Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 18:49:40 Player: Mogwok Wargfriend Result: Destroyed by Explosive Trap Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (23) 115 Value Destroyed (386) 386 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 701 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 263/265 System Corruption 1% Temperature Cool (1) Movement Walking (260) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Compact Wheel Medium Matter Pod (100) Signal Interpreter Medium Laser Assault Rifle Light Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Compact Wheel Medium Matter Pod Weapon Shielding Medium Laser Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Weapon Shielding Device Seismic Detector Storage Small Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 25 | 7 18 Power 5 | 1 4 Engine 5 | 1 4 Core . | . . Reactor . | . . Propulsion 8 | 2 6 Treads . | . . Leg 4 | . 4 Wheel 4 | 2 2 Hover . | . . Flight . | . . Utility 5 | 2 3 Device 1 | 1 . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection 2 | . 2 Artifact . | . . Weapon 7 | 2 5 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 6 | 2 4 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 3 | . 3 Propulsion 3 | . 3 Utility 1 | . 1 Weapon . | . . Highest Loss Streak 2 | . 2 To Critical Strikes . | . . Average Backups 8 | 4 8 Power 1 | . 1 Propulsion 2 | 2 2 Utility 1 | . 1 Weapon 3 | 1 3 Tool/Special . | . . Unused Backups 9 | . 9 Power 2 | . 2 Propulsion 2 | . 2 Utility 2 | . 2 Weapon 3 | . 3 Tool/Special . | . . Average Slot Usage (%) 97 | . 97 Engine 13 | . 13 Leg 22 | . 22 Wheel 4 | . 4 Storage 14 | . 14 Protection 13 | . 13 Energy Gun 1 | . 1 Ballistic Gun 26 | . 26 Peak Build Rating 9 | 7 9 Average Rating 7 | 6 8 On Entrance 3 | . 7 Naked Turns . | . . Heaviest Build 21 | 13 21 Greatest Support 32 | 32 32 Greatest Overweight (x) 4 | 1 4 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 8 10 Average Capacity 8 | 7 9 Most Carried 10 | 7 10 Average Carried 8 | 4 8 Final Capacity 10 | 8 10 Final Carried 10 | 7 10 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 781 | 296 485 Remotely . | . . Salvage Created 813 | 165 648 Parts 47 | 14 33 Haulers Intercepted 2 | . 2 Recyclers Shooed 3 | 1 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 10 | . 10 Guns 10 | . 10 Classes Destroyed 8 | 2 6 Worker 3 | . 3 Builder 1 | . 1 Tunneler 4 | 4 . Hauler 2 | . 2 Recycler 2 | 1 1 Watcher 1 | . 1 Swarmer 2 | . 2 Grunt 8 | . 8 Best Kill Streak 3 | 2 3 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 97 | . 97 Missed 29 | . 29 Hits 68 | . 68 Projectile 68 | . 68 AOE 3 | . 3 Damage Taken 923 | . 923 Core 256 | . 256 Absorbed by Shields . | . . Redirected to Shielding 65 | . 65 Core Remaining (%) 100 | 100 . Volleys Fired 109 | 13 96 Largest 2 | 2 2 Hottest 70 | 40 70 Shots Fired 212 | 26 186 Gun 212 | 26 186 Cannon . | . . Launcher . | . . Special . | . . Kinetic 192 | 26 166 Thermal 20 | . 20 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 17 | 6 17 Robot Miss Streak 6 | 3 6 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 128 | 14 114 Core Hits 49 | 8 41 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Burn 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1114 | 115 999 Guns 1114 | 115 999 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 964 | 115 849 Thermal 150 | . 150 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 1 | . 1 Average Corruption 1 | . 1 Corruption Purged . | . . Corruption Blocked . | . . Effects 4 | . 4 Message Errors 1 | . 1 Matter Fused 2 | . 2 Data Loss (major) 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 331 | . 331 Average Temperature 86 | . 86 Received Heat Transfer 438 | . 438 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 518 | . 518 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 57 | 10 57 Initial . | . . Average 10 | . 12 Influence Increases 375 | 25 350 Destroy 0b10 Robot/C 200 | . 200 Destroy 0b10 Robot/NC 65 | 25 40 Destroy Leader 66 | . 66 Successful Hack 14 | . 14 Lose Combat Pursuer 30 | . 30 Influence Decreases 354 | 25 329 Time Decay 334 | 25 309 Lost Part 20 | . 20 Squads Dispatched 4 | . 4 Investigation 2 | . 2 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 25 | . 25 Peak Tracking Total 5 | . 5 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 6 | . 6 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Total Hacks 27 | . 27 Successful 14 | . 14 Failed 13 | . 13 Catastrophic . | . . Database Lockouts . | . . Manual 20 | . 20 Terminals 18 | . 18 Fabricators . | . . Repair Stations . | . . Recycling Units 9 | . 9 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Record 1 | . 1 Alert Level 1 | . 1 Locate Traps 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 3 | . 3 Report Inventory 2 | . 2 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 6 | . 6 Terminals 4 | . 4 Botnet 3 | . 3 Operators 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Reject 1 | . 1 Mask 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 6 | . 6 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 10 | . 10 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 138 | 113 25 Seismic 138 | 113 25 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1489 | 185 1304 Spaces Moved 828 | 136 692 Core 13 | 9 4 Treads . | . . Legs 504 | . 504 Wheels 311 | 127 184 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 136 | 98 143 Slowest Speed 260 | 100 260 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 44 | 7 81 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 1011 | 162 849 Wait 19 | . 19 Move 827 | 135 692 Hop . | . . Pick Up 17 | 7 10 Fast Attach 12 | 7 5 Attach 5 | . 5 Detach 3 | . 3 Swap 8 | . 8 Drop 11 | . 11 Fire 109 | 13 96 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 374 | -10/Materials | Core integrity fell below 50% 597 | -10/Materials | Discovered new exit (range 8) 881 | -10/Materials | Discovered new exit (range 16) 955 | -10/Materials | Core integrity fell below 20% 1490 | -10/Materials | Destroyed by Explosive Trap Last Messages --------------- 01396_ G-34 Mercenary destroyed. 01401_ Acquired 42 matter. 01404_ Acquired 17 matter. 01451_ Connecting with Terminal... >>Query(Fabricator) Self-contained construction unit capable of building almost any component or robot for which detailed schematics are provided. Initiating a new build process requires an [Authchip], but an internal generator provides all the energy required for fabrication, and matter input is drawn from the local network as per fabricator specification, while some schematics may call for preassembled subcomponents. Advanced fabricators can complete complex tasks more quickly. 01451_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 01490_ Triggered Explosive Trap. 01490_ An explosion rips through the floor. 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[%* #????????# | | ?????# * #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantFocalLink Manual? 0 Play Time 00:11:03 Cumulative 296.0 hours Start 2025.08.10 @ 18:35:18 End 2025.08.10 @ 18:49:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb2a9c76-9e78-41ec-b4a2-64cf71215b69