Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.17 @ 12:02:42 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (297) 1485 Value Destroyed (12718) 12718 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (5215) 5215 TOTAL SCORE: 25118 Bonus ------- High Alert Combat Kills 1789 Follower Combat Kills 1177 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -51 Cogmind --------- Core Integrity 52/1000 Matter 300/300 Energy 112/150 System Corruption 1% Temperature Cool (12) Movement Flying (78) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module Improved Surge Thruster Improved Surge Thruster > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Sensor Array Improved Targeting Computer Relay Coupler [NC] (41) Relay Coupler [Hunter] (17) > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (5) ---- Heavy Laser Cooled Plasma Cannon Cooled Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Laser Cooled Pulse Rifle Cooled Plasma Cannon Remote Datajack > --- INVENTORY -------- Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Sensor Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Recalibrator Cooled Pulse Rifle Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Remote Datajack [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . 2 . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . 1 . . . . 1 . Utility 5 | . . . 1 . 1 . . . 1 . . 1 . 1 . Weapon 2 | . . . 1 . 1 . . . . . . . . . . Parts Attached 347 | 5 16 1 23 7 11 26 21 24 20 39 1 63 37 11 42 Power 44 | 1 . . 2 . 1 3 1 2 1 5 . 11 5 . 12 Engine 19 | 1 . . 2 . 1 3 . 1 . 2 . 3 5 . 1 Core 25 | . . . . . . . 1 1 1 3 . 8 . . 11 Reactor . | . . . . . . . . . . . . . . . . Propulsion 71 | 2 4 . 3 . 1 6 2 4 4 10 1 14 4 6 10 Treads 25 | . 2 . 3 . 1 6 . 3 4 . . . . 5 1 Leg . | . . . . . . . . . . . . . . . . Wheel 37 | 2 2 . . . . . 2 1 . 10 1 14 4 1 . Hover . | . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . 9 Utility 119 | 1 4 . 7 7 7 8 6 9 5 11 . 20 19 4 11 Device 86 | . 1 . 6 7 6 6 6 4 4 8 . 16 12 2 8 Storage 9 | 1 2 . . . . . . 2 . 2 . 1 1 . . Processor 5 | . 1 . . . 1 . . . . . . . 2 . 1 Hackware 14 | . . . . . . . . 3 . 1 . 2 4 2 2 Protection 5 | . . . 1 . . 2 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 113 | 1 8 1 11 . 2 9 12 9 10 13 . 18 9 1 9 Energy Gun 40 | . 1 . 3 . 2 5 5 1 6 6 . 6 2 1 2 Energy Cannon 22 | . . . 1 . . . 3 . . 1 . 10 1 . 6 Ballistic Gun 17 | 1 . . 5 . . 1 3 3 2 . . 1 1 . . Ballistic Cannon 7 | . 3 1 2 . . 1 . . . . . . . . . Launcher 3 | . 3 . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . 1 . 2 . . 3 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 13 | . 1 . . . . 2 1 1 1 4 . 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 3 1 . . . . . . Unidentified Prototypes 10 | . . . 3 . . . 2 . 1 . . 4 . . . Parts Lost 62 | . . . . . . 12 1 1 1 2 . 13 5 2 25 Power 13 | . . . . . . 1 1 . . 1 . 3 . 1 6 Propulsion 13 | . . . . . . 2 . . . . . 4 . . 7 Utility 14 | . . . . . . 3 . . . 1 . 2 3 . 5 Weapon 22 | . . . . . . 6 . 1 1 . . 4 2 1 7 Highest Loss Streak 22 | . . . . . . 9 1 1 1 1 . 4 1 2 22 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 99 96 99 100 99 99 100 97 97 96 68 Engine 6 | . 14 14 11 11 9 9 5 2 . 1 7 1 10 10 2 Core 3 | . . . . . . . 3 6 7 5 . 9 2 . 5 Treads 12 | . 14 28 22 22 18 17 1 9 22 3 . . . 15 8 Wheel 8 | . 13 . . . . . 16 8 . 19 23 19 18 5 . Device 12 | . 8 . 8 11 17 13 18 9 7 14 23 22 15 11 9 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 6 6 5 2 Processor 8 | . 5 14 11 11 9 9 9 9 7 7 7 2 8 11 10 Hackware 4 | . . . . . . . . 8 12 3 . 5 7 10 5 Protection 1 | . . . 2 . . 4 . . 2 2 . 1 . . . Energy Gun 12 | . 3 . 5 22 27 22 19 14 15 23 30 11 4 11 5 Energy Cannon 4 | . . . . 11 9 . 5 7 . . . 12 11 5 5 Ballistic Gun 4 | . 6 . 16 . . 5 5 10 10 . . . . . . Ballistic Cannon 2 | . 8 14 10 . . 1 . . . . . . . . . Launcher 1 | . 9 14 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 5 . . 5 . 1 3 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 139 | 11 34 32 52 50 55 57 56 55 69 75 68 130 139 121 113 Greatest Support 110 | 26 46 46 46 43 45 43 43 46 63 63 36 44 40 110 110 Greatest Overweight (x) 7 | . 1 . 1 1 1 1 4 1 1 5 1 7 4 3 4 Average Overweight (x) 1 | . . . . . . . 1 . . 1 1 2 3 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 20 20 20 20 25 25 25 25 Average Capacity 18 | 7 12 15 15 15 15 15 15 15 20 20 20 21 25 25 14 Most Carried 25 | 8 15 15 15 15 15 15 15 17 20 20 20 25 25 25 23 Average Carried 17 | 3 11 14 14 14 14 14 14 14 17 19 19 20 24 21 10 Final Capacity 25 | 8 15 15 15 15 15 15 15 20 20 20 20 25 25 25 5 Final Carried 25 | 8 15 15 15 15 14 15 15 17 20 20 19 24 25 23 4 Class Distribution -------------------- 39% | Scavenger-Gunner 15% | Scavenger-Tank 13% | Mutant 12% | Gunner 7% | Bothacker-Gunner 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Matter Collected 5760 | 257 165 167 1099 50 130 305 258 443 463 484 10 937 481 187 324 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 15007 | 100 324 55 1233 122 594 1043 614 1156 874 2693 338 4168 820 171 702 Parts 589 | 9 22 5 81 5 28 41 22 56 45 62 14 139 30 6 24 Haulers Intercepted 9 | . 1 . 3 . . . 1 3 . . . 1 . . . Recyclers Shooed 9 | . 3 1 . . . . . . 1 . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Combat Hostiles Destroyed 241 | . 11 5 33 5 10 25 10 18 18 18 6 44 17 3 18 Melee 8 | . . . . . . 3 . . 3 1 . . 1 . . Guns 138 | . 3 . 29 3 6 22 6 13 15 13 4 15 5 1 3 Cannons 76 | . 1 4 4 2 3 . 3 4 . 3 . 27 9 1 15 AOE 8 | . 7 1 . . . . . . . . . . . . . Classes Destroyed 20 | 2 4 2 2 . 2 1 1 . . 1 . 3 1 1 . Worker 8 | . . . . . 1 . 1 2 1 . . 3 . . . Builder 6 | . . . . . . . . . . . . 6 . . . Tunneler 3 | 2 . . . . . . . . . . . 1 . . . Hauler 9 | . 1 . 3 . . . 1 3 . . . 1 . . . Recycler 14 | 1 1 . . . . . . 2 1 . . 9 . . . Operator 4 | . . . . . . . 1 1 . . 1 1 . . . Watcher 21 | . 2 . 5 . 3 . 1 2 3 1 . 4 . . . Swarmer 43 | . 8 2 9 3 . 6 . . . 2 . 2 1 . 10 Cutter 5 | . . . . . . . . . . . . . 3 . 2 Grunt 128 | . 3 . 15 2 6 11 7 10 13 9 6 30 10 1 5 Brawler 5 | . . . 1 . 1 1 . . . . . 2 . . . Duelist 5 | . . . 1 . 1 1 . 1 . 1 . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . Sentry 30 | . . 1 7 . 1 5 2 5 1 3 . 3 2 . . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . 1 . 1 2 2 . . 1 . . . Programmer 11 | . . . . . . 1 . . 2 2 . 4 1 1 . Heavy 1 | . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . 1 Assembled 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 10 | 3 7 2 7 2 6 6 5 6 3 3 6 9 4 1 10 Combat Bots Only 10 | . 4 2 5 2 4 6 4 5 3 3 6 8 4 1 10 Max Kills in Single Turn 3 | 1 3 1 2 1 2 3 2 2 2 2 2 3 1 1 1 Gunslinging 2 | . . . 1 . . 2 . . 1 1 1 . . . . Exploded 3 | . 3 1 . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Hostile Shots Fired 1659 | . 25 8 138 12 64 174 74 61 111 213 15 308 105 72 279 Missed 508 | . 8 2 46 2 14 42 17 14 42 64 7 103 31 19 97 Damage Taken 14198 | . 113 64 738 84 617 1479 648 586 819 1379 94 2795 1201 961 2620 Core 2490 | . 36 . 73 34 95 148 120 106 104 285 12 331 198 94 854 Absorbed by Shields 11 | . . . . . . . . . . . . . . . 11 Ignored by Resistances 4070 | . 39 18 229 27 175 429 182 169 245 427 27 784 336 252 731 Regen/Repaired (Parts) 450 | . . . 76 . . . . . 315 . . 59 . . . Core Remaining (%) 58 | 100 . 85 . 73 . . . 14 . . 42 . 37 . . Volleys Fired 585 | 7 32 19 62 8 24 53 33 44 37 46 6 97 56 19 42 Largest 4 | 1 2 2 3 3 4 4 4 4 4 4 4 4 4 4 3 Hottest 355 | 20 70 69 135 172 228 261 252 221 236 300 275 355 315 225 279 Shots Fired 1710 | 7 53 24 186 24 96 184 106 156 133 117 24 364 137 32 67 Gun 1161 | 7 38 . 139 16 72 170 89 120 133 102 24 181 36 13 21 Cannon 502 | . 9 19 47 8 24 14 17 36 . 6 . 183 88 6 45 Launcher 11 | . 6 5 . . . . . . . . . . . . . Special 36 | . . . . . . . . . . 9 . . 13 13 1 Kinetic 390 | 7 31 19 162 . . 39 14 60 48 . . 7 3 . . Thermal 1273 | . 16 . 24 24 96 145 92 96 85 108 24 357 121 19 66 Explosive 11 | . 6 5 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 56 | 5 8 4 28 13 26 38 33 16 33 56 14 34 18 18 23 Robot Miss Streak 6 | 1 6 2 6 1 1 2 2 5 3 2 1 3 3 1 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 19 | . 2 . 1 . . 6 . . 1 5 4 . . . . Max Gunslinging Chain 2 | . 1 . 1 . . 2 . . 1 1 2 . . . . Shots Hit Robots 1307 | 5 36 11 116 18 71 120 79 112 91 198 21 267 81 23 58 Core Hits 543 | 5 20 7 60 6 29 44 25 48 53 73 9 116 23 3 22 Critical Kills 4 | . . . . . . . . 1 . . . . 2 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 77 | . 1 . 4 4 1 11 5 2 . 21 2 16 6 2 2 Burn 50 | . 1 . 3 4 1 7 5 1 . 4 2 16 3 1 2 Meltdown 4 | . . . . . . . . 1 . . . . 2 1 . Blast 2 | . . . 1 . . 1 . . . . . . . . . Sever 21 | . . . . . . 3 . . . 17 . . 1 . . Melee Attacks 180 | . 2 . . . . 15 1 13 8 120 . 7 14 . . Impact . | . . . . . . . . . . . . . . . . Slashing 166 | . 2 . . . . 15 1 1 6 120 . 7 14 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 7 2 . . 5 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 34970 | 45 872 298 2233 289 1118 2147 1346 1965 2174 7118 524 8966 2471 622 2782 Guns 16785 | 45 248 . 1873 199 870 1680 1059 1505 2050 1998 524 3395 554 243 542 Cannons 11317 | . 67 211 360 90 248 138 287 460 . 191 . 4876 1799 350 2240 Explosions 926 | . 534 87 . . . . . . . . . 305 . . . Melee 5913 | . 23 . . . . 329 . . 124 4929 . 390 118 . . Ramming 29 | . . . . . . . . . . . . . . 29 . Kinetic 4093 | 45 179 211 1944 . . 209 73 739 608 . . 47 38 . . Thermal 24049 | . 136 . 289 289 1118 1609 1273 1226 1442 2189 524 8264 2315 593 2782 Explosive 886 | . 534 87 . . . . . . . . . 265 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 5913 | . 23 . . . . 329 . . 124 4929 . 390 118 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . 1 1 . 1 2 6 3 1 1 Average Corruption 1 | . 1 1 . . . . 1 1 . 1 1 2 3 1 1 Corruption Purged 6 | . . . . . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 39 | . . 7 . . . . 2 5 . 9 1 2 10 . 3 Message Errors 9 | . . 1 . . . . . 2 . 2 . . 3 . 1 Matter Fused 11 | . . 2 . . . . . 2 . 2 . . 4 . 1 Heat Flow Errors 4 | . . 1 . . . . 1 . . 1 . 1 . . . Energy Discharges 4 | . . 1 . . . . . 1 . 1 . . 1 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . . 3 . 1 . . . Data Loss (major) 2 | . . 1 . . . . 1 . . . . . . . . Misfires 4 | . . 1 . . . . . . . . . . 2 . 1 Overload Shots 144 | . . . . . . . . . 4 12 6 39 29 8 46 Effects 11 | . . . . . . . . . . 1 . 2 5 . 3 Energy Bleed 2 | . . . . . . . . . . . . . 1 . 1 Heat Surge 5 | . . . . . . . . . . . . 1 3 . 1 Short Circuit 4 | . . . . . . . . . . 1 . 1 1 . 1 Overflow Damage 713 | . 59 14 . . . . . 28 . 160 . 197 126 24 105 Projectiles 388 | . . 14 . . . . . 28 . 23 . 104 97 17 105 Explosions 125 | . 59 . . . . . . . . . . 37 29 . . Melee 200 | . . . . . . . . . . 137 . 56 . 7 . Knockbacks 5 | . 1 3 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . 1 3 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . . . . 85 . . Shots 1 | . . . . . . . . . . . . . 1 . . Rammed 6 | . . . . . . . . . . . . . . 6 . Targets Rammed 6 | . . . . . . . . . . . . . . 6 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 717 | . 126 107 238 198 262 448 626 359 318 627 164 717 614 57 419 Average Temperature 135 | . 43 25 58 103 104 129 196 123 88 216 67 216 136 32 127 Received Heat Transfer 6037 | . 42 . 231 60 405 873 333 306 420 765 72 1087 360 513 570 Effects 49 | . . . . . . 4 10 2 . 7 . 17 2 . 7 Shutdowns 8 | . . . . . . 2 2 . . 1 . 2 . . 1 Energy Bleed 5 | . . . . . . 1 1 2 . 1 . . . . . Interference 17 | . . . . . . . 5 . . . . 5 2 . 5 Matter Decay 3 | . . . . . . . 1 . . 1 . 1 . . . Short Circuit 6 | . . . . . . 1 . . . . . 4 . . 1 Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Damage (major) 9 | . . . . . . . . . . 4 . 5 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted 12 | . . . . . 1 . 1 1 1 1 2 2 2 1 . Combat Hostiles 11 | . . . . . 1 . 1 1 . 1 2 2 2 1 . Parts Melted 122 | . 1 . 4 4 9 13 9 4 5 9 3 44 6 1 10 Heat Transferred 44922 | . 481 . 962 962 2775 4033 3182 2590 2984 4405 1185 13284 3436 879 3764 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Peak Influence 1534 | 15 322 65 533 199 205 1003 754 506 293 1066 691 933 1534 872 661 Initial 697 | . 8 4 6 149 40 88 421 240 196 161 484 291 575 697 432 Average 430 | 5 99 23 213 133 93 593 590 299 142 537 587 474 1144 752 582 Maximum Alert Level 4 | . 1 . 2 . 1 3 3 2 1 3 2 3 4 3 2 Low Security (%) 35 | 100 80 100 51 100 88 7 . 27 86 13 . . . . . Level 1 20 | . 19 . 40 . 11 21 . 53 13 20 . 47 . . . Level 2 23 | . . . 7 . . 27 86 19 . 47 100 39 11 25 100 Level 3 13 | . . . . . . 42 13 . . 18 . 12 25 74 . Level 4 6 | . . . . . . . . . . . . . 62 . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 . 8 . 6 . 5 5 9 . 2 18 . 6 . Investigation 34 | . 1 . 6 . 2 . 5 3 5 . 1 9 . 2 . Extermination 7 | . . . . . . . . . 2 . . 5 . . . Reinforcement 12 | . . . 2 . 1 . . 2 1 . 1 2 . 3 . Assault 2 | . . . . . . . . . . . . 2 . . . Garrison 5 | . . . . . 3 . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Distress Signals 15 | . 1 . 1 . 2 . 4 2 3 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 350 | . 19 5 38 5 12 27 16 25 26 31 7 56 38 22 23 Peak Tracking Total 8 | . 4 3 6 2 4 6 6 4 6 6 3 5 5 8 7 Tactical Retreats 11 | . 1 . . . . 4 1 . 1 2 . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Traps Triggered 26 | . 3 . . . . 3 1 2 . 4 . 3 8 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Machines Disabled 42 | . 4 3 1 . . 4 . 1 1 2 1 19 6 . . Max in Single Turn 5 | . 1 3 1 . . 1 . 1 1 1 1 5 2 . . Garrison Relay 9 | . . . . . . 4 . . . 1 . . 4 . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Machines Accessed 62 | . 7 1 8 . 4 3 6 4 7 1 2 14 2 3 . Terminals 37 | . 7 . 5 . 3 3 5 3 1 1 1 5 2 1 . Fabricators 7 | . . . . . . . . . 2 . 1 3 . 1 . Repair Stations 5 | . . . 1 . . . . . 2 . . 2 . . . Recycling Units 2 | . . . . . . . . 1 . . . 1 . . . Scanalyzers 5 | . . . 2 . . . 1 . . . . 2 . . . Garrison Access 5 | . . . . . 1 . . . 2 . . 1 . 1 . Total Hacks 195 | . 27 1 30 . 11 8 24 7 29 1 4 43 2 8 . Successful 114 | . 12 1 22 . 7 3 15 4 21 1 . 23 2 3 . Failed 81 | . 15 . 8 . 4 5 9 3 8 . 4 20 . 5 . Catastrophic 10 | . 1 . 3 . . 1 . . 2 . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 95 | . 20 . 14 . 8 3 19 6 9 . 2 14 . . . Terminals 109 | . 27 . 16 . 8 8 21 6 4 1 2 10 2 4 . Fabricators 26 | . . . . . . . . . 8 . 2 13 . 3 . Repair Stations 21 | . . . 4 . . . . . 10 . . 7 . . . Recycling Units 3 | . . . . . . . . 1 . . . 2 . . . Scanalyzers 20 | . . . 10 . . . 3 . . . . 7 . . . Garrison Access 15 | . . . . . 3 . . . 7 . . 4 . 1 . Terminal Hacks 36 | . 9 1 6 . 2 3 7 1 1 1 . 2 2 1 . Record 2 | . . . 1 . . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 11 | . 5 . 2 . 1 . 3 . . . . . . . . Open Door 3 | . . 1 . . . 1 . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . 1 . . Terminal Index 2 | . . . . . . 1 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks 9 | . . . . . . . . . 2 . . 6 . 1 . Network Status 2 | . . . . . . . . . 1 . . 1 . . . Load Schematic 4 | . . . . . . . . . . . . 3 . 1 . Build 3 | . . . . . . . . . 1 . . 2 . . . Repair Station Hacks 19 | . . . 4 . . . . . 10 . . 5 . . . Scan Component 10 | . . . 2 . . . . . 5 . . 3 . . . Repair 9 | . . . 2 . . . . . 5 . . 2 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . Scanalyzer 11 | . . . 8 . . . 2 . . . . 1 . . . Insert Component 7 | . . . 5 . . . 1 . . . . 1 . . . Analyze 4 | . . . 3 . . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 2 . . 1 . 1 . Unlock Access 5 | . . . . . 1 . . . 2 . . 1 . 1 . Unauthorized Hacks 33 | . 3 . 4 . 4 . 6 3 6 . . 7 . . . Terminals 22 | . 3 . 4 . 3 . 5 2 1 . . 4 . . . Assimilate 3 | . . . . . . . . 1 . . . 2 . . . Botnet 19 | . 3 . 4 . 3 . 5 1 1 . . 2 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . 1 . . . Tunnel 2 | . . . . . . . . 1 . . . 1 . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . Extract 2 | . . . . . . . 1 . . . . 1 . . . Garrison Access 6 | . . . . . 1 . . . 4 . . 1 . . . Redirect 1 | . . . . . . . . . 1 . . . . . . Reprogram 4 | . . . . . 1 . . . 2 . . 1 . . . Watchers 1 | . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 53 | . 6 . 7 . 4 2 6 3 6 1 2 12 2 2 . Full Trace Events 30 | . 2 . 6 . 3 2 3 1 4 . 1 6 . 2 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . . Part Schematics Acquired 7 | . . . 3 . . . 2 . . . . 2 . . . Parts Built 4 | . . . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . 62 . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . Parts Repaired 8 | . . . 2 . . . . . 5 . . 1 . . . Time 392 | . . . 168 . . . . . 160 . . 64 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 1 . . . . 1 . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . . . 1 . . 1 . . Command Fork 1 | . . . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . Robots Hacked 24 | . . . . . . . . 5 1 3 . . 7 7 1 Non-combat 5 | . . . . . . . . 2 1 . . . . 2 . Combat 19 | . . . . . . . . 3 . 3 . . 7 5 1 Robot Hacks Applied 28 | . . . . . . . . 8 2 3 . . 7 7 1 no_distress 1 | . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . deconstruct_machine 1 | . . . . . . . . . 1 . . . . . . map_walls 1 | . . . . . . . . 1 . . . . . . . drop_inventory 1 | . . . . . . . . 1 . . . . . . . locate_stockpiles 1 | . . . . . . . . 1 . . . . . . . find_shortcuts 1 | . . . . . . . . . . . . . . 1 . focus_fire 1 | . . . . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . . . . 1 . reboot_system 2 | . . . . . . . . 1 . . . . 1 . . go_dormant 2 | . . . . . . . . 1 . . . . 1 . . overwrite_iff 4 | . . . . . . . . 1 . 2 . . . 1 . formatsys_low 1 | . . . . . . . . . . . . . . 1 . formatsys_high 10 | . . . . . . . . 1 . 1 . . 5 3 . Relay Couplers Released 47 | . . . . . . 22 . . . 4 . . 17 4 . Machine Destruction 39 | . . . . . . 18 . . . 4 . . 17 . . Programmers 8 | . . . . . . 4 . . . . . . . 4 . Attached 11 | . . . . . . . . 2 . 1 . . 4 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Total Allies 30 | . . . . 1 1 . . 2 4 7 . 3 6 6 . Largest Group 6 | . . . . 1 1 1 . 1 2 5 4 4 6 6 . Highest-Rated Group 243 | . . . . 31 31 15 . 16 64 150 125 125 243 243 . Highest-Rated Ally 85 | . . . . 31 31 15 . 16 32 39 39 39 85 80 . Total Orders 23 | . . . 2 4 1 4 4 2 2 1 . 1 2 . . STAY 1 | . . . . . . . . . . . . . 1 . . EXPLORE 18 | . . . 2 3 1 3 3 2 1 1 . 1 1 . . RETURN 4 | . . . . 1 . 1 1 . 1 . . . . . . Ally Attacks 234 | . . . . 4 5 . . 12 13 42 11 39 53 55 . Total Damage 5793 | . . . . 42 103 . . 140 435 848 142 955 1220 1908 . Kills 42 | . . . . 2 . . . 1 4 6 . 8 11 10 . Allies Corrupted 4 | . . . . . . . 2 . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Robot Analysis Total 11 | . 5 . 2 . 1 . 3 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches 88 | . . . 5 10 4 19 16 14 9 5 . 4 2 . . Drone Recoveries 54 | . . . 4 10 . 15 14 . 5 4 . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Turns Passed 14649 | 71 923 918 1583 604 346 1500 590 759 1468 1269 93 2104 1498 516 407 Spaces Moved 6950 | 47 650 537 650 224 103 620 326 271 481 593 68 1154 820 222 184 Core 15 | 3 . . . . . . . . . . . . . . 12 Treads 3228 | . 278 537 650 224 103 620 20 145 481 11 . . . 112 47 Legs . | . . . . . . . . . . . . . . . . Wheels 3582 | 44 372 . . . . . 306 126 . 582 68 1154 820 110 . Hover . | . . . . . . . . . . . . . . . . Flight 125 | . . . . . . . . . . . . . . . 125 Fastest Speed 23 | 50 80 160 160 160 152 152 105 105 160 105 105 105 123 135 23 Average Speed 143 | 87 120 160 173 167 181 170 118 140 180 107 105 124 138 186 107 Slowest Speed 352 | 90 160 160 240 240 240 240 240 240 240 240 105 195 150 245 352 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 89 93 83 83 17 82 33 61 27 57 2 33 89 9 22 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 1 . . . 1 . . . Known Exits Taken 11 | . 1 1 1 1 1 . 1 1 1 . 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . 1 1 . . 1 . . . . . Terrain Destroyed 257 | . 42 46 3 . . 1 3 . . 3 . 68 86 . 5 Melee 3 | . . . . . . 1 1 . . 1 . . . . . Projectile 55 | . . 2 3 . . . 2 . . 2 . 31 10 . 5 AOE 199 | . 42 44 . . . . . . . . . 37 76 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Fac Gar Fac Gar Total 10238 | 71 742 576 976 431 204 921 458 541 980 964 74 1588 1070 300 342 Wait 1527 | . 4 6 190 191 49 172 45 146 410 67 . 171 26 32 18 Move 6934 | 46 649 536 649 223 102 619 325 270 480 591 67 1153 819 221 184 Hop . | . . . . . . . . . . . . . . . . Pick Up 329 | 13 24 7 27 1 10 23 17 20 18 35 . 60 35 6 33 Fast Attach . | . . . . . . . . . . . . . . . . Attach 222 | 5 10 1 17 . 6 21 11 9 11 16 1 43 21 8 42 Detach 11 | . 1 . 2 . . 1 . . 1 . . . 1 . 5 Swap 126 | . 6 . 6 7 5 6 10 15 9 23 . 20 16 3 . Drop 214 | . 14 7 23 1 8 9 16 17 6 34 . 37 26 5 11 Fire 585 | 7 32 19 62 8 24 53 33 44 37 46 6 97 56 19 42 Melee 180 | . 2 . . . . 15 1 13 8 120 . 7 14 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . 6 . Escape Stasis 97 | . . . . . . 2 . . . 32 . . 56 . 7 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: [*Low] / Gar / Gar) -7/Garrison -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 14) 199 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 405 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Identified exit to Materials 807 | -10/Materials | Discovered exit to Materials (range 11) 995 | -10/Materials | Entered Mines 1094 | -10/Mines | Found the Drone Emporium 1103 | -10/Mines | Discovered exit to Materials (range 13) 1118 | -10/Mines | Found Prototype Device 1269 | -10/Mines | Assembled infested the area 1274 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1598 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1602 | -10/Mines | Found Prototype Device 1768 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1913 | -10/Mines | Entered Materials 1913 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1913 | -9/Materials | Identified Exp. Sensor Array 1914 | -9/Materials | Identified Sensor Drone Bay 2436 | -9/Materials | Build established: Tank 2640 | -9/Materials | Discovered new exit (range 8) 2653 | -9/Materials | Identified exit to Materials 3362 | -9/Materials | Repaired Broken Exp. Sensor Array 3395 | -9/Materials | Repaired Imp. Treads 3462 | -9/Materials | Discovered new exit (range 12) 3482 | -9/Materials | Build established: Gunner 3493 | -9/Materials | Identified exit to Mines 3496 | -9/Materials | Entered Mines 3516 | -9/Mines | Learned location of 1 exit from Materials 3523 | -9/Mines | Met a Derelict bent on vengeance 3575 | -9/Mines | Discovered exit to Materials (range 30) 3788 | -9/Mines | Discovered exit to Materials (range 11) 4053 | -9/Mines | Escorted by a lone wolf Derelict 4100 | -9/Mines | Entered Materials 4100 | -8/Materials | Accompanied by 1 ally 4100 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4101 | -8/Materials | Identified exit to Factory 4221 | -8/Materials | Garrison activated, responded to threat 4344 | -8/Materials | Garrison activated, responded to threat 4409 | -8/Materials | Identified exit to Garrison 4446 | -8/Materials | Entered Garrison 4446 | -8/Garrison | Accompanied by 1 ally 4658 | -8/Garrison | Lost 9 parts (1p2n2u4w) 4738 | -8/Garrison | Triggered checkpoint 4738 | -8/Garrison | Triggered checkpoint 4753 | -8/Garrison | Discovered new exit (range 71) 4927 | -8/Garrison | Garrison Relay disabled 5104 | -8/Garrison | Triggered checkpoint 5111 | -8/Garrison | Build established: Scavenger-Tank 5200 | -8/Garrison | Triggered checkpoint 5218 | -8/Garrison | Garrison Relay disabled 5256 | -8/Garrison | Discovered new exit (range 10) 5271 | -8/Garrison | Identified exit to Materials 5491 | -8/Garrison | Installed Relay Interface Framework 5533 | -8/Garrison | Garrison Relay disabled 5580 | -8/Garrison | Discovered exit to Materials (range 48) 5737 | -8/Garrison | Build established: Scavenger-Gunner 5758 | -8/Garrison | Triggered checkpoint 5834 | -8/Garrison | Garrison Relay disabled 5946 | -8/Garrison | Entered Materials 6138 | -8/Materials | Core integrity fell below 50% 6359 | -8/Materials | Discovered new exit (range 13) 6513 | -8/Materials | Identified exit to Storage 6536 | -8/Materials | Entered Storage 6642 | -8/Storage | Lost 13 allies 7099 | -8/Storage | Core integrity fell below 20% 7286 | -8/Storage | Discovered exit to Factory (range 5) 7289 | -8/Storage | Build established: Hacker-Gunner 7295 | -8/Storage | Entered Factory 7295 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7345 | -7/Factory | Repaired Imp. Treads 7385 | -7/Factory | Repaired Hpw. Shotgun 7425 | -7/Factory | Repaired Pulse Rifle 7453 | -7/Factory | Repaired Lgt. Treads 7600 | -7/Factory | Discovered new exit (range 143) 7771 | -7/Factory | Build established: Scavenger-Gunner 7886 | -7/Factory | Identified exit to Garrison 8275 | -7/Factory | Repaired Lgt. Treads 8545 | -7/Factory | Fabricated Y-54 Guardian? 8608 | -7/Factory | Build established: Scavenger-Tank 8627 | -7/Factory | Garrison activated, responded to threat 8687 | -7/Factory | Identified exit to Garrison 8763 | -7/Factory | Entered Garrison 8763 | -7/Garrison | Accompanied by 1 ally 8885 | -7/Garrison | Triggered checkpoint 9100 | -7/Garrison | Expanded RIF knowledge: Command Fork 9157 | -7/Garrison | Triggered checkpoint 9262 | -7/Garrison | Heavy support dispatched to Factory 9305 | -7/Garrison | Garrison Relay disabled 9391 | -7/Garrison | Discovered new exit (range 11) 9401 | -7/Garrison | Identified exit to Factory 9419 | -7/Garrison | Triggered checkpoint 9608 | -7/Garrison | Build established: Scavenger-Gunner 9647 | -7/Garrison | Triggered checkpoint 9812 | -7/Garrison | Core integrity fell below 50% 9886 | -7/Garrison | Heavy support dispatched to Factory 9912 | -7/Garrison | Triggered checkpoint 10032 | -7/Garrison | Entered Factory 10032 | -7/Factory | Accompanied by 4 allies 10087 | -7/Factory | Discovered new exit (range 9) 10103 | -7/Factory | Identified exit to Factory 10125 | -7/Factory | Entered another Factory area 10125 | -6/Factory | Accompanied by 4 allies 10125 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10213 | -6/Factory | Lost 3 allies 10424 | -6/Factory | Build established: Scavenger-Tank 10659 | -6/Factory | Repaired Arm. Wheel 10727 | -6/Factory | Spotted B-75 Beast 10798 | -6/Factory | Destroyed B-75 Beast 11133 | -6/Factory | Fabricated Arm. Wheel (x2) 11175 | -6/Factory | First assault squad dispatched 11184 | -6/Factory | Destroyed 8 combat bots 11304 | -6/Factory | Lost 4 parts (2n2w) 11538 | -6/Factory | Build established: Scavenger-Gunner 11584 | -6/Factory | Discovered new exit (range 11) 11830 | -6/Factory | Fabricated Arm. Wheel (x2) 12071 | -6/Factory | Identified exit to Garrison 12148 | -6/Factory | Build established: Hacker-Gunner 12229 | -6/Factory | Entered Garrison 12229 | -6/Garrison | Accompanied by 3 allies 12369 | -6/Garrison | Triggered checkpoint 12404 | -6/Garrison | Garrison Relay disabled 12457 | -6/Garrison | Spotted B-75 Beast 12465 | -6/Garrison | Triggered checkpoint 12510 | -6/Garrison | Assimilated Beast 5a with formatsys_high 12557 | -6/Garrison | Triggered checkpoint 12599 | -6/Garrison | Triggered checkpoint 12752 | -6/Garrison | Garrison Relay disabled 12769 | -6/Garrison | Triggered checkpoint 12781 | -6/Garrison | Core integrity fell below 50% 12834 | -6/Garrison | Phase Generator disabled 12893 | -6/Garrison | Build established: Scavenger-Gunner 12921 | -6/Garrison | Learned Factory security intel 12962 | -6/Garrison | Discovered new exit (range 3) 13095 | -6/Garrison | Garrison Relay disabled 13113 | -6/Garrison | Triggered checkpoint 13173 | -6/Garrison | Discovered new exit (range 15) 13258 | -6/Garrison | Garrison Relay disabled 13273 | -6/Garrison | Triggered checkpoint 13338 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 13351 | -6/Garrison | Discovered new exit (range 15) 13570 | -6/Garrison | Build established: Bothacker-Gunner 13727 | -6/Garrison | Entered Factory 13727 | -5/Factory | Accompanied by 6 allies 13727 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14189 | -5/Factory | Garrison activated, responded to threat 14229 | -5/Factory | Lost 3 allies 14236 | -5/Factory | Identified exit to Garrison 14243 | -5/Factory | Entered Garrison 14289 | -5/Garrison | Triggered checkpoint 14307 | -5/Garrison | Triggered checkpoint 14349 | -5/Garrison | Destroyed 10 combat bots 14397 | -5/Garrison | Spotted B-75 Beast 14432 | -5/Garrison | Core integrity fell below 50% 14511 | -5/Garrison | Spotted B-75 Beast 14511 | -5/Garrison | Spotted B-75 Beast 14519 | -5/Garrison | Core integrity fell below 20% 14571 | -5/Garrison | Lost 22 parts (5p6n5u6w) 14590 | -5/Garrison | Destroyed B-75 Beast 14650 | -5/Garrison | Self-destructed Last Messages --------------- 14604_ Acquired Imp. Surge Thruster. 14606_ Acquired 11 matter. 14607_ Acquired Adv. Heat Sink. 14616_ Acquired Exp. Sensor Array. 14620_ Acquired Adv. Heat Sink. 14624_ Acquired Hvy. Laser. 14626_ Acquired 55 matter. 14628_ Acquired Adv. Heat Sink. 14630_ Dropped Mic. Nuclear Core. 14630_ Acquired 67 matter. 14633_ Acquired VTOL Module. 14634_ Dropped VTOL Module. 14636_ Acquired 22 matter. 14640_ Acquired Relay Coupler [NC]. 14641_ Discarded Visual Processing Unit. 14644_ Acquired Remote Datajack. 14645_ Acquired 10 matter. 14650_ B-75 Beast springs to life. 14650_ VTOL Module destroyed. 14650_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????# #???? ????????????????????? | | ???????????????????# #???# #???????????????????? | | ??????????????????? #???# ???????????????????? | | ???????????????????# #???# #???????????????????? | | ???????????????????# #???# #???????????????????? | | ???????????????????# #???# #???????????????????? | | ???????????????????# #???# #???????????????????? | | ?????????????????### #???# ###?????????????????? | | ???????????###???# #???# #?????????????????? | | ???????????# ???# #???# #?????????????????? | | ???????????# #???? #???# ??????????#####???? | | ???????????# #?????# #??## #???????????# #???? | | ?????????###%####### ####" ############# #???? | | ????????## %% %[ %% #???? | | ????????#" * ! [ !% %[ #???? | | ????????## [% = = = #???? | | ?????????# ######"++########################???? | | ?????????# ! " #### #??????????????????????????? | | ?????????#! !" ##?# #??????????????????????????? | | ?????????#! ###### #??????????????????????????? | | ?????????# =!=! #??????????????????????????? | | ???####??#%^%% ##### #??????????????????????????? | | ???# ##% / #?# #??????????????????????????? | | ## % #"%!! * ##?# #????########??????????????? | | % [ ###### #####!!! !!!#??????????????? | | @ #??????????????? | | % #??????????????? | | ## " ##############%BB BB #??????????????? | | ???# %## #????????????? BB BB #??????????????? | | ???????????? #??????????????? | | #???????????########??????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ## "# ###?????????????????????????????????? | | ?# ## #???????????????????????????????????? | | ? ? ???????????????????????????????????? | | ? ? ???????????????????????????????????? | | ? ? ???????????????????????????????????? | | ? ##"""?#######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 50 Energy Generation 38 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 58 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Wheel | -8/Materials | Extracted Hcp. Storage Unit | -6/Factory | Extracted Imp. Light Armor Plating | -6/Factory | Extracted Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightChargeBoomstick Manual? 0 Play Time 02:50:21 Cumulative 151.6 hours Start 2024.04.17 @ 09:12:18 End 2024.04.17 @ 12:02:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08bbea35-a6ca-49f9-9c2e-ec4d8a1ac744