Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 12:38:22 Player: Sudoku Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (127) 127 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1077 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 251/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Shotgun > --- INVENTORY (8) ---- Light Ion Engine Armored Wheel Armored Wheel High-capacity Battery (400) Shotgun Shotgun Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Shotgun > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel High-capacity Battery Shotgun Shotgun Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 7 7 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 3 | 2 1 . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 100 | . 100 . Engine 14 | . 14 . Leg 14 | . 14 . Wheel 14 | . 14 . Storage 28 | . 28 . Energy Gun 21 | . 21 . Ballistic Gun 6 | . 6 . Naked Turns . | . . . Heaviest Build 17 | 17 17 . Greatest Support 24 | 20 24 . Greatest Overweight (x) 2 | 2 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 . Average Capacity 7 | 5 8 . Most Carried 8 | 8 8 . Average Carried 7 | 4 7 . Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 390 | 270 120 . Remotely . | . . . Salvage Created 282 | 116 166 . Parts 16 | 4 12 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 6 | 2 4 . Worker 2 | 2 . . Builder 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 5 | 2 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 343 | . 343 . Core 184 | . 184 . Absorbed by Shields . | . . . Core Remaining (%) 63 | 100 26 . Volleys Fired 34 | 6 28 . Largest 2 | 2 2 . Hottest 100 | 100 100 . Shots Fired 61 | 12 49 . Gun 61 | 12 49 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 4 | . 4 . Thermal 46 | 12 34 . Explosive . | . . . Electromagnetic 11 | . 11 . Robot Hit Streak 6 | 6 6 . Robot Miss Streak 7 | 1 7 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 30 | 9 21 . Core Hits 13 | 4 9 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 382 | 110 272 . Guns 352 | 110 242 . Cannons . | . . . Explosions 30 | . 30 . Melee . | . . . Ramming . | . . . Kinetic 22 | . 22 . Thermal 252 | 110 142 . Explosive . | . . . Electromagnetic 108 | . 108 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 638 | 156 638 . Average Temperature 213 | 66 254 . Received Heat Transfer 36 | . 36 . Effects 13 | . 13 . Shutdowns 3 | . 3 . Energy Bleed 1 | . 1 . Matter Decay 2 | . 2 . Short Circuit 1 | . 1 . Damage (major) 4 | . 4 . Damage (core) 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 666 | 333 333 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 181 | 15 181 . Initial 76 | . 9 76 Average 87 | 2 118 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 15 . Peak Tracking Total 5 | . 5 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 1 | . 1 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 494 | 133 361 . Spaces Moved 324 | 76 248 . Core 13 | 13 . . Treads . | . . . Legs 157 | 63 94 . Wheels 154 | . 154 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 . Average Speed 105 | 115 101 . Slowest Speed 150 | 150 150 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 6 44 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 424 | 110 314 . Wait 3 | 3 . . Move 322 | 75 247 . Hop . | . . . Pick Up 32 | 17 15 . Fast Attach . | . . . Attach 13 | 7 6 . Detach 2 | . 2 . Swap 1 | . 1 . Drop 17 | 2 15 . Fire 34 | 6 28 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Core integrity fell below 50% 356 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 9) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Utility x2 495 | -9/Materials | Self-destructed Last Messages --------------- 00423_ U-05 Engineer builds a Wall. 00424_ K-01 Serf collects debris. 00427_ U-05 Engineer lays Concrete. 00429_ U-05 Engineer builds a Wall. 00431_ U-05 Engineer lays Concrete. 00432_ Acquired 15 matter. 00433_ U-05 Engineer lays Concrete. 00436_ U-05 Engineer builds a Wall. 00437_ U-05 Engineer lays Concrete. 00443_ Destroyed Hover Unit. 00464_ K-01 Serf cleans the Terminal. 00466_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00469_ O-16 Technician uses terminal to summon reinforcements. 00469_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00469_ O-16 Technician locks terminal. 00485_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????#### ##????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakInsulationBoomstick Manual? 0 Play Time 00:16:33 Cumulative 105.6 hours Start 2022.01.08 @ 22:18:47 End 2022.01.09 @ 12:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52c3e6c6-780f-4334-996c-400197138314