Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.01 @ 15:47:53 // Winter2019/RPGLIKE Player: POG Result: Destroyed by 39-F8T(Y) with Heavy Autocannon Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (44) 220 Value Destroyed (1859) 1859 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (2917) 2917 TOTAL SCORE: 12696 Bonus ------- Pacifist 200 High Alert Combat Kills 260 Follower Combat Kills 357 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1400 Matter 243/300 Energy 320/430 System Corruption 0% Temperature Cool (15) Movement Flying (25) Location -4/Warlord Parts ------- > --- POWER (4) -------- Light Deuterium Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster > --- UTILITY (10) ----- Improved Cooling System Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Cloaking Device Improved Thermal Shield Makeshift Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Quantum Rifle Improved Remote Datajack > --- INVENTORY (4) ---- Quantum Rifle Vortex Shotgun Mass Driver Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Cloaking Device Improved Thermal Shield Advanced System Shield > --- WEAPON ----------- Quantum Rifle Smartbomb Launcher Improved Remote Datajack > --- INVENTORY -------- Makeshift Hacking Suite Transdimensional Reconstructor Quantum Rifle Mass Driver [Rating: 124] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Flight Unit Field Propulsion Drive Utility Improved Heat Sink Device Improved Heat Sink Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Neutron Cannon Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 19 | 4 . . 4 . 3 2 . . . 1 1 . . . . . 2 1 . . 1 Power 3 | 1 . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | 1 . . 1 . 1 . . . . . . . . . . . . 1 . . . Utility 9 | 1 . . 2 . 1 2 . . . . 1 . . . . . 2 . . . . Weapon 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . Parts Attached 59 | 4 . . 7 1 2 11 2 . . 4 2 3 11 1 . 3 1 2 3 1 1 Power 7 | 2 . . . . . 2 . . . 1 . . 1 . . . . . . 1 . Engine 5 | 2 . . . . . 2 . . . 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 16 | . . . 3 1 . 2 . . . 2 1 . 2 1 . 3 . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 3 1 . 2 . . . 2 1 . 2 1 . 3 . . 1 . . Utility 20 | . . . 2 . 2 2 2 . . 1 1 2 3 . . . 1 2 1 . 1 Device 12 | . . . 2 . 1 . 2 . . 1 1 2 1 . . . . 1 1 . . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 1 . . . . . . 2 . . . . . . . . Hackware 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 Protection 1 | . . . . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | 2 . . 2 . . 5 . . . . . 1 5 . . . . . 1 . . Energy Gun 11 | 2 . . 2 . . 5 . . . . . . 1 . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . . . 2 . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . 3 . . 1 1 . . . . Parts Lost 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 2 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 88 | . 37 37 44 75 64 81 96 100 100 94 94 89 87 94 94 92 93 88 87 95 89 Engine 11 | . 25 25 17 16 13 10 11 11 11 12 15 15 10 10 10 10 9 9 9 7 4 Core 2 | . . . . . . . . . . . . . 5 5 5 5 4 4 4 4 4 Flight 20 | . . . 7 25 20 23 23 23 23 22 21 21 19 21 21 19 20 18 18 22 21 Device 25 | . . . 3 16 14 17 25 29 29 26 26 23 30 31 31 31 30 28 27 31 28 Processor 7 | . . . . . 3 10 5 5 5 5 5 5 9 10 10 10 9 9 9 9 8 Protection 1 | . . . . . . . 5 5 5 5 5 3 . . . . . . . . . Energy Gun 10 | . 12 12 15 16 13 17 23 23 23 22 21 16 . 5 5 5 4 4 4 4 4 Launcher 2 | . . . . . . . . . . . . . 4 5 5 5 4 4 4 4 3 Special Weapon 2 | . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 8 8 8 13 13 13 34 36 36 36 41 42 43 44 44 44 44 44 45 47 49 49 Greatest Support 65 | 8 8 8 17 20 29 38 38 38 38 46 49 49 49 55 55 55 55 55 65 65 65 Greatest Overweight (x) 1 | . . . 1 . . . . . . 1 1 . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 1 1 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 1 1 1 1 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 1 1 1 1 1 1 1 . . 1 1 1 3 1 1 4 4 3 4 4 4 Average Carried 1 | . 1 1 . 1 1 . . . . . . . 1 1 1 3 3 2 3 4 3 Final Capacity 4 | 1 1 1 1 1 1 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 1 1 1 1 1 . . . . 1 . . 2 1 1 4 2 2 4 4 3 Class Distribution -------------------- 78% | Hacker-Scout 12% | Wizard-Scout 8% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Hacker-Scout | -7/Storage Hacker-Scout | -7/Garrison Hacker-Scout | -7/Recycling Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 1203 | 222 . 14 10 . 70 120 30 . . 40 20 37 227 37 . 116 42 . 69 149 . Remotely 307 | . . . . . 70 120 30 . . 40 20 27 . . . . . . . . . Salvage Created 2002 | . . . 146 . . 134 511 . . 94 . 811 98 . . 116 . . . 92 . Parts 91 | . . . 7 . . 8 28 . 3 2 . 26 16 . . . . . . 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 36 | . . . 3 . . 1 15 . 2 . . 11 3 . . . . . . 1 . Guns 28 | . . . 2 . . 1 15 . 2 . . 7 . . . . . . . 1 . AOE 6 | . . . . . . . . . . . . 3 3 . . . . . . . . Classes Destroyed 14 | . . . 2 . . 1 2 . . 1 . 3 5 . . . . . . . . Worker 1 | . . . . . . . . . . . . . 1 . . . . . . . . Builder 2 | . . . . . . . . . . . . . 2 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . Watcher 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Swarmer 12 | . . . . . . . 11 . . . . . 1 . . . . . . . . Grunt 15 | . . . 2 . . . 3 . 2 . . 7 1 . . . . . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sentry 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . . . 2 . . 1 4 . 2 1 . 9 4 . . . . . . 1 . Combat Bots Only 9 | . . . 2 . . 1 4 . 2 . . 9 2 . . . . . . 1 . Max Kills in Single Turn 3 | . . . 1 . . 1 2 . 1 1 . 2 3 . . . . . . 1 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 3163 | 2 39 . 203 . 26 66 620 . 110 . . 479 545 . . . 69 53 . 233 718 Core 2454 | 1 30 . 160 . 22 48 456 . 82 . . 340 446 . . . 52 45 . 191 581 Absorbed by Shields 46 | . . . . . . . 46 . . . . . . . . . . . . . . Redirected to Core 2078 | 1 25 . 135 . 13 42 409 . 82 . . 328 320 . . . 52 29 . 145 497 Core Remaining (%) 83 | 99 . 94 . 89 86 . . . . 78 . . . . . . 56 . . . . Volleys Fired 107 | . . . 9 . . 5 26 . 3 1 . 30 25 . . 4 . . . 4 . Largest 4 | . . . 2 . . 4 4 . 4 4 . 4 1 . . 1 . . . 1 . Hottest 236 | . . . 96 . . 236 236 . 236 236 . 236 46 . . 100 . . . 94 . Shots Fired 257 | . . . 16 . . 16 85 . 12 4 . 91 25 . . 4 . . . 4 . Gun 230 | . . . 16 . . 16 85 . 12 4 . 90 . . . 3 . . . 4 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . . . . . . . . . 23 . . . . . . . . Special 4 | . . . . . . . . . . . . 1 2 . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 114 | . . . 7 . . 8 52 . 6 2 . 32 . . . 3 . . . 4 . Explosive 23 | . . . . . . . . . . . . . 23 . . . . . . . . Electromagnetic 116 | . . . 9 . . 8 33 . 6 2 . 58 . . . . . . . . . Robot Hit Streak 46 | . . . 15 . . 25 20 . 12 6 . 35 36 . . 42 . . . 46 . Robot Miss Streak 2 | . . . . . . 1 2 . 1 . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . . 1 . . . 8 . 1 . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . Shots Hit Robots 218 | . . . 15 . . 12 68 . 10 1 . 82 24 . . 2 . . . 4 . Core Hits 101 | . . . 3 . . 5 30 . 4 1 . 30 23 . . 2 . . . 3 . Critical Hits . | . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4990 | 6 . . 174 . . 211 995 . 181 22 . 1569 1603 . . 113 . . . 116 . Guns 3076 | . . . 174 . . 211 931 . 181 22 . 1328 . . . 113 . . . 116 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 1844 | . . . . . . . . . . . . 241 1603 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 70 | 6 . . . . . . 64 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 1635 | . . . 65 . . 64 543 . 53 . . 681 . . . 113 . . . 116 . Explosive 1603 | . . . . . . . . . . . . . 1603 . . . . . . . . Electromagnetic 1682 | . . . 109 . . 147 388 . 128 22 . 888 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | 2 2 2 . . . . 1 1 1 1 . . 4 4 4 4 4 . . . . Average Corruption 3 | 2 2 2 . . . . 1 1 1 1 . . 4 4 4 4 4 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . 1 . . . . . 1 . . 1 . . 7 15 1 1 2 . . . . Message Errors 5 | . . . . . . . . . . 1 . . 1 2 1 . . . . . . Matter Fused 10 | . . . . . . . . . . . . . 3 5 . 1 1 . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . 1 4 . . . . . . . Energy Discharges 6 | . 1 . . . . . 1 . . . . . 1 2 . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . . . Targeting Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 42 | . . . . . . . . . . . . . 42 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 42 | . . . . . . . . . . . . . 42 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 148 | 2 . . . . . . 64 . . . . . 82 . . . . . . . . Shots 4 | . . . . . . . . . . . . . 4 . . . . . . . . Rammed 2 | 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 566 | . . . 3 . . 126 566 . . . . . 90 89 . . . . . . 408 Average Temperature 122 | . . . 3 . . 68 128 . . . . . 90 71 . . . . . . 241 Received Heat Transfer 870 | . 12 . 96 . 18 42 126 . 33 . . 324 126 . . . 9 21 . . 63 Effects 10 | . . . . . . . 9 . . . . . . . . . . . . . 1 Shutdowns 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Parts Fried 10 | . . . 3 . . . 1 . 2 . . 4 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . Heat Transferred 2830 | . . . 185 . . 148 1013 . 111 . . 1075 . . . 150 . . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 999 | . . . 200 55 50 196 480 171 154 55 923 792 999 . . . . 44 . . . Initial 915 | . . . . 55 14 16 105 171 84 50 915 497 308 . . . . 14 . . . Average 317 | . . . 81 55 26 82 359 171 116 33 922 625 360 . . . . 20 . . . Maximum Alert Level 3 | . . . 1 . . . 2 . . . 3 3 3 . . . . . . . . Low Security (%) 42 | 100 100 100 93 100 100 100 18 100 100 100 . . 1 . . . . 100 . . . Level 1 22 | . . . 6 . . . 28 . . . . . 75 . . . . . . . . Level 2 19 | . . . . . . . 52 . . . . 66 11 . . . . . . . . Level 3 14 | . . . . . . . . . . . 100 33 11 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . 1 . . . . . . . . 4 . . . . 1 . . . Investigation 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . 3 . . . Times Spotted 127 | . 6 . 15 3 3 6 14 . 8 9 . 19 15 . . . 6 8 . 3 12 Peak Tracking Total 12 | . 6 . 9 3 6 4 4 . 7 4 . 9 5 . . . 4 7 . 3 12 Tactical Retreats 9 | . . . 4 . . 1 . . . . . 2 . . . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 11 | . . . . . . . 8 . 1 . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . 1 . . . . . . . . . . . . . 4 . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 8 | . . . . . . . . . . . . . 8 . . . . . . . . Max in Single Turn 2 | . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 28 | . 1 . 1 1 1 3 . 1 . 5 2 . 3 2 . 4 . . 1 2 1 Terminals 13 | . 1 . 1 . 1 2 . . . 5 . . 2 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . Total Hacks 68 | . 3 . 1 1 2 7 . 1 . 8 6 . 11 2 . 17 . . 1 7 1 Successful 61 | . 2 . 1 1 1 6 . 1 . 7 4 . 10 2 . 17 . . 1 7 1 Failed 7 | . 1 . . . 1 1 . . . 1 2 . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . Terminals 26 | . 3 . 1 . 2 6 . . . 8 . . 5 1 . . . . . . . Fabricators 11 | . . . . . . . . . . . 5 . 6 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . Terminal Hacks 49 | . 2 . 1 1 1 5 . . . 7 . . 4 2 . 17 . . 1 7 1 Record 18 | . . . . . . 1 . . . 3 . . 2 1 . 5 . . . 6 . Part Schematic 5 | . . . . . . . . . . 1 . . . . . 4 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . 1 . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 3 . 6 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Build 7 | . . . . . . . . . . . 2 . 5 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . Unlock Access 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 11 | . 1 . . . . 2 . 1 . 4 2 . 1 . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Built 10 | . . . . . . . . . . . 4 . 6 . . . . . . . . Matter 1095 | . . . . . . . . . . . 438 . 657 . . . . . . . . Time 290 | . . . . . . . . . . . 116 . 174 . . . . . . . . Total Robot Build Rating 30 | . . . . . . . . . . . 12 . 18 . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 1 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 2 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 1 2 . . . . . . . . parse_system 3 | . . . . . . . . . . . . 1 2 . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 10 | . . . . . . . . . . . 4 . 6 . . . . . . . . Largest Group 6 | . . . . . . . . . . . 4 4 6 4 . . . . . . . Highest-Rated Group 126 | . . . . . . . . . . . 84 84 126 83 . . . . . . . Highest-Rated Ally 21 | . . . . . . . . . . . 21 21 21 21 . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 62 | . . . . . . . . . . . . 31 31 . . . . . . . . Total Damage 1451 | . . . . . . . . . . . . 734 717 . . . . . . . . Kills 13 | . . . . . . . . . . . . 3 10 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 6 | . . . 1 . . . . . . . . . 1 . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 1 1 . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 3359 | 24 36 26 163 23 39 190 396 4 83 174 172 221 449 704 53 94 76 49 145 195 43 Spaces Moved 5038 | 31 71 52 207 62 105 257 401 10 138 498 79 250 530 366 170 260 250 164 425 553 159 Core 248 | 31 71 52 94 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 4790 | . . . 113 62 105 257 401 10 138 498 79 250 530 366 170 260 250 164 425 553 159 Fastest Speed 25 | 50 50 50 34 34 34 31 31 31 31 31 31 31 31 31 31 27 27 27 25 25 25 Average Speed 30 | 50 50 50 50 34 34 31 31 31 31 31 32 31 31 31 31 29 27 27 26 25 25 Slowest Speed 120 | 50 50 50 120 34 34 34 31 31 31 114 114 31 34 31 31 109 27 27 27 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 1 . . . 4 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 26 19 27 23 17 8 72 4 34 88 3 61 18 61 32 62 52 7 70 76 30 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . Known Exits Taken 18 | 1 1 1 1 1 1 1 . 1 . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . . . . . 2 . . 1 . 3 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 123 | . . . . . . . . . . . . 10 113 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 123 | . . . . . . . . . . . . 10 113 . . . . . . . . Terrain Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Total 6612 | 38 70 51 246 63 106 351 612 10 169 511 225 327 790 955 169 272 257 168 455 604 163 Wait 1161 | . . . 16 . . 74 35 . . 4 143 29 202 589 . . . . 23 46 . Move 5007 | 30 70 51 206 61 104 254 400 10 136 489 78 249 529 365 169 259 249 163 424 552 159 Hop 5 | . . . . . . 1 . . . 4 . . . . . . . . . . . Pick Up 34 | 1 . . 1 . . . 2 . . 5 1 3 12 . . 3 . 2 3 . 1 Fast Attach 27 | 3 . . 6 . 2 10 . . . . . . . . . 3 . . 2 1 . Attach 31 | 1 . . 1 . . 1 2 . . 3 2 3 11 1 . . 2 2 1 . 1 Detach 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . Swap 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Drop 35 | . . . 1 1 . 6 1 . . 4 1 2 10 . . 3 . 1 2 1 2 Fire 107 | . . . 9 . . 5 26 . 3 1 . 30 25 . . 4 . . . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 3 | 2 . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 154 | . . . . . . . 136 . 18 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 44 | . . . 6 . . . 9 . 12 . . 11 . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage -7/Garrison -7/Recycling -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 25 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 41 | -10/Materials | Discovered exit to Mines (range 17) 61 | -10/Materials | Entered Mines 80 | -10/Mines | Identified exit to Materials 80 | -10/Mines | Discovered exit to Materials (range 16) 87 | -10/Mines | Entered Materials 89 | -9/Materials | Reached level 2 89 | -9/Materials | Reached level 3 95 | -9/Materials | Upgraded with Propulsion slot (x1) 95 | -9/Materials | Upgraded with Utility slot (x2) 192 | -9/Materials | Reached level 4 195 | -9/Materials | Upgraded with Weapon slot (x1) 244 | -9/Materials | Identified exit to Mines 244 | -9/Materials | Discovered exit to Mines (range 14) 250 | -9/Materials | Entered Mines 262 | -9/Mines | Identified exit to Materials 262 | -9/Mines | Discovered exit to Materials (range 10) 266 | -9/Mines | Met a Derelict shopkeep closing up shop 273 | -9/Mines | Entered Materials 275 | -8/Materials | Reached level 5 275 | -8/Materials | Reached level 6 278 | -8/Materials | Upgraded with Propulsion slot (x1) 278 | -8/Materials | Upgraded with Utility slot (x1) 278 | -8/Materials | Upgraded with Weapon slot (x1) 306 | -8/Materials | Identified exit to Factory 306 | -8/Materials | Discovered exit to Factory (range 16) 312 | -8/Materials | Entered Factory 314 | -7/Factory | Reached level 7 314 | -7/Factory | Reached level 8 314 | -7/Factory | Reached level 9 321 | -7/Factory | Upgraded with Utility slot (x2) 494 | -7/Factory | Identified exit to Garrison 499 | -7/Factory | Reached level 10 502 | -7/Factory | Entered Garrison 577 | -7/Garrison | Core integrity fell below 50% 604 | -7/Garrison | Build established: Hacker-Scout 629 | -7/Garrison | Reached level 11 657 | -7/Garrison | Identified exit to Storage 657 | -7/Garrison | Discovered exit to Storage (range 14) 658 | -7/Garrison | Triggered checkpoint 744 | -7/Garrison | Triggered checkpoint 762 | -7/Garrison | Discovered exit to Storage (range 15) 855 | -7/Garrison | Discovered exit to Storage (range 9) 897 | -7/Garrison | Installed Relay Interface Framework 898 | -7/Garrison | Entered Storage 900 | -7/Storage | Reached level 12 902 | -7/Storage | Identified exit to Garrison 902 | -7/Storage | Entered Garrison 904 | -7/Garrison | Expanded RIF knowledge: Program Shield 918 | -7/Garrison | Triggered checkpoint 970 | -7/Garrison | Triggered checkpoint 980 | -7/Garrison | Identified exit to Recycling 980 | -7/Garrison | Discovered exit to Recycling (range 14) 985 | -7/Garrison | Entered Recycling 987 | -7/Recycling | Reached level 13 988 | -7/Recycling | Upgraded with Power slot (x1) 990 | -7/Recycling | Spotter reported a threat 1002 | -7/Recycling | Spotter reported a threat 1026 | -7/Recycling | Spotter reported a threat 1026 | -7/Recycling | Spotter reported a threat 1055 | -7/Recycling | Spotter reported a threat 1071 | -7/Recycling | Spotter reported a threat 1079 | -7/Recycling | Spotter reported a threat 1079 | -7/Recycling | Spotter reported a threat 1094 | -7/Recycling | Identified exit to Factory 1094 | -7/Recycling | Discovered exit to Factory (range 13) 1108 | -7/Recycling | Spotter reported a threat 1126 | -7/Recycling | Spotter reported a threat 1136 | -7/Recycling | Spotter reported a threat 1137 | -7/Recycling | Spotter reported a threat 1159 | -7/Recycling | Entered Factory 1161 | -5/Factory | Reached level 14 1161 | -5/Factory | Reached level 15 1163 | -5/Factory | Upgraded with Utility slot (x1) 1222 | -5/Factory | Fabricated H-55 Commando (x2) 1280 | -5/Factory | Fabricated H-55 Commando (x2) 1302 | -5/Factory | Identified exit to Garrison 1331 | -5/Factory | Entered Garrison 1331 | -5/Garrison | Accompanied by 4 allies 1333 | -5/Garrison | Reached level 16 1345 | -5/Garrison | Spotted B-75 Beast 1382 | -5/Garrison | Triggered checkpoint 1394 | -5/Garrison | Triggered checkpoint 1405 | -5/Garrison | Destroyed B-75 Beast 1405 | -5/Garrison | Triggered checkpoint 1435 | -5/Garrison | Identified exit to Factory 1435 | -5/Garrison | Discovered exit to Factory (range 14) 1468 | -5/Garrison | Core integrity fell below 50% 1468 | -5/Garrison | Reached level 17 1536 | -5/Garrison | Destroyed 9 combat bots 1547 | -5/Garrison | Discovered exit to Factory (range 8) 1551 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 1552 | -5/Garrison | Entered Factory 1611 | -5/Factory | Found Prototype Processor 1612 | -5/Factory | Identified Exp. Terrain Scan Processor 1614 | -5/Factory | Found Exp. Terrain Scan Processor 1740 | -5/Factory | Fabricated H-55 Commando (x2) 1798 | -5/Factory | Fabricated H-55 Commando (x2) 1856 | -5/Factory | Fabricated H-55 Commando (x2) 1889 | -5/Factory | Reached level 18 1910 | -5/Factory | Identified exit to Upper Caves 1910 | -5/Factory | Discovered exit to Upper Caves (range 16) 1928 | -5/Factory | Garrison activated, responded to threat 1953 | -5/Factory | Local fabrication network quarantined 1953 | -5/Factory | Reached level 19 2001 | -5/Factory | Entered Upper Caves 2001 | -5/Upper Caves | Accompanied by 4 allies 2058 | -5/Upper Caves | Learned 8 Factory zone layouts 2104 | -5/Upper Caves | Identified exit to Upper Caves 2104 | -5/Upper Caves | Discovered exit to Upper Caves (range 13) 2705 | -5/Upper Caves | Entered another Upper Caves area 2706 | -5/Upper Caves | Encountered a Warlord checkpoint 2706 | -5/Upper Caves | Learned Factory garrison access intel 2744 | -5/Upper Caves | Identified exit to Zhirov 2744 | -5/Upper Caves | Discovered exit to Zhirov (range 15) 2758 | -5/Upper Caves | Entered Zhirov 2758 | -5/Zhirov | Identified exit to Proximity Caves 2758 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 2760 | -5/Zhirov | Reached level 20 2782 | -5/Zhirov | Found Alien Artifact 2787 | -5/Zhirov | Found Alien Artifact 2831 | -5/Zhirov | Learned location of Quarantine (-2) 2831 | -5/Zhirov | Learned location of Testing (-3) 2831 | -5/Zhirov | Learned location of Command (-1) 2852 | -5/Zhirov | Entered Proximity Caves 2881 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2909 | -4/Proximity Caves | Reached level 21 2911 | -4/Proximity Caves | Upgraded with Utility slot (x2) 2912 | -4/Proximity Caves | Identified Integrated Reactor 2912 | -4/Proximity Caves | Installed Integrated Reactor, increased core energy generation (+10) 2919 | -4/Proximity Caves | Learned Research garrison access intel 2923 | -4/Proximity Caves | Identified exit to Factory 2923 | -4/Proximity Caves | Discovered exit to Factory (range 15) 2928 | -4/Proximity Caves | Entered Factory 2929 | -4/Factory | Identified exit to Research 2930 | -4/Factory | Loaded intel: 3 garrison access locations 2930 | -4/Factory | Reached level 22 2930 | -4/Factory | Upgraded with Propulsion slot (x1) 2959 | -4/Factory | Spotted B-86 Titan 2969 | -4/Factory | Identified exit to Upper Caves 2969 | -4/Factory | Discovered exit to Upper Caves (range 11) 2977 | -4/Factory | Entered Upper Caves 3025 | -4/Upper Caves | Learned 12 Research zone layouts 3110 | -4/Upper Caves | Identified exit to Upper Caves 3110 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 3122 | -4/Upper Caves | Entered another Upper Caves area 3131 | -4/Upper Caves | Encountered a Warlord checkpoint 3163 | -4/Upper Caves | Core integrity fell below 50% 3201 | -4/Upper Caves | Learned location of 1 exit from Factory 3201 | -4/Upper Caves | Learned Factory emergency access door positions 3201 | -4/Upper Caves | Learned Extension stockpile data 3226 | -4/Upper Caves | Build established: Wizard-Scout 3313 | -4/Upper Caves | Identified exit to Warlord 3313 | -4/Upper Caves | Discovered exit to Warlord (range 15) 3317 | -4/Upper Caves | Entered Warlord 3319 | -4/Warlord | Reached level 23 3320 | -4/Warlord | Upgraded with Power slot (x1) 3328 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 3328 | -4/Warlord | Attacked by Warlord forces 3330 | -4/Warlord | Spotted 4C-1X5(B) 3330 | -4/Warlord | Spotted KP-HEF(B) 3339 | -4/Warlord | Core integrity fell below 20% 3348 | -4/Warlord | Found Prototype Energy Gun 3360 | -4/Warlord | Destroyed by 39-F8T(Y) with Heavy Autocannon Last Messages --------------- 03326_ System quarantine in progress... 03326_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 03328_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 03330_ Triggered Fire Trap. 03330_ Burning plasma bursts from the floor. 03331_ Triggered Fire Trap. 03331_ Burning plasma bursts from the floor. 03332_ Power failure, Mic. Fission Core shutdown. 03335_ Slug penetrates Wall. 03336_ Knocked back. 03341_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 03348_ Dropped Alien Artifact. 03348_ Acquired Prototype Energy Gun. 03349_ Dropped Imp. Heat Sink. 03357_ Knocked back. 03358_ Smartbomb Launcher destroyed. 03358_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????? ?#########?##########?###?????????????? | | ????????? ##?###############?####??#???????????? | | ???????? 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""? | | ????????????????????????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 63 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 1810 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Offensive Hacking 51 Defensive Hacking 24 Item Schematics ----------------- Chainsword | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ H-55 Commando | x2 | -5/Factory H-55 Commando | x2 | -5/Factory H-55 Commando | x2 | -5/Factory H-55 Commando | x2 | -5/Factory H-55 Commando | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- War Machine Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Levels Raised 22 | . . . 3 . 2 4 1 1 . 1 2 2 2 . . 1 1 1 . . 1 XP Earned 39234 | 6000 . 600 4131 500 3330 4957 2514 1000 550 1040 3343 3054 2340 500 500 500 1150 1500 500 725 500 XP Spent 38990 | 5925 . . 3500 . 4040 5910 1625 1480 . 1400 2900 2885 . . . . 5500 1400 . . 2425 Upgrades 86 | 20 . . 4 . 7 10 4 10 . 2 3 17 . . . . 2 1 . . 6 Power Slot 3 | 1 . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion Slot 4 | 1 . . 1 . 1 . . . . . . . . . . . . 1 . . . Utility Slot 9 | 1 . . 2 . 1 2 . . . . 1 . . . . . 2 . . . . Weapon Slot 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . Core Integrity 16 | . . . . . . . . 4 . . . 12 . . . . . . . . . Heat Dissipation 14 | 5 . . . . . . 1 6 . . 2 . . . . . . . . . . Energy Generation 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 Energy Storage 3 | . . . . . . . . . . . . . . . . . . . . . 3 Mass Support 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . Inventory Capacity 4 | 1 . . . . . 2 1 . . . . . . . . . . . . . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sensor Range 11 | 2 . . . . . 5 2 . . . . 2 . . . . . . . . . Terrain Scan Density 8 | . . . . . 4 1 . . . . . 3 . . . . . . . . . Hack Attack % 4 | 4 . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | 2 . . . . . . . . . . . . . . . . . . . . . Protomatter Created 456 | . . . 46 . . . 119 . 94 . . 180 17 . . . . . . . . Integrity Restored 1027 | . . . 130 . . . 213 . 282 . . 258 . . . . 144 . . . . Core 1027 | . . . 130 . . . 213 . 282 . . 258 . . . . 144 . . . . Protomatter Decayed 188 | . . . 2 . . . 48 . . . . 111 17 . . . 10 . . . . Game ------ Seed OverloadGhostElectrolaser Manual? 0 Play Time 00:50:06 Cumulative 91.3 hours Start 2021.11.01 @ 14:49:32 End 2021.11.01 @ 15:47:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 32 Rogue 15 Adventurer 14 Explorer 3 Win Type - Total 8 Types 5/3/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a673c5b-c492-4bcf-a527-8c428209f999