Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.14 @ 12:47:42 Player: FrigidRock Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1621) 1621 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 5039 Bonus ------- High Alert Combat Kills 103 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (4) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Weapon] Precision Shock Rifle Precision Shock Rifle Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Cooled Airjet > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Titanium Leg Small Storage Unit Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Authchip [Weapon] Precision Shock Rifle Precision Shock Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Remote Datajack [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . . 2 1 1 . Weapon . | . . . . . . . Parts Attached 75 | 7 . 8 23 20 10 7 Power 7 | 1 . 2 2 1 1 . Engine 7 | 1 . 2 2 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 . 4 7 8 2 3 Treads 3 | . . 1 2 . . . Leg 11 | . . . 4 4 1 2 Wheel 6 | 2 . 3 1 . . . Hover 6 | . . . . 4 1 1 Flight . | . . . . . . . Utility 22 | 2 . 1 6 5 6 2 Device 5 | 1 . . 2 . 1 1 Storage 5 | 1 . . 1 1 2 . Processor 2 | . . . . 1 1 . Hackware 6 | . . . 3 2 1 . Protection 4 | . . 1 . 1 1 1 Artifact . | . . . . . . . Weapon 20 | 2 . 1 8 6 1 2 Energy Gun 2 | . . . 2 . . . Energy Cannon 10 | . . . 2 6 1 1 Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 2 . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 27 | . . 5 2 5 . 15 Power 2 | . . 1 . . . 1 Propulsion 11 | . . 3 . 3 . 5 Utility 8 | . . . 1 1 . 6 Weapon 6 | . . 1 1 1 . 3 Highest Loss Streak 15 | . . 4 1 4 . 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 100 98 98 78 89 74 Engine 10 | . 14 13 11 7 7 4 Treads 1 | . . 4 . . . . Leg 12 | . . . 20 9 22 18 Wheel 7 | . 28 23 . . . . Hover 2 | . . . . 12 1 3 Device 4 | . 14 10 1 . 4 . Storage 9 | . 14 14 11 7 5 4 Hackware 18 | . . . 28 27 22 20 Protection 2 | . . 3 1 . 5 5 Energy Gun 2 | . . . 4 5 . . Energy Cannon 5 | . . . 4 6 14 9 Ballistic Gun 8 | . 28 27 1 . . . Launcher 1 | . . . 6 . . . Special Melee Weapon 1 | . . . 5 . . . Naked Turns 9 | . . . . . . 9 Heaviest Build 45 | 13 13 18 25 33 45 45 Greatest Support 66 | 26 26 26 40 51 51 66 Greatest Overweight (x) 8 | 1 . 2 1 8 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 Average Capacity 9 | 6 8 8 8 9 13 12 Most Carried 13 | 5 6 8 8 9 12 13 Average Carried 7 | 1 5 7 7 6 9 10 Final Capacity 15 | 8 8 8 10 5 15 5 Final Carried 12 | 5 6 8 8 4 12 4 Class Distribution -------------------- 65% | Hacker-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Gar Matter Collected 1492 | 240 . 429 446 131 216 30 Remotely . | . . . . . . . Salvage Created 1686 | 23 . 462 655 206 135 205 Parts 110 | 5 . 29 46 11 9 10 Haulers Intercepted 4 | . . . 3 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 48 | . . 12 24 5 3 4 Guns 16 | . . 12 3 1 . . Cannons 13 | . . . 3 3 3 4 AOE 17 | . . . 17 . . . Classes Destroyed 7 | 1 . 3 2 . . 1 Tunneler 3 | 1 . . . . 2 . Hauler 4 | . . . 3 1 . . Swarmer 16 | . . 3 7 3 3 . Grunt 23 | . . 7 13 1 . 2 Brawler 1 | . . . 1 . . . Sentry 7 | . . 2 3 1 . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 5 | 1 . 4 5 3 3 2 Combat Bots Only 5 | . . 4 5 3 3 2 Max Kills in Single Turn 3 | 1 . 1 3 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Damage Taken 4240 | . . 427 521 1008 249 2035 Core 1276 | . . 69 137 367 19 684 Absorbed by Shields 23 | . . . . . . 23 Regen/Repaired (Parts) 215 | . . . . . 215 . Core Remaining (%) 67 | 100 . 72 65 33 . . Volleys Fired 123 | 2 1 33 42 19 10 16 Largest 2 | 2 2 2 2 2 2 2 Hottest 150 | 40 40 40 124 150 150 150 Shots Fired 217 | 4 2 62 65 37 21 26 Gun 97 | 4 2 62 21 8 . . Cannon 95 | . . . 21 29 21 24 Launcher 23 | . . . 23 . . . Special 2 | . . . . . . 2 Kinetic 71 | 4 2 62 3 . . . Thermal 121 | . . . 39 37 21 24 Explosive 23 | . . . 23 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 2 . 26 16 19 4 13 Robot Miss Streak 3 | 1 2 3 2 2 3 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 162 | 3 . 48 52 26 10 23 Core Hits 84 | 1 . 21 41 7 5 9 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 2 2 . . . Burn 2 | . . . 2 . . . Destroy 2 | . . 2 . . . . Melee Attacks 4 | . . . 4 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3668 | 37 . 601 1606 572 250 602 Guns 910 | 37 . 601 213 59 . . Cannons 1685 | . . . 351 509 250 575 Explosions 1042 | . . . 1042 . . . Melee . | . . . . . . . Ramming 31 | . . . . 4 . 27 Kinetic 646 | 37 . 601 8 . . . Thermal 2060 | . . . 667 568 250 575 Explosive 931 | . . . 931 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 2 1 7 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . 1 3 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . 14 . . . Projectiles 1 | . . . 1 . . . Explosions 13 | . . . 13 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 71 | . . . 59 1 . 11 Shots 2 | . . . 2 . . . Rammed 10 | . . . . 2 . 8 Targets Rammed 11 | . . . . 2 1 8 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 795 | . . 21 325 795 464 510 Average Temperature 184 | . . 5 92 271 190 238 Received Heat Transfer 1622 | . . 252 183 612 . 575 Effects 27 | . . . . 20 4 3 Shutdowns 5 | . . . . 3 . 2 Energy Bleed 4 | . . . . 3 1 . Interference 3 | . . . . 2 . 1 Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . 1 . . Damage (minor) 6 | . . . . 4 2 . Damage (major) 6 | . . . . 6 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 8 | . . . 4 . 1 3 Heat Transferred 3528 | . . . 1345 962 370 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Peak Influence 577 | 5 47 235 577 576 303 103 Initial 224 | . 2 15 42 207 224 13 Average 217 | 1 21 126 340 391 163 38 Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 44 | 100 100 78 17 . 35 100 Level 1 37 | . . 21 41 53 64 . Level 2 17 | . . . 40 46 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 3 3 1 . Investigation 6 | . 1 . 2 2 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 3 17 32 25 4 23 Peak Tracking Total 16 | . 3 4 7 10 4 16 Tactical Retreats 8 | . . 2 1 3 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Traps Triggered 7 | . . . . 2 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Gar Machines Disabled 3 | . . . 2 1 . . Max in Single Turn 2 | . . . 2 1 . . Machines Repaired 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Machines Accessed 14 | . 2 . 4 4 4 . Terminals 9 | . 1 . 4 2 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 35 | . 3 . 14 6 12 . Successful 28 | . 1 . 11 6 10 . Failed 7 | . 2 . 3 . 2 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 3 . 13 4 1 . Terminals 26 | . 2 . 14 4 6 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 19 | . . . 10 4 5 . Prototype ID Bank 2 | . . . 1 1 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . . . 1 1 . . Fabricator Index 2 | . . . 1 . 1 . Scanalyzer Index 1 | . . . . . 1 . Unreport Threat 3 | . . . 1 . 2 . Locate Traps 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Recall Investigation 1 | . . . . . 1 . Recall Reinforcements 2 | . . . 1 1 . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 4 | . 1 . 1 2 . . Terminals 1 | . . . 1 . . . Sabotage 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . 2 . . Tunnel 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . 4 2 4 . Full Trace Events 2 | . . . 1 . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 1 . . 1 Non-combat 1 | . . . 1 . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 4 | . . . 3 . . 1 parse_system 2 | . . . 1 . . 1 no_distress 1 | . . . 1 . . . find_recycling 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Gar Turns Passed 2676 | 78 81 703 730 379 544 161 Spaces Moved 2058 | 64 86 661 455 354 330 108 Core 136 | 6 . 1 . 76 . 53 Treads 4 | . . . 4 . . . Legs 897 | . . . 424 93 330 50 Wheels 831 | 58 86 660 27 . . . Hover 190 | . . . . 185 . 5 Flight . | . . . . . . . Fastest Speed 48 | 50 90 80 100 48 130 50 Average Speed 100 | 89 90 87 119 79 130 88 Slowest Speed 450 | 100 90 150 190 450 200 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 21 97 50 37 9 28 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 1 . . 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 145 | . . . 142 3 . . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 142 | . . . 142 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Total 2444 | 77 87 723 573 417 420 147 Wait 105 | . . 15 28 . 60 2 Move 2050 | 63 85 660 454 353 329 106 Hop . | . . . . . . . Pick Up 33 | 5 1 6 7 6 8 . Fast Attach 38 | 7 . 2 9 12 7 1 Attach 17 | . . 3 3 6 1 4 Detach 8 | . . . 1 6 1 . Swap 20 | . . 3 11 2 2 2 Drop 30 | . . 1 14 11 1 3 Fire 123 | 2 1 33 42 19 10 16 Melee 4 | . . . 4 . . . Ram 9 | . . . . 2 . 7 Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / Gar) -7/Garrison (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 12) 160 | -10/Materials | Entered Mines 203 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Discovered new exit (range 6) 308 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 9) 677 | -10/Mines | Lost 4 parts (1p2n1w) 863 | -10/Mines | Entered Materials 863 | -9/Materials | Evolved 2 slots: Utility x2 1131 | -9/Materials | Identified exit to Mines 1134 | -9/Materials | Discovered new exit (range 3) 1232 | -9/Materials | Build established: Hacker-Mutant 1522 | -9/Materials | Discovered new exit (range 16) 1577 | -9/Materials | Discovered new exit (range 14) 1593 | -9/Materials | Entered another Materials area 1593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1899 | -8/Materials | Core integrity fell below 50% 1926 | -8/Materials | Lost 4 parts (3n1u) 1940 | -8/Materials | Discovered new exit (range 14) 1972 | -8/Materials | Entered Factory 1972 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2175 | -7/Factory | Discovered new exit (range 14) 2264 | -7/Factory | Repaired Hvy. Particle Cannon 2286 | -7/Factory | Repaired Titanium Leg 2506 | -7/Factory | Discovered new exit (range 9) 2509 | -7/Factory | Identified exit to Garrison 2516 | -7/Factory | Entered Garrison 2562 | -7/Garrison | Spotted B-75 Beast 2584 | -7/Garrison | Triggered checkpoint 2618 | -7/Garrison | Triggered checkpoint 2646 | -7/Garrison | Discovered new exit (range 12) 2651 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2660 | -7/Garrison | Core integrity fell below 50% 2668 | -7/Garrison | Core integrity fell below 20% 2677 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02659_ S-27 Virus IFF system glitched. 02660_ Slammed into S-27 Virus. 02660_ Hacking Suite destroyed. 02660_ System corrupted by crushing effect (+2). 02660_ Destabilizing: System corrupted (+2). 02661_ Slammed into S-27 Virus. 02661_ S-27 Virus destroyed. 02664_ Remote Datajack destroyed. 02667_ Slammed into Y-54 Guardian. 02668_ Hacking Suite destroyed. 02669_ Slammed into Y-54 Guardian. 02671_ Triggered Stasis Trap. 02671_ A bubble of rippling energy engulfs the area. 02671_ Field strength at 94. 02671_ Field strength at 88. 02672_ Field strength at 79. 02673_ Field strength at 73. 02674_ Field strength at 58. 02675_ Field strength at 46. 02676_ Field strength at 37. 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