Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 02:05:17 Player: swetpototo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1400) 1400 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 5419 Bonus ------- Follower Combat Kills 35 Entered Garrisons 200 Friendly Fire -186 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Great Maul Scythe > --- INVENTORY (5) ---- Improved Deuterium Engine Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Small Storage Unit Large Battery Compact Matter Pod Seismic Detector Kinecellerator Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Wheel Improved Heat Sink Compact Matter Pod Hardened Light Armor Plating Gauss Rifle Grenade Launcher Great Maul Scythe [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Slots Evolved 8 | . . . 2 . 2 2 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . . 2 . 2 2 2 . Weapon . | . . . . . . . . . Parts Attached 72 | 8 . 9 9 1 12 16 2 15 Power 10 | 1 . 3 1 . . 3 . 2 Engine 6 | 1 . 1 1 . . 2 . 1 Core 4 | . . 2 . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 . 2 . 1 1 4 . 5 Treads 4 | . . . . . . . . 4 Leg . | . . . . . . . . . Wheel 11 | 2 . 2 . 1 1 4 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 3 . . 3 . 5 7 2 2 Device 8 | 2 . . 1 . 1 4 . . Storage 4 | 1 . . 1 . . 1 . 1 Processor 2 | . . . . . . 1 1 . Hackware 1 | . . . . . . . 1 . Protection 7 | . . . 1 . 4 1 . 1 Artifact . | . . . . . . . . . Weapon 25 | 2 . 4 5 . 6 2 . 6 Energy Gun 3 | 1 . 1 . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 1 . 1 2 . 1 2 . 3 Ballistic Cannon 7 | . . 1 3 . 3 . . . Launcher 3 | . . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 1 . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 14 | . . . . . . . . 14 Parts Lost 34 | . . 3 1 . 1 6 4 19 Power 6 | . . . 1 . . 2 . 3 Propulsion 10 | . . 2 . . . 1 1 6 Utility 13 | . . . . . 1 2 3 7 Weapon 5 | . . 1 . . . 1 . 3 Highest Loss Streak 11 | . . 2 1 . 1 2 3 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 100 93 90 100 96 91 68 44 Engine 4 | . 14 3 . 11 9 1 . 3 Core 2 | . . 10 9 . . 3 6 1 Wheel 15 | . 28 22 22 22 18 13 12 1 Device 12 | . 14 14 14 11 10 15 18 . Storage 17 | . 14 14 22 22 18 19 13 8 Processor 1 | . . . . . . 3 4 3 Protection 11 | . . . . 11 22 17 3 1 Energy Gun 1 | . 14 10 . . . . . . Ballistic Gun 7 | . 14 12 11 . . 12 6 6 Ballistic Cannon 7 | . . 3 10 22 17 2 . . Peak Build Rating 39 | 8 8 11 17 17 30 39 35 33 Average Rating 21 | 6 7 9 15 16 21 31 33 20 On Entrance 15 | . 8 8 11 16 17 22 30 29 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 13 13 17 25 25 39 42 28 29 Greatest Support 40 | 32 32 32 20 20 20 22 22 40 Greatest Overweight (x) 6 | 2 . 1 1 1 1 2 1 6 Average Overweight (x) . | . . . . 1 1 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 7 7 8 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 7 8 8 8 8 2 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Matter Collected 1635 | 360 35 200 51 42 206 409 169 163 Remotely 27 | 27 . . . . . . . . Salvage Created 1630 | 200 78 186 51 . 335 396 93 291 Parts 107 | 18 10 17 4 . 21 15 8 14 Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Combat Hostiles Destroyed 34 | . 3 4 1 . 7 6 4 9 Melee 1 | . . . . . . . . 1 Guns 17 | . 3 3 . . . 5 4 2 Cannons 6 | . . . 1 . 4 1 . . AOE 8 | . . 1 . . 3 . . 4 Classes Destroyed 12 | 3 2 2 . . 2 1 . 2 Worker 6 | 2 . . . . 2 2 . . Builder 1 | . . . . . 1 . . . Tunneler 6 | 5 . 1 . . . . . . Hauler 2 | . 1 . . . 1 . . . Recycler 2 | 1 . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . Swarmer 14 | . 3 . . . 3 . 4 4 Grunt 11 | . . 2 . . 4 3 . 2 Sentry 7 | . . 2 1 . . 3 . 1 Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Zionite 1 | . . . . . 1 . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 5 | 3 3 3 1 . 5 4 4 5 Combat Bots Only 5 | . 3 2 1 . 4 3 4 5 Max Kills in Single Turn 2 | 1 1 2 1 . 2 1 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . 1 . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Hostile Shots Fired 484 | . 14 37 23 . 29 192 39 150 Missed 150 | . 5 11 8 . 9 61 18 38 Damage Taken 4833 | . 70 349 176 . 364 1266 222 2386 Core 1204 | . 24 103 21 . 60 131 61 804 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . 49 . 94 89 81 . . Volleys Fired 139 | 15 14 16 7 . 19 38 10 20 Largest 2 | 2 2 2 2 . 2 2 1 2 Hottest 88 | 70 70 80 88 . 88 88 28 56 Shots Fired 251 | 30 28 28 14 . 38 76 10 27 Gun 189 | 30 28 27 3 . . 68 10 23 Cannon 52 | . . . 11 . 33 8 . . Launcher 10 | . . 1 . . 5 . . 4 Special . | . . . . . . . . . Kinetic 196 | 15 14 11 14 . 33 76 10 23 Thermal 45 | 15 14 16 . . . . . . Explosive 10 | . . 1 . . 5 . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 7 5 6 2 . 3 13 1 10 Robot Miss Streak 5 | 2 3 3 . . 4 2 2 5 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 2 | . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 161 | 16 13 18 1 . 18 53 4 38 Core Hits 93 | 9 5 10 1 . 22 20 4 22 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 7 | . 1 . . . 1 1 . 4 Burn 1 | . 1 . . . . . . . Destroy 1 | . . . . . . . . 1 Blast 2 | . . . . . 1 1 . . Smash 1 | . . . . . . . . 1 Sever 2 | . . . . . . . . 2 Melee Attacks 20 | . . . . . . . . 20 Impact 12 | . . . . . . . . 12 Slashing 8 | . . . . . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 4019 | 200 164 299 26 . 861 1115 100 1254 Guns 2088 | 200 164 239 . . . 943 100 442 Cannons 589 | . . . 26 . 398 165 . . Explosions 767 | . . 60 . . 463 . . 244 Melee 568 | . . . . . . . . 568 Ramming 7 | . . . . . . 7 . . Kinetic 2363 | 87 102 100 26 . 398 1108 100 442 Thermal 344 | 113 62 139 . . 30 . . . Explosive 737 | . . 60 . . 433 . . 244 Electromagnetic . | . . . . . . . . . Impact 413 | . . . . . . . . 413 Slashing 155 | . . . . . . . . 155 Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . . . 14 Average Corruption 13 | . . . . . . . . 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 104 | . . . . . . . . 104 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 104 | . . . . . . . . 104 Knockbacks 6 | . . . . . 2 . . 4 Impact 2 | . . . . . . . . 2 Kinetic 2 | . . . . . 2 . . . Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 101 | . . . . . 98 3 . . Shots 3 | . . . . . 3 . . . Rammed 2 | . . . . . . 2 . . Targets Rammed 2 | . . . . . . 2 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 243 | 65 92 135 82 . 243 . . . Average Temperature 59 | 19 37 70 35 . 84 . . . Received Heat Transfer 1380 | . . 141 90 . 108 432 30 579 Effects 2 | . . . . . 2 . . . Interference 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1049 | 333 259 407 . . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Peak Influence 416 | 40 112 131 152 155 416 330 226 234 Initial 189 | . 26 43 50 58 60 189 130 137 Average 164 | 16 77 104 79 103 194 246 171 198 Maximum Alert Level 2 | . . . . . 2 1 1 1 Low Security (%) 62 | 100 100 100 100 100 44 27 64 53 Level 1 35 | . . . . . 44 72 35 46 Level 2 1 | . . . . . 10 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . 2 . 1 1 . . Investigation 3 | . 1 . 1 . . 1 . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Distress Signals 4 | . . . 2 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 3 4 12 . 13 10 7 11 Peak Tracking Total 8 | . 1 2 8 . 7 4 4 4 Tactical Retreats 3 | . . . 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Machines Disabled 6 | . . . 1 . 4 1 . . Max in Single Turn 1 | . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Machines Accessed 14 | . 1 . 4 1 4 3 1 . Terminals 11 | . 1 . 4 . 3 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 32 | . 9 . 9 1 6 6 1 . Successful 16 | . 6 . 3 1 2 3 1 . Failed 16 | . 3 . 6 . 4 3 . . Catastrophic 4 | . . . 2 . 2 . . . Database Lockouts . | . . . . . . . . . Manual 15 | . . . 7 . 5 3 . . Terminals 29 | . 9 . 9 . 5 6 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 9 | . 6 . 1 1 . 1 . . Record 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . 1 . . Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . 2 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 5 | . . . 2 . 1 2 . . Terminals 5 | . . . 2 . 1 2 . . Botnet 5 | . . . 2 . 1 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 8 | . 1 . 3 . 2 2 . . Full Trace Events 4 | . 1 . 2 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 45 | . . . . 45 45 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . 5 13 . . . Total Damage 187 | . . . . 82 105 . . . Kills 6 | . . . . 4 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 16 | . . . . . 16 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Turns Passed 2206 | 174 139 152 140 226 359 635 137 244 Spaces Moved 1567 | 110 94 103 129 232 288 425 112 74 Core 18 | 7 . . . . . . . 11 Treads 52 | . . . . . . . . 52 Legs . | . . . . . . . . . Wheels 1497 | 103 94 103 129 232 288 425 112 11 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 80 80 95 95 95 100 100 Average Speed 99 | 100 100 87 81 95 95 103 100 164 Slowest Speed 350 | 150 100 100 95 95 95 120 105 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 5 18 20 27 63 28 10 5 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 7 | . . . 6 . . 1 . . Terrain Destroyed 89 | . . 6 6 . 53 2 . 22 Melee . | . . . . . . . . . Projectile 14 | . . . 6 . 6 2 . . AOE 75 | . . 6 . . 47 . . 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Total 1913 | 140 112 139 149 239 333 543 125 133 Wait 67 | . 1 . 1 . 6 53 2 4 Move 1560 | 109 93 102 128 231 287 425 111 74 Hop . | . . . . . . . . . Pick Up 22 | 7 2 4 . 3 2 2 . 2 Fast Attach 38 | 8 . 4 3 . 8 8 2 5 Attach 17 | . . 3 3 . 1 2 . 8 Detach 5 | 1 . 1 2 . . 1 . . Swap 17 | . . 2 3 1 3 6 . 2 Drop 29 | . 2 7 2 4 7 7 . . Fire 139 | 15 14 16 7 . 19 38 10 20 Melee 18 | . . . . . . . . 18 Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 175 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 316 | -10/Mines | Met a Derelict bent on vengeance 378 | -10/Mines | Found a hidden stash of uninstalled traps 402 | -10/Mines | Core integrity fell below 50% 445 | -10/Mines | Discovered new exit (range 15) 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Utility x2 542 | -9/Materials | Identified exit to Mines 606 | -9/Materials | Entered Mines 701 | -9/Mines | Build established: Scavenger-Mutant 702 | -9/Mines | Learned location of Zion (-6) 807 | -9/Mines | Discovered new exit (range 12) 818 | -9/Mines | Found the Drone Emporium 822 | -9/Mines | Found Prototype Device 832 | -9/Mines | Entered Materials 832 | -8/Materials | Accompanied by 2 allies 832 | -8/Materials | Evolved 2 slots: Utility x2 832 | -8/Materials | Identified Decoy Drone Bay 837 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 930 | -8/Materials | Lost 16 allies 1046 | -8/Materials | Build established: Mutant 1175 | -8/Materials | Discovered new exit (range 16) 1191 | -8/Materials | Entered Factory 1191 | -7/Factory | Evolved 2 slots: Utility x2 1501 | -7/Factory | Identified exit to Lower Caves 1658 | -7/Factory | Discovered new exit (range 9) 1826 | -7/Factory | Entered another Factory area 1826 | -6/Factory | Evolved 2 slots: Utility x2 1962 | -6/Factory | Identified exit to Garrison 1963 | -6/Factory | Entered Garrison 1980 | -6/Garrison | Lost 3 parts (1n2u) 2019 | -6/Garrison | Heavy support dispatched to Factory 2031 | -6/Garrison | Lost 4 parts (1p2n1u) 2066 | -6/Garrison | Triggered checkpoint 2123 | -6/Garrison | Core integrity fell below 50% 2150 | -6/Garrison | System corruption reached 10% 2156 | -6/Garrison | Core integrity fell below 20% 2189 | -6/Garrison | Lost 11 parts (1p2n5u3w) 2207 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02170_ Critical hit (Burn: +37). 02171_ System corrupted: Component data lost. 02180_ Critical hit (Burn: +37). 02184_ G-50 Soldier destroyed. 02189_ Great Maul follow-up attack on G-50 Soldier. 02189_ Destroyed Lgt. Angular Momentum Engine. 02189_ G-50 Soldier system corrupted by crushing effect. 02193_ HTEM&BBR2SOJRLAPI3T9 02193_ Arm. Treads destroyed. 02194_ G-50 Soldier Carbon-fiber Leg severed. 02194_ Great Maul follow-up attack on G-50 Soldier. 02194_ G-50 Soldier suffers critical hit (Smash). 02194_ Destroyed Hvy. Laser. 02194_ G-50 Soldier system corrupted by crushing effect. 02195_ G-50 Soldier system terminally corrupted. 02197_ Arm. Treads destroyed. 02197_ Acquired 40 matter. 02198_ Com. Matter Pod destroyed. 02199_ G-50 Soldier Hvy. Laser severed. 02200_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????? ?? ???????????????????????????????? | | ???????????? ?# ???????????????????????????????? | | ???????????? ## ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# ##?????????????????????????????? | | ??????????????# # #????????????????????????????? | | ??????????????# ## ####????????????????????????? | | ??????????????# ###%"%#### #???????????????????? | | ??????????????# %%=!%+ #???????????????????? | | ??????????????# ######*### #???????????????????? | | ??????????????# #???## #???????######?????????## | | ??????????????# #????# #???????# ##????????# | | ??????????????# ###### ######### # ########## | | ??????????????# g g | | ??????????????# * [ | | ??????????????# =%@ | | ??????????????##########%###+## ## ### ######### | | ???????????????????????#=#?? # #######???????? | | ???????????????????????# #???#######?????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 17 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Release The Drones! Challenges ------------ None Game ------ Seed MiningHeavyClaw Manual? 0 Play Time 00:29:47 Cumulative 55.0 hours Start 2024.08.23 @ 01:35:34 End 2024.08.23 @ 02:05:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 21 Adventurer 44 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 696206d8-1179-403f-a755-93b0b6331cf5