Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 14:10:08 Player: Sara Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (90) 450 Value Destroyed (1993) 1993 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 3925 Bonus ------- High Alert Combat Kills 242 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 280/280 System Corruption 2% Temperature Cool (10) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Autogun > --- INVENTORY (15) --- Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Visual Processing Unit Sensor Array Advanced Beam Cannon Advanced Beam Cannon Autogun Improved Light Cannon Rocket Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Visual Processing Unit Sensor Array Beam Cannon Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Katana [Rating: 17] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 37 | 6 11 20 . Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 10 . Treads 13 | 2 1 10 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 5 6 . Energy Gun 3 | 1 . 2 . Energy Cannon 1 | . 1 . . Ballistic Gun 7 | 1 2 4 . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 10 | . 2 6 2 Power 2 | . 1 1 . Propulsion 3 | . . 3 . Utility 1 | . . . 1 Weapon 4 | . 1 2 1 Highest Loss Streak 2 | . 2 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 99 88 Engine 12 | . 13 10 11 Treads 24 | . 28 21 22 Storage 12 | . 14 11 11 Processor 22 | . 10 33 27 Energy Gun 5 | . 5 5 . Energy Cannon 2 | . 3 2 . Ballistic Gun 13 | . 14 13 16 Launcher 2 | . 4 . . Naked Turns . | . . . . Heaviest Build 35 | 14 35 34 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 6 15 15 14 Average Carried 12 | 2 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 1485 | 177 321 987 . Remotely . | . . . . Salvage Created 3245 | . 653 2533 59 Parts 207 | . 49 156 2 Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 60 | . 16 43 1 Guns 46 | . 10 35 1 Cannons 11 | . 4 7 . AOE 2 | . 2 . . Classes Destroyed 13 | . 7 6 . Worker 7 | . 1 6 . Builder 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 7 | . 2 5 . Recycler 5 | . . 5 . Operator 1 | . . 1 . Watcher 7 | . 2 5 . Swarmer 17 | . 6 11 . Grunt 30 | . 10 20 . Brawler 2 | . . 1 1 Duelist 2 | . . 2 . Protector 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 8 | . 4 8 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 2326 | . 574 1618 134 Core 495 | . 91 365 39 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 90 | . . 90 . Core Remaining (%) 81 | 100 63 . . Volleys Fired 212 | . 58 147 7 Largest 2 | . 2 2 2 Hottest 112 | . 80 112 46 Shots Fired 414 | . 115 289 10 Gun 359 | . 91 258 10 Cannon 45 | . 14 31 . Launcher 10 | . 10 . . Special . | . . . . Kinetic 242 | . 59 173 10 Thermal 130 | . 14 116 . Explosive 10 | . 10 . . Electromagnetic 32 | . 32 . . Robot Hit Streak 23 | . 9 23 8 Robot Miss Streak 5 | . 5 4 1 Penetration Max . | . . . . Secondary Targets 7 | . . 7 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 273 | . 58 207 8 Core Hits 120 | . 32 84 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 7 | . . 7 . Burn 6 | . . 6 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4621 | . 1117 3385 119 Guns 3750 | . 709 2922 119 Cannons 591 | . 128 463 . Explosions 280 | . 280 . . Melee . | . . . . Ramming . | . . . . Kinetic 2488 | . 437 1932 119 Thermal 1620 | . 167 1453 . Explosive 241 | . 241 . . Electromagnetic 272 | . 272 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles 5 | . . 5 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 237 | . 87 237 8 Average Temperature 55 | . 26 65 4 Received Heat Transfer 729 | . 189 480 60 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 4 | . 4 . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 8 | . . 8 . Heat Transferred 3824 | . 309 3515 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 879 | . 225 879 328 Initial 318 | . . 72 318 Average 311 | . 122 490 321 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 47 | 100 83 13 . Level 1 17 | . 16 19 100 Level 2 26 | . . 51 . Level 3 8 | . . 16 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 5 9 . Investigation 9 | . 4 5 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault 3 | . . 3 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 34 56 3 Peak Tracking Total 7 | . 3 7 3 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 6 | . 4 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 16 | . 8 8 . Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 48 | . 29 19 . Successful 18 | . 12 6 . Failed 30 | . 17 13 . Catastrophic 8 | . 3 5 . Database Lockouts . | . . . . Manual 38 | . 23 15 . Terminals 44 | . 28 16 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 2 . Robot Analysis 4 | . 3 1 . Prototype ID Bank 3 | . 2 1 . Terminal Index 1 | . 1 . . Disarm Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 2 . Terminals 4 | . 3 1 . Assimilate 2 | . 2 . . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Tunnel 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 7 . Full Trace Events 10 | . 4 6 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted 1 | . 1 . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total 4 | . 3 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 3870 | 114 1721 2020 15 Spaces Moved 1668 | 58 722 888 . Core 5 | 5 . . . Treads 1663 | 53 722 888 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 159 | 150 160 160 . Slowest Speed 240 | 160 160 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 5 86 69 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 23 | . 23 . . Terrain Destroyed 87 | . 87 . . Melee . | . . . . Projectile . | . . . . AOE 87 | . 87 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 2499 | 83 1174 1235 7 Wait 516 | 14 365 137 . Move 1665 | 57 721 887 . Hop . | . . . . Pick Up 42 | 6 15 21 . Fast Attach 8 | 4 1 3 . Attach 13 | 2 4 7 . Detach . | . . . . Swap 16 | . 6 10 . Drop 27 | . 4 23 . Fire 212 | . 58 147 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 115 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 1127 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Discovered new exit (range 16) 1277 | -10/Materials | Discovered new exit (range 16) 1807 | -10/Materials | Discovered new exit (range 16) 1836 | -10/Materials | Entered another Materials area 1836 | -9/Materials | Evolved 2 slots: Utility x2 1898 | -9/Materials | Repaired Assault Rifle 1975 | -9/Materials | Discovered new exit (range 13) 2645 | -9/Materials | Core integrity fell below 50% 2702 | -9/Materials | Discovered new exit (range 15) 2782 | -9/Materials | Identified exit to Materials 3036 | -9/Materials | First assault squad dispatched 3183 | -9/Materials | Core integrity fell below 20% 3517 | -9/Materials | Discovered exit to Materials (range 16) 3736 | -9/Materials | Discovered new exit (range 10) 3854 | -9/Materials | Identified exit to Mines 3856 | -9/Materials | Entered Mines 3871 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03818_ G-34 Mercenary destroyed. 03818_ Switching to secondary target: G-34 Mercenary. 03818_ G-34 Mercenary suffers critical hit (Destroy). 03818_ Destroyed Ion Engine. 03820_ G-34 Mercenary destroyed. 03820_ Switching to secondary target: G-34 Mercenary. 03823_ G-34 Mercenary destroyed. 03825_ Acquired 34 matter. 03827_ Acquired 39 matter. 03830_ Acquired 9 matter. 03836_ ALERT: Significant disruption in Zone 2K, multiple assault carriers dispatched. 03854_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 03862_ Autogun destroyed. 03864_ Targeting Computer destroyed. 03864_ System corrupted by crushing effect (+2). 03864_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????##"????????????????????? | | ????# X ????????????????????? | | ???# ????????????????????? | | ??? ?????????????????????? | | ??? ?????????????????????? | | ???# ?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ??## ####??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# @= #??????????????????? | | ??# !% g #??????????????????? | | ??# g #??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??########??????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertCouplerSword Manual? 0 Play Time 00:29:47 Cumulative 118.1 hours Start 2023.07.13 @ 13:39:18 End 2023.07.13 @ 14:10:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d20347e-a5d6-4c1f-b0ef-3c54fdf2b623