Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 23:44:40 Player: jam Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (880) 880 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2750 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 415/415 System Corruption 0% Temperature Cool (7) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon Flak Cannon > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Seismic Detector Melee Analysis Suite Melee Analysis Suite Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Reaction Control System Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Seismic Detector Melee Analysis Suite Melee Analysis Suite Recoil Stabilizer Shield Generator Small Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 56 | 7 3 17 29 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 . 9 9 Treads 7 | 2 . . 5 Leg 13 | . . 9 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 2 2 7 Device 4 | 1 . . 3 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 17 | 2 1 4 10 Energy Gun 6 | . . 2 4 Energy Cannon 4 | . . 1 3 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 25 | . . 4 21 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 8 | . . 2 6 Weapon 9 | . . 2 7 Highest Loss Streak 12 | . . 1 12 To Critical Strikes 1 | . . 1 . Average Backups 11 | 2 6 12 12 Power 2 | . 1 3 1 Propulsion 2 | 1 2 2 4 Utility 3 | . 1 3 5 Weapon 2 | . 2 3 1 Tool/Special . | . . . . Unused Backups 8 | . . 2 6 Power 4 | . . 2 2 Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 92 89 Engine 14 | . 14 10 17 Treads 11 | . 28 6 10 Leg 15 | . . 22 14 Storage 16 | . 14 15 18 Processor 9 | . 12 11 6 Protection 3 | . . 3 5 Energy Gun 6 | . . 9 5 Energy Cannon 5 | . . 6 7 Ballistic Gun 4 | . 18 3 . Ballistic Cannon 2 | . 10 2 . Peak Build Rating 23 | 9 9 14 23 Average Rating 12 | 5 8 11 15 On Entrance 7 | . 9 9 13 Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns . | . . . . Heaviest Build 51 | 13 29 43 51 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 11 | . . 2 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 4 10 15 15 Average Carried 11 | 2 6 12 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 10 15 10 Class Distribution -------------------- 60% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1051 | 253 57 289 452 Remotely . | . . . . Salvage Created 1364 | 30 57 668 609 Parts 81 | 4 7 39 31 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 2 14 12 Guns 15 | . 2 10 3 Cannons 13 | . . 4 9 Classes Destroyed 10 | 1 2 5 2 Worker 2 | . . 1 1 Tunneler 2 | 2 . . . Hauler 3 | . . 2 1 Recycler 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 10 | . 2 3 5 Grunt 12 | . . 9 3 Brawler 1 | . . 1 . Sentry 4 | . . 1 3 Specialist 1 | . . . 1 Best Kill Streak 5 | 1 1 4 5 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 379 | . 15 133 231 Missed 98 | . 4 33 61 Hits 281 | . 11 100 170 Melee 4 | . . 4 . Projectile 277 | . 11 96 170 Critical Strikes 5 | . . 1 4 Damage Taken 3814 | . 160 1084 2570 Core 725 | . 18 156 551 Absorbed by Shields 57 | . . . 57 Redirected to Shielding 35 | . . . 35 Core Remaining (%) 84 | 100 92 61 . Volleys Fired 165 | 11 10 75 69 Largest 2 | 2 2 2 2 Hottest 131 | 40 50 125 131 Shots Fired 237 | 22 20 103 92 Gun 136 | 22 11 75 28 Cannon 89 | . 9 28 52 Launcher . | . . . . Special 12 | . . . 12 Kinetic 81 | 22 20 34 5 Thermal 131 | . . 54 77 Explosive . | . . . . Electromagnetic 25 | . . 15 10 Robot Hit Streak 10 | 9 3 10 7 Robot Miss Streak 10 | 2 3 6 10 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 138 | 15 7 58 58 Core Hits 65 | 5 4 27 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2061 | 124 63 829 1045 Guns 1045 | 124 45 582 294 Cannons 900 | . 18 243 639 Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 4 2 Kinetic 458 | 124 63 195 76 Thermal 1417 | . . 524 893 Explosive . | . . . . Electromagnetic 180 | . . 106 74 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 1 3 Impact . | . . . . Kinetic 4 | . . 1 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . 1 2 Kicked 3 | . . 1 2 Crushed . | . . . . Highest Temperature 801 | . 20 498 801 Average Temperature 216 | . 8 169 278 Received Heat Transfer 1295 | . . 444 851 Effects 58 | . . 16 42 Shutdowns 16 | . . 3 13 Energy Bleed 6 | . . 2 4 Interference 13 | . . 9 4 Matter Decay 4 | . . . 4 Short Circuit 8 | . . 2 6 Damage (minor) 3 | . . . 3 Damage (major) 7 | . . . 7 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 2 3 Heat Transferred 3108 | . . 1184 1924 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | 5 36 165 111 Initial 51 | . . . 51 Average 54 | 1 9 102 33 Influence Increases 850 | 10 85 411 344 Destroy 0b10 Robot/C 560 | . 40 280 240 Destroy 0b10 Robot/NC 50 | 10 5 20 15 Destroy Leader 110 | . 12 46 52 Successful Hack 22 | . 12 5 5 Destroy Structure 3 | . 1 . 2 Lose Combat Pursuer 105 | . 15 60 30 Influence Decreases 808 | 10 85 289 424 Entered New Map 71 | . . . 71 Time Decay 583 | 10 85 249 239 Lost Part 154 | . . 40 114 Squads Dispatched 6 | . . 2 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 6 23 23 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 6 3 4 Successful 6 | . 2 2 2 Failed 7 | . 4 1 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 9 | . 6 1 2 Terminals 11 | . 6 3 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Terminal Index 2 | . 1 1 . Transport Status 1 | . . 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1208 | 21 267 460 460 Optics 963 | . 234 460 269 Terrain 54 | 21 33 . . T.N.C. 191 | . . . 191 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1682 | 99 270 647 666 Spaces Moved 651 | 37 146 238 230 Core 5 | 2 . . 3 Treads 373 | 35 146 86 106 Legs 273 | . . 152 121 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 175 | 154 160 179 184 Slowest Speed 600 | 160 160 260 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 29 35 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 941 | 58 164 360 359 Wait . | . . . . Move 648 | 36 145 237 230 Hop . | . . . . Pick Up 23 | 4 4 10 5 Fast Attach 31 | 7 2 5 17 Attach 23 | . . 9 14 Detach 6 | . 1 3 2 Swap 19 | . 1 9 9 Drop 23 | . 1 11 11 Fire 165 | 11 10 75 69 Melee . | . . . . Ram . | . . . . Kick 3 | . . 1 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 3) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 934 | -9/Materials | Discovered new exit (range 18) 970 | -9/Materials | Build established: Scavenger-Mutant 1017 | -9/Materials | Entered another Materials area 1017 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1352 | -8/Materials | Core integrity fell below 50% 1389 | -8/Materials | Lost 12 parts (2p5n3u2w) 1633 | -8/Materials | Core integrity fell below 20% 1677 | -8/Materials | Lost 6 parts (1n3u2w) 1683 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01638_ Power failure, Imp. Ion Engine shutdown. 01640_ K-01 Serf collects debris. 01641_ Recoil Stabilizer destroyed. 01642_ Acquired 10 matter. 01643_ Dropped Broken Lgt. Treads. 01643_ K-01 Serf collects debris. 01645_ Acquired 10 matter. 01645_ K-01 Serf collects debris. 01646_ Penetrated by Slug. 01646_ Beam Cannon destroyed. 01652_ Triggered Alarm Trap. 01652_ An alarm sounds. 01652_ ALERT: Alarm triggered, dispatching investigation squad. 01652_ Penetrated by Slug. 01657_ U-05 Engineer lays Concrete. 01669_ Acquired Flak Cannon. 01672_ S-10 Pest knocked back. 01676_ S-10 Pest destroyed. 01679_ K-01 Serf collects debris. 01680_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????????????s#???????????????????? | | ?????????????????????#######s#####+#?????????????? | | ?????????????????????# %/ #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# @ #?????????????? | | ?????????????????????# " """"" #?????????????? | | ?????????????????????# """"""""" #?????????????? | | ?????????????????????#sg= """ """ ???????????????? | | ??????????????# ###H###########?????????????? | | ?????????? g % #?????????????? | | ?????????? k % = ####"#### ## | | ?????????? % % ! = | | ???????????######+######+########+########## ### | | ?????????????????????? ?????# = #???##+##?? | | ????????????????????? ??????#""" #???# #?? | | ????????????????????# ???????#"R #???# #?? | | ????????????????????#????????#""" #???# ### | | ?????????????????????????????# "" #???# ## | | ?????????????????????????????# """ #???# ## | | ?????????????????????????????# """ #???# ## | | ?????????????????????????????# #???# ## | | ?????????????????????????????######+####???### ## | | ??????????????????????????????????# #????????#### | | ??????????????????????????????????# #######?????# | | ??????????????????????????????????# ####### | | ???????????????????????????########+### T + | | ??????????????????????????? # ## | | ???????????????????????????? # # | | ???????????????????????????? / # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed SalvageDisruptorInverter Manual? 0 Play Time 00:18:21 Cumulative 22.4 hours Start 2026.01.08 @ 23:26:40 End 2026.01.08 @ 23:44:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 38 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a30b23b-b6af-4520-842d-4ff3ad4ade9a