Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.25 @ 21:15:05 Player: Yura Nebov Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (160) 800 Value Destroyed (4747) 4747 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 9173 Bonus ------- High Alert Combat Kills 596 Friendly Fire -250 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 278/310 System Corruption 6% Temperature Cool (28) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Beamcaster Beamcaster > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Medium Armored Exoskeleton Wheel Improved Cooling System Improved Cooling System Improved Cooling System Huge Storage Unit Improved Terrain Scanner Reactive Plating System Shield Beamcaster Beamcaster Heavy Assault Cannon Improved Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Armored Exoskeleton Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Heavy Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Improved Heat Sink Improved Cooling System Huge Storage Unit Improved Terrain Scanner Improved Light Armor Plating Reactive Plating System Shield Shock Rifle Shock Rifle Beamcaster Heavy Assault Cannon Improved Grenade Launcher Makeshift Axe [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 3 | . . . 1 . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 195 | 8 16 5 20 14 31 73 9 19 Power 18 | 1 1 1 3 . 5 4 1 2 Engine 14 | 1 1 1 2 . 4 3 1 1 Core 4 | . . . 1 . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 58 | 2 4 3 7 3 9 19 4 7 Treads 2 | . . . 1 . . 1 . . Leg 49 | 2 4 3 6 3 9 15 2 5 Wheel 7 | . . . . . . 3 2 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 62 | 3 5 . 4 4 7 31 2 6 Device 37 | 2 3 . 2 3 3 18 2 4 Storage 7 | 1 2 . 2 1 1 . . . Processor 3 | . . . . . 1 2 . . Hackware . | . . . . . . . . . Protection 15 | . . . . . 2 11 . 2 Artifact . | . . . . . . . . . Weapon 57 | 2 6 1 6 7 10 19 2 4 Energy Gun 34 | 1 3 1 3 2 7 13 2 2 Energy Cannon 7 | . 3 . 2 2 . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 11 | . . . 1 3 2 3 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 45 | . . 6 4 1 8 21 1 4 Power 6 | . . 1 1 . 3 1 . . Propulsion 20 | . . 2 2 . 2 11 . 3 Utility 9 | . . 1 . 1 1 4 1 1 Weapon 10 | . . 2 1 . 2 5 . . Highest Loss Streak 13 | . . 4 3 1 3 13 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 87 98 99 98 95 100 98 Engine 7 | . 14 11 6 11 6 4 7 1 Core 1 | . . . 3 . 2 2 . 5 Treads 1 | . . . 1 . . . 7 5 Leg 29 | . 28 25 31 32 35 33 7 9 Wheel 2 | . . . . . . 1 23 20 Device 16 | . 14 11 22 21 14 12 15 9 Storage 9 | . 14 14 11 11 9 7 7 7 Processor 6 | . . . . . 8 15 15 15 Protection 1 | . . . . . 2 1 . 4 Energy Gun 14 | . 8 23 10 17 17 13 15 14 Energy Cannon 3 | . 17 . 10 3 . . . . Peak Build Rating 50 | 9 10 11 21 22 34 43 50 48 Average Rating 22 | 8 9 9 16 19 31 37 37 39 On Entrance 17 | . 9 10 4 21 18 29 34 34 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 13 22 20 24 25 62 69 62 68 Greatest Support 65 | 20 20 20 51 51 61 64 30 65 Greatest Overweight (x) 6 | . 1 1 1 . 1 6 2 6 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 20 10 20 20 20 20 Average Capacity 13 | 7 9 10 10 10 19 20 20 20 Most Carried 20 | 2 10 10 10 10 20 20 20 20 Average Carried 11 | 1 7 9 9 9 17 18 19 18 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 Final Carried 20 | 2 10 9 10 10 18 18 20 20 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 2646 | 274 214 55 429 240 323 798 122 191 Remotely 172 | 172 . . . . . . . . Salvage Created 6074 | 90 638 140 695 363 1488 1812 274 574 Parts 300 | 8 34 5 36 25 68 87 7 30 Haulers Intercepted 8 | . 2 . 2 . 2 2 . . Recyclers Shooed 4 | . 1 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 110 | . 9 2 11 13 27 37 . 11 Guns 58 | . 2 2 5 2 21 21 . 5 Cannons 12 | . 7 . 2 . . 3 . . AOE 34 | . . . 3 10 6 9 . 6 Classes Destroyed 17 | 2 4 . 2 2 3 4 . . Worker 8 | . . . . . 2 3 . 3 Builder 4 | . . . . 1 1 2 . . Tunneler 4 | 1 . . . 1 . 1 . 1 Hauler 8 | . 2 . 2 . 2 2 . . Recycler 15 | 1 3 1 2 2 2 3 . 1 Mechanic 3 | . . . . . 1 2 . . Operator 3 | . 1 . 1 . . 1 . . Watcher 5 | . . . 1 . 1 1 . 2 Swarmer 33 | . 3 . 3 10 3 8 . 6 Grunt 44 | . 6 2 4 2 16 12 . 2 Brawler 1 | . . . . . 1 . . . Duelist 4 | . . . . 1 1 2 . . Sentry 15 | . . . 4 . 6 4 . 1 Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . . . 3 . 1 Programmer 6 | . . . . . . 5 . 1 Heavy 1 | . . . . . . 1 . . Best Kill Streak 10 | 1 5 2 6 7 5 10 . 5 Combat Bots Only 7 | . 4 1 6 7 4 7 . 3 Max Kills in Single Turn 4 | 1 2 1 1 3 4 3 . 3 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . 1 3 3 2 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 767 | . 29 38 55 49 125 388 1 82 Missed 228 | . 7 9 12 15 35 114 . 36 Damage Taken 7498 | . 232 524 561 512 1518 3566 50 535 Core 1409 | . 52 147 100 128 277 618 . 87 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 95 | . . . . . 95 . . . Ignored by Resistances 97 | . . . . . 4 93 . . Regen/Repaired (Parts) 196 | . . . . . . 196 . . Core Remaining (%) 53 | 100 . 20 . 43 49 . . . Volleys Fired 399 | 5 32 14 42 45 100 111 9 41 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 150 | 70 120 115 116 110 110 143 132 150 Shots Fired 755 | 10 64 28 80 80 194 203 18 78 Gun 636 | 10 27 28 38 67 189 186 18 73 Cannon 88 | . 37 . 38 3 . 10 . . Launcher 31 | . . . 4 10 5 7 . 5 Special . | . . . . . . . . . Kinetic 22 | 5 7 . . . . 10 . . Thermal 692 | 5 57 28 76 70 189 176 18 73 Explosive 31 | . . . 4 10 5 7 . 5 Electromagnetic 10 | . . . . . . 10 . . Robot Hit Streak 29 | 3 7 5 20 15 17 26 19 29 Robot Miss Streak 5 | 2 4 3 3 2 3 3 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 . . . 2 5 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . Shots Hit Robots 536 | 5 39 17 57 55 130 166 14 53 Core Hits 285 | 3 22 7 24 24 66 108 6 25 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | . 1 1 1 1 6 5 . 5 Burn 20 | . 1 1 1 1 6 5 . 5 Melee Attacks 6 | . . . . . 1 5 . . Impact . | . . . . . . . . . Slashing 6 | . . . . . 1 5 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13100 | 69 603 234 1106 1118 3176 4950 250 1594 Guns 8532 | 65 238 219 434 464 2460 3317 250 1085 Cannons 1294 | . 365 . 382 53 . 494 . . Explosions 3186 | . . . 280 581 688 1128 . 509 Melee . | . . . . . . . . . Ramming 88 | 4 . 15 10 20 28 11 . . Kinetic 596 | 26 76 . . . . 494 . . Thermal 9088 | 39 527 219 816 517 2460 3175 250 1085 Explosive 3186 | . . . 280 581 688 1128 . 509 Electromagnetic 142 | . . . . . . 142 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 3 3 . . 3 6 6 6 Average Corruption 4 | . 2 3 . . 3 4 6 6 Corruption Purged 1 | . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . Effects 45 | . 6 7 . . 6 6 8 12 Message Errors 11 | . . 1 . . 2 2 2 4 Matter Fused 15 | . 2 2 . . 1 1 2 7 Heat Flow Errors 4 | . 1 2 . . 1 . . . Energy Discharges 4 | . . 2 . . . . 2 . Parts Rejected 2 | . . . . . 1 1 . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 5 | . 2 . . . . 2 1 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 184 | . 9 . 33 42 6 94 . . Projectiles 70 | . 9 . . . . 61 . . Explosions 114 | . . . 33 42 6 33 . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 176 | . . . 10 . 20 146 . . Shots 6 | . . . 1 . 1 4 . . Rammed . | . . . . . . . . . Targets Rammed 18 | 1 . 3 1 5 5 3 . . Kicked 18 | 1 . 3 1 5 5 3 . . Crushed . | . . . . . . . . . Highest Temperature 320 | 27 155 320 96 240 167 183 27 69 Average Temperature 44 | 12 34 103 35 120 16 56 11 28 Received Heat Transfer 1923 | . 90 162 174 78 792 558 . 69 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . 1 1 . 4 . 1 Combat Hostiles 6 | . . . 1 1 . 4 . . Parts Melted 50 | . 3 2 5 5 7 22 . 6 Heat Transferred 20689 | 111 1332 703 2109 1436 5255 6968 518 2257 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Peak Influence 821 | 10 360 203 388 444 670 821 302 561 Initial 287 | . . 78 63 118 . 261 287 204 Average 240 | 2 194 142 259 201 331 497 287 332 Maximum Alert Level 3 | . 1 1 1 2 2 3 1 2 Low Security (%) 45 | 100 71 93 18 54 22 . . . Level 1 33 | . 28 6 81 29 41 30 100 71 Level 2 18 | . . . . 16 35 54 . 28 Level 3 2 | . . . . . . 15 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 3 1 3 . 5 9 . 2 Investigation 6 | . 2 1 1 . 1 1 . . Extermination 3 | . . . . . . 2 . 1 Reinforcement 10 | . 1 . 2 . 3 3 . 1 Assault 1 | . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 6 | . 1 . 1 . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 175 | . 15 10 20 14 45 49 1 21 Peak Tracking Total 11 | . 5 3 5 4 5 11 1 4 Tactical Retreats 15 | . 1 3 . 1 5 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 10 | . 7 . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 13 | . 1 . 1 2 1 3 . 5 Max in Single Turn 1 | . 1 . 1 1 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 21 | . 6 1 3 . 5 5 . 1 Terminals 14 | . 5 1 2 . 3 3 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 3 | . . . 1 . 2 . . . Garrison Access . | . . . . . . . . . Total Hacks 64 | . 18 3 13 . 19 10 . 1 Successful 35 | . 8 1 7 . 12 6 . 1 Failed 28 | . 10 2 5 . 7 4 . . Catastrophic 8 | . 1 1 1 . 2 3 . . Database Lockouts 1 | . . . 1 . . . . . Manual 22 | . 5 2 4 . 9 1 . 1 Terminals 42 | . 15 3 8 . 11 5 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 4 | . . . . . . 4 . . Recycling Units 4 | . 3 . . . . . . 1 Scanalyzers 13 | . . . 5 . 8 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 5 1 2 . 4 1 . . Robot Analysis 2 | . . . 1 . 1 . . . Prototype ID Bank 4 | . 2 . 1 . 1 . . . Branch Access Points 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 12 | . . . 5 . 7 . . . Insert Component 7 | . . . 3 . 4 . . . Analyze 5 | . . . 2 . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 1 1 . . Terminals 4 | . 2 . . . 1 1 . . Track 1 | . 1 . . . . . . . Botnet 3 | . 1 . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 6 1 3 . 5 5 . 1 Full Trace Events 5 | . 1 1 1 . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . Time 76 | . . . . . . 76 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . 4 . . . Part Schematics Acquired 5 | . . . 2 . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total 2 | . . . 1 . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 8116 | 1670 677 233 611 1746 945 1426 334 474 Spaces Moved 3340 | 220 358 134 287 770 353 637 284 297 Core 4 | 4 . . . . . . . . Treads 2 | . . . 2 . . . . . Legs 2711 | 216 358 134 285 770 353 568 . 27 Wheels 623 | . . . . . . 69 284 270 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 126 115 95 95 95 Average Speed 125 | 118 148 128 126 127 140 124 98 102 Slowest Speed 540 | 120 190 190 240 130 196 540 110 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 28 57 30 28 101 46 23 95 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 6 | . . . . . 1 5 . . Terrain Destroyed 236 | . . . 22 67 49 49 . 49 Melee 6 | . . . . . 1 5 . . Projectile 2 | . . . . . . 2 . . AOE 228 | . . . 22 67 48 42 . 49 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 6494 | 1615 441 166 461 1453 606 1040 327 385 Wait 2317 | 1380 10 8 78 603 66 151 . 21 Move 3333 | 219 357 133 286 769 352 637 283 297 Hop . | . . . . . . . . . Pick Up 104 | 1 11 . 17 7 27 30 9 2 Fast Attach 58 | 8 9 3 5 5 6 11 6 5 Attach 52 | . 2 1 7 1 11 24 2 4 Detach 26 | 1 5 . 2 . 6 7 2 3 Swap 85 | . 5 1 8 8 14 38 1 10 Drop 96 | . 10 3 15 10 18 23 15 2 Fire 399 | 5 32 14 42 45 100 111 9 41 Melee 6 | . . . . . 1 5 . . Ram . | . . . . . . . . . Kick 18 | 1 . 3 1 5 5 3 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 1671 | -11/Scrapyard | Entered Materials 1672 | -10/Materials | Build established: Mutant 1882 | -10/Materials | Discovered new exit (range 14) 2064 | -10/Materials | Discovered new exit (range 16) 2348 | -10/Materials | Entered Mines 2359 | -10/Mines | Assembled infested the area 2364 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2423 | -10/Mines | Discovered new exit (range 9) 2545 | -10/Mines | Core integrity fell below 50% 2579 | -10/Mines | Lost 4 parts (1p1u2w) 2581 | -10/Mines | Entered Materials 2581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2822 | -9/Materials | Lost 3 parts (1p1n1w) 2886 | -9/Materials | Build established: Scavenger-Mutant 2965 | -9/Materials | Discovered new exit (range 16) 3016 | -9/Materials | Central database locked down 3135 | -9/Materials | Discovered new exit (range 13) 3192 | -9/Materials | Entered Mines 3264 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3290 | -9/Mines | Discovered new exit (range 16) 3332 | -9/Mines | Destroyed 7 combat bots 3404 | -9/Mines | Build established: Mutant 3855 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3865 | -9/Mines | Learned location of Storage (-7) 4036 | -9/Mines | Learned location of 1 exit from Materials 4042 | -9/Mines | Discovered new exit (range 6) 4314 | -9/Mines | Build established: Scavenger-Mutant 4408 | -9/Mines | Core integrity fell below 50% 4938 | -9/Mines | Entered Materials 4938 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4939 | -8/Materials | Identified exit to Factory 5701 | -8/Materials | Lost 3 parts (1p1n1u) 5738 | -8/Materials | First assault squad dispatched 5795 | -8/Materials | Core integrity fell below 50% 5883 | -8/Materials | Entered Factory 5883 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6013 | -7/Factory | Discovered new exit (range 4) 6681 | -7/Factory | Repaired Carbon-fiber Leg 6721 | -7/Factory | Repaired VSS Leg 6954 | -7/Factory | Garrison activated, responded to threat 7032 | -7/Factory | Destroyed 7 combat bots 7053 | -7/Factory | Lost 5 parts (3n2w) 7058 | -7/Factory | Cargo convoy interrupted 7087 | -7/Factory | Core integrity fell below 50% 7117 | -7/Factory | Core integrity fell below 20% 7138 | -7/Factory | Lost 13 parts (1p5n4u3w) 7160 | -7/Factory | Destroyed 7 combat bots 7309 | -7/Factory | Sucked down chute 7309 | -7/Factory | Entered Waste 7309 | -7/Waste | The area was eerily silent 7405 | -7/Waste | Murdered 3 allies 7607 | -7/Waste | Discovered new exit (range 12) 7629 | -7/Waste | A Compactor rumbled back to life 7629 | -7/Waste | Spotted C-40 Crusher 7643 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7643 | -7/Waste | Entered Factory 8117 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08055_ K-01 Serf collects debris. 08058_ R-06 Scavenger collects Remote Datajack. 08058_ K-01 Serf collects debris. 08066_ R-06 Scavenger collects Imp. Heat Sink. 08069_ R-06 Scavenger collects Particle Gun. 08069_ K-01 Serf collects debris. 08072_ R-06 Scavenger collects Med. Storage Unit. 08073_ K-01 Serf collects debris. 08081_ System corrupted: Matter fused (-7). 08083_ T-07 Excavator destroyed. 08086_ Acquired 18 matter. 08089_ Dropped Wheel. 08090_ Acquired Seismic Detector. 08092_ Dropped Lgt. Treads. 08093_ Acquired Imp. Terrain Scanner. 08105_ S-27 Virus destroyed. 08111_ J8LWXLR/>BA4O#JPKGJB4J 08111_ S-27 Virus destroyed. 08111_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????? ?? ???? ?#????????????????? | | ???????????????? ?#?#####+########???????????????? | | ????????????????? #??# ?? ?????????????? | | ?????????????? ???#?## ??????????????????? | | ??????????????? ?????# ? ??????????????? | | ?????????????? ?????## ??????"? ??????????? | | ?????????????????????# ???????? ?????????? | | ????????????? ???????? [ ? ???"?? ?????????? | | ???????????? ???????? % ????? ????????????? | | ??????????#?? ??#??#?#? *% ###?? ? ???????????? | | ?????????????? ?#????? ??# ????? ????????? | | ?????????????????#?##?#? ??? ??##???????? | | ?????????????#??#????#?? ???# ##?????????? | | ?????????? ###### ##### ###?#??????? | | ?????????? @ # ###????????? | | ???????????" % # #??? ??????? | | ???????????" = """""" ]# #??????????? | | ???????????" """""" s # #??? ? ????? | | ??????????? ## """""" # #? ????????? | | ???????????? ???## """""" # #? ????????? | | ????????????? ?### a # #?? ?? ????? | | ?????????????? ### """"""= =# # ?????????? | | ???????????? ?##? """""" %*# # ? ??????? | | ????????????? ??#????"""""" # #??? ??????? | | ????????????? ???#???"""""" + +??????????? | | ??????????????????? # # ?????????? | | ?????????????? ? ?############# # ? ?????? | | ?????????????????+??? ???? ? # #??????????? | | ?????????????????????????"""" # #??????????? | | ???????????????? ?? "?"" """"?# #?? ???????? | | ???????????????#?????""" """"?# %* ##?????????? | | ????????????????????"""" """" # #??????????? | | ??????????????????? # #??????????? | | ?????????????????? ?"??" """" + #??????????? | | ????????????????????"??" """" # #??????????? | | ???????????????????????? """" # #??????????? | | ???????????????????????" """"?# #??????????? | | ???????????????????????? ?# #??????????? | | ???????????????????????? %??# ! #??"""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyLobotomyShredder Manual? 0 Play Time 02:02:50 Cumulative 86.1 hours Start 2025.03.25 @ 15:50:08 End 2025.03.25 @ 21:15:05 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 26 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(130) Steam 0 RUN: 5bc4c9ac-74d0-4e67-9b92-4932584440ac