Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.29 @ 19:43:29 // Halloween2020/ForbiddenLore Player: Vectis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (52) 260 Value Destroyed (1442) 1442 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8102 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1150/1150 Matter 290/300 Energy 242/335 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Fission Core > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY (10) ----- Advanced Power Amplifier Large Storage Unit 0b10 Decoder Chip [Scout] Improved Salvage Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (10) --- Impulse Thruster Impulse Thruster Energy Well (500) Improved Matter Compressor (176) Advanced Weight Redist. System Railgun AWS/Gauss Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit 0b10 Decoder Chip [Scout] Improved Salvage Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Impulse Thruster Energy Well Improved Matter Compressor Advanced Weight Redist. System Railgun AWS/Gauss Makeshift Spear [Rating: 103] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Humpback Device Improved Heat Sink Storage Humpback Processor Improved Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . . . 2 1 . . . Utility 8 | . . . . . 4 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 54 | . 6 3 3 3 2 9 1 . 2 14 6 . 5 Power 6 | . . 1 . . . . 1 . . 3 . . 1 Engine 5 | . . 1 . . . . 1 . . 2 . . 1 Core 1 | . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 8 | . . 2 . . . 2 . . . 2 1 . 1 Treads 2 | . . 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6 | . . . . . . 2 . . . 2 1 . 1 Utility 21 | . 3 . 1 . 2 3 . . . 4 5 . 3 Device 2 | . . . . . . 1 . . . . . . 1 Storage 8 | . 3 . 1 . 1 1 . . . . . . 2 Processor 8 | . . . . . . . . . . 3 5 . . Hackware 1 | . . . . . . . . . . 1 . . . Protection 2 | . . . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | . 3 . 2 3 . 4 . . 2 5 . . . Energy Gun 1 | . . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 10 | . 2 . 2 1 . 1 . . . 4 . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 3 | . 1 . . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 2 Parts Lost 21 | . 4 2 . 1 . 9 3 . 1 . . . 1 Power 4 | . 1 . . . . 1 1 . . . . . 1 Propulsion 6 | . 1 1 . . . 1 2 . 1 . . . . Utility 3 | . . . . . . 3 . . . . . . . Weapon 8 | . 2 1 . 1 . 4 . . . . . . . Highest Loss Streak 5 | . 1 2 . 1 . 5 3 . 1 . . . 1 Average Slot Usage (%) 67 | . 87 72 75 85 65 59 19 . 12 42 72 94 81 Engine 9 | . 10 9 14 14 9 5 5 . . 4 5 5 5 Treads 14 | . . 18 28 28 18 12 . . . . . . . Leg 3 | . 27 . . . . . . . . . . . . Flight 2 | . . . . . . 2 13 . . 6 11 17 15 Storage 13 | . 20 28 15 14 14 13 . . . . . . 1 Processor 3 | . . . . . . . . . . 12 24 41 36 Protection 1 | . . . . . 5 10 . . . . . . . Energy Gun 1 | . 6 . . . . 1 . . . . . . . Ballistic Gun 9 | . 19 . 8 14 18 5 . . . 7 11 11 10 Launcher 4 | . . 14 8 9 . . . . . . . . . Naked Turns 124 | . . . . . . . 20 57 47 . . . . Heaviest Build 178 | 10 13 12 85 91 167 178 5 . 2 24 24 24 43 Greatest Support 51 | 20 20 40 40 40 40 40 14 3 3 28 28 36 51 Greatest Overweight (x) 4 | . . 2 2 2 4 4 . . . . . . . Average Overweight (x) . | . . . 1 2 3 2 . . . . . . . Largest Inventory Capacity 44 | 6 8 8 24 24 44 44 4 4 4 4 4 4 10 Average Capacity 18 | 6 6 8 22 24 36 37 4 4 4 4 4 4 5 Most Carried 29 | 6 8 7 20 24 24 29 3 3 4 4 4 4 10 Average Carried 12 | 6 6 5 13 22 23 22 3 3 3 3 3 4 5 Final Capacity 44 | 6 8 8 24 24 44 4 4 4 4 4 4 4 10 Final Carried 24 | 6 7 6 20 24 24 3 3 3 3 3 4 4 9 Class Distribution -------------------- 50% | Hauler-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 1660 | 201 139 83 . 137 . 413 20 . . 175 39 19 434 Remotely . | . . . . . . . . . . . . . . Salvage Created 1908 | 99 534 32 . 201 . 405 . . . 203 . . 434 Parts 89 | 5 34 7 . 17 . 7 . . . 9 . . 10 Haulers Intercepted 6 | . 1 . . . . 1 . . . 1 . . 3 Recyclers Shooed 1 | . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 41 | . 15 4 . 10 . 10 . . . 1 . . 1 Guns 19 | . 12 . . 3 . 2 . . . 1 . . 1 Cannons 6 | . . . . 2 . 4 . . . . . . . AOE 16 | . 3 4 . 5 . 4 . . . . . . . Classes Destroyed 10 | 2 5 . . . . 3 . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 6 | . 1 . . . . 1 . . . 1 . . 3 Recycler 2 | 1 . . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 15 | . 6 3 . 6 . . . . . . . . . Grunt 19 | . 9 1 . 4 . 4 . . . . . . 1 Sentry 3 | . . . . . . 2 . . . 1 . . . Hunter 2 | . . . . . . 2 . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . Best Kill Streak 6 | 2 4 3 . 3 . 6 . . . 1 . . 3 Combat Bots Only 5 | . 3 3 . 3 . 5 . . . 1 . . 1 Max Kills in Single Turn 2 | 2 2 1 . 2 . 2 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 1 . 2 . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Damage Taken 3384 | 14 603 122 . 444 . 1608 261 . 160 112 . . 60 Core 845 | . 62 75 . 47 . 293 204 . 123 41 . . . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 26 100 . . 29 85 . . 95 . Volleys Fired 180 | 1 66 5 . 28 6 49 . . . 9 . . 16 Largest 2 | 2 2 1 . 2 2 2 . . . 2 . . 2 Hottest 100 | 60 60 30 . 100 40 89 . . . 66 . . 66 Shots Fired 331 | 2 122 5 . 49 12 94 . . . 15 . . 32 Gun 260 | 2 120 . . 32 12 47 . . . 15 . . 32 Cannon 55 | . . . . 12 . 43 . . . . . . . Launcher 16 | . 2 5 . 5 . 4 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 251 | 1 92 . . 32 12 67 . . . 15 . . 32 Thermal 12 | . . . . 12 . . . . . . . . . Explosive 16 | . 2 5 . 5 . 4 . . . . . . . Electromagnetic 52 | 1 28 . . . . 23 . . . . . . . Robot Hit Streak 15 | 2 12 2 . 8 8 7 . . . 8 . . 15 Robot Miss Streak 7 | . 4 2 . 5 7 6 . . . 2 . . 2 Penetration Max 1 | . . . . . . . . . . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 222 | 2 75 3 . 28 4 71 . . 1 12 . . 26 Core Hits 132 | 2 33 5 . 16 2 58 . . . 6 . . 10 Critical Hits 15 | . 1 . . . . . . . . 2 . . 12 Critical Kills 6 | . 1 . . . . . . . . 1 . . 4 Critical Parts Destroyed 8 | . . . . . . . . . . 1 . . 7 Melee Attacks 10 | . . . . . . . . . 7 3 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . 7 3 . . . Sneak Attacks 2 | . . . . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3875 | 86 796 327 . 812 44 1338 . . 107 176 . . 189 Guns 1460 | 15 683 . . 154 44 306 . . . 69 . . 189 Cannons 793 | . . . . 160 . 633 . . . . . . . Explosions 1408 | 71 113 327 . 498 . 399 . . . . . . . Melee 214 | . . . . . . . . . 107 107 . . . Ramming . | . . . . . . . . . . . . . . Kinetic 1600 | . 419 . . 154 44 725 . . . 69 . . 189 Thermal 231 | 71 . . . 160 . . . . . . . . . Explosive 1337 | . 113 327 . 498 . 399 . . . . . . . Electromagnetic 493 | 15 264 . . . . 214 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 214 | . . . . . . . . . 107 107 . . . Highest Corruption 3 | . . . . . . 3 3 3 . . . . . Average Corruption 2 | . . . . . . 1 3 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . 1 2 . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . Matter Fused 2 | . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 122 | . 8 14 . 63 . . . . 37 . . . . Projectiles 25 | . . . . 25 . . . . . . . . . Explosions 60 | . 8 14 . 38 . . . . . . . . . Melee 37 | . . . . . . . . . 37 . . . . Knockbacks 13 | . . . . . . 13 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . . . . 13 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 245 | 15 39 80 . 111 . . . . . . . . . Shots 8 | 1 1 3 . 3 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 320 | 32 76 . . 320 . 84 . . . . . . . Average Temperature 49 | 22 25 . . 125 . 24 . . . . . . . Received Heat Transfer 732 | . 204 9 . 81 . 330 45 . 54 9 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . Heat Transferred 350 | 50 . . . 300 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Peak Influence 312 | 10 298 206 . 170 124 312 . . 173 230 . . 140 Initial 123 | . 6 106 . . 66 56 . . 123 79 . . 72 Average 128 | 8 173 167 . 72 89 154 . . 140 134 . . 101 Maximum Alert Level 1 | . 1 1 . . . 1 . . . 1 . . . Low Security (%) 75 | 100 53 24 . 100 100 70 . . 100 82 . . 100 Level 1 24 | . 46 75 . . . 29 . . . 17 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 5 . . 1 . 10 . . . 3 . . 2 Investigation 7 | . 2 . . 1 . 2 . . . 2 . . . Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 7 | . 3 . . . . 2 . . . . . . 2 Assault 1 | . . . . . . 1 . . . . . . . Garrison 4 | . . . . . . 3 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 10 | . 3 . . . 2 2 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 93 | . 24 4 . 11 3 31 9 . 2 8 . . 1 Peak Tracking Total 13 | . 4 3 . 3 2 13 5 . 2 6 . . 3 Tactical Retreats 8 | . . 1 . . 1 3 1 . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 3 | . . . . . . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 3 | . 1 . . . . 2 . . . . . . . Max in Single Turn 2 | . 1 . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 19 | . 2 . 2 1 2 4 . . 1 4 1 . 2 Terminals 8 | . 1 . . . 2 2 . . . 2 . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . 1 . . 1 1 . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 36 | . 4 . 2 1 4 9 . . 1 11 1 . 3 Successful 17 | . 2 . 2 1 2 1 . . 1 5 1 . 2 Failed 19 | . 2 . . . 2 8 . . . 6 . . 1 Catastrophic 4 | . . . . . . 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 4 . 1 . 4 1 . . . 4 . . 3 Terminals 19 | . 3 . . . 4 4 . . . 7 . . 1 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 5 | . . . . . . 2 . . 1 2 . . . Recycling Units 3 | . 1 . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Terminal Hacks 9 | . . . 2 1 1 1 . . . 2 1 . 1 Record 1 | . . . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . 1 Terminal Index 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 1 2 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 1 . . . . 1 . . 1 Terminals 3 | . 1 . . . 1 . . . . 1 . . . Track 2 | . 1 . . . . . . . . 1 . . . Botnet 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 2 4 . . 1 3 . . 1 Full Trace Events 5 | . 1 . . . . 2 . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . 4 Emergency Access 4 | . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 5215 | 80 615 482 1047 732 362 721 237 57 230 274 138 49 191 Spaces Moved 4481 | 65 340 303 530 323 154 359 596 113 326 540 344 135 353 Core 613 | . . 79 . . . 7 41 113 326 47 . . . Treads 1394 | . . 203 530 323 154 184 . . . . . . . Legs 426 | 65 340 21 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2048 | . . . . . . 168 555 . . 493 344 135 353 Fastest Speed 34 | 120 120 120 160 200 200 37 37 50 50 37 37 34 34 Average Speed 99 | 120 120 154 194 200 222 144 38 50 50 40 37 34 35 Slowest Speed 240 | 120 120 160 200 200 240 240 50 50 50 50 37 37 37 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . 9 6 . . 7 3 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 58 67 70 69 20 11 65 25 10 15 54 14 8 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . 1 1 1 . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . 1 . . . . 3 . . . 2 2 . Spaces Dug 6 | . . . . . . . . . 4 2 . . . Terrain Destroyed 123 | 2 11 46 . 46 . 12 . . 4 2 . . . Melee 6 | . . . . . . . . . 4 2 . . . Projectile 6 | . . . . 6 . . . . . . . . . AOE 111 | 2 11 46 . 40 . 12 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Total 4893 | 65 443 312 549 368 164 464 596 112 387 568 348 136 381 Wait 97 | . 20 . 2 1 1 42 6 . 17 4 . 2 2 Move 4412 | 64 339 302 529 322 153 341 583 112 325 526 337 134 345 Hop 27 | . . . . . . 8 6 . . 6 3 . 4 Pick Up 50 | . 7 2 12 9 2 8 . . 1 2 1 . 6 Fast Attach 30 | . 4 . 1 1 1 2 1 . . 10 6 . 4 Attach 19 | . 1 3 2 1 1 5 . . 2 3 . . 1 Detach 5 | . . . 1 . . . . . 2 2 . . . Swap 5 | . 1 . . 1 . 2 . . . 1 . . . Drop 28 | . 5 . 2 5 . 7 . . 3 2 1 . 3 Fire 180 | 1 66 5 . 28 6 49 . . . 9 . . 16 Melee 10 | . . . . . . . . . 7 3 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . 30 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 4) 526 | -10/Materials | Discovered new exit (range 8) 664 | -10/Materials | Discovered new exit (range 12) 696 | -10/Materials | Entered Mines 710 | -10/Mines | Met a Derelict bent on vengeance 728 | -10/Mines | Core integrity fell below 50% 805 | -10/Mines | Received a Mining Laser from a helpful Derelict 927 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 947 | -10/Mines | Discovered new exit (range 12) 958 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 961 | -10/Mines | Found Prototype Device 1038 | -10/Mines | Learned location of Zion (-6) 1170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1172 | -10/Mines | Discovered new exit (range 5) 1178 | -10/Mines | Entered Exiles 1222 | -10/Exiles | Met 8R-AWN 1244 | -10/Exiles | Met EX-HEX 1357 | -10/Exiles | Met EX-DEC 1463 | -10/Exiles | Met EX-BIN 1609 | -10/Exiles | Build established: Hauler-Mutant 1732 | -10/Exiles | Aligned with FarCom system 1734 | -10/Exiles | Given EX-Vault access code 1786 | -10/Exiles | Opened EX-Vault 1796 | -10/Exiles | Found AWS/Gauss 1837 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1980 | -10/Exiles | Discovered new exit (range 10) 2197 | -10/Exiles | Discovered new exit (range 15) 2225 | -10/Exiles | Left Exiles lab with AWS/Gauss 2225 | -10/Exiles | Entered Mines 2515 | -9/Mines | Met a Derelict shopkeep closing up shop 2813 | -9/Mines | Discovered new exit (range 15) 2869 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2957 | -9/Mines | Entered Materials 2957 | -8/Materials | Evolved 4 slots: Utility x4 3230 | -8/Materials | Discovered new exit (range 9) 3319 | -8/Materials | Entered Factory 3319 | -7/Factory | Evolved 2 slots: Utility x2 3696 | -7/Factory | Garrison activated, responded to threat 3815 | -7/Factory | Garrison activated, responded to threat 3957 | -7/Factory | Lost 5 parts (1p1n1u2w) 4037 | -7/Factory | Discovered new exit (range 10) 4040 | -7/Factory | Entered Lower Caves 4182 | -7/Lower Caves | Learned 8 Factory zone layouts 4226 | -7/Lower Caves | Build established: Mutant 4240 | -7/Lower Caves | Spotted B-75 Beast 4258 | -7/Lower Caves | Core integrity fell below 50% 4272 | -7/Lower Caves | Discovered new exit (range 11) 4277 | -7/Lower Caves | Ambushed by wild Derelicts 4277 | -7/Lower Caves | Entered another Lower Caves area 4288 | -7/Lower Caves | Lost 3 parts (1p2n) 4329 | -7/Lower Caves | Discovered new exit (range 10) 4334 | -7/Lower Caves | Entered Factory 4334 | -6/Factory | Evolved 2 slots: Propulsion x2 4526 | -6/Factory | Discovered new exit (range 16) 4564 | -6/Factory | Entered another Factory area 4564 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4669 | -5/Factory | Identified exit to Upper Caves 4838 | -5/Factory | Entered Upper Caves 4959 | -5/Upper Caves | Learned location of 1 exit from Factory 4973 | -5/Upper Caves | Discovered new exit (range 6) 4976 | -5/Upper Caves | Entered another Upper Caves area 5022 | -5/Upper Caves | Discovered new exit (range 11) 5025 | -5/Upper Caves | Entered Factory 5025 | -4/Factory | Evolved 2 slots: Utility x2 5026 | -4/Factory | Identified exit to Research 5216 | -4/Factory | Identified exit to Upper Caves 5216 | -4/Factory | Identified exit to Armory 5216 | -4/Factory | Self-destructed Last Messages --------------- 05189_ Destroyed Imp. Ion Engine. 05192_ HV Slug penetrates A-15 Conveyor. 05192_ A-15 Conveyor suffers critical hit. 05192_ Destroyed Med. Treads. 05195_ HV Slug penetrates A-15 Conveyor. 05195_ A-15 Conveyor suffers critical hit. 05195_ A-15 Conveyor destroyed. 05199_ Acquired 120 matter. 05200_ Triggered Fusion Bomb Trap. 05200_ An explosion rips through the floor. 05200_ Imp. Ion Engine destroyed. 05204_ Power Conduit explodes. 05213_ >> DECODED: Emergency access location. 05216_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (19,140) Upper Caves (83,168) Upper Caves (156,186) Armory Map updated. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????#######????????????? | | ???????????????????????# T !#????????????? | | ???????????????????????# @ #????????????? | | ??????????????########## #????????????? | | ????????????+?# !# ########?????? | | ??????????????# """ # ; #????? | | ??????????????# """"" ; ;;##### #????? | | ??????????????# """"" ##?????????? | | ??????????????# ! #?????????? | | ??????????????# "" ############ | | ??????????????# """"" # | | ??????????????# """"" ! # | | ??????????????# # | | ###################+; # | | ; # | | ! # | | ! + # | | !! ! # | | # # | | #####+#############+# # # # | | ??????????????????? ##### # # | | ?????????????????? 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"""#???# #####+####### | | ??????????????? ]] #???# #???# # # | | ??????????????# ]] ?????# #???# # # | | ??????????????# ?????# ##### # ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 335 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingLauncherChip Manual? 0 Play Time 00:33:58 Cumulative 251.8 hours Start 2020.10.29 @ 18:54:15 End 2020.10.29 @ 19:43:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/0/1/0/1/0/0/0 Lore% 83 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e5824336-864a-497b-949b-415ff6170096