Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.04 @ 03:06:47 Player: PraxLeonis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (24) 120 Value Destroyed (855) 855 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 8225 Bonus ------- High Alert Combat Kills 10 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 56/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Electron Diverter > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Advanced Melee Analysis Suite Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit Advanced Terrain Scan Processor Experimental Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- Diametric Drive Advanced Heat Sink Improved Energy Well Experimental Terrain Scanner Advanced Melee Analysis Suite Improved Hardlight Generator Railgun Linear Accelerator Gamma Bomb Array [Rating: 110] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Armored Heavy Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved ECM Suite Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 2 . . . 2 2 2 . 2 Power 4 | . . . . 2 . . . . . . 1 . 1 Propulsion 4 | . . 1 1 . . . . . 1 . 1 . . Utility 6 | . . 1 1 . . . . . 1 2 . . 1 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 95 | 6 4 16 12 3 9 . . 1 7 3 14 8 12 Power 16 | 1 . 1 1 1 5 . . 1 . . 2 2 2 Engine 3 | 1 . . . . 2 . . . . . . . . Core 7 | . . 1 1 1 3 . . 1 . . . . . Reactor 6 | . . . . . . . . . . . 2 2 2 Propulsion 33 | 2 . 6 5 . . . . . 5 1 3 3 8 Treads 4 | . . . . . . . . . . . . 2 2 Leg 9 | 2 . 6 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 5 1 . 1 5 Flight 8 | . . . 4 . . . . . . . 3 . 1 Utility 26 | 1 2 4 2 . 4 . . . 2 2 7 2 . Device 15 | 1 . 3 1 . 2 . . . 2 . 5 1 . Storage 6 | . 2 . 1 . . . . . . 2 1 . . Processor 1 | . . . . . 1 . . . . . . . . Hackware 4 | . . 1 . . 1 . . . . . 1 1 . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 2 5 4 2 . . . . . . 2 1 2 Energy Gun 7 | . 2 3 2 . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . Ballistic Gun 4 | 2 . . 1 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . 1 Launcher 5 | . . 1 1 1 . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 4 | . . . . . . . . . . 2 1 . 1 Parts Lost 32 | . . 3 6 . . . . . . 7 2 7 7 Power 8 | . . . 1 . . . . . . 3 1 1 2 Propulsion 13 | . . . 2 . . . . . . 3 . 4 4 Utility 3 | . . . . . . . . . . 1 1 1 . Weapon 8 | . . 3 3 . . . . . . . . 1 1 Highest Loss Streak 6 | . . 2 3 . . . . . . 5 2 6 4 Average Slot Usage (%) 72 | . 98 100 88 82 75 73 73 73 75 60 45 30 11 Engine 3 | . 14 2 . . 2 6 6 6 5 1 . . . Core 7 | . . 8 9 15 14 13 13 13 11 7 . . . Leg 11 | . 28 32 23 . . . . . . . . . . Hover 3 | . . . . . . . . . 8 24 . . 7 Flight 9 | . . . 7 30 26 26 26 26 19 . 13 6 . Device 9 | . 14 11 18 15 8 6 6 6 10 9 4 5 . Storage 4 | . 12 11 7 . . . . . . 1 4 2 . Processor 2 | . . . . . 5 6 6 6 5 5 4 2 . Hackware 8 | . . 11 9 7 7 13 13 13 11 10 12 5 . Energy Gun 6 | . 19 17 7 . . . . . . . . . . Energy Cannon 1 | . . 3 5 . . . . . . . . . . Ballistic Gun 1 | . 8 . . 6 3 . . . . . . . . Naked Turns 78 | . . . . . . . . . . . . 59 19 Heaviest Build 76 | 7 23 31 48 21 28 25 25 25 25 25 76 69 15 Greatest Support 120 | 20 20 45 60 21 28 28 28 28 73 49 69 120 51 Greatest Overweight (x) 15 | . 1 1 3 . . . . . . . 1 15 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 10 10 12 4 4 4 4 4 4 4 12 12 4 Average Capacity 6 | 4 9 10 10 4 4 4 4 4 4 4 7 8 4 Most Carried 12 | 4 10 10 10 4 4 4 4 4 4 4 6 12 4 Average Carried 5 | 2 8 9 7 1 3 4 4 4 3 3 3 7 3 Final Capacity 12 | 4 10 10 4 4 4 4 4 4 4 4 12 4 4 Final Carried 10 | 4 10 10 4 4 4 4 4 4 3 4 6 4 3 Class Distribution -------------------- 53% | Mutant 22% | Hacker-Sprinter 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Matter Collected 892 | 262 72 136 135 . . . . . . 173 81 . 33 Remotely . | . . . . . . . . . . . . . . Salvage Created 930 | 34 100 316 366 . . . . . . . 81 . 33 Parts 46 | 3 8 18 12 . . . . . . . 4 . 1 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Combat Hostiles Destroyed 20 | 1 2 9 6 . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 13 | 1 2 7 3 . . . . . . . . . . Cannons 2 | . . . 1 . . . . . . . 1 . . AOE 3 | . . 2 1 . . . . . . . . . . Classes Destroyed 8 | 1 1 2 4 . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . Swarmer 3 | . . 2 . . . . . . . . . . 1 Grunt 13 | 1 2 6 4 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 2 | . . 1 . . . . . . . . 1 . . Hunter 1 | . . . 1 . . . . . . . . . . Best Kill Streak 4 | 1 2 3 4 . . . . . . . 1 . 1 Combat Bots Only 3 | 1 2 2 3 . . . . . . . 1 . 1 Max Kills in Single Turn 2 | 1 1 2 2 . . . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Damage Taken 7696 | 33 111 437 692 . . . . 18 75 794 671 2068 2797 Core 3297 | 10 73 65 135 . . . . . 23 318 226 978 1469 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 77 | 96 66 83 75 100 . . . 100 97 72 . 7 . Volleys Fired 89 | 3 12 37 32 . . . . . . . 4 . 1 Largest 2 | 2 2 2 2 . . . . . . . 1 . 1 Hottest 133 | 40 80 124 133 . . . . . . . 80 . 66 Shots Fired 153 | 6 24 66 52 . . . . . . . 4 . 1 Gun 118 | 6 24 55 33 . . . . . . . . . . Cannon 23 | . . 3 18 . . . . . . . 1 . 1 Launcher 12 | . . 8 1 . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . Kinetic 22 | 6 14 . . . . . . . . . 1 . 1 Thermal 119 | . 10 58 51 . . . . . . . . . . Explosive 9 | . . 8 1 . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . 3 . . Robot Hit Streak 14 | 4 8 10 14 . . . . . . . 4 . . Robot Miss Streak 4 | 2 3 2 2 . . . . . . . 4 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 117 | 4 16 49 41 . . . . . . . 4 3 . Core Hits 53 | 2 8 18 14 . . . . . . . 2 4 5 Critical Hits 1 | . . . . . . . . . . . 1 . . Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2030 | 54 165 904 750 . . . . . . 23 60 24 50 Guns 1150 | 54 165 536 395 . . . . . . . . . . Cannons 349 | . . 40 276 . . . . . . . 33 . . Explosions 410 | . . 304 79 . . . . . . . 27 . . Melee . | . . . . . . . . . . . . . . Ramming 121 | . . 24 . . . . . . . 23 . 24 50 Kinetic 210 | 54 123 . . . . . . . . . 33 . . Thermal 1289 | . 42 576 671 . . . . . . . . . . Explosive 383 | . . 304 79 . . . . . . . . . . Electromagnetic 27 | . . . . . . . . . . . 27 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 8 | . . 6 2 . . . . . . . . . . Projectiles 2 | . . . 2 . . . . . . . . . . Explosions 6 | . . 6 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . . . . . . . 11 36 9 23 Shots 5 | . . . . . . . . . . . 5 . . Rammed 20 | . . . . . . . . . . 2 . 8 10 Targets Rammed 22 | . . 2 . . . . . . . 2 . 8 10 Kicked 2 | . . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | 6 . 264 207 . 303 237 169 324 70 13 102 . 12 Average Temperature 105 | 6 . 78 57 . 119 128 86 146 19 7 39 . 8 Received Heat Transfer 939 | 18 63 189 243 . . . . 9 9 150 87 45 126 Effects 4 | . . . . . 3 . . 1 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . Interference 2 | . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 7 | . . 4 3 . . . . . . . . . . Heat Transferred 2848 | . 100 1305 1443 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Peak Influence 479 | 20 105 277 420 206 145 . . . 149 277 394 331 479 Initial 221 | . 13 5 117 191 100 . . . 37 72 126 221 186 Average 149 | 5 56 88 228 195 118 . . . 71 175 207 275 321 Maximum Alert Level 2 | . . 1 2 1 . . . . . 1 1 1 2 Low Security (%) 69 | 100 100 96 34 68 100 . . . 100 56 39 . 28 Level 1 27 | . . 3 62 31 . . . . . 43 60 100 38 Level 2 3 | . . . 3 . . . . . . . . . 33 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 4 2 . 2 . . . 1 . 3 4 4 Investigation 6 | . . 2 . . 1 . . . . . 1 2 . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 12 | . 1 2 2 . 1 . . . 1 . 1 2 2 Assault 2 | . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Distress Signals 5 | . 1 2 2 . . . . . . . . . . Communications Jammed 8 | . . . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . . . 8 . Times Spotted 154 | 1 9 23 16 . 1 . . 14 4 17 11 23 35 Peak Tracking Total 15 | 1 3 3 5 . 1 . . 7 2 7 6 14 15 Tactical Retreats 34 | . . 5 5 . . . . 4 1 5 3 4 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Traps Triggered 7 | . . 2 . . 1 . . . . 1 2 1 . Indirectly 1 | . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Machines Disabled 1 | . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Machines Accessed 23 | . 2 3 2 1 6 . 4 . 1 1 2 1 . Terminals 9 | . 1 2 1 . 3 . . . . 1 1 . . Fabricators 5 | . . . . . 2 . . . 1 . 1 1 . Repair Stations 2 | . . 1 . . 1 . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 83 | . 5 17 5 1 11 . 28 . 4 1 7 4 . Successful 73 | . 5 13 5 1 9 . 28 . 4 . 5 3 . Failed 10 | . . 4 . . 2 . . . . 1 2 1 . Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 Terminals 23 | . 4 8 1 . 5 . . . . 1 4 . . Fabricators 13 | . . . . . 2 . . . 4 . 3 4 . Repair Stations 13 | . . 9 . . 4 . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 46 | . 4 7 1 . 4 . 28 . . . 2 . . Record 19 | . 1 3 . . 3 . 11 . . . 1 . . Part Schematic 8 | . . . . . . . 7 . . . 1 . . Robot Schematic 7 | . . . . . . . 7 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 3 | . 1 2 . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 11 | . . . . . 1 . . . 4 . 3 3 . Load Schematic 5 | . . . . . . . . . 2 . 1 2 . Build 6 | . . . . . 1 . . . 2 . 2 1 . Repair Station Hacks 10 | . . 6 . . 4 . . . . . . . . Scan Component 6 | . . 3 . . 3 . . . . . . . . Repair 3 | . . 2 . . 1 . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . 3 1 . 2 . . . 1 1 2 1 1 Full Trace Events 3 | . . 1 . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . 7 . . . 1 . . Parts Built 10 | . . . . . 2 . . . 2 . 4 2 . Matter 1693 | . . . . . 190 . . . 669 . 556 278 . Time 363 | . . . . . 47 . . . 178 . 92 46 . Total Part Build Rating 77 | . . . . . 10 . . . 13 . 36 18 . Parts Repaired 3 | . . 2 . . 1 . . . . . . . . Time 114 | . . 76 . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . Highest-Rated Group 94 | . . . . . . . . 94 . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 . . . . . Total Damage 701 | . . . . . . . . 701 . . . . . Kills 3 | . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Turns Passed 4360 | 107 536 781 334 90 312 45 30 560 318 377 267 289 314 Spaces Moved 4894 | 85 312 422 276 248 478 134 96 743 316 561 456 345 422 Core 387 | 33 . . . . . . . . . . . 111 243 Treads 61 | . . . . . . . . . . . . 27 34 Legs 910 | 52 312 422 124 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 791 | . . . . . . . . . 65 561 7 13 145 Flight 2745 | . . . 152 248 478 134 96 743 251 . 449 194 . Fastest Speed 31 | 50 120 120 31 34 31 31 31 31 31 58 34 34 50 Average Speed 60 | 92 146 120 80 34 32 31 31 31 37 65 38 60 66 Slowest Speed 800 | 120 150 150 297 34 34 31 31 31 66 70 114 800 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . 4 1 . . . . 1 . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 10 48 23 23 8 12 29 75 77 8 16 13 54 13 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 29 | . . 29 . . . . . . . . . . . Terrain Destroyed 78 | . . 67 10 . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 AOE 77 | . . 67 10 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Total 6138 | 108 372 636 334 252 639 136 95 1071 515 572 536 423 449 Wait 912 | 1 24 134 2 . 131 3 . 328 180 2 57 48 2 Move 4859 | 84 311 421 267 245 477 133 95 742 313 560 445 344 422 Hop 11 | . . . 4 1 . . . . 1 . 5 . . Pick Up 65 | 11 13 14 3 3 6 . . . 4 3 3 4 1 Fast Attach 51 | 2 2 1 5 . 8 . . . 5 . 12 7 9 Attach 30 | 4 . 6 6 3 . . . . 2 3 2 1 3 Detach 17 | . . . 4 . 3 . . . 2 1 2 4 1 Swap 14 | . 2 9 1 . 1 . . 1 . . . . . Drop 64 | 3 8 12 10 . 13 . . . 8 1 6 3 . Fire 89 | 3 12 37 32 . . . . . . . 4 . 1 Melee 4 | . . . . . . . . . . . . 4 . Ram 17 | . . . . . . . . . . 2 . 5 10 Kick 2 | . . 2 . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 3) 644 | -10/Materials | Entered another Materials area 644 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -9/Materials | Identified exit to Materials 1273 | -9/Materials | Repaired Carbon-fiber Leg 1311 | -9/Materials | Repaired Carbon-fiber Leg 1425 | -9/Materials | Entered another Materials area 1425 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1554 | -8/Materials | Lost 3 parts (1p1n1w) 1758 | -8/Materials | Discovered new exit (range 5) 1759 | -8/Materials | Entered Factory 1759 | -7/Factory | Evolved 2 slots: Power x2 1848 | -7/Factory | Discovered new exit (range 4) 1849 | -7/Factory | Entered another Factory area 1849 | -6/Factory | Evolved 2 slots: Weapon x2 1929 | -6/Factory | Repaired Nuclear Core 2031 | -6/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 2158 | -6/Factory | Discovered new exit (range 5) 2161 | -6/Factory | Entered Lower Caves 2202 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2206 | -6/Lower Caves | Entered Data Miner 2206 | -6/Data Miner | Discovered new exit (range 6) 2212 | -6/Data Miner | Met Data Miner 2223 | -6/Data Miner | Learned location of Section 7 (-2) 2223 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2229 | -6/Data Miner | Received God Mode back door access code from Data Miner 2236 | -6/Data Miner | Entered Proximity Caves 2241 | -5/Proximity Caves | Escorted by Enhanced Grunt 2244 | -5/Proximity Caves | Attracted the attention of an 0b10 base 2333 | -5/Proximity Caves | Spotted B-75 Beast 2398 | -5/Proximity Caves | Build established: Hacker-Sprinter 2484 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2791 | -5/Proximity Caves | Discovered new exit (range 4) 2794 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 2796 | -5/Proximity Caves | Entered Factory 2796 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2934 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 3037 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 3047 | -5/Factory | Discovered new exit (range 5) 3114 | -5/Factory | Entered another Factory area 3114 | -4/Factory | Evolved 2 slots: Utility x2 3383 | -4/Factory | Build established: Hacker-Mutant 3477 | -4/Factory | Discovered new exit (range 15) 3487 | -4/Factory | Lost 5 parts (1p3n1u) 3491 | -4/Factory | Entered Research 3491 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3529 | -3/Research | Spotted B-86 Titan 3534 | -3/Research | Discovered new exit (range 11) 3642 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 3734 | -3/Research | Found Gamma Bomb Array 3743 | -3/Research | Fabricated Lgt. Quantum Reactor? 3758 | -3/Research | Entered Testing 3839 | -3/Testing | Fabricated Lgt. Quantum Reactor (x2) 3864 | -3/Testing | Spotted Striker 3884 | -3/Testing | Found Prototype Hackware 3921 | -3/Testing | Core integrity fell below 50% 3925 | -3/Testing | Released all parts (4) 3948 | -3/Testing | Lost 6 parts (1p3n1u1w) 3997 | -3/Testing | Spotted PX-8RM16QRG29 4006 | -3/Testing | Incoming investigation squad redirected 4006 | -3/Testing | Released all parts (2) 4024 | -3/Testing | Core integrity fell below 20% 4042 | -3/Testing | Discovered new exit (range 13) 4047 | -3/Testing | Entered Research 4047 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4189 | -2/Research | Core integrity fell below 50% 4217 | -2/Research | Build established: Mutant 4225 | -2/Research | Lost 4 parts (1p2n1w) 4237 | -2/Research | Core integrity fell below 20% 4302 | -2/Research | Spotted B-90 Cyclops 4327 | -2/Research | First assault squad dispatched 4361 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04294_ Acquired Prototype Flight Unit. 04294_ Identified Electron Diverter. 04297_ ALERT: Rogue bot located, Programmers report to Research Zone 3A. 04299_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 04299_ Slammed into S-43 Plague. 04299_ S-43 Plague destroyed. [Achievement: Fist Fight] 04300_ Acquired 33 matter. 04301_ K-01 Serf collects debris. 04301_ Slammed into S-43 Plague. 04305_ K-01 Serf collects debris. 04307_ B-90 Cyclops activates siege mode. 04323_ Slammed into S-43 Plague. 04327_ ALERT: Significant disruption in Zone 7S, assault force dispatched. [Achievement: Significant Disruption] 04328_ S-43 Plague destroyed. 04328_ K-01 Serf collects debris. 04328_ U-05 Engineer destroyed. 04360_ Imp. Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #? | | +##+########???????#### ###"###### ####+###? | | #??????????# # [ ## #???????? | | #??????????# # ## #???????? | | #??????????# + """## +???????? | | #??????????# # """## #???????? | | ### ### #??????????# / """## #???????? | | ??# #?# #??????????# # """## #???????? | | ??# #?# #############/### """## #???????? | | ??# #?# # # ! """?# #???????? | | ??# #?# # # """?# #???????? | | ??# #?# # # ?? ???????? | | ??# #?# / #? ?? ????????? | | ??# #?######## # #????####?????????????? | | ??# #????????# # #?????????????????????? | | ??? ?????????# # #?????????????????????? | | ??? ?????????# # #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# ##########?????????????????????? | | ?????????????+ #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #################### #?????????? | | ?????????????# #?????????? | | ?????????????# #?????????? | | ?????????????# s @ #?????????? | | ??##########?# ss k ????????? | | ??# #?## ######/############ #?????????? | | ??# ] #??# #??? ????????????????????????? | | ??# """ #??# #? #??????????????????????? | | ??# """ #??# # #??????????????????????? | | ??# """ #### # """ #??????????????????????? | | ??# / # """ #??????????????????????? | | ??# #### # """ #??????????????????????? | | ??# #??# # #??????????????????????? | | ??# #??# # ? #??????????????????????? | | #######/####### ###??+#####??????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | #+############ ###+?###???????????????????????? | | #??? #??? ????????????????????????? | | #??? #?? ?????????????????????????? | | #??? #? ??????????????????????????? | | !=! +??? # ????????????????????????????? | | !=! #??? / ?????????????????????????????? | | !!! #???? #??????????????????????????????? | | #??? #??????????????????????????????? | | #### #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 61 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 2 Jamming Range 22 Power Amplification 40 Additional Mass Support 9 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 34 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -6/Factory | Preloaded Exp. Terrain Scanner | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory Lgt. Quantum Reactor | x2 | -3/Research Lgt. Quantum Reactor | x2 | -3/Research Lgt. Quantum Reactor | x2 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- Close Call Dangerous Findings Fist Fight It's Just You Just What I Needed Omniscient Cartographer Production Line Respectable Loadout Significant Disruption The Oracle Challenges ------------ None Game ------ Seed DataUtilityShredder Manual? 0 Play Time 02:39:15 Cumulative 14.6 hours Start 2021.06.04 @ 00:17:16 End 2021.06.04 @ 03:06:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d61fcb37-e15a-4e8e-85d0-f388be23ce4c