Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 23:33:16 Player: ty-ler64 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (1104) 1104 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3749 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 166/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Carbon-fiber Leg Cesium-ion Thruster Spread Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Light Assault Rifle Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Carbon-fiber Leg Cesium-ion Thruster Spread Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Parts Attached 44 | 6 12 1 4 17 4 Power 8 | 1 1 1 1 2 2 Engine 5 | 1 1 1 1 1 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 13 | 2 5 . . 6 . Treads 7 | . 3 . . 4 . Leg 6 | 2 2 . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 2 4 . Device 3 | . . . 2 1 . Storage 1 | 1 . . . . . Processor 2 | . 1 . . 1 . Hackware 1 | . . . . 1 . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 14 | 2 4 . 1 5 2 Energy Gun 3 | 1 . . . 2 . Energy Cannon 2 | . 2 . . . . Ballistic Gun 5 | 1 1 . . 2 1 Ballistic Cannon 3 | . 1 . 1 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . . . 14 8 Power 2 | . . . . 1 1 Propulsion 6 | . . . . 6 . Utility 5 | . . . . 2 3 Weapon 9 | . . . . 5 4 Highest Loss Streak 5 | . . . . 4 5 To Critical Strikes . | . . . . . . Average Backups 5 | 1 7 8 5 5 3 Power . | . 1 1 . 1 . Propulsion 1 | . 2 2 2 . 1 Utility . | . . 1 . . . Weapon 2 | . 3 4 3 2 . Tool/Special . | . . . . . . Unused Backups 7 | . 4 . . . 3 Power . | . . . . . . Propulsion 3 | . 1 . . . 2 Utility . | . . . . . . Weapon 4 | . 3 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 92 100 100 73 58 Engine 8 | . 14 14 14 3 2 Core 2 | . . . . 4 7 Treads 4 | . 17 . . 3 7 Leg 16 | . 10 28 28 12 . Device 5 | . . . 12 2 5 Storage 11 | . 14 14 14 9 6 Processor 2 | . 2 . . 6 . Hackware 2 | . . . . 3 5 Protection 2 | . 4 14 1 2 . Energy Gun 4 | . . . . 12 5 Energy Cannon 1 | . 14 . . . . Ballistic Gun 5 | . 10 14 1 1 10 Ballistic Cannon 12 | . 1 14 26 10 . Peak Build Rating 25 | 6 13 7 9 19 25 Average Rating 10 | 4 9 7 7 11 16 On Entrance 6 | . 6 7 7 7 12 Naked Turns 81 | . . . . . 81 Heaviest Build 28 | 12 19 15 18 24 28 Greatest Support 46 | 20 46 20 20 45 40 Greatest Overweight (x) 8 | 2 . . . 3 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 4 Average Carried 5 | 1 7 8 5 5 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 5 1 4 Class Distribution -------------------- 49% | Mutant 18% | Gunner 17% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 949 | 183 284 40 116 326 . Remotely . | . . . . . . Salvage Created 1030 | . 266 38 88 638 . Parts 53 | . 13 1 8 31 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 26 | . 8 1 3 14 . Guns 7 | . . . 1 6 . Cannons 17 | . 7 1 2 7 . Classes Destroyed 7 | . 3 . 1 3 . Watcher 3 | . 1 . . 2 . Swarmer 3 | . 3 . . . . Grunt 14 | . 5 1 . 8 . Duelist 1 | . . . . 1 . Sentry 4 | . . . . 4 . Hunter 1 | . . . . 1 . Subdweller 3 | . . . 3 . . Best Kill Streak 4 | . 4 1 2 3 . Combat Bots Only 4 | . 4 1 2 3 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 310 | . 45 6 16 126 117 Missed 83 | . 10 1 6 24 42 Hits 227 | . 35 5 10 102 75 Projectile 227 | . 35 5 10 102 75 Critical Strikes 9 | . . . . 4 5 Damage Taken 3491 | . 446 71 222 1551 1201 Core 1005 | . 127 . 24 153 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . . 39 72 . Volleys Fired 96 | . 27 3 9 55 2 Largest 4 | . 2 2 2 3 4 Hottest 136 | . 136 50 60 136 134 Shots Fired 223 | . 54 6 18 138 7 Gun 118 | . 19 3 3 87 6 Cannon 104 | . 35 3 15 51 . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 119 | . 19 6 18 72 4 Thermal 103 | . 35 . . 66 2 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 11 2 17 19 1 Robot Miss Streak 3 | . 3 1 . 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 146 | . 34 4 16 88 4 Core Hits 62 | . 12 2 6 41 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 2 1 1 2 . Burn 2 | . . . . 2 . Meltdown 1 | . 1 . . . . Destroy 1 | . 1 . . . . Blast 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2361 | . 590 49 251 1409 62 Guns 1011 | . 142 14 21 794 40 Cannons 1323 | . 448 35 230 610 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 27 | . . . . 5 22 Kinetic 1289 | . 142 49 251 807 40 Thermal 1045 | . 448 . . 597 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles 1 | . 1 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . . . 1 14 1 Impact 1 | . . . . . 1 Kinetic 14 | . . . 1 13 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 43 | . . . . . 43 Shots 1 | . . . . . 1 Rammed 6 | . . . . . 6 Targets Rammed 9 | . . 1 . 2 6 Kicked 3 | . . 1 . 2 . Crushed . | . . . . . . Highest Temperature 574 | . 574 33 . 412 54 Average Temperature 162 | . 216 17 . 133 37 Received Heat Transfer 1188 | . 174 42 15 693 264 Effects 23 | . 10 . . 13 . Shutdowns 3 | . 2 . . 1 . Energy Bleed 4 | . 2 . . 2 . Interference 5 | . 2 . . 3 . Matter Decay 3 | . 1 . . 2 . Short Circuit 2 | . 1 . . 1 . Damage (minor) 2 | . 1 . . 1 . Damage (major) 3 | . . . . 3 . Damage (core) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . 1 . Combat Hostiles 2 | . 1 . . 1 . Parts Melted 5 | . 3 . . 2 . Heat Transferred 2590 | . 814 . . 1776 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 119 | . 119 38 . 69 30 Initial 28 | . . 28 . . 23 Average 17 | . 48 9 . 17 2 Influence Increases 710 | . 239 45 . 376 50 Destroy 0b10 Robot/C 460 | . 160 20 . 280 . Destroy 0b10 Robot/NC 15 | . 5 . . 10 . Destroy Leader 126 | . 42 10 . 74 . Successful Hack 12 | . . . . 12 . Destroy Structure 7 | . 2 . . . 5 Lose Combat Pursuer 90 | . 30 15 . . 45 Influence Decreases 689 | . 164 120 . 325 80 Entered New Map 75 | . . 47 . . 28 Time Decay 522 | . 164 73 . 233 52 Lost Part 92 | . . . . 92 . Squads Dispatched 6 | . 2 . . 1 3 Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 15 2 6 23 10 Peak Tracking Total 5 | . 4 2 2 4 5 Tactical Retreats 6 | . 2 1 1 . 2 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 6 | . 1 . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 5 | . 1 . . 3 1 Terminals 4 | . 1 . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 11 | . 3 . . 6 2 Successful 5 | . . . . 5 . Failed 6 | . 3 . . 1 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 3 . . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Record 2 | . . . . 2 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 329 | . 89 . 240 . . Optics 329 | . 89 . 240 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3730 | 63 454 334 1177 943 759 Spaces Moved 2308 | 44 212 248 931 383 490 Core 283 | 8 . . . 13 262 Treads 385 | . 103 . . 54 228 Legs 1640 | 36 109 248 931 316 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 137 | 118 139 120 120 175 150 Slowest Speed 450 | 150 160 120 120 200 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 23 58 27 32 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2673 | 52 322 278 975 541 505 Wait 152 | . 34 26 25 67 . Move 2303 | 43 211 247 930 382 490 Hop . | . . . . . . Pick Up 41 | 3 22 . 1 12 3 Fast Attach 10 | 5 1 . . 1 3 Attach 23 | 1 4 . 3 15 . Detach . | . . . . . . Swap 15 | . 7 1 2 4 1 Drop 24 | . 16 . 5 3 . Fire 96 | . 27 3 9 55 2 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 3 | . . 1 . 2 . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 18) 518 | -10/Materials | Core integrity fell below 50% 518 | -10/Materials | Entered Mines 833 | -10/Mines | Discovered new exit (range 10) 852 | -10/Mines | Entered Subcaves 883 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1253 | -10/Subcaves | Build established: Scavenger-Mutant 1638 | -10/Subcaves | Build established: Mutant 1771 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1880 | -10/Subcaves | Discovered new exit (range 12) 1970 | -10/Subcaves | Discovered new exit (range 14) 2029 | -10/Subcaves | Entered Materials 2029 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2687 | -8/Materials | Build established: Gunner 2830 | -8/Materials | Lost 4 parts (1p1n2w) 2881 | -8/Materials | Lost 4 parts (2n2w) 2947 | -8/Materials | Discovered new exit (range 16) 2972 | -8/Materials | Entered Factory 2972 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3624 | -7/Factory | Core integrity fell below 50% 3636 | -7/Factory | Lost 5 parts (1p1u3w) 3694 | -7/Factory | Core integrity fell below 20% 3731 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Mni. Grenade Launcher destroyed. Sml. Storage Unit destroyed. Slammed into R-06 Scavenger. System corrupted: Substantial component data lost. K-01 Serf cleans the Fusion Modulator. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Penetrated by Slug. Slammed into U-05 Engineer. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. Slammed into U-05 Engineer. Destabilizing: System corrupted (+1). K-01 Serf cleans the Neutrino Reactor. Slammed into U-05 Engineer. U-05 Engineer knocked back. K-01 Serf cleans the Neutrino Reactor. O1NFXMCIKXT==0HISZ3