Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.06 @ 00:33:37 Player: Luna Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (657) 657 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1387 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 15/300 Energy 64/170 System Corruption 2% Temperature Cool (6) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Makeshift Armor Plating > --- WEAPON (2) ------- Subdweller Laser Grenade Launcher > --- INVENTORY (25) --- Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Wheel Flightbrick Disposable Heat Sink Small Battery (100) High-capacity Matter Pod (13) Medium Laser Medium Laser Medium Laser Subdweller Laser Beam Cannon Subdweller Machine Gun Grenade Launcher Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Makeshift Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Wheel Flightbrick Disposable Heat Sink Small Battery High-capacity Matter Pod Medium Laser Medium Laser Medium Laser Subdweller Laser Beam Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Makeshift Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Jun Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 40 | 5 10 25 Power 7 | 1 . 6 Engine 7 | 1 . 6 Core . | . . . Reactor . | . . . Propulsion 13 | 2 2 9 Treads 6 | 2 . 4 Leg . | . . . Wheel 7 | . 2 5 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 14 | 1 6 7 Energy Gun 2 | . . 2 Energy Cannon 1 | . . 1 Ballistic Gun 6 | 1 3 2 Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 93 | . 86 96 Engine 12 | . 14 11 Treads 14 | . 16 13 Wheel 13 | . 11 14 Device 7 | . 3 9 Storage 14 | . 14 14 Protection 2 | . . 4 Energy Gun 6 | . . 9 Energy Cannon 1 | . . 2 Ballistic Gun 14 | . 24 10 Launcher 2 | . 1 3 Special Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 97 | 9 88 97 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 4 | . 4 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 6 22 25 Most Carried 25 | 7 24 25 Average Carried 20 | 5 15 23 Final Capacity 25 | 8 25 25 Final Carried 24 | 7 24 23 Class Distribution -------------------- 66% | Mutant 33% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Jun Mat Sub Matter Collected 788 | 182 152 454 Remotely . | . . . Salvage Created 644 | . 251 393 Parts 52 | . 18 34 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Sub Combat Hostiles Destroyed 24 | . 8 16 Guns 7 | . 3 4 Cannons 2 | . . 2 AOE 15 | . 5 10 Classes Destroyed 4 | . 3 1 Hauler 2 | . 2 . Swarmer 10 | . 3 7 Grunt 5 | . 5 . Subdweller 9 | . . 9 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Sub Damage Taken 1456 | . 303 1153 Core 253 | . 52 201 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | . 38 52 Largest 2 | . 2 2 Hottest 120 | . 100 120 Shots Fired 154 | . 70 84 Gun 115 | . 63 52 Cannon 11 | . . 11 Launcher 25 | . 6 19 Special 3 | . 1 2 Kinetic 96 | . 63 33 Thermal 33 | . 1 32 Explosive 25 | . 6 19 Electromagnetic . | . . . Robot Hit Streak 23 | . 8 23 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 97 | . 38 59 Core Hits 47 | . 22 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2377 | . 839 1538 Guns 1014 | . 360 654 Cannons 160 | . . 160 Explosions 1203 | . 479 724 Melee . | . . . Ramming . | . . . Kinetic 724 | . 360 364 Thermal 450 | . . 450 Explosive 1203 | . 479 724 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 28 | . 1 27 Message Errors 8 | . . 8 Matter Fused 7 | . . 7 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . . 3 Parts Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 4 | . . 4 Misfires 3 | . 1 2 Overload Shots . | . . . Overflow Damage 34 | . 3 31 Projectiles . | . . . Explosions 34 | . 3 31 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 171 | . 51 120 Shots 7 | . 3 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 231 | . 20 231 Average Temperature 23 | . 8 38 Received Heat Transfer 393 | . 129 264 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 683 | . . 683 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Sub Peak Influence 288 | . 288 . Initial . | . . . Average 85 | . 93 . Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 90 . Level 1 9 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 56 | . 16 40 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Jun Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Sub Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Sub Machines Accessed 5 | . 3 2 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 9 11 Successful 16 | . 5 11 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 3 11 Record 10 | . . 10 Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Sub Turns Passed 3171 | 83 953 2135 Spaces Moved 1779 | 47 474 1258 Core 5 | 5 . . Treads 114 | 42 72 . Legs . | . . . Wheels 1660 | . 402 1258 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 130 Average Speed 158 | 148 172 154 Slowest Speed 175 | 160 175 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 4 91 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 48 | . 8 40 Terrain Destroyed 121 | . 26 95 Melee . | . . . Projectile 1 | . 1 . AOE 120 | . 25 95 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Sub Total 1972 | 58 540 1374 Wait 5 | . . 5 Move 1777 | 46 473 1258 Hop . | . . . Pick Up 39 | 7 18 14 Fast Attach 9 | 5 2 2 Attach 11 | . 1 10 Detach 2 | . . 2 Swap 20 | . 7 13 Drop 19 | . 1 18 Fire 90 | . 38 52 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Discovered new exit (range 6) 1027 | -10/Materials | Discovered new exit (range 7) 1037 | -10/Materials | Entered Subcaves 1055 | -10/Subcaves | Learned location of Zion (-6) 1074 | -10/Subcaves | Learned 4 Materials zone layouts 1614 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1686 | -10/Subcaves | Visited 4L-MR0's lab 1792 | -10/Subcaves | Found Flightbrick 1896 | -10/Subcaves | Visited Clippyterm 1901 | -10/Subcaves | Learned location of Extension (-6) 1970 | -10/Subcaves | Build established: Derelict-Mutant 2272 | -10/Subcaves | Core integrity fell below 50% 2279 | -10/Subcaves | Ambushed by Subdweller buried in earth 2333 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2340 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2629 | -10/Subcaves | Build established: Mutant 2801 | -10/Subcaves | Lost 3 parts (1p1n1u) 3056 | -10/Subcaves | Build established: Derelict-Mutant 3147 | -10/Subcaves | Core integrity fell below 20% 3162 | -10/Subcaves | Discovered new exit (range 11) 3172 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02838_ CD-F6W(u) cries out in pain. 02838_ CD-F6W(u) destroyed. 02852_ 2F:5:640/MHEATQNGD48<52ITKI4ZVV%UC 02937_ System corrupted: Matter fused (-10). 02940_ Acquired 24 matter. 03109_ W2S3ORJ&2V |LEASA JSSLBABP6YP%UR 03146_ Triggered Piercing Trap. 03146_ Spikes shoot up from the floor. 03146_ Critical hit (Impale). 03153_ S-10 Pest springs to life. 03156_ S-10 Pest destroyed. 03156_ Machine disabled. 03158_ S-10 Pest destroyed. 03158_ Machine disabled. 03160_ S-10 Pest destroyed. 03161_ Lgt. Assault Rifle fries itself beyond repair. 03162_ EXIT=FOUND 03164_ Flight Unit fries itself beyond repair. 03167_ Lgt. Assault Rifle fries itself beyond repair. 03168_ Lgt. Ion Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ## #???# ### # # # ##?##???????????????? | | ####???##??## ## ##??????????????? | | ##??###?????## #??????????????? | | #### ##????# ##??????????????? | | ## #????# #### ##???????????????? | | #????# #?# # #????????????????? | | " "" #????# ?# #????????????????? | | """####"" ##????# ?# ## #????????????????? | | "##??## #?????# ##""### #????????????????? | | ####????## #????? ??# ##???????????????? | | ?????????###????? "" #?## #???????????????? | | ????????????????# " ??# #???????????????? | | ???????????????? 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"???????????????? | | ?????????????????????????????? ##??????????????? | | ???????????????????????????????"???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterSniperCorpse Manual? 0 Play Time 00:19:47 Cumulative 134.7 hours Start 2023.08.06 @ 00:14:02 End 2023.08.06 @ 00:33:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 44 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a5c4d4bd-4360-47ca-a719-5ab3e79defce