Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 23:16:53 Player: Ferns Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3020) 3020 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (740) 740 TOTAL SCORE: 8100 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 63 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 13/100 System Corruption 8% Temperature Cool (18) Movement Rolling (116) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (2) ------- Makeshift Hammer Power Maul > --- INVENTORY (25) --- Thermal Generator Improved Cooling System Improved Cooling System High-capacity Matter Pod (200) Advanced Weight Redist. System 0b10 Decoder Chip [Generic] Target Analyzer Weapon Cycler Improved Propulsion Shielding Improved Propulsion Shielding Reflective Plating Hacking Suite Makeshift Hacking Suite System Shield Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Flak Gun Heavy Missile Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Beamcaster > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Improved Cooling System Medium Storage Unit High-capacity Matter Pod Improved Sensor Array Kinecellerator Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Reflective Plating Hacking Suite System Shield Heavy Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Flak Gun Advanced Assault Cannon Advanced Assault Cannon Field Lobotomy Kit Power Maul [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 112 | 7 14 . . 2 18 57 . 2 12 Power 17 | 1 3 . . 1 1 11 . . . Engine 11 | 1 3 . . 1 1 5 . . . Core 6 | . . . . . . 6 . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 3 . . 1 3 13 . . . Treads 6 | . . . . . . 6 . . . Leg . | . . . . . . . . . . Wheel 15 | 2 3 . . 1 3 6 . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 23 | 2 1 . . . 5 11 . . 4 Device 8 | 1 . . . . 2 4 . . 1 Storage 2 | 1 1 . . . . . . . . Processor 3 | . . . . . 2 1 . . . Hackware . | . . . . . . . . . . Protection 10 | . . . . . 1 6 . . 3 Artifact . | . . . . . . . . . . Weapon 50 | 2 7 . . . 9 22 . 2 8 Energy Gun 11 | . . . . . 5 6 . . . Energy Cannon 9 | . 1 . . . 3 3 . . 2 Ballistic Gun 12 | 2 4 . . . 1 4 . . 1 Ballistic Cannon 6 | . 2 . . . . 4 . . . Launcher 3 | . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . . . . . . 3 . 2 3 Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 2 . . . Parts Lost 46 | . 4 . . . 3 32 . . 7 Power 9 | . 1 . . . 1 6 . . 1 Propulsion 15 | . 2 . . . 1 12 . . . Utility 17 | . . . . . 1 10 . . 6 Weapon 5 | . 1 . . . . 4 . . . Highest Loss Streak 5 | . 2 . . . 1 4 . . 5 To Critical Strikes 2 | . . . . . . 2 . . . Average Slot Usage (%) 85 | . 98 100 100 100 92 82 76 76 86 Engine 5 | . 13 14 14 14 9 3 . . . Core 5 | . . . . . . 8 7 7 6 Treads 6 | . . . . . . 11 7 7 7 Wheel 17 | . 26 28 28 28 29 7 23 23 23 Device 8 | . 14 14 14 14 15 9 . . 4 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 4 | . . . . . 9 7 . . . Protection 9 | . . . . . 2 9 15 15 20 Energy Gun 2 | . . . . . 4 4 . . . Energy Cannon 2 | . 2 . . . 8 3 . . 1 Ballistic Gun 3 | . 24 . . . 3 1 . . 3 Ballistic Cannon 3 | . 1 28 28 28 1 1 . . . Impact Weapon 3 | . . . . . . 2 7 11 8 Slashing Weapon 1 | . . . . . . 1 7 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 135 | 12 90 90 90 90 101 135 126 127 131 Greatest Support 88 | 32 32 20 20 22 48 88 34 34 34 Greatest Overweight (x) 37 | . 4 4 4 4 3 37 3 3 3 Average Overweight (x) 3 | . . 4 4 4 2 5 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 25 25 25 25 25 25 25 25 Most Carried 25 | 4 16 13 15 20 25 25 24 25 25 Average Carried 21 | 1 7 13 13 17 21 23 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 13 13 15 20 25 24 24 25 21 Class Distribution -------------------- 46% | Mutant 33% | Scavenger-Mutant 9% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 2369 | 276 179 . . 132 239 1178 33 39 293 Remotely . | . . . . . . . . . . Salvage Created 3082 | 41 253 . . 43 526 1947 . . 272 Parts 164 | 7 20 . . 4 36 81 . . 16 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 5 | . . . . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 69 | . 8 . . 5 8 38 . . 10 Melee 6 | . . . . . . 6 . . . Guns 30 | . 8 . . . 6 16 . . . Cannons 12 | . . . . 1 2 7 . . 2 AOE 15 | . . . . 4 . 3 . . 8 Classes Destroyed 16 | 1 3 . . . 5 6 . . 1 Worker 5 | . . . . . 1 4 . . . Builder 2 | . . . . . . 2 . . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 4 | . . . . . 1 3 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 Watcher 7 | . 3 . . . 1 3 . . . Swarmer 24 | . 6 . . 5 3 6 . . 4 Grunt 18 | . 2 . . . 1 12 . . 3 Brawler 3 | . . . . . . 2 . . 1 Duelist 2 | . . . . . . 2 . . . Sentry 9 | . . . . . 4 5 . . . Hunter 5 | . . . . . . 5 . . . Programmer 6 | . . . . . . 6 . . . Best Kill Streak 6 | 1 3 . . 4 6 5 . . 4 Combat Bots Only 4 | . 3 . . 4 3 4 . . 4 Max Kills in Single Turn 4 | 1 1 . . 4 1 3 . . 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 4 . 2 . . 2 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 767 | . 88 . . 13 36 567 . . 63 Missed 206 | . 24 . . 4 8 159 . . 11 Damage Taken 7679 | . 573 . . 105 302 5530 . . 1169 Core 929 | . 165 . . . 44 557 . . 163 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . 101 Core Remaining (%) 75 | 100 . . . 34 92 . . . . Volleys Fired 230 | 4 43 . . 4 39 124 . . 16 Largest 2 | 2 2 . . 2 2 2 . . 1 Hottest 160 | 40 40 . . 70 150 160 . . 69 Shots Fired 411 | 8 86 . . 8 63 229 . . 17 Gun 273 | 8 86 . . . 39 138 . . 2 Cannon 128 | . . . . 8 24 88 . . 8 Launcher 10 | . . . . . . 3 . . 7 Special . | . . . . . . . . . . Kinetic 226 | 8 86 . . 8 8 114 . . 2 Thermal 147 | . . . . . 55 92 . . . Explosive 10 | . . . . . . 3 . . 7 Electromagnetic 28 | . . . . . . 20 . . 8 Robot Hit Streak 15 | 3 5 . . 1 7 15 . . 5 Robot Miss Streak 7 | 1 6 . . 5 7 5 . . 5 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 3 | . 1 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 280 | 5 38 . . 1 31 190 . . 15 Core Hits 155 | 3 20 . . 5 15 94 . . 18 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 9 | . . . . . . 7 . . 2 Critical Strikes 19 | . . . . 1 1 14 . . 3 Burn 1 | . . . . . 1 . . . . Destroy 2 | . . . . . . 2 . . . Blast 2 | . . . . 1 . 1 . . . Smash 11 | . . . . . . 8 . . 3 Sever 3 | . . . . . . 3 . . . Melee Attacks 57 | . . . . . . 43 . 1 13 Impact 51 | . . . . . . 37 . 1 13 Slashing 6 | . . . . . . 6 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 6 . . 2 Damage Inflicted 8268 | 47 405 . . 151 716 5400 . . 1549 Guns 2860 | 47 405 . . . 391 1992 . . 25 Cannons 2060 | . . . . 18 325 1615 . . 102 Explosions 1686 | . . . . 133 . 438 . . 1115 Melee 1662 | . . . . . . 1355 . . 307 Ramming . | . . . . . . . . . . Kinetic 2169 | 47 405 . . 18 77 1597 . . 25 Thermal 2427 | . . . . 133 639 1655 . . . Explosive 1502 | . . . . . . 387 . . 1115 Electromagnetic 508 | . . . . . . 406 . . 102 Impact 1491 | . . . . . . 1184 . . 307 Slashing 171 | . . . . . . 171 . . . Piercing . | . . . . . . . . . . Highest Corruption 29 | . . . . . 3 29 29 29 8 Average Corruption 9 | . . . . . 2 10 29 29 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 128 | . . . . . 12 83 12 6 15 Message Errors 31 | . . . . . 2 21 5 . 3 Matter Fused 31 | . . . . . 3 19 2 3 4 Heat Flow Errors 16 | . . . . . 3 11 1 . 1 Energy Discharges 17 | . . . . . 1 10 2 1 3 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 16 | . . . . . . 11 1 1 3 Data Loss (major) 10 | . . . . . 3 5 1 1 . Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . 2 . . . Weapon Failures 3 | . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 527 | . . . . 20 20 332 . . 155 Projectiles 90 | . . . . . 20 28 . . 42 Explosions 44 | . . . . 20 . 23 . . 1 Melee 393 | . . . . . . 281 . . 112 Knockbacks 11 | . . . . . . 10 . . 1 Impact 6 | . . . . . . 5 . . 1 Kinetic 4 | . . . . . . 4 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 177 | . . . . 14 . 35 . . 128 Shots 6 | . . . . 1 . 2 . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 337 | . 34 . . 21 236 337 132 . 203 Average Temperature 75 | . 15 . . 10 32 93 71 . 44 Received Heat Transfer 1431 | . 123 . . 9 54 1056 . . 189 Effects 5 | . . . . . . 5 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 10 | . . . . . . 10 . . . Impact Corruptions 18 | . . . . . . 13 . . 5 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . 1 4 . . . Heat Transferred 4546 | . . . . 250 1110 3186 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 599 | 10 282 31 . 448 302 599 . . . Initial 174 | . 6 31 . . 174 67 . . . Average 211 | 4 178 31 . 150 199 235 . . . Maximum Alert Level 2 | . 1 . . 2 1 2 . . . Low Security (%) 59 | 100 53 100 . 62 56 58 . . . Level 1 20 | . 46 . . 19 43 11 . . . Level 2 19 | . . . . 17 . 29 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . . . . . 16 . . 1 Investigation 4 | . . . . . . 4 . . . Extermination 6 | . . . . . . 6 . . . Reinforcement 2 | . . . . . . 2 . . . Assault 2 | . . . . . . 1 . . 1 Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 9 | . 3 . . . 3 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 16 . . 10 15 61 . . 20 Peak Tracking Total 7 | . 5 . . 4 4 7 . . 7 Tactical Retreats 13 | . 1 . . . . 8 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 5 | . 1 . . . 2 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 20 | . . . . 15 2 2 . . 1 Max in Single Turn 10 | . . . . 10 1 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 6 | . . . 1 . 1 3 . 1 . Terminals 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 16 | . . . 1 . 2 7 . 6 . Successful 7 | . . . 1 . . . . 6 . Failed 9 | . . . . . 2 7 . . . Catastrophic 5 | . . . . . 1 4 . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 1 . 2 . . . . Terminals 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . Terminal Hacks 7 | . . . 1 . . . . 6 . Part Schematic 6 | . . . . . . . . 6 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . 1 3 . . . Full Trace Events 3 | . . . . . . 3 . . . Feedback Events 2 | . . . . . . 2 . . . Corruption 2 | . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 21 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 4 | . . 3 . 1 . . . . . Largest Group 3 | . . 3 3 3 3 . . . . Highest-Rated Group 63 | . . 40 40 63 63 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . . 15 14 . . . . Total Damage 269 | . . . . 129 140 . . . . Kills 6 | . . . . 4 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 2 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 7400 | 108 466 40 357 341 877 3127 196 875 1013 Spaces Moved 4106 | 77 307 29 254 212 544 1164 150 659 710 Core 11 | 2 . . . . . 9 . . . Treads 350 | . . . . . . 350 . . . Legs . | . . . . . . . . . . Wheels 3745 | 75 307 29 254 212 544 805 150 659 710 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 112 116 131 131 116 Average Speed 151 | 98 100 140 140 144 115 215 131 131 130 Slowest Speed 1900 | 100 140 140 140 145 128 1900 131 131 131 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 48 10 60 46 37 24 22 74 81 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 1 2 1 Spaces Dug 2 | . . . . . . 2 . . . Terrain Destroyed 149 | . . . . 19 10 33 . . 87 Melee 2 | . . . . . . 2 . . . Projectile 22 | . . . . . 10 12 . . . AOE 125 | . . . . 19 . 19 . . 87 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total 4799 | 98 390 28 255 238 738 1482 149 670 751 Wait 149 | 7 3 . . 16 90 31 . . 2 Move 4097 | 76 306 28 253 211 543 1163 149 658 710 Hop . | . . . . . . . . . . Pick Up 98 | 4 16 . 2 4 29 39 . 4 . Fast Attach 34 | 7 4 . . . 2 19 . 2 . Attach 31 | . 3 . . . 6 18 . . 4 Detach 1 | . . . . . . 1 . . . Swap 47 | . 7 . . 2 10 20 . . 8 Drop 63 | . 8 . . 1 19 30 . 5 . Fire 230 | 4 43 . . 4 39 124 . . 16 Melee 49 | . . . . . . 37 . 1 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Core integrity fell below 50% 336 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Discovered new exit (range 5) 528 | -10/Materials | Discovered new exit (range 8) 548 | -10/Materials | Build established: Scavenger-Mutant 575 | -10/Materials | Entered Mines 582 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 608 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 608 | -10/Mines | Discovered new exit (range 5) 615 | -10/Mines | Entered Exiles 615 | -10/Exiles | Accompanied by 3 allies 655 | -10/Exiles | Met 8R-AWN 673 | -10/Exiles | Met EX-HEX 713 | -10/Exiles | Met EX-BIN 732 | -10/Exiles | Aligned with FarCom system 733 | -10/Exiles | Given EX-Vault access code 782 | -10/Exiles | Opened EX-Vault 795 | -10/Exiles | Found Field Lobotomy Kit 840 | -10/Exiles | Exiles lab attacked by MAIN.C 959 | -10/Exiles | Discovered new exit (range 10) 972 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 972 | -10/Exiles | Entered Mines 972 | -9/Mines | Accompanied by 3 allies 983 | -9/Mines | Met a Derelict bent on vengeance 1291 | -9/Mines | Build established: Mutant 1291 | -9/Mines | Discovered new exit (range 16) 1304 | -9/Mines | Received a Mining Laser from a helpful Derelict 1313 | -9/Mines | Entered Materials 1313 | -8/Materials | Accompanied by 3 allies 1313 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1619 | -8/Materials | Build established: Scavenger-Mutant 2163 | -8/Materials | Discovered new exit (range 8) 2190 | -8/Materials | Entered Factory 2190 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2759 | -7/Factory | Build established: Skirmisher 3360 | -7/Factory | Build established: Mutant 3418 | -7/Factory | Lost 3 parts (1u2w) 3834 | -7/Factory | Lost 3 parts (1p1u1w) 4283 | -7/Factory | Build established: Scavenger-Mutant 4316 | -7/Factory | Lost 4 parts (2n1u1w) 4524 | -7/Factory | Core integrity fell below 50% 4554 | -7/Factory | System corruption reached 10% 4575 | -7/Factory | Lost 3 parts (1p2u) 4590 | -7/Factory | First assault squad dispatched 4669 | -7/Factory | Lost 3 parts (1p2u) 4695 | -7/Factory | Build established: Mutant 5227 | -7/Factory | Found Powered Armor 5312 | -7/Factory | Discovered new exit (range 4) 5317 | -7/Factory | Entered Lower Caves 5507 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5507 | -7/Lower Caves | Learned Factory non-interactive machine intel 5513 | -7/Lower Caves | Entered Zion 5628 | -7/Zion | System corruption cleaned by Quarantine Array 5982 | -7/Zion | Rebuked by Imprinter 6287 | -7/Zion | Discovered new exit (range 16) 6388 | -7/Zion | Entered Proximity Caves 6454 | -6/Proximity Caves | Spotter reported a threat 6476 | -6/Proximity Caves | Spotter reported a threat 6564 | -6/Proximity Caves | Spotter reported a threat 6690 | -6/Proximity Caves | Core integrity fell below 20% 6753 | -6/Proximity Caves | Learned location of Extension (-6) 7003 | -6/Proximity Caves | Build established: Scavenger-Mutant 7145 | -6/Proximity Caves | Learned 8 Factory zone layouts 7377 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7401 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- beyond repair. 07390_ Imp. Propulsion Shielding destroyed. 07391_ Adv. Heat Sink fries itself beyond repair. 07392_ Unknown Impact Weapon fries itself beyond repair. 07392_ Critical hit (Burn: +37). 07392_ Kinecellerator destroyed. 07392_ System corrupted by crushing effect (+2). 07392_ Knocked back. 07393_ The unstable cave ceiling collapses. 07393_ Penetrated by Slug. 07394_ Lgt. Treads fries itself beyond repair. 07395_ Powered Armor destroyed. 07397_ Imp. Light Armor Plating destroyed. 07398_ Penetrated by Slug. 07399_ B-48 Gladiator suffers critical hit (Smash). 07399_ Mak. Hammer follow-up attack on B-48 Gladiator. Map ----- +----------------------------------------------------+ | ????######?##### # #??## ## #???????????????? | | ????# ### # #### ## #???????????????? | | ???## # = ! ##?#????????????? | | ???# # ##???????????? | | #### #### #???????????? | | ### #???????????? | | # ## #???????????? | | ### ## #?????????????? | | #?# ##### ######??????????????? | | ## # # ##???????????????????? | | ##????????????????????? | | # # ##?????????????????????? | | # ##??????????????????????? | | # ## #####?#####?????????????????? | | ## #### # #?##### ##????????????????? | | ?## ##?### #?# #????????????????? | | ?## ###?## ## # #?# ## ###??????????????? | | ## ##?######## #?# ### ##?????????????? | | #???### ### ## #?????????????? | | ##?### ## ###?????????????? | | ##??# ## ###???????????????? | | ##?# ## ######?????????????????? | | #??# ??# # ##????????????????????? | | #??# ????# #" Y #???? ##?????????????? | | ### #????????# g # #?????????????? | | ##??##????????# b@ #?????????????? | | ##???????????????# # #??????????????? | | ?????????????????# % % ##??????????????? | | ???????????????# b ######???????????????? | | ???????????????# # #????????????????????? | | ???????????????# ###????????????????????? | | ???????????????#### # #####??????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 44 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Greatsword | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Energy Filter | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ThermalEnergyArachnoskeleton Manual? 0 Play Time 00:54:02 Cumulative 15.6 hours Start 2024.04.10 @ 22:24:23 End 2024.04.10 @ 23:16:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4236bb3-e7be-4eef-8f65-ac1d97f92ad9