 11 | . . . . . . . . . . 7 . . . . . . . . . . . . . 4 . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . 8 . . . . . . . 10 . . Effects 78 | . . . . . . . . . . 12 10 4 1 4 . . . . . . . . . 19 6 . 22 Message Errors 22 | . . . . . . . . . . 2 4 2 . . . . . . . . . . . 7 3 . 4 Matter Fused 18 | . . . . . . . . . . 2 4 . 1 2 . . . . . . . . . 3 1 . 5 Heat Flow Errors 11 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . 4 1 . 3 Energy Discharges 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . 2 1 . . 1 . . . . . . . . . 2 1 . 3 Data Loss (major) 4 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2757 | . 7 . . . . 10 58 . 134 300 . 13 . 449 144 5 . 12 65 . . 25 . 302 652 352 229 Projectiles 444 | . 7 . . . . 10 . . . 33 . . . . . . . . 5 . . 25 . 52 20 76 216 Explosions 308 | . . . . . . . 58 . . . . 13 . . . 5 . 12 . . . . . . . 207 13 Melee 2005 | . . . . . . . . . 134 267 . . . 449 144 . . . 60 . . . . 250 632 69 . Knockbacks 106 | . 3 . . . . 4 . . 1 28 . . . 3 1 . . . . 2 . . 1 5 7 7 44 Impact 14 | . . . . . . . . . 1 2 . . . 3 1 . . . . . . . . 2 3 2 . Kinetic 92 | . 3 . . . . 4 . . . 26 . . . . . . . . . 2 . . 1 3 4 5 44 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . . 37 29 . . . . . . . . . 7 . . . . . 24 . . 5 Shots 6 | . . . . . . . 3 1 . . . . . . . . . 1 . . . . . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 229 . . . . . . 30 36 198 42 119 . . . . 6 . 26 36 88 8 107 198 31 18 354 Average Temperature 43 | . 67 . . . . . . 9 19 43 18 68 . . . . 4 . 11 15 49 5 28 56 31 8 42 Received Heat Transfer 869 | . 105 . . . . 126 . 63 18 234 9 . . 42 9 . . 9 . . . . 26 30 . . 198 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 29 | . . . . . . . . . 5 8 . . . 1 1 . . . 1 . . . . 6 5 2 . Impact Corruptions 61 | . . . . . . . . . 4 10 . . . 20 3 . . . 1 . . . . 5 14 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . 1 3 1 . . . . . . . . . . . . 1 7 . . . Heat Transferred 4269 | . 296 . . . . . 200 531 74 350 . . . . . . 50 . 450 350 . 100 250 1600 . . 18 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 1427 | . 182 67 86 1 . 80 316 236 200 256 . . . . 304 . . . 153 . . . . 348 384 574 1427 Initial 324 | . . 67 26 1 . . 31 93 91 . . . . . 196 . . . 103 . . . . 36 139 170 324 Average 253 | . 73 67 48 1 . 9 167 159 68 94 . . . . 214 . . . 63 . . . . 182 236 354 927 Maximum Alert Level 4 | . . . . . . . 1 1 1 1 . . . . 1 . . . . . . . . 1 1 2 4 Low Security (%) 59 | 100 100 100 100 100 . 100 45 73 91 95 . . . . 29 . . . 100 . . . . 50 16 25 . Level 1 22 | . . . . . . . 54 26 8 4 . . . . 70 . . . . . . . . 49 83 20 9 Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 53 23 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 . 3 . . . 1 2 . 9 . . . . 2 . . . 4 . . . . 4 4 7 16 Investigation 12 | . 1 . 1 . . . . 2 . 1 . . . . 1 . . . 1 . . . . . 2 2 1 Extermination 18 | . . . . . . . . . . 5 . . . . 1 . . . 2 . . . . 2 . 2 6 Reinforcement 13 | . 2 . 2 . . . 1 . . 3 . . . . . . . . 1 . . . . 2 2 . . Assault 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 5 Construction Impeded 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 12 | . . . . . . . . . 1 2 . . . . 2 . 1 . . . . . . 1 5 . . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 3 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 3 Times Spotted 367 | . 19 . 3 . . 4 12 4 3 30 12 3 . 16 14 5 72 10 5 7 . . 5 18 21 16 88 Peak Tracking Total 19 | . 4 . 2 . . 3 4 3 2 4 4 3 . 6 13 4 19 8 4 5 . . 2 6 4 4 11 Tactical Retreats 28 | . . . . . . 1 . . . 2 6 . . 4 1 1 4 3 . . . . 1 1 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 7 | . . . . . . . . . . 4 . . . . . . . . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Traps Reconfigurated 9 | . . . . . . . . 6 . 2 . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . 2 3 1 . . 1 . 9 . . 2 . . . 1 . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 15 | . . . . . . . 2 1 . . . . . . 2 . 1 . . . . 1 . 2 3 1 2 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . 1 . . . . . . 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 90 | . 7 . 6 1 2 . 6 3 12 10 . . 3 . 7 . 1 . 6 . . 4 . 6 4 7 5 Terminals 54 | . 5 . 5 1 . . 5 3 6 6 . . . . 4 . . . 4 . . . . 4 2 5 4 Fabricators 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Repair Stations 4 | . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . Recycling Units 13 | . 1 . . . . . 1 . 6 3 . . . . 1 . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Total Hacks 240 | . 17 . 22 1 2 . 21 10 25 15 . . 26 . 18 . 7 . 14 . . 17 . 10 9 13 13 Successful 131 | . 7 . 13 . 2 . 10 3 13 7 . . 26 . 8 . 7 . 7 . . 17 . 3 3 1 4 Failed 108 | . 10 . 9 1 . . 11 7 11 8 . . . . 10 . . . 7 . . . . 7 6 12 9 Catastrophic 26 | . 2 . 1 1 . . . 1 2 2 . . . . 3 . . . 1 . . . . 2 3 4 4 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 102 | . 9 . 16 1 1 . 17 6 12 5 . . . . 11 . 1 . 9 . . . . 5 3 2 4 Terminals 147 | . 14 . 21 1 . . 19 10 16 11 . . . . 10 . . . 10 . . . . 7 6 10 12 Fabricators 6 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . 1 . Repair Stations 8 | . 2 . 1 . . . . . . . . . . . 3 . . . 2 . . . . . . . . Recycling Units 17 | . 1 . . . . . 2 . 9 3 . . . . 1 . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 . Terminal Hacks 91 | . 2 . 10 . 2 . 7 3 5 2 . . 26 . 2 . 7 . 2 . . 17 . . 3 . 3 Record 17 | . . . . . 1 . . . . . . . 11 . . . . . . . . 5 . . . . . Part Schematic 18 | . . . . . . . . 1 1 . . . 12 . . . . . . . . 4 . . . . . Robot Analysis 9 | . . . 3 . . . 1 . . . . . . . . . . . . . . 4 . . 1 . . Prototype ID Bank 17 | . . . 1 . . . . . 1 . . . 3 . 1 . 7 . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Zone Layout 9 | . 1 . 3 . . . 2 1 2 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . Scan Component 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Repair 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 13 | . 1 . . . . . 1 . 7 3 . . . . 1 . . . . . . . . . . . . Retrieve Components 13 | . 1 . . . . . 1 . 7 3 . . . . 1 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 19 | . 2 . 3 . . . 2 . 1 2 . . . . 3 . . . 3 . . . . 1 . 1 1 Terminals 18 | . 2 . 3 . . . 2 . 1 2 . . . . 2 . . . 3 . . . . 1 . 1 1 Assimilate 3 | . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . Botnet 15 | . 2 . 2 . . . 2 . 1 2 . . . . 1 . . . 2 . . . . 1 . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 5 . 6 1 . . 6 2 8 6 . . . . 6 . . . 5 . . . . 5 4 7 3 Full Trace Events 11 | . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . 2 2 1 Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 1 1 . . . 12 . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Time 160 | . 26 . . . . . . . . . . . . . 26 . . . 108 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 5 . . . . . 9 . 12 4 . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 17 | . . . . . . . . 10 . . . . . 1 1 . 5 . . . . . . . . . . Largest Group 10 | . . . . . . . . 10 10 9 . . . 1 1 . 5 . . . . . . . . . . Highest-Rated Group 244 | . . . . . . . . 173 173 157 . . . 96 26 . 244 . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 29 29 29 . . . 96 26 . 65 . . . . . . . . . . Total Orders 9 | . . . . . . . . . 3 . . . . . . . 6 . . . . . . . . . . STAY 5 | . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . . FOLLOW 4 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . Ally Attacks 147 | . . . . . . . . . 24 72 . . . 8 . . 43 . . . . . . . . . . Total Damage 3244 | . . . . . . . . . 404 849 . . . 350 . . 1641 . . . . . . . . . . Kills 14 | . . . . . . . . . 2 6 . . . . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 9 | . . . 3 . . . 1 . . . . . . . . . . . . . . 4 . . 1 . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 1 . 1 . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 19363 | 59 1188 122 325 130 400 1130 789 305 868 2507 467 204 29 359 560 175 1146 284 918 739 339 140 291 1077 1426 1037 2349 Spaces Moved 17636 | 32 594 75 188 82 208 455 294 126 508 1445 816 317 77 585 859 351 1156 308 984 395 504 158 364 1337 1950 1323 2145 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2189 | 28 594 75 188 82 208 455 294 126 25 . . . . 50 54 . . . . . . . . . 10 . . Legs 6750 | . . . . . . . . . . 1127 816 317 77 535 . . . . 951 395 504 158 364 686 415 . 405 Wheels 593 | . . . . . . . . . 483 110 . . . . . . . . . . . . . . . . . Hover 5367 | . . . . . . . . . . 177 . . . . . . . . . . . . . 651 1525 1323 1691 Flight 2733 | . . . . . . . . . . 31 . . . . 805 351 1156 308 33 . . . . . . . 49 Fastest Speed 36 | 50 160 160 160 160 160 160 160 160 140 36 36 36 36 36 39 39 39 39 39 48 48 48 48 42 37 51 51 Average Speed 68 | 146 160 160 160 160 160 160 160 160 148 130 37 36 36 37 39 39 39 39 56 50 48 48 48 45 46 51 51 Slowest Speed 190 | 160 160 160 160 160 160 160 160 160 160 190 129 36 36 54 54 39 39 39 57 57 48 48 48 48 51 51 51 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 50 | 3 87 32 24 31 61 76 26 21 97 34 71 56 74 74 23 58 85 47 23 59 71 61 66 32 52 39 41 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . 3 . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . . 1 . . . . 1 . . 1 1 . . . 1 1 1 . . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 . 1 1 . 1 1 1 1 . 1 1 . . 1 1 1 . . . 1 . Scrap Searched 25 | . . . . . . 2 . . . . 2 12 . 1 . 3 . . . 1 3 . 1 . . . . Spaces Dug 176 | . . . . . . . 7 3 . 7 11 14 . 11 16 2 4 . 8 1 1 . 7 11 6 23 44 Terrain Destroyed 585 | . . . . . . . 64 9 . 11 11 25 . 34 21 4 4 36 16 4 2 . 12 42 11 108 171 Melee 89 | . . . . . . . 3 3 . 7 8 14 . 11 16 . 4 . 4 . . . . 5 6 8 . Projectile 211 | . . . . . . . . . . 4 3 . . . . . . . 12 4 2 . 12 21 5 27 121 AOE 285 | . . . . . . . 61 6 . . . 11 . 23 5 4 . 36 . . . . . 16 . 73 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 23621 | 41 767 79 208 81 276 819 597 209 624 1919 941 376 77 675 1031 385 1821 466 1306 911 598 205 459 1724 2396 1613 3017 Wait 4761 | . 86 1 13 . 67 341 253 59 81 309 102 25 . 60 125 29 565 154 260 499 92 27 79 300 379 229 626 Move 17600 | 31 593 74 187 81 207 454 293 125 507 1444 815 316 76 584 854 350 1152 307 983 394 503 157 363 1336 1949 1322 2143 Hop 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Pick Up 132 | 4 22 2 3 . 1 4 13 . 8 24 . 3 . . 8 . 7 . 4 1 . 2 . 5 5 5 11 Fast Attach 61 | 6 2 . . . . . . . 1 10 . 3 . . . . 10 . 4 1 . 2 . 8 9 . 5 Attach 42 | . . . 2 . . 1 2 1 2 5 . . . . . . . . 6 1 . . . 2 2 3 15 Detach 7 | . . . . . . . . . 2 1 . . . . . . . . 4 . . . . . . . . Swap 150 | . 9 . 1 . . . 8 10 1 18 5 4 1 4 8 3 1 1 12 5 1 1 4 17 2 3 31 Drop 168 | . 18 2 . . 1 . 12 4 18 30 . 7 . . 10 1 18 . 7 1 . 1 . 11 12 2 13 Fire 501 | . 37 . 2 . . 19 9 7 1 61 11 3 . 8 4 2 19 4 19 9 2 15 13 36 17 34 169 Melee 152 | . . . . . . . 7 3 3 17 8 15 . 19 20 . 8 . 7 . . . . 9 21 15 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 41 | . . . . . . . . . . . . . . . . . 40 . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 33 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Repaired Lgt. Ion Engine 759 | -10/Materials | Discovered new exit (range 8) 972 | -10/Materials | Discovered new exit (range 14) 1248 | -10/Materials | Entered Mines 1282 | -10/Mines | Learned Materials trap positions 1317 | -10/Mines | Learned Materials emergency access door positions 1347 | -10/Mines | Discovered new exit (range 15) 1370 | -10/Mines | Entered Materials 1370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1371 | -9/Materials | Loaded intel: 11 trap records 1533 | -9/Materials | Identified exit to Mines 1695 | -9/Materials | Entered Mines 1819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1819 | -9/Mines | Discovered new exit (range 5) 1825 | -9/Mines | Entered Exiles 1865 | -9/Exiles | Met 8R-AWN 1891 | -9/Exiles | Met EX-HEX 1934 | -9/Exiles | Met EX-BIN 1955 | -9/Exiles | Aligned with FarCom system 1957 | -9/Exiles | Given EX-Vault access code 1993 | -9/Exiles | Opened EX-Vault 2005 | -9/Exiles | Found Trap Reconfigurator 2039 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2060 | -9/Exiles | Exiles lab attacked by MAIN.C 2093 | -9/Exiles | Learned location of Zion (-7) 2141 | -9/Exiles | Discovered new exit (range 12) 2225 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2225 | -9/Exiles | Entered Mines 3347 | -8/Mines | Discovered new exit (range 5) 3355 | -8/Mines | Entered Materials 3355 | -8/Materials | Evolved 2 slots: Utility x2 3356 | -8/Materials | Identified exit to Factory 3398 | -8/Materials | Identified exit to Storage 4144 | -8/Materials | Entered Storage 4414 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4433 | -8/Storage | Used back door to open Recycling access 4433 | -8/Storage | Discovered new exit (range 5) 4449 | -8/Storage | Entered Recycling 4449 | -8/Recycling | Accompanied by 10 allies 4450 | -8/Recycling | Found Scrap Engine 4756 | -8/Recycling | Discovered new exit (range 5) 5003 | -8/Recycling | Build established: Commander-Construct 5317 | -8/Recycling | Entered Factory 5317 | -6/Factory | Accompanied by 9 allies 5317 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6075 | -6/Factory | Build established: Construct 6239 | -6/Factory | Discovered new exit (range 17) 7417 | -6/Factory | Discovered new exit (range 11) 7459 | -6/Factory | Identified exit to Lower Caves 7714 | -6/Factory | Spotted B-75 Beast 7824 | -6/Factory | Entered Lower Caves 7848 | -6/Lower Caves | Encountered a Warlord checkpoint 8288 | -6/Lower Caves | Discovered new exit (range 8) 8291 | -6/Lower Caves | Entered another Lower Caves area 8306 | -6/Lower Caves | Learned location of 1 exit from Factory 8481 | -6/Lower Caves | Discovered new exit (range 6) 8495 | -6/Lower Caves | Entered Data Miner 8495 | -6/Data Miner | Discovered new exit (range 6) 8500 | -6/Data Miner | Met Data Miner 8509 | -6/Data Miner | Learned location of Section 7 (-2) 8509 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8515 | -6/Data Miner | Received God Mode back door access code from Data Miner 8524 | -6/Data Miner | Entered Proximity Caves 8556 | -5/Proximity Caves | Spotted B-75 Beast 8584 | -5/Proximity Caves | Escorted by Enhanced Grunt 8647 | -5/Proximity Caves | Destroyed B-75 Beast 8720 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8874 | -5/Proximity Caves | Discovered new exit (range 11) 8883 | -5/Proximity Caves | Entered Factory 8883 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8884 | -5/Factory | Identified exit to Upper Caves 8885 | -5/Factory | Identified exit to Factory 8998 | -5/Factory | Repaired Grenade Launcher 9001 | -5/Factory | Incoming investigation squad redirected 9281 | -5/Factory | Discovered exit to Factory (range 4) 9443 | -5/Factory | Entered Upper Caves 9610 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9618 | -5/Upper Caves | Entered Warlord 9894 | -5/Warlord | Met Warlord 9897 | -5/Warlord | Opened Warlord's prototype stash 9900 | -5/Warlord | Found Prototype Device 9900 | -5/Warlord | Identified Exp. Phase Shifter 9907 | -5/Warlord | Warlord's base attacked by MAIN.C 9914 | -5/Warlord | Found Prototype Processor 9917 | -5/Warlord | Found Prototype Hackware 9994 | -5/Warlord | Build established: Commander-Construct 10018 | -5/Warlord | Spotted B-86 Titan 10026 | -5/Warlord | Spotted B-75 Beast 10257 | -5/Warlord | Warlord forces counterattacked 10319 | -5/Warlord | Spotted Executioner 10321 | -5/Warlord | Spotted Executioner 10347 | -5/Warlord | Found Prototype Processor 10347 | -5/Warlord | Identified Exp. Targeting Computer 10357 | -5/Warlord | Found Prototype Device 10357 | -5/Warlord | Identified Adv. Kinecellerator 10382 | -5/Warlord | Build established: Construct 10382 | -5/Warlord | Discovered new exit (range 15) 10407 | -5/Warlord | Spotted Striker 10413 | -5/Warlord | Spotted Striker 10507 | -5/Warlord | Spotted Executioner 10582 | -5/Warlord | Warlord base infiltrated, sounded retreat 10614 | -5/Warlord | Spotted Striker 10717 | -5/Warlord | Spotted Striker 10721 | -5/Warlord | Spotted Executioner 10764 | -5/Warlord | Entered Proximity Caves 10804 | -4/Proximity Caves | Spotted B-86 Titan 10898 | -4/Proximity Caves | Discovered exit to Factory (range 14) 10994 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11048 | -4/Proximity Caves | Entered Factory 11048 | -4/Factory | Evolved 2 slots: Utility x2 11048 | -4/Factory | Identified System Mapper 11347 | -4/Factory | Build established: Hacker-Construct 11353 | -4/Factory | Repaired Centrium Medium Armor Plating 11531 | -4/Factory | Identified exit to Upper Caves 11531 | -4/Factory | Identified exit to Armory 11964 | -4/Factory | Incoming investigation squad redirected 11966 | -4/Factory | Entered Upper Caves 12079 | -4/Upper Caves | Found Alien Artifact 12079 | -4/Upper Caves | Identified Core Expander 12079 | -4/Upper Caves | Installed Core Expander, added new Utility slot 12169 | -4/Upper Caves | Discovered new exit (range 13) 12705 | -4/Upper Caves | Entered another Upper Caves area 12718 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 12734 | -4/Upper Caves | Encountered a Warlord checkpoint 12873 | -4/Upper Caves | Learned Research non-interactive machine intel 13033 | -4/Upper Caves | Discovered new exit (range 12) 13044 | -4/Upper Caves | Entered Zhirov 13044 | -4/Zhirov | Discovered new exit (range 3) 13053 | -4/Zhirov | Met Zhirov 13064 | -4/Zhirov | Learned location of Quarantine (-3) 13064 | -4/Zhirov | Learned location of Testing (-2) 13064 | -4/Zhirov | Learned location of Command (-1) 13066 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13074 | -4/Zhirov | Found Alien Artifact 13074 | -4/Zhirov | Identified Integrated Dissipator 13074 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13083 | -4/Zhirov | Found Alien Artifact 13184 | -4/Zhirov | Entered Proximity Caves 13185 | -3/Proximity Caves | Identified exit to Research 13205 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13283 | -3/Proximity Caves | Spotted B-86 Titan 13475 | -3/Proximity Caves | Entered Research 13475 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13476 | -3/Research | Loaded intel: 69 non-interactive machine locations 13577 | -3/Research | Found Prototype Processor 13577 | -3/Research | Identified Spectral Analyzer 13775 | -3/Research | Discovered new exit (range 4) 13829 | -3/Research | Identified Exp. Core Analyzer 14159 | -3/Research | Discovered new exit (range 21) 14205 | -3/Research | Identified exit to Research 14433 | -3/Research | Found Adv. EM Disruption Field 14458 | -3/Research | Cargo convoy interrupted 14552 | -3/Research | Entered another Research area 14552 | -2/Research | Warlord forces began assault on 0b10 14552 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14638 | -2/Research | Identified exit to Access 14658 | -2/Research | Met up with Warlord 14662 | -2/Research | Research machine network offline 14714 | -2/Research | Found Prototype Device 14714 | -2/Research | Identified Exp. Shield Generator 14719 | -2/Research | Found Exp. Shield Generator 14923 | -2/Research | Build established: Hacker-Mutant 15066 | -2/Research | Spotted B-90 Cyclops 15148 | -2/Research | Borebot progress halted 15172 | -2/Research | Borebot progress halted 15426 | -2/Research | Spotted Striker 15455 | -2/Research | Spotted Executioner 15483 | -2/Research | Spotted Striker 15508 | -2/Research | Discovered new exit (range 9) 15597 | -2/Research | Borebot progress halted 15613 | -2/Research | Found Antimissile System 15647 | -2/Research | Spotted Striker 15649 | -2/Research | Spotted Executioner 15655 | -2/Research | Destroyed Executioner 15663 | -2/Research | Warlord invited to help at Command 15691 | -2/Research | Build established: Hacker-Gunner 15759 | -2/Research | Spotted Striker 15805 | -2/Research | Spotted Striker 15817 | -2/Research | Destroyed Striker 15978 | -2/Research | Entered Access 15978 | -1/Access | Evolved 2 slots: Utility x2 16002 | -1/Access | System Mapper fried by hacking feedback 16194 | -1/Access | Garrison activated, responded to threat 16294 | -1/Access | Spotted B-99 Colossus 16306 | -1/Access | Build established: Mutant 16465 | -1/Access | Destroyed 9 combat bots 16484 | -1/Access | Spotted B-99 Colossus 16949 | -1/Access | Spotted B-99 Colossus 17004 | -1/Access | Discovered new exit (range 7) 17015 | -1/Access | Entered Command 17549 | -1/Command | First assault squad dispatched 17573 | -1/Command | Incoming assault squad redirected 17611 | -1/Command | Build established: Gunner 18012 | -1/Command | Disengaged cave seal 18012 | -1/Command | Derelicts emerged from the dark tunnel 18012 | -1/Command | Welcomed Warlord to Command 18041 | -1/Command | Incoming assault squad redirected 18088 | -1/Command | Incoming investigation squad redirected 18320 | -1/Command | Incoming assault squad redirected 18379 | -1/Command | Destroyed 11 combat bots 18577 | -1/Command | Spotted M Guard 18577 | -1/Command | Spotted M Guard 18577 | -1/Command | Spotted Combat Programmer 18577 | -1/Command | Spotted Combat Programmer 18586 | -1/Command | Warlord commented on Warlord statues 18612 | -1/Command | Destroyed Combat Programmer 18615 | -1/Command | Destroyed Combat Programmer 18626 | -1/Command | Destroyed M Guard 18645 | -1/Command | All MAIN.C guards destroyed 18657 | -1/Command | Found Prototype Launcher 18690 | -1/Command | Found Prototype Device 18690 | -1/Command | Identified Exp. ECM Suite 18791 | -1/Command | Incoming assault squad redirected 18917 | -1/Command | Build established: Scavenger-Gunner 19126 | -1/Command | Met MAIN.C 19128 | -1/Command | Warlord shut down involuntarily 19139 | -1/Command | 0b10 Conduit disabled 19197 | -1/Command | Destroyed MAIN.C Shell 19200 | -1/Command | MAIN.C activated Command garrisons 19254 | -1/Command | Lost 8 parts (2p4u2w) 19309 | -1/Command | Identified Adv. Micro-nuke Launcher 19326 | -1/Command | System corruption reached 10% 19330 | -1/Command | Crushed by falling debris 19340 | -1/Command | Core integrity fell below 50% 19352 | -1/Command | Core integrity fell below 20% 19353 | -1/Command | Crushed by falling debris 19355 | -1/Command | Identified Transdimensional Reconstructor 19355 | -1/Command | Failed to warp due to unstable space 19364 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19330_ The unstable cave ceiling collapses. 19330_ Crushed by falling debris. 19332_ #MP=JWKEWYXW#1TET3XQX 19340_ Acquired 19 matter. 19342_ Adv. Targeting Computer destroyed. 19342_ Critical hit (Blast). 19342_ Knocked back. 19342_ P-80 Master system corrupted by crushing effect. 19343_ P-80 Master resets P-80 Master, system corruption cleaned. 19349_ A9H7>%TXRYQXX:STC8