Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 14:58:37 Player: ae Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (404) 2020 Value Destroyed (18516) 18516 Prototype IDs (375) 7500 Alien Tech Used (13) 2600 Bonus (61116) 61116 TOTAL SCORE: 101652 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2696 Follower Combat Kills 2880 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -60 Cogmind --------- Core Integrity 800/1600 Matter 270/300 Energy 1198/1200 System Corruption 3% Temperature Cool (12) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Hybrid Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Quantum Capacitor Experimental Force Field > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (7) ---- Zero-point Reactor Experimental Cooling System Terrabomb Spacefold Activator Sigix Sheargun Sigix Sheargun Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Quantum Capacitor Graphene Brace Experimental Force Field Spacefold Activator > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Quantum Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Terrabomb Sigix Sheargun Sigix Sheargun [Rating: 263] Favorites ----------- Power Enhanced Fission Core Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Sigix Exoskeleton Hover Unit Antigrav Array Flight Unit VTOL Module Utility Experimental Terrain Scan Processor Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . . . 2 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . 1 2 . . . . 1 . . . . . . Utility 9 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 2 . . 2 . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 292 | 7 1 14 14 16 42 2 2 . 6 20 2 1 7 4 29 15 24 3 12 2 23 1 3 19 11 9 3 Power 35 | 1 . 1 1 . 5 . 2 . 1 3 . . . 1 3 2 3 . 2 . 1 . . 5 1 2 1 Engine 13 | 1 . 1 . . 3 . 1 . . 1 . . . 1 1 1 . . . . 1 . . 2 . . . Core 8 | . . . 1 . 1 . 1 . . 2 . . . . 2 1 . . . . . . . . . . . Reactor 14 | . . . . . 1 . . . 1 . . . . . . . 3 . 2 . . . . 3 1 2 1 Propulsion 83 | 2 . 4 5 3 12 . . . 1 4 . . . 3 12 7 9 1 3 1 9 . 2 5 . . . Treads 37 | 2 . 4 4 3 12 . . . 1 4 . . . 3 4 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 43 | . . . 1 . . . . . . . . . . . 5 7 9 1 3 1 9 . 2 5 . . . Flight 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 99 | 2 1 3 2 4 11 . . . 3 8 2 . 6 . 6 3 8 1 4 1 9 1 1 8 9 4 2 Device 56 | 1 . 2 1 2 5 . . . 2 4 1 . 2 . 4 3 6 . 2 1 6 . . 2 9 2 1 Storage 8 | 1 1 1 . . 1 . . . 1 1 . . . . . . . . 1 . . 1 . . . . . Processor 16 | . . . . . 2 . . . . 1 . . 4 . 1 . . . . . . . . 5 . 2 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protection 16 | . . . 1 2 3 . . . . 2 1 . . . . . 2 1 1 . 3 . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 75 | 2 . 6 6 9 14 2 . . 1 5 . 1 1 . 8 3 4 1 3 . 4 . . 1 1 3 . Energy Gun 25 | . . 2 1 6 7 1 . . 1 1 . . . . 2 . . . 2 . . . . . . 2 . Energy Cannon 7 | . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . 1 1 1 . Ballistic Gun 24 | 2 . 2 5 1 2 . . . . . . . . . 5 3 2 1 1 . . . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 9 | . . . . 1 2 1 . . . 2 . 1 . . 1 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 1 . . . . 1 . . . . . . 2 . . . 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . 1 3 4 10 . . . . . . . 5 . 3 4 4 2 4 . 4 . 1 5 3 . 1 Corrupted Parts 4 | . . . . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . System Corruption 18 | . . . . . . . . . 12 . . . . . . . . 1 5 . . . . . . . . Parts Lost 80 | . . . . . 8 1 2 . 1 6 . 5 . 1 11 11 7 1 3 1 1 . 3 17 . 1 . Power 17 | . . . . . 2 . 1 . . 2 . . . . 3 1 1 . 1 . 1 . 1 4 . . . Propulsion 33 | . . . . . 3 . . . . 1 . 3 . 1 4 8 3 1 1 1 . . 1 6 . . . Utility 17 | . . . . . 2 . 1 . . 1 . . . . 2 . 2 . 1 . . . 1 6 . 1 . Weapon 13 | . . . . . 1 1 . . 1 2 . 2 . . 2 2 1 . . . . . . 1 . . . Highest Loss Streak 5 | . . . . . 3 1 2 . 1 2 . 4 . 1 3 5 4 1 3 1 1 . 3 5 . 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 14 | 4 8 10 14 14 14 13 12 14 14 16 18 17 19 18 19 17 19 18 19 19 19 19 18 9 6 6 6 Power . | . 1 1 1 1 . 2 1 2 2 . . . . . . . 1 1 . . . . . . . . . Propulsion 1 | 2 5 3 5 3 1 1 1 1 1 1 1 . . . . 3 . 1 1 2 2 2 1 . . . . Utility 5 | . 1 3 3 3 4 2 2 2 3 5 7 8 8 9 8 7 9 7 7 7 8 8 8 3 1 . 2 Weapon 7 | . 1 1 3 7 8 8 8 9 7 8 10 9 10 9 8 6 7 8 9 10 9 9 7 3 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 1 6 5 5 9 . . . . 3 . . . . 5 . . 1 1 . 3 1 3 3 1 . 2 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . 1 3 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Utility 21 | . . 1 1 2 5 . . . . 2 . . . . 4 . . 1 1 . . . 1 1 1 . 1 Weapon 18 | . . 1 2 3 4 . . . . 1 . . . . 1 . . . . . 2 1 2 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 99 99 99 99 99 99 93 65 99 99 100 94 70 83 91 77 76 89 79 83 87 85 89 64 59 61 61 Engine 1 | . 13 11 6 . 2 . . 7 4 . . . . . 5 3 . . . . 2 4 3 1 . . . Core 4 | . . . 2 9 . . 5 . . 6 13 13 13 12 2 4 1 . . . . . . . . . . Reactor 3 | . . . . . 3 7 1 . 2 5 . . . . . . 6 10 7 10 4 4 4 1 5 8 7 Treads 15 | . 27 22 26 27 29 30 30 30 30 25 26 22 13 10 18 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 8 7 Hover 5 | . . . . . . . . . . . . . . . 5 33 30 36 31 31 27 26 25 16 . . . Device 12 | . 14 11 11 9 8 . . . 6 15 16 13 9 13 15 10 13 12 11 11 11 16 16 5 16 24 15 Storage 5 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 2 . . . Processor 8 | . . . . . 3 7 7 7 7 6 6 6 6 13 11 10 10 10 10 10 9 8 8 13 16 11 23 Protection 3 | . . . 6 9 8 14 8 7 7 3 2 6 5 . . . . 2 1 3 5 4 4 1 . . . Energy Gun 9 | . . 7 4 18 25 28 23 2 26 24 20 16 2 6 2 1 . . . . . 2 4 6 2 . . Energy Cannon 3 | . . 10 3 . . . . . . . 6 7 5 13 3 . . . . . . . . . 6 7 7 Ballistic Gun 4 | . 28 17 28 16 3 . . . . . . . . . 11 . . 4 6 5 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . 2 5 4 5 3 3 15 13 13 9 . . . Peak Build Rating 263 | 7 8 21 33 31 71 71 71 62 79 90 84 87 86 89 103 111 121 112 129 127 163 160 177 223 257 263 263 Average Rating 102 | 5 7 15 27 30 54 70 63 40 71 84 83 82 62 78 88 92 94 108 109 123 146 157 172 146 244 251 254 On Entrance 95 | . 7 7 21 30 31 70 67 62 62 79 83 83 71 81 89 86 63 107 110 121 123 149 160 170 223 257 254 Avg Prop Armor Cover (%) 5 | 34 . . . . 5 . . . . . . . . . 3 . . 3 . . . . . 10 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 13 18 41 45 43 61 63 63 58 61 94 88 89 89 89 96 71 79 77 77 78 88 84 99 90 55 57 68 Greatest Support 123 | 40 40 46 66 63 80 80 80 80 90 106 106 116 60 100 123 73 85 80 85 85 98 104 108 103 85 60 60 Greatest Overweight (x) 2 | . . . . . . . . . . . . 1 1 2 1 1 1 1 . . 1 . . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7 7 7 Average Capacity 15 | 7 9 11 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 11 7 7 7 Most Carried 20 | 7 10 15 15 15 15 15 13 15 15 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 7 7 7 Average Carried 15 | 4 8 10 14 14 14 13 12 14 14 16 18 17 19 19 19 17 19 19 19 19 19 19 19 10 6 6 6 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7 7 7 7 Final Carried 20 | 7 9 15 15 15 15 13 13 13 15 18 19 17 19 20 20 20 19 20 20 20 20 20 19 7 7 7 7 Class Distribution -------------------- 16% | Alien-Sigix 13% | Tank 12% | Mutant 12% | Scavenger-Tank 9% | Pyromaniac-Tank 6% | Skirmisher 4% | Messiah-Scout 3% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Pyromaniac-Tank | -7/Factory Pyromaniac-Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Pyromaniac-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Commander-Mutant | -4/Extension Messiah-Scout | -4/Cetus Messiah-Scout | -4/Archives Messiah-Scout | -4/Hub_04(d) Scavenger-Scout | -3/Research Messiah-Ninja | -2/Research Messiah-Ninja | -2/Quarantine Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Matter Collected 7617 | 287 51 405 772 495 1020 168 60 . 160 463 96 77 57 122 1061 188 566 44 218 42 352 24 81 376 143 200 89 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22381 | 132 107 965 1768 916 2300 459 151 . 596 2193 . 258 . 220 2104 380 780 . 332 22 658 42 81 1099 556 2070 4192 Parts 958 | 13 11 40 88 44 95 18 7 . 18 70 . 6 . 8 78 25 33 . 22 2 31 6 7 41 30 39 226 Haulers Intercepted 19 | . 1 1 4 3 3 . . . . 4 . . . . . . . . . . 1 . . . 2 . . Recyclers Shooed 18 | . . 3 3 3 . . . . . 4 . . . . 3 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 16 4 . 9 . . 5 . 5 . . . . . . . . . . . . . Prevented 19 | . . . . . . 4 3 . 8 . . . . 4 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 265 | . 3 10 23 12 50 12 5 . 10 26 . 8 . 3 19 9 4 . 1 . 3 . 1 9 4 11 42 Melee 24 | . . . . . . . . . . 4 . . . 1 2 4 2 . . . 3 . 1 7 . . . Guns 94 | . 3 3 18 8 26 1 1 . 6 18 . 3 . . 2 . 2 . 1 . . . . 2 . . . Cannons 76 | . . 7 5 . . . . . . 1 . 1 . 2 3 . . . . . . . . . 4 11 42 AOE 60 | . . . . 3 20 9 3 . 3 2 . 4 . . 11 5 . . . . . . . . . . . Classes Destroyed 23 | 2 3 5 3 . 5 . . . 2 . . 1 . . . . . . . . . . . 1 1 . . Worker 27 | . . 2 2 1 7 . . . . 3 . . . . 1 . . . . . 4 1 1 3 . 2 . Builder 15 | . . . 1 1 3 . . . . 1 . . . . 2 2 . . . 1 2 2 . . . . . Tunneler 6 | 3 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Hauler 19 | . 1 1 4 3 3 . . . . 4 . . . . . . . . . . 1 . . . 2 . . Recycler 34 | 1 . 5 3 2 1 . . . . 5 . . . . 10 . 3 . . . 1 . . 3 . . . Mechanic 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . . 1 1 . . . . . . 1 . . . . 1 . . . 7 . 1 . . . 1 . . Drone 5 | . . . . . . . . . 2 2 . . . 1 . . . . . . . . . . . . . Watcher 22 | . . 3 2 1 4 . . . . 4 . . . . 1 . 2 . . . 2 . . 1 1 1 . Swarmer 45 | . 2 . . 3 1 7 4 . . 10 . 6 . . . 7 . . . . 1 . . 4 . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 89 | . 1 6 14 5 26 3 . . 7 10 . . . 1 7 . 2 . . . . . . 2 1 4 . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . 4 7 3 5 1 . . . 2 . 1 . . 3 . 1 . 1 . 2 . . 1 1 1 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . 4 . 1 . . . . . . . 1 2 . . . . . . . . . . . Programmer 19 | . . . . . 6 . . . . 4 . . . . 8 . . . . . . . 1 . . . . Heavy 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Best Kill Streak 16 | 3 4 6 11 9 16 4 4 . 4 7 . 4 . 1 5 6 4 . 3 1 5 1 2 10 2 7 7 Combat Bots Only 11 | . 3 2 8 5 11 4 4 . 4 7 . 4 . 1 3 5 2 . 1 . 2 . 1 6 2 5 7 Max Kills in Single Turn 4 | 1 1 2 2 4 4 2 2 . 2 4 . 2 . 1 3 3 2 . 1 1 1 1 1 2 1 2 2 Gunslinging 1 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 4 2 2 . 1 1 . 2 . . 3 3 . . . . . . . . . . . Melee 2 | . . . . . . . . . . 1 . . . 1 1 1 1 . . . 1 . 1 2 . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1842 | . 16 20 71 33 282 55 24 . 42 188 . 46 . 1 177 96 35 . 3 13 33 . 29 278 18 84 298 Missed 689 | . 7 8 20 8 116 19 5 . 13 74 . 12 . . 64 41 10 . . 6 21 . 14 103 9 35 104 Hits 1153 | . 9 12 51 25 166 36 19 . 29 114 . 34 . 1 113 55 25 . 3 7 12 . 15 175 9 49 194 Melee 10 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . 2 2 . 3 Projectile 1143 | . 9 12 49 25 166 36 19 . 29 114 . 33 . 1 113 55 25 . 3 7 12 . 15 173 7 49 191 AOE 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 6 . Critical Strikes 59 | . . 1 3 . 7 . . . 3 1 . 1 . . 4 . 1 . . . . . 1 14 1 5 17 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Part Disruptions 6 | . . . . . 3 . . . . . . . . . 2 . . . . . . . . 1 . . . Damage Taken 19654 | . 74 164 789 482 2816 332 326 . 595 1638 . 640 . 84 2314 1014 716 46 124 243 271 . 410 3784 250 1108 1434 Core 3397 | . 19 12 42 124 279 36 42 . 23 89 . 38 . . 354 105 51 22 . 51 . . 13 1062 122 455 458 Absorbed by Shields 2369 | . . . . . . . . . . . . . . . 239 156 125 . . . . . . . 72 249 1528 Ignored by Resistances 5707 | . . . 44 2 . . . . . . . . . . . . . . . . . . . 1097 266 1245 3053 Core Remaining (%) 72 | 100 92 97 . 69 . . . . 45 . . . . 85 64 . . . . 80 100 . . 19 . . 50 Volleys Fired 760 | 19 16 32 66 27 99 16 12 . 17 63 4 19 . 6 50 7 11 1 8 5 8 10 11 21 30 63 139 Largest 4 | 2 2 4 4 4 4 4 4 . 4 4 1 4 . 3 4 1 3 1 2 1 1 1 1 2 1 2 1 Hottest 351 | 40 40 170 170 198 288 160 160 . 160 285 85 351 . 263 238 46 99 30 65 73 73 73 73 200 180 200 180 Shots Fired 1792 | 38 32 119 262 94 334 34 27 . 44 235 4 62 . 18 121 7 33 1 15 5 8 10 11 37 30 71 140 Gun 1331 | 38 32 61 234 92 315 24 21 . 37 228 . 36 . 6 69 . 33 1 15 5 8 10 11 34 1 20 . Cannon 378 | . . 58 28 . . . . . . 4 4 23 . 12 26 . . . . . . . . 3 29 51 140 Launcher 83 | . . . . 2 19 10 6 . 7 3 . 3 . . 26 7 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 534 | 38 32 74 198 46 36 . . . . . . . . . 60 . 33 1 15 1 . . . . . . . Thermal 870 | . . 45 64 46 279 24 21 . 37 232 4 59 . 18 35 . . . . . . . . 3 . 3 . Explosive 49 | . . . . 2 19 4 . . . 3 . 3 . . 18 . . . . . . . . . . . . Electromagnetic 34 | . . . . . . 6 6 . 7 . . . . . 8 7 . . . . . . . . . . . Slashing 272 | . . . . . . . . . . . . . . . . . . . . . . . . 34 30 68 140 Phasic 33 | . . . . . . . . . . . . . . . . . . . . 4 8 10 11 . . . . Robot Hit Streak 30 | 8 3 8 14 18 16 8 6 . 13 13 . 6 . 10 19 . 5 6 9 . 1 . . 7 10 30 19 Robot Miss Streak 8 | 2 4 3 6 4 5 3 2 . 3 5 . 5 . 2 4 1 4 . 1 2 7 . . 2 4 3 8 Penetration Max 3 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . 1 1 Secondary Targets 11 | . 1 . . 2 4 . . . 1 2 . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . Capacitor 219 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 51 140 Shots Hit Robots 1184 | 28 15 68 153 59 189 16 9 . 21 138 . 32 . 17 86 14 33 1 29 3 23 4 3 57 10 51 125 Core Hits 930 | 8 11 31 65 32 149 15 5 . 16 81 . 15 . 9 70 12 21 . 8 3 16 2 3 20 13 80 245 Critical Kills 8 | . . 2 1 . . . . . . 1 . . . . . . 4 . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . . . . . . . . . . . 3 . 4 . . . . . . . . Critical Strikes 108 | . . 2 7 3 12 1 . . 2 14 . . . 1 3 2 9 . 4 . 2 . 1 6 . 2 37 Burn 34 | . . . 5 3 12 1 . . 2 11 . . . . . . . . . . . . . . . . . Meltdown 4 | . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 13 | . . . 1 . . . . . . . . . . . 1 . 7 . 4 . . . . . . . . Sever 55 | . . . . . . . . . . 2 . . . . 2 2 1 . . . 2 . 1 6 . 2 37 Impale 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Melee Attacks 311 | . . . . 5 . . . . . 20 . . 1 3 39 26 46 1 18 8 51 13 7 73 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 282 | . . . . 5 . . . . . 20 . . . . 36 26 35 1 18 8 47 6 7 73 . . . Piercing 29 | . . . . . . . . . . . . . 1 3 3 . 11 . . . 4 7 . . . . . Sneak Attacks 50 | . . . . 1 . . . . . 1 . . . 3 9 1 3 . 8 2 10 4 1 7 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . 2 . . . . . . 1 . . . 1 1 2 10 . . . Damage Inflicted 72152 | 245 121 1188 2651 1526 8237 1070 413 . 1164 4901 . 1459 . 651 5752 1122 924 30 1580 230 1572 305 166 3623 1114 9263 22845 Guns 17317 | 242 119 491 2233 985 4292 399 220 . 528 3063 . 546 . 89 1130 . 181 30 370 . 76 . . 1284 . 1039 . Cannons 34821 | . . 695 406 . . . . . . 61 . 397 . 362 717 . . . . . . . . . 1114 8224 22845 Explosions 10572 | . . . . 474 3930 671 193 . 636 966 . 516 . . 2685 457 . . . 44 . . . . . . . Melee 9244 | . . . . 62 . . . . . 754 . . . 200 1169 665 743 . 1210 186 1496 305 166 2288 . . . Ramming 198 | 3 2 2 12 5 15 . . . . 57 . . . . 51 . . . . . . . . 51 . . . Kinetic 5257 | 242 119 631 1871 464 387 . . . . . . . . . 962 . 181 30 370 . . . . . . . . Thermal 12995 | . . 555 768 521 3905 501 220 . 528 3124 . 943 . 451 1449 30 . . . . . . . . . . . Explosive 8074 | . . . . 474 3930 278 . . . 966 . 516 . . 1910 . . . . . . . . . . . . Electromagnetic 1802 | . . . . . . 291 193 . 636 . . . . . 211 427 . . . 44 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43131 | . . . . 62 . . . . . 754 . . . . 1073 665 488 . 1210 186 1496 237 166 3572 1114 9263 22845 Piercing 619 | . . . . . . . . . . . . . . 200 96 . 255 . . . . 68 . . . . . Phasic 76 | . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . Highest Corruption 13 | . . . . . 4 . 1 1 13 1 1 1 2 2 4 1 1 1 6 1 . . 1 9 3 4 3 Average Corruption 2 | . . . . . 2 . 1 1 1 1 1 1 1 2 3 1 1 1 2 1 . . 1 3 1 3 2 Corruption Purged 15 | . . . . . 4 . . . . . . . . . . . 1 . 6 . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 128 | . . . . . 20 . 1 . 6 7 2 4 2 9 29 . 6 . 3 1 . . . 13 1 7 17 Message Errors 36 | . . . . . 4 . . . 1 3 2 1 . 4 11 . . . . . . . . 2 . 3 5 Matter Fused 24 | . . . . . 7 . . . 1 1 . . 1 1 4 . 1 . 1 . . . . 4 . 2 1 Heat Flow Errors 13 | . . . . . . . . . . 2 . 1 . 1 1 . . . 1 . . . . 1 1 . 5 Energy Discharges 18 | . . . . . 4 . . . 1 . . . . 1 3 . 3 . 1 1 . . . 1 . . 3 Parts Rejected 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Parts Fused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . . 1 . . . 1 . 5 . 1 . . . . . . 3 . . 2 Data Loss (major) 9 | . . . . . 1 . . . 1 1 . . . 2 3 . . . . . . . . 1 . . . Misfires 5 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . . 1 Alerts 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 2429 | . . 8 14 37 223 28 . . . 223 . 19 . . 422 79 60 . 439 42 186 88 . 325 . 98 138 Projectiles 333 | . . 8 14 . . . . . . 7 . 19 . . 49 . . . . . . . . . . 98 138 Explosions 668 | . . . . 37 223 28 . . . 163 . . . . 205 12 . . . . . . . . . . . Melee 1428 | . . . . . . . . . . 53 . . . . 168 67 60 . 439 42 186 88 . 325 . . . Knockbacks 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 632 | . . . . 62 7 14 39 . . 119 . . . . 275 15 . . . 101 . . . . . . . Shots 15 | . . . . 1 1 1 2 . . 2 . . . . 6 1 . . . 1 . . . . . . . Rammed 21 | 1 2 1 1 2 2 . . . . 9 . . . . 3 . . . . . . . . . . . . Targets Rammed 29 | 1 2 2 2 2 3 . . . . 10 . . . . 3 . . . . . . . . 4 . . . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Crushed 4 | . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 455 | . . 198 345 455 327 204 108 . 402 349 6 361 . 114 150 18 351 . 236 78 184 20 . 32 306 286 272 Average Temperature 75 | . . 46 65 129 68 88 59 . 166 85 3 158 . 46 39 10 177 . 129 14 49 20 . 9 73 89 17 Received Heat Transfer 3454 | . . 93 423 180 723 66 . . 246 330 . 60 . 21 317 15 357 9 18 18 36 . 18 387 6 42 89 Effects 8 | . . . 2 1 . . . . 1 . . 1 . . . . 3 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 11 | . . . . . . 2 1 . . . . . . . 2 6 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . 2 1 1 4 2 1 . 1 4 . . . . . . . . . . . . . . . . . Combat Hostiles 10 | . . . . 1 4 2 1 . 1 1 . . . . . . . . . . . . . . . . . Parts Melted 90 | . . 4 6 6 34 2 2 . 6 23 . 2 . 2 3 . . . . . . . . . . . . Heat Transferred 24571 | . . 1110 2035 1369 8480 1000 450 . 1250 6559 . 1296 . 335 637 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 2 . . . . . . . . 2 2 . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 2 1 3 . . . . 1 . . . . 3 2 4 3 1 1 1 . . 5 5 5 . Low Security (%) 41 | 100 100 100 32 91 41 . . . . 85 . . . . 19 . 11 . . 89 13 100 100 68 . . . Level 1 17 | . . . 37 8 14 . . . . 14 . . . . 33 39 11 . 100 10 86 . . 3 . . . Level 2 10 | . . . 30 . 8 . . . . . . . . . 17 60 42 42 . . . . . . . . . Level 3 11 | . . . . . 35 . . . . . . . . . 29 . 21 57 . . . . . . 16 . . Level 4 3 | . . . . . . . . . . . . . . . . . 13 . . . . . . . 57 2 . Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 27 25 . . Peak Influence 2288 | 10 60 123 433 298 1057 . . . . 395 . . . . 792 463 1284 759 305 368 334 148 134 1814 2288 1936 . Initial 1464 | . . . 44 169 128 . . . . 116 . . . . 35 370 189 715 263 73 168 141 41 66 1100 1464 . Average 390 | 1 14 51 250 156 472 . . . . 147 . . . . 450 405 647 709 248 69 251 127 84 568 1373 1719 . Influence Increases 18316 | 20 77 348 695 471 1619 275 120 . 365 888 . 180 . 178 1637 257 1845 174 228 489 464 93 218 814 1293 1142 4426 Destroy 0b10 Robot/C 5560 | . 60 200 460 240 940 240 100 . 160 520 . 160 . 100 640 180 720 80 80 20 140 . 20 180 80 240 . Destroy 0b10 Robot/NC 795 | 20 5 65 65 60 115 5 . . 10 90 . . . 10 80 10 60 5 35 5 60 15 5 35 20 20 . Destroy Leader 1168 | . 12 78 122 70 234 30 20 . 30 136 . 20 . 20 162 20 86 . . . 36 . 10 22 26 34 . Allied During Kill 1163 | . . . . 5 . . . . . . . . . 48 115 . 779 85 71 8 13 . . . . 39 . Successful Hack 31 | . . . . . . . . . . . . . . . . . . . . . . 12 12 7 . . . Disable Machine 1110 | . . . 15 30 135 . . . . 75 . . . . 195 . . . 30 135 . . 45 135 90 90 135 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 6684 | . . 5 3 36 165 . . . . 52 . . . . 370 32 110 4 12 216 50 51 21 60 642 639 4216 Partial Spotted 405 | . . . . . . . . . . 15 . . . . . . 15 . . 60 60 15 45 60 60 . 75 Lose Combat Pursuer 1350 | . . . 30 30 30 . . . 165 . . . . . 75 15 75 . . 45 105 . 60 315 375 30 . Influence Decreases 15447 | 20 77 241 400 591 848 710 368 370 180 684 389 180 . 122 937 626 954 793 676 380 532 271 173 469 1026 984 2446 Entered New Map 7589 | . . . 63 233 154 390 118 370 . 69 145 . . . 21 386 198 563 396 138 152 111 33 53 726 824 2446 Time Decay 5810 | 20 77 241 337 318 614 310 230 . 170 555 224 144 . 95 566 120 446 120 110 97 310 110 110 246 170 70 . Lost Part 783 | . . . . . 80 10 20 . 10 60 . 36 . 7 110 110 70 10 30 10 10 . 30 170 . 10 . Lost Ally 1265 | . . . . 40 . . . . . . 20 . . 20 240 10 240 100 140 135 60 50 . . 130 80 . Squads Dispatched 92 | . . 2 4 2 13 . . . . 8 . . . . 7 2 5 . . 6 2 3 2 17 19 . . Investigation 6 | . . 1 . . . . . . . 1 . . . . 1 . 2 . . 1 . . . . . . . Extermination 19 | . . . . . 4 . . . . 3 . . . . 3 1 . . . 1 2 1 2 1 1 . . Reinforcement 29 | . . 1 . . 8 . . . . 3 . . . . 3 1 1 . . 4 . 2 . 4 2 . . Assault 29 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . 12 13 . . Garrison 9 | . . . 4 . 1 . . . . 1 . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 7 | . . . . . 1 . . . . 1 . . . . 2 1 1 . . 1 . . . . . . . Haulers Reinforced 4 | . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Distress Signals 48 | . . 1 2 1 3 . . . . 1 . . . . 1 . 4 1 . 3 3 . . 3 1 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 582 | . 4 13 29 19 72 13 5 . 18 37 . 9 . 6 51 14 40 5 20 14 35 . 8 67 26 25 52 Peak Tracking Total 24 | . 3 2 5 7 12 4 4 . 7 6 . 4 . 4 13 5 5 5 2 8 7 . 7 24 21 14 6 Tactical Retreats 45 | . . . 1 1 2 . . . 2 . . . . . 3 1 4 . . 2 7 . 2 12 6 2 . ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . . . . . . . . 11 . . 1 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . 2 1 . . 2 . . . . 2 . . . . 3 2 4 . . 2 1 . . 2 3 1 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Machines Disabled 87 | . . . 1 2 9 . . . . 5 . . . . 13 . 4 . 2 9 . . 3 10 6 8 15 Max in Single Turn 9 | . . . 1 1 1 . . . . 4 . . . . 6 . 1 . 1 9 . . 1 1 1 2 3 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Machines Accessed 13 | . . . . . . . . 4 . . . . . . 1 . . . . . 2 1 1 1 . 1 2 Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Total Hacks 64 | . . . . . . . . 25 . . . . . . 2 . . . . . 3 6 6 1 . 1 20 Successful 55 | . . . . . . . . 25 . . . . . . 2 . . . . . 2 2 2 1 . 1 20 Failed 7 | . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . . . Catastrophic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Manual 106 | . . . . . . . . . . . . . . . 15 3 12 . . 16 20 10 9 9 6 6 . Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . . . . . . . . . 6 6 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Terminal Hacks 47 | . . . . . . . . 25 . . . . . . . . . . . . . . . 1 . 1 20 Record 28 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . 17 Part Schematic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . 8 . . . . 14 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Total Allies 160 | . . . . 2 . . . . . . . . 4 . 11 1 38 . . 6 4 3 . . 44 47 . Largest Group 21 | . . . . 2 . . . . . . . . 4 4 6 1 21 17 12 7 2 3 . . 8 7 . Highest-Rated Group 1098 | . . . . 62 . . . . . . . . 154 154 265 31 1098 858 540 288 206 117 . . 235 102 . Highest-Rated Ally 159 | . . . . 31 . . . . . . . . 40 40 70 31 159 144 103 96 103 45 . . 135 15 . Zionite Dispatches 20 | . . . . . . . . . . . . . . . 4 1 5 . . 3 3 2 . . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Light 4 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . Recon 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Fire 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Total Orders 18 | . . . . . . . . . . 4 3 . . . 3 1 3 . . 1 2 . . . 1 . . DROP 7 | . . . . . . . . . . . . . . . 2 1 2 . . . 1 . . . 1 . . EXPLORE 8 | . . . . . . . . . . 4 3 . . . . . . . . 1 . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Ally Attacks 467 | . . . . 16 . . . . . . . . . 22 41 . 265 43 44 16 8 . . . 7 5 . Total Damage 15527 | . . . . 236 . . . . . . . . . 705 1060 . 9316 1542 1132 673 626 . . . 105 132 . Kills 80 | . . . . 2 . . . . . . . . . 4 14 . 45 5 4 1 4 . . . . 1 . Allies Corrupted 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Active Infowar (turns) 7900 | 14 334 160 . . . . . . . 506 416 46 113 819 1733 253 1108 244 225 226 697 234 233 538 1 . . Optics 6408 | . . . . . . . . . . . . . 113 819 1733 253 1093 244 225 226 697 234 233 538 . . . Sensors 35 | . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . Terrain 5149 | . . . . . . . . . . 506 416 46 . . 1613 . 646 244 225 226 638 234 233 122 . . . Structural 530 | . . . . . . . . . . . . . . . . 99 431 . . . . . . . . . . Seismic 1129 | 14 334 160 . . . . . . . . . . . . . . . . . . 174 234 213 . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jamming 449 | . . . . . . . . . . . . . . . . . . . . . 26 209 214 . . . . ECM 238 | . . . . . . . . . . . . . . . . . . . . . 119 . . 119 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 . . . 2 1 1 1 . . . . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . 8 1 . . . 1 . 1 . . 2 2 . . . . . . Drone Recoveries 10 | . . . . . . . . . . 5 . . . . 1 . 1 . . 2 1 . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . 1 . . . . 2 3 1 2 2 . 1 . Main Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Turns Passed 22187 | 139 334 657 902 710 2037 687 481 162 581 1656 544 599 2735 819 1733 253 1108 244 225 226 697 234 233 738 467 2033 953 Spaces Moved 17816 | 54 173 303 402 349 939 373 255 92 305 782 329 302 1127 290 861 339 1043 153 244 390 1185 398 478 1067 1127 1990 2466 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6698 | 41 173 303 402 349 939 373 255 92 305 782 329 302 1127 290 636 . . . . . . . . . . . . Legs 6021 | . . . . . . . . . . . . . . . . . . . . . . . . 451 1123 1981 2466 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5057 | . . . . . . . . . . . . . . . 225 339 1043 153 244 390 1185 398 478 602 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 160 170 170 170 167 160 160 160 240 165 40 33 36 36 36 40 30 35 35 30 30 30 30 Average Speed 90 | 133 160 160 160 160 162 170 170 170 167 161 160 174 240 268 147 39 51 39 39 40 32 35 39 38 30 30 30 Slowest Speed 320 | 160 160 160 160 160 170 170 170 170 170 167 160 240 240 320 246 113 113 103 40 40 100 35 44 161 30 30 90 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . 6 2 3 . Exploration Rate (%) 53 | 3 37 37 47 64 29 54 46 68 60 36 78 57 85 58 38 13 88 68 88 55 40 18 72 79 41 56 94 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 8 | . . . . . . . . 1 . . 2 . 1 . . . . . . . 2 . . 2 . . . Known Exits Taken 7 | . . . . . . . . . 1 1 . 1 . 1 1 . . . . 1 . 1 . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 1 . . 1 . 1 . . 1 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 12 | . . . . . . 1 1 . 1 . 2 1 2 4 . . . . . . . . . . . . . Spaces Dug 398 | . . . . 1 4 . . . . 2 2 . . . 12 4 23 1 . 4 18 11 5 22 143 68 78 Terrain Destroyed 2925 | . . . . 35 192 70 1 . 3 49 4 54 . 5 236 13 23 1 6 150 24 18 8 29 310 338 1356 Melee 82 | . . . . 1 . . . . . . . . . . 12 4 23 1 . 4 18 8 . 11 . . . Projectile 2057 | . . . . . 20 2 1 . 3 24 4 18 . 5 5 . . . 6 4 6 10 8 18 284 283 1356 AOE 786 | . . . . 34 172 68 . . . 25 . 36 . . 219 9 . . . 142 . . . . 26 55 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Ac0 Total 22368 | 87 203 412 538 446 1242 400 281 99 339 993 342 329 1160 306 1164 413 1533 337 336 443 1416 462 504 1262 1250 3398 2673 Wait 2383 | . 1 24 23 12 64 6 11 . 5 41 6 4 2 2 99 12 253 167 38 24 87 38 . 44 66 1300 54 Move 17773 | 53 172 302 401 348 938 372 254 91 304 781 328 301 1126 289 860 338 1042 152 243 389 1184 397 477 1059 1124 1983 2465 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 7 4 16 10 7 28 . . . 1 19 . . 4 1 19 3 10 4 5 5 15 1 4 12 2 6 2 Fast Attach 178 | 7 4 3 6 9 13 . . 2 4 6 1 . 6 3 22 8 13 2 5 2 14 1 1 22 13 7 4 Attach 98 | . . 2 2 . 10 2 1 2 1 8 . 2 7 . 6 9 13 1 3 1 5 1 1 12 1 6 2 Detach 48 | . . 1 . . 1 1 . 2 . 2 1 . 10 . 3 8 5 2 1 . 1 1 . 6 1 1 1 Swap 212 | . 1 10 8 15 41 3 3 . 6 21 2 3 . 1 29 . 13 1 7 5 29 1 1 1 1 7 3 Drop 288 | . 3 20 20 21 45 . . 2 1 23 . . 4 1 34 2 11 6 8 4 29 1 5 23 12 10 3 Fire 760 | 19 16 32 66 27 99 16 12 . 17 63 4 19 . 6 50 7 11 1 8 5 8 10 11 21 30 63 139 Melee 282 | . . . . 5 . . . . . 18 . . 1 3 39 26 45 1 18 8 44 11 4 59 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Crush 25 | 1 2 2 2 2 3 . . . . 10 . . . . 3 . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . 5 . Rewire 101 | . . . . . . . . . . . . . . . . . 91 . . . . . . . . 10 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 12) 401 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Weapon x2 766 | -9/Materials | Build established: Gunner 1081 | -9/Materials | Discovered new exit (range 11) 1131 | -9/Materials | Entered another Materials area 1131 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1463 | -8/Materials | Destroyed 8 combat bots 1545 | -8/Materials | Garrison activated, responded to threat 1691 | -8/Materials | Discovered new exit (range 12) 1927 | -8/Materials | Discovered new exit (range 14) 2033 | -8/Materials | Entered Storage 2518 | -8/Storage | Build established: Scavenger-Tank 2582 | -8/Storage | Discovered new exit (range 6) 2615 | -8/Storage | Met a pair of Derelict thieves 2743 | -8/Storage | Entered Factory 2743 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2959 | -7/Factory | Garrison activated, responded to threat 3587 | -7/Factory | Cargo convoy interrupted 3626 | -7/Factory | Found Prototype Processor 3626 | -7/Factory | Identified Exp. Terrain Scan Processor 3632 | -7/Factory | Found Exp. Terrain Scan Processor 3635 | -7/Factory | Found Exp. Terrain Scan Processor 3643 | -7/Factory | Destroyed 11 combat bots 3933 | -7/Factory | Destroyed 7 combat bots 3935 | -7/Factory | Build established: Pyromaniac-Tank 3960 | -7/Factory | Discovered new exit (range 14) 4234 | -7/Factory | Identified exit to Factory 4687 | -7/Factory | Discovered new exit (range 7) 4729 | -7/Factory | Lost 3 parts (1n1u1w) 4780 | -7/Factory | Entered Lower Caves 5292 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5311 | -7/Lower Caves | Discovered new exit (range 5) 5401 | -7/Lower Caves | Spotted B-75 Beast 5467 | -7/Lower Caves | Entered another Lower Caves area 5794 | -7/Lower Caves | Learned Factory stockpile data 5817 | -7/Lower Caves | Build established: Tank 5840 | -7/Lower Caves | Discovered new exit (range 10) 5860 | -7/Lower Caves | Core integrity fell below 50% 5948 | -7/Lower Caves | Entered Data Miner 5951 | -7/Data Miner | Discovered new exit (range 6) 5983 | -7/Data Miner | Met Data Miner 6024 | -7/Data Miner | Learned location of Section 7 (-2) 6024 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6042 | -7/Data Miner | Received God Mode back door access code from Data Miner 6110 | -7/Data Miner | Entered Proximity Caves 6250 | -6/Proximity Caves | Spotted B-75 Beast 6254 | -6/Proximity Caves | Destroyed B-75 Beast 6577 | -6/Proximity Caves | Discovered exit to Factory (range 14) 6691 | -6/Proximity Caves | System corruption reached 10% 6691 | -6/Proximity Caves | Entered Factory 6691 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6720 | -6/Factory | Build established: Pyromaniac-Tank 7172 | -6/Factory | Build established: Scavenger-Tank 7382 | -6/Factory | Destroyed 7 combat bots 7537 | -6/Factory | Discovered new exit (range 10) 7722 | -6/Factory | Garrison activated, responded to threat 8186 | -6/Factory | Build established: Pyromaniac-Skirmisher 8187 | -6/Factory | Discovered new exit (range 14) 8344 | -6/Factory | Identified exit to Lower Caves 8347 | -6/Factory | Entered Lower Caves 8347 | -6/Lower Caves | Accompanied by 1 ally 8383 | -6/Lower Caves | Learned location of Extension (-4) 8445 | -6/Lower Caves | Encountered a Warlord checkpoint 8515 | -6/Lower Caves | Discovered new exit (range 12) 8518 | -6/Lower Caves | Build established: Skirmisher 8891 | -6/Lower Caves | Entered another Lower Caves area 8930 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8974 | -6/Lower Caves | Discovered new exit (range 9) 9043 | -6/Lower Caves | Identified exit to Zion 9232 | -6/Lower Caves | Build established: Tank 9325 | -6/Lower Caves | Spotted B-75 Beast 9341 | -6/Lower Caves | Destroyed B-75 Beast 9369 | -6/Lower Caves | Lost 4 parts (2n2w) 9490 | -6/Lower Caves | Entered Zion 9583 | -6/Zion | System corruption cleaned by Quarantine Array 9696 | -6/Zion | Learned 8 Factory zone layouts 9722 | -6/Zion | Given the Hacking Drone Bay 9723 | -6/Zion | Found Prototype Device 9800 | -6/Zion | Build established: Mutant 10221 | -6/Zion | Found CR-A16's Pointy Stick 11087 | -6/Zion | Found Prototype Device 11087 | -6/Zion | Identified Bomb Factory No. 2 11299 | -6/Zion | Build established: Tank 11636 | -6/Zion | Met Imprinter 11672 | -6/Zion | Imprinted 11675 | -6/Zion | Declared Zion's savior 12112 | -6/Zion | Found Prototype Processor 12112 | -6/Zion | Identified Spectral Analyzer 12122 | -6/Zion | Found Prototype Processor 12122 | -6/Zion | Identified Exp. Melee Analysis Suite 12128 | -6/Zion | Found Prototype Processor 12128 | -6/Zion | Identified Exp. Target Analyzer 12133 | -6/Zion | Found Prototype Processor 12133 | -6/Zion | Identified Exp. Targeting Computer 12180 | -6/Zion | Discovered new exit (range 15) 12225 | -6/Zion | Entered Proximity Caves 12225 | -5/Proximity Caves | Accompanied by 4 allies 12406 | -5/Proximity Caves | Build established: Skirmisher 12559 | -5/Proximity Caves | Identified exit to Factory 12699 | -5/Proximity Caves | Spotted B-75 Beast 12716 | -5/Proximity Caves | Destroyed B-75 Beast 13044 | -5/Proximity Caves | Entered Factory 13044 | -5/Factory | Accompanied by 3 allies 13044 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13045 | -5/Factory | Identified exit to Upper Caves 13286 | -5/Factory | Retrieved Zion intel report: Main Access 13286 | -5/Factory | Identified exit to Factory 13287 | -5/Factory | Zion Fire squad teleported in 13306 | -5/Factory | P-70 Sage assimilated allied 8H-LZ4(i) 13342 | -5/Factory | Lost 3 allies 13624 | -5/Factory | Lost 3 parts (1p1n1w) 13659 | -5/Factory | Build established: Scavenger-Skirmisher 14237 | -5/Factory | Zion Light squad teleported in 14394 | -5/Factory | Identified Hacking Drone Bay 14420 | -5/Factory | Zion Hover Resupply teleported in 14431 | -5/Factory | Zion Infowar Resupply teleported in 14508 | -5/Factory | Terminal network hard line cut 14704 | -5/Factory | Cargo convoy interrupted 14721 | -5/Factory | Fabricated H-77 Assassin (x2) 14773 | -5/Factory | Lost 5 allies 14777 | -5/Factory | Entered another Factory area 14777 | -4/Factory | Evolved 2 slots: Propulsion x2 14928 | -4/Factory | Lost 5 parts (3n2w) 14987 | -4/Factory | Zion Kinetic Resupply teleported in 15009 | -4/Factory | Discovered new exit (range 19) 15030 | -4/Factory | Entered Extension 15040 | -4/Extension | Lost 4 parts (4n) 15117 | -4/Extension | Zion Light squad teleported in 15120 | -4/Extension | Incoming investigation squad redirected 15123 | -4/Extension | Rescued A7 15141 | -4/Extension | Rescued a captive Derelict 15159 | -4/Extension | Zion Infowar Resupply teleported in 15184 | -4/Extension | Build established: Mutant 15253 | -4/Extension | Zion Light squad teleported in 15416 | -4/Extension | Rescued a captive Derelict 15463 | -4/Extension | Rescued a captive Derelict 15478 | -4/Extension | Rescued a captive Derelict 15506 | -4/Extension | Build established: Commander-Mutant 15698 | -4/Extension | Found Prototype Protection 15698 | -4/Extension | Identified Zio. Weapon Casing 15711 | -4/Extension | Spotted B-86 Titan 15722 | -4/Extension | Spotted B-86 Titan 15737 | -4/Extension | Allies destroyed B-86 Titan 15739 | -4/Extension | Discovered new exit (range 16) 15759 | -4/Extension | Destroyed B-86 Titan 15778 | -4/Extension | Lost 5 allies 15780 | -4/Extension | First assault squad dispatched 15785 | -4/Extension | Lost 4 parts (2n2u) 15828 | -4/Extension | Lost 3 allies 15830 | -4/Extension | Rescued a captive Derelict 15831 | -4/Extension | Rescued a captive Derelict 15837 | -4/Extension | Rescued a captive Derelict 15837 | -4/Extension | Rescued a captive Derelict 15871 | -4/Extension | Incoming assault squad redirected 15913 | -4/Extension | Zion Melee Resupply teleported in 15936 | -4/Extension | Rescued a captive Derelict 15937 | -4/Extension | Rescued a captive Derelict 15942 | -4/Extension | Rescued a captive Derelict 15945 | -4/Extension | Rescued a captive Derelict 15948 | -4/Extension | Rescued a captive Derelict 15950 | -4/Extension | Rescued a captive Derelict 15967 | -4/Extension | Rescued a captive Derelict 15968 | -4/Extension | Rescued a captive Derelict 15988 | -4/Extension | Rescued a captive Derelict 15989 | -4/Extension | Rescued a captive Derelict 15995 | -4/Extension | Zion Heavy squad teleported in 16024 | -4/Extension | Discovered new exit (range 13) 16062 | -4/Extension | Discovered new exit (range 14) 16138 | -4/Extension | Entered Cetus 16138 | -4/Cetus | Accompanied by 17 allies (A7) 16140 | -4/Cetus | Spotted Cetus Guard 16140 | -4/Cetus | Spotted Cetus Guard 16143 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16145 | -4/Cetus | Spotted Cetus Guard 16146 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16146 | -4/Cetus | Spotted Cetus Guard 16154 | -4/Cetus | Allies destroyed Cetus Guard 16164 | -4/Cetus | Allies destroyed Cetus Guard 16174 | -4/Cetus | Allies destroyed Cetus Guard 16203 | -4/Cetus | Lost 5 allies 16284 | -4/Cetus | Discovered new exit (range 23) 16382 | -4/Cetus | Entered Archives 16382 | -4/Archives | Accompanied by 12 allies 16430 | -4/Archives | Discovered new exit (range 24) 16439 | -4/Archives | Discovered new exit (range 24) 16442 | -4/Archives | Lost 3 parts (1p1n1u) 16448 | -4/Archives | Lost 8 allies 16456 | -4/Archives | Discovered new exit (range 24) 16555 | -4/Archives | Unable to access archive contents 16559 | -4/Archives | Unable to access archive contents 16561 | -4/Archives | Build established: Messiah-Scout 16563 | -4/Archives | Unable to access archive contents 16607 | -4/Archives | Entered Hub_04(d) 16607 | -4/Hub_04(d) | Accompanied by 4 allies 16620 | -4/Hub_04(d) | Zion Fire squad teleported in 16626 | -4/Hub_04(d) | Retrieved Zion intel report: Active Terminals 16627 | -4/Hub_04(d) | Zion Recon squad teleported in 16709 | -4/Hub_04(d) | Lost 7 allies 16714 | -4/Hub_04(d) | Retrieved Zion intel report: Main Access 16714 | -4/Hub_04(d) | Identified exit to Research 16715 | -4/Hub_04(d) | Zion Light squad teleported in 16810 | -4/Hub_04(d) | Network Hub disabled 16833 | -4/Hub_04(d) | Entered Research 16833 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17030 | -3/Research | Retrieved Zion intel report: Trap Installations 17037 | -3/Research | Spotted B-86 Titan 17088 | -3/Research | Retrieved Zion intel report: Emergency Access 17091 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 17092 | -3/Research | Zion Heavy squad teleported in 17375 | -3/Research | Found Fusion Bomb Launcher 17428 | -3/Research | Discovered new exit (range 19) 17439 | -3/Research | Zion Hover Resupply teleported in 17458 | -3/Research | Found Prototype Device 17458 | -3/Research | Identified Exp. Thermal Shield 17508 | -3/Research | Discovered new exit (range 24) 17517 | -3/Research | Zion Recon squad teleported in 17530 | -3/Research | Entered another Research area 17530 | -2/Research | Accompanied by 1 ally 17530 | -2/Research | Evolved 2 slots: Utility x2 17549 | -2/Research | Central database locked down 17659 | -2/Research | Zion Recon squad teleported in 17699 | -2/Research | Retrieved Zion intel report: Branch Access 17699 | -2/Research | Identified exit to Quarantine 17700 | -2/Research | Zion Fire squad teleported in 17763 | -2/Research | P-80 Master assimilated allied F8-ZX6(i) 17764 | -2/Research | Entered Quarantine 17798 | -2/Quarantine | Found Alien Artifact 17798 | -2/Quarantine | Identified Phase Redirector 17814 | -2/Quarantine | Central database locked down 17828 | -2/Quarantine | Found Sigix Corpse 17833 | -2/Quarantine | Found Sigix Corpse 17852 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 17857 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 17897 | -2/Quarantine | Found Alien Artifact 17918 | -2/Quarantine | Build established: Messiah-Ninja 17942 | -2/Quarantine | Found Alien Artifact 17953 | -2/Quarantine | Spotted Alpha 7 17966 | -2/Quarantine | Spotted Fortress 17990 | -2/Quarantine | Discovered new exit (range 17) 17995 | -2/Quarantine | Discovered new exit (range 7) 17997 | -2/Quarantine | Entered Section 7 17997 | -2/Section 7 | Identified Core Reset Matrix 17997 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 17997 | -2/Section 7 | Used Core Reset Matrix 18001 | -2/Section 7 | Detected hypermatrix surge 18001 | -2/Section 7 | Sensed 20 artifacts in vicinity 18008 | -2/Section 7 | Lost 3 parts (1p1n1u) 18018 | -2/Section 7 | Found Integrated Dissipator 18018 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18168 | -2/Section 7 | Lost 4 parts (1p2u1w) 18221 | -2/Section 7 | Spotted S7 Guard 18230 | -2/Section 7 | Found Core Regenerator 18253 | -2/Section 7 | Warped through subspace 18283 | -2/Section 7 | Lost 4 parts (1p2n1u) 18316 | -2/Section 7 | Spotted B-90 Cyclops 18339 | -2/Section 7 | Lost 3 parts (1n2u) 18368 | -2/Section 7 | Found Spacefold Activator 18408 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 18421 | -2/Section 7 | Spotted Alpha 7 18422 | -2/Section 7 | Spotted Alpha 7 18462 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 18470 | -2/Section 7 | Spotted Executioner 18470 | -2/Section 7 | Spotted Executioner 18485 | -2/Section 7 | Spotted B-99 Colossus 18490 | -2/Section 7 | Lost 5 parts (1p3n1u) 18513 | -2/Section 7 | Spotted Executioner 18524 | -2/Section 7 | Integrated with Sigix Exoskeleton 18529 | -2/Section 7 | Spotted Executioner 18550 | -2/Section 7 | Destroyed Executioner 18551 | -2/Section 7 | Core integrity fell below 50% 18553 | -2/Section 7 | Destroyed Executioner 18558 | -2/Section 7 | Found Prototype Processor 18558 | -2/Section 7 | Identified Exp. Targeting Computer 18562 | -2/Section 7 | Found Prototype Processor 18562 | -2/Section 7 | Identified Exp. Core Analyzer 18564 | -2/Section 7 | Found Exp. Core Analyzer 18584 | -2/Section 7 | Spotted Striker 18584 | -2/Section 7 | Spotted Striker 18586 | -2/Section 7 | Found Sigix Shearcannon 18589 | -2/Section 7 | Spotted Striker 18589 | -2/Section 7 | Spotted Striker 18620 | -2/Section 7 | Found Core Expander 18620 | -2/Section 7 | Installed Core Expander, added new Utility slot 18634 | -2/Section 7 | Found LRC Storage 18634 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18666 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 18668 | -2/Section 7 | Found Transdimensional Reconstructor 18673 | -2/Section 7 | Found Terrabomb 18719 | -2/Section 7 | Discovered new exit (range 16) 18721 | -2/Section 7 | Found Integrated Reactor 18721 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18729 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 18735 | -2/Section 7 | Core integrity fell below 20% 18735 | -2/Section 7 | Entered Access 18735 | -1/Access | Evolved 2 slots: Utility x2 18740 | -1/Access | Emitted hypermatrix ping 18745 | -1/Access | Assembled emerged from beneath the floor 18760 | -1/Access | Zion hero teleported in (AD-0RF) 18820 | -1/Access | Found Prototype Device 18820 | -1/Access | Identified Adv. EM Shield 18829 | -1/Access | Assembled emerged from beneath the floor 18844 | -1/Access | Build established: Alien-Sigix 18862 | -1/Access | Found Unknown Device 18862 | -1/Access | Identified Quantum Capacitor 18868 | -1/Access | Zion Offense Resupply teleported in 18885 | -1/Access | Assembled emerged from beneath the floor 18979 | -1/Access | Assembled emerged from beneath the floor 18985 | -1/Access | First assault squad dispatched 19119 | -1/Access | Assembled emerged from beneath the floor 19162 | -1/Access | Assembled emerged from beneath the floor 19194 | -1/Access | Discovered new exit (range 17) 19202 | -1/Access | Entered Command 19207 | -1/Command | Emitted hypermatrix ping 19212 | -1/Command | Assembled emerged from beneath the floor 19285 | -1/Command | Spotted Combat Programmer 19299 | -1/Command | Spotted Combat Programmer 19301 | -1/Command | Destroyed Combat Programmer 19304 | -1/Command | Destroyed Combat Programmer 19308 | -1/Command | Spotted M Guard 19308 | -1/Command | Spotted M Guard 19314 | -1/Command | Destroyed M Guard 19318 | -1/Command | Destroyed M Guard 19318 | -1/Command | All MAIN.C guards destroyed 19331 | -1/Command | Met MAIN.C 19331 | -1/Command | 0b10 Conduit disabled 19356 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 19356 | -1/Command | Destroyed MAIN.C Shell 19357 | -1/Command | MAIN.C activated Command garrisons 19358 | -1/Command | Discovered new exit (range 18) 19363 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 19396 | -1/Command | Destroyed MAIN.C 19397 | -1/Command | Discovered new exit (range 35) 19397 | -1/Command | Discovered new exit (range 100) 19397 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19401 | -1/Command | Found Zero-point Reactor 19404 | -1/Command | Found Exp. Force Field 19407 | -1/Command | Found Exp. System Purifier 19625 | -1/Command | Found Cld. Nova Cannon 20651 | -1/Command | Found Exp. Targeting Computer 20740 | -1/Command | Assembled emerged from beneath the floor 20812 | -1/Command | Phase Generator disabled 20824 | -1/Command | Assembled emerged from beneath the floor 20850 | -1/Command | Used Core Regenerator, restored core integrity (+400) 20863 | -1/Command | Assembled emerged from beneath the floor 20923 | -1/Command | Assembled emerged from beneath the floor 20962 | -1/Command | Assembled emerged from beneath the floor 21006 | -1/Command | Found Zero-point Reactor 21111 | -1/Command | Found Exp. Target Analyzer 21223 | -1/Command | Warped through subspace to slip node 21223 | -1/Command | Discovered new exit (range 4) 21235 | -1/Command | Entered Access_0 21236 | -1/Access_0 | Sensed 3 artifacts in vicinity 21236 | -1/Access_0 | Met Architect 21242 | -1/Access_0 | Destroyed A8 21246 | -1/Access_0 | Architect warped through subspace 21298 | -1/Access_0 | A6 warped into view 21328 | -1/Access_0 | Architect warped through subspace 21337 | -1/Access_0 | Destroyed A6 21372 | -1/Access_0 | Architect warped through subspace 21393 | -1/Access_0 | Found Core Expander 21393 | -1/Access_0 | Installed Core Expander, added new Power slot 21413 | -1/Access_0 | Architect warped through subspace 21423 | -1/Access_0 | Subspace Access Node disabled 21438 | -1/Access_0 | A5 warped into view 21439 | -1/Access_0 | Architect warped through subspace 21449 | -1/Access_0 | Destroyed A5 21474 | -1/Access_0 | Subspace Access Node disabled 21484 | -1/Access_0 | Architect warped through subspace 21537 | -1/Access_0 | Architect warped through subspace 21568 | -1/Access_0 | Architect warped through subspace 21578 | -1/Access_0 | Destroyed A2 21580 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 21581 | -1/Access_0 | Found Prototype Device 21581 | -1/Access_0 | Identified ST Field Compressor 21598 | -1/Access_0 | A4 warped into view 21598 | -1/Access_0 | Singularity Gate disabled 21601 | -1/Access_0 | Singularity Gate disabled 21605 | -1/Access_0 | Destroyed A4 21613 | -1/Access_0 | Architect warped through subspace 21659 | -1/Access_0 | Subspace Access Node disabled 21688 | -1/Access_0 | Subspace Access Node disabled 21697 | -1/Access_0 | Destroyed Architect 21698 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 21795 | -1/Access_0 | Found Exp. Targeting Computer 21845 | -1/Access_0 | A3 warped into view 21867 | -1/Access_0 | Destroyed A3 21905 | -1/Access_0 | Destroyed 7 combat bots 22176 | -1/Access_0 | Warped through subspace to slip node 22176 | -1/Access_0 | Discovered new exit (range 8) 22179 | -1/Access_0 | Found Sigix Corpse 22188 | *** | Heading to fleet! Last Messages --------------- 22173_ Machine disabled. 22173_ Quantum Shear penetrates Wall. 22173_ Quantum Shear penetrates Analysis Chamber. 22173_ Quantum Shear penetrates Earth. 22176_ Warped through subspace, drawn to slip node. 22176_ EXIT=FOUND 22179_ Acquired Sigix Corpse. 22180_ System corrupted: Heat flow error (+158). 22187_ Quantum Shear penetrates Wall. 22187_ Quantum Shear penetrates Dimensional Slip Node. 22187_ Dimensional Slip Node implodes. 22187_ Quantum Shear penetrates Wall. 22187_ Quantum Shear penetrates Earth. 22187_ Quantum Shear penetrates Wall. 22187_ Quantum Shear penetrates Earth. 22187_ Quantum Shear penetrates Wall. [Achievement: 100k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ??????################## ################??????? | | ??????################## X ################??????? | | ??????#################; ################??????? | | ??????################ ################??????? | | ??????############## ##############??????? | | ??????############## ##############??????? | | ???????############ ############???????? | | ??????############# #############??????? | | ??????############# #############??????? | | ???????############ ############???????? | | ???????############ ############???????? | | ???????############# #############???????? | | ???????############# #############???????? | | ???????############# # ###############???????? | | ????????################# ;"#############????????? | | ????????#################;###############????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 93 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Melee Speed Boost 30 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 5 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-77 Assassin | x2 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Integrated Dissipator High-powered Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Spacefold Activator Core Expander LRC Storage Integrated Reactor Sigix Shearcannon Core Regenerator Transdimensional Reconstructor Achievements -------------- 100k Club Challenges ------------ None Game ------ Seed MappingArmageddonSystem Manual? 0 Play Time 03:29:00 Cumulative 404.7 hours Start 2026.09.04 @ 11:14:51 End 2026.09.04 @ 14:58:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 239 Adventurer 4 Explorer 0 Win Type 2 Total 122 Types 91/0/16/3/2/1/3/0/0/6 Lore% 92 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b649bda-6b33-44b4-8c10-7111c66f220a