Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.06 @ 14:16:07 Player: saltine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (1553) 1553 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4083 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 294/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Seismic Detector Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Large Storage Unit Medium Matter Pod (100) Light Armor Plating Medium Armor Plating Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Light EM Pulse Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Large Storage Unit Medium Matter Pod Seismic Detector Light Armor Plating Light Armor Plating Improved EM Shotgun Improved EM Shotgun Light EM Pulse Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 39 | 1 9 9 14 5 1 Power 6 | . . 2 1 3 . Engine 5 | . . 1 1 3 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 7 | . 3 2 2 . . Treads 6 | . 3 1 2 . . Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 4 2 5 1 1 Device 4 | 1 . 1 1 1 . Storage 3 | . 2 . 1 . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 6 | . 2 1 3 . . Artifact . | . . . . . . Weapon 12 | . 2 3 6 1 . Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | . 1 1 4 1 . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . 2 2 3 2 . Power 3 | . 1 . 1 1 . Propulsion . | . . . . . . Utility 3 | . . 1 1 1 . Weapon 3 | . 1 1 1 . . Highest Loss Streak 2 | . 1 2 1 1 . To Critical Strikes . | . . . . . . Average Backups 11 | 6 9 13 16 19 20 Power . | 1 1 1 . . . Propulsion 4 | 4 2 3 5 5 5 Utility 2 | . 3 6 4 5 6 Weapon 4 | 1 2 3 6 9 9 Tool/Special . | . . . . . . Unused Backups 34 | 6 3 3 6 2 14 Power 3 | 1 1 1 . . . Propulsion 11 | 2 2 . 3 . 4 Utility 7 | 1 . . 1 1 4 Weapon 13 | 2 . 2 2 1 6 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 88 99 98 99 84 Engine 9 | . 6 4 11 10 9 Core 1 | . . 9 . . . Treads 23 | . 25 27 22 22 18 Device 10 | . 8 7 10 10 9 Storage 12 | . 14 14 14 11 9 Protection 17 | . 5 6 18 22 18 Energy Gun 4 | . 14 20 . . . Ballistic Gun 17 | . 10 4 19 21 18 Peak Build Rating 23 | 7 7 13 21 23 21 Average Rating 10 | 6 6 10 18 17 19 On Entrance 11 | 6 7 6 10 21 18 Naked Turns . | . . . . . . Heaviest Build 81 | 12 25 35 81 64 62 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 3 | . . 3 2 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 11 | 8 10 15 16 20 20 Most Carried 20 | 7 12 15 20 20 20 Average Carried 11 | 6 9 14 16 19 20 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 7 12 15 19 20 20 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1571 | 215 151 243 471 481 10 Remotely . | . . . . . . Salvage Created 3339 | 79 474 213 802 1761 10 Parts 168 | 6 31 13 49 67 2 Haulers Intercepted 6 | . 1 . 5 . . Recyclers Shooed 6 | 1 1 . 2 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 51 | . 12 6 17 16 . Guns 49 | . 12 5 16 16 . Cannons 2 | . . 1 1 . . Classes Destroyed 11 | 2 4 . 2 2 1 Worker 1 | . . . . 1 . Tunneler 4 | 1 1 . . 2 . Hauler 6 | . 1 . 5 . . Recycler 17 | 1 . . . 16 . Mechanic 1 | . . . 1 . . Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 21 | . 3 2 7 9 . Grunt 27 | . 9 4 8 6 . Brawler 1 | . . . . 1 . Sentry 2 | . . . 2 . . Best Kill Streak 4 | 2 4 2 4 4 1 Combat Bots Only 4 | . 4 2 4 4 . Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 268 | . 64 63 80 61 . Missed 68 | . 12 20 20 16 . Damage Taken 2213 | . 593 480 649 491 . Core 209 | . 52 69 59 29 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 354 | . 285 . 69 . . Core Remaining (%) 76 | 100 . 51 . 78 . Volleys Fired 206 | 5 49 27 59 65 1 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 70 100 90 100 100 46 Shots Fired 394 | 10 90 49 114 129 2 Gun 378 | 10 89 47 102 128 2 Cannon 12 | . . 2 10 . . Launcher . | . . . . . . Special 4 | . 1 . 2 1 . Kinetic 283 | 5 41 5 102 128 2 Thermal 92 | 5 49 25 12 1 . Explosive . | . . . . . . Electromagnetic 19 | . . 19 . . . Robot Hit Streak 15 | 2 14 15 13 14 8 Robot Miss Streak 4 | 1 4 4 4 3 . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 2 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 260 | 6 61 30 73 89 1 Core Hits 123 | 3 28 14 31 46 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 6 | . 2 3 1 . . Burn 5 | . 2 3 . . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3868 | 63 678 497 1159 1455 16 Guns 3579 | 63 671 386 1067 1376 16 Cannons 91 | . . 20 71 . . Explosions 85 | . . 85 . . . Melee . | . . . . . . Ramming 113 | . 7 6 21 79 . Kinetic 2743 | 26 223 35 1067 1376 16 Thermal 865 | 37 448 309 71 . . Explosive . | . . . . . . Electromagnetic 147 | . . 147 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . 9 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 9 | . . . . 9 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 20 | . . 1 4 15 . Targets Rammed 23 | . 1 1 5 16 . Kicked . | . . . . . . Crushed 3 | . 1 . 1 1 . Highest Temperature 381 | 90 260 381 240 48 . Average Temperature 72 | 40 86 159 44 8 . Received Heat Transfer 900 | . 291 216 210 183 . Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 2727 | 111 1480 988 148 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 172 | 10 172 70 115 96 8 Initial 25 | . . 25 . 21 3 Average 12 | . 68 15 46 15 6 Influence Increases 1604 | 10 378 170 537 497 12 Destroy 0b10 Robot/C 1020 | . 240 120 340 320 . Destroy 0b10 Robot/NC 155 | 10 15 . 30 95 5 Destroy Leader 224 | . 54 30 80 60 . Successful Hack 88 | . 23 . 52 6 7 Disable Machine 30 | . . . 30 . . Destroy Structure 12 | . 1 5 5 1 . Lose Combat Pursuer 75 | . 45 15 . 15 . Influence Decreases 1516 | 10 313 195 481 509 8 Time Decay 1436 | 10 293 175 451 499 8 Lost Part 80 | . 20 20 30 10 . Squads Dispatched 5 | . 2 1 2 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 26 8 30 18 2 Peak Tracking Total 7 | . 6 3 7 4 2 Tactical Retreats 4 | . 2 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 17 | . 4 1 10 1 1 Terminals 13 | . 3 1 7 1 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 68 | . 18 2 43 2 3 Successful 42 | . 12 . 26 1 3 Failed 26 | . 6 2 17 1 . Catastrophic 5 | . . 1 3 1 . Database Lockouts . | . . . . . . Manual 24 | . . 2 16 3 3 Terminals 42 | . 10 2 25 2 3 Fabricators . | . . . . . . Repair Stations 12 | . 8 . 4 . . Recycling Units 4 | . . . 4 . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 . 8 1 1 Robot Analysis 3 | . . . 2 1 . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 3 | . 1 . 1 . 1 Terminal Index 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 7 . 2 . . Scan Component 5 | . 4 . 1 . . Repair 4 | . 3 . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 8 | . . . 8 . . Insert Component 3 | . . . 3 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . . . 7 . 2 Terminals 7 | . . . 5 . 2 Track 2 | . . . 2 . . Botnet 1 | . . . 1 . . Operators 2 | . . . 1 . 1 Skim 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Recyclers 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 17 | . 4 1 10 1 1 Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 3 . 1 . . Time 91 | . 78 . 13 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 16491 | 10148 608 391 1500 3822 22 Seismic 16491 | 10148 608 391 1500 3822 22 Robot Analysis Total 3 | . . . 2 1 . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 17546 | 10189 1021 848 1542 3924 22 Spaces Moved 3713 | 779 490 443 484 1510 7 Core . | . . . . . . Treads 2852 | . 442 409 484 1510 7 Legs 827 | 779 48 . . . . Wheels 34 | . . 34 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 110 160 240 240 Average Speed 192 | 120 156 158 230 240 240 Slowest Speed 320 | 120 160 240 320 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 81 72 89 48 98 3 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 4 | . 1 . 2 1 . Terrain Destroyed 9 | . 1 5 2 1 . Melee . | . . . . . . Projectile 4 | . 1 . 2 1 . AOE 5 | . . 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 13682 | 10023 662 539 789 1660 9 Wait 9606 | 9238 95 35 187 51 . Move 3708 | 778 489 442 483 1509 7 Hop . | . . . . . . Pick Up 46 | 1 10 12 19 4 . Fast Attach 13 | 1 1 4 5 1 1 Attach 7 | . . 2 4 1 . Detach 1 | . . . 1 . . Swap 37 | . 11 7 11 8 . Drop 35 | . 6 9 15 5 . Fire 206 | 5 49 27 59 65 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 23 | . 1 1 5 16 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10190 | -11/Scrapyard | Entered Materials 10191 | -10/Materials | Build established: Mutant 10424 | -10/Materials | Identified exit to Mines 10767 | -10/Materials | Discovered new exit (range 10) 10892 | -10/Materials | Discovered new exit (range 10) 10939 | -10/Materials | Repaired Lgt. Armor Plating 10966 | -10/Materials | Repaired Lgt. Treads 11050 | -10/Materials | Repaired Lgt. Treads 11211 | -10/Materials | Entered Mines 11348 | -10/Mines | Discovered new exit (range 5) 11476 | -10/Mines | Found a hidden stash of uninstalled traps 11521 | -10/Mines | Discovered new exit (range 8) 11572 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 11576 | -10/Mines | Found Prototype Device 11738 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 11869 | -10/Mines | Learned 2 Materials zone layouts 12044 | -10/Mines | Discovered new exit (range 9) 12059 | -10/Mines | Entered Materials 12059 | -9/Materials | Evolved 2 slots: Utility x2 12060 | -9/Materials | Identified exit to Materials 12080 | -9/Materials | Identified exit to Mines 12456 | -9/Materials | Build established: Scavenger-Mutant 13262 | -9/Materials | Repaired Lgt. Treads 13289 | -9/Materials | Discovered exit to Materials (range 6) 13425 | -9/Materials | Identified Exp. Sensor Array 13601 | -9/Materials | Entered Mines 13612 | -9/Mines | Met a Derelict bent on vengeance 13665 | -9/Mines | Learned 2 Materials zone layouts 13918 | -9/Mines | Assembled infested the area 14094 | -9/Mines | Discovered exit to Materials (range 9) 14239 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 15016 | -9/Mines | Found DCF Scrap (14 items) 15141 | -9/Mines | Discovered exit to Materials (range 6) 16546 | -9/Mines | Discovered new exit (range 5) 16989 | -9/Mines | Build established: Mutant 17525 | -9/Mines | Entered Materials 17525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 17547 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=MATERIALS GOAL=ESCAPE 17525_ O-16 Technician destroyed. Loading 2 Materials zones... 17528_ Acquired data core, extracted dynamic key. 17528_ Decrypted 2 local trap positions from data. 17533_ Acquired Hacking Suite. 17535_ Acquired 10 matter. 17547_ Connecting with Terminal... >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! >>Access(Branch) No branch access points found. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????? + """"" #??????? | | ????????????????????###### # """"" #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# ###########??????? | | ?????????????????????????# #????????????????? | | ?????????????????????#####+####?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ????????????????????## #?????????????? | | ???????????????????? # #?????????????? | | ???????????????????? # #?????????????? | | ???????????????????? # #?????????????? | | ???????????????????? # #?????????????? | | ???????????????????? # #?????????????? | | ?????????????????# ? # #?????????????? | | ?????????????????# #####+######???????????? | | ?????????????????# "T" #???????????? | | ?????????????????# @ #???????????? | | ?????????????????# r= #???????????? | | ????????????????#" ########????????? | | ????????????????#T * # T #????????? | | ????????????????#" # #????????? | | ????????????????## + """ #????????? | | ?????????????????# """ # """ #????????? | | ?????????????????# """ #???????????????? | | ?????????????????# """ **]#???????????????? | | ?????????????????+ ? **]#???????????????? | | ?????????????????#^? **]"???????????????? | | ??????????????????^?""" T???????????????? | | ????????????????????""" "???????????????? | | ??????????????????????" g #???????????????? | | ?????????????????????? g #???????????????? | | ??????????????????????? ????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 3% | -10/Materials Lgt. Treads | 32% | -10/Materials Lgt. Treads | 25% | -10/Materials Lgt. Treads | 50% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularStorageFacilitator Manual? 0 Play Time 00:42:32 Cumulative 326.1 hours Start 2025.04.06 @ 13:22:41 End 2025.04.06 @ 14:16:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/3/6/2/1/0/1/0/0/0 Lore% 82 Gallery% 79 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4cab3ef-5abd-4354-9250-6c9cc5bf9797